
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
a
(*
(* c c)
(+
(*
c
(* a (+ (* -5.0 (/ (* a c) (pow b 7.0))) (* 2.0 (/ -1.0 (pow b 5.0))))))
(/ -1.0 (pow b 3.0)))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((c * c) * ((c * (a * ((-5.0 * ((a * c) / pow(b, 7.0))) + (2.0 * (-1.0 / pow(b, 5.0)))))) + (-1.0 / pow(b, 3.0))))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c * c) * ((c * (a * (((-5.0d0) * ((a * c) / (b ** 7.0d0))) + (2.0d0 * ((-1.0d0) / (b ** 5.0d0)))))) + ((-1.0d0) / (b ** 3.0d0))))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((c * c) * ((c * (a * ((-5.0 * ((a * c) / Math.pow(b, 7.0))) + (2.0 * (-1.0 / Math.pow(b, 5.0)))))) + (-1.0 / Math.pow(b, 3.0))))) - (c / b);
}
def code(a, b, c): return (a * ((c * c) * ((c * (a * ((-5.0 * ((a * c) / math.pow(b, 7.0))) + (2.0 * (-1.0 / math.pow(b, 5.0)))))) + (-1.0 / math.pow(b, 3.0))))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(c * c) * Float64(Float64(c * Float64(a * Float64(Float64(-5.0 * Float64(Float64(a * c) / (b ^ 7.0))) + Float64(2.0 * Float64(-1.0 / (b ^ 5.0)))))) + Float64(-1.0 / (b ^ 3.0))))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((c * c) * ((c * (a * ((-5.0 * ((a * c) / (b ^ 7.0))) + (2.0 * (-1.0 / (b ^ 5.0)))))) + (-1.0 / (b ^ 3.0))))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(c * c), $MachinePrecision] * N[(N[(c * N[(a * N[(N[(-5.0 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(-1.0 / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(\left(c \cdot c\right) \cdot \left(c \cdot \left(a \cdot \left(-5 \cdot \frac{a \cdot c}{{b}^{7}} + 2 \cdot \frac{-1}{{b}^{5}}\right)\right) + \frac{-1}{{b}^{3}}\right)\right) - \frac{c}{b}
\end{array}
Initial program 16.8%
*-commutative16.8%
Simplified16.8%
Taylor expanded in a around 0 96.6%
+-commutative96.6%
mul-1-neg96.6%
unsub-neg96.6%
Simplified96.6%
Taylor expanded in c around 0 96.6%
Taylor expanded in a around 0 96.6%
unpow296.6%
Applied egg-rr96.6%
Final simplification96.6%
(FPCore (a b c) :precision binary64 (- (* a (* (* c c) (+ (/ (* c (* a -2.0)) (pow b 5.0)) (/ -1.0 (pow b 3.0))))) (/ c b)))
double code(double a, double b, double c) {
return (a * ((c * c) * (((c * (a * -2.0)) / pow(b, 5.0)) + (-1.0 / pow(b, 3.0))))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c * c) * (((c * (a * (-2.0d0))) / (b ** 5.0d0)) + ((-1.0d0) / (b ** 3.0d0))))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((c * c) * (((c * (a * -2.0)) / Math.pow(b, 5.0)) + (-1.0 / Math.pow(b, 3.0))))) - (c / b);
}
def code(a, b, c): return (a * ((c * c) * (((c * (a * -2.0)) / math.pow(b, 5.0)) + (-1.0 / math.pow(b, 3.0))))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(c * c) * Float64(Float64(Float64(c * Float64(a * -2.0)) / (b ^ 5.0)) + Float64(-1.0 / (b ^ 3.0))))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((c * c) * (((c * (a * -2.0)) / (b ^ 5.0)) + (-1.0 / (b ^ 3.0))))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(c * c), $MachinePrecision] * N[(N[(N[(c * N[(a * -2.0), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(\left(c \cdot c\right) \cdot \left(\frac{c \cdot \left(a \cdot -2\right)}{{b}^{5}} + \frac{-1}{{b}^{3}}\right)\right) - \frac{c}{b}
\end{array}
Initial program 16.8%
*-commutative16.8%
Simplified16.8%
Taylor expanded in a around 0 96.6%
+-commutative96.6%
mul-1-neg96.6%
unsub-neg96.6%
Simplified96.6%
Taylor expanded in c around 0 95.7%
associate-*r/95.7%
associate-*r*95.7%
Simplified95.7%
unpow296.6%
Applied egg-rr95.7%
Final simplification95.7%
(FPCore (a b c) :precision binary64 (/ (- (- c) (* a (pow (/ c b) 2.0))) b))
double code(double a, double b, double c) {
return (-c - (a * pow((c / b), 2.0))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (a * ((c / b) ** 2.0d0))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (a * Math.pow((c / b), 2.0))) / b;
}
def code(a, b, c): return (-c - (a * math.pow((c / b), 2.0))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(a * (Float64(c / b) ^ 2.0))) / b) end
function tmp = code(a, b, c) tmp = (-c - (a * ((c / b) ^ 2.0))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - a \cdot {\left(\frac{c}{b}\right)}^{2}}{b}
\end{array}
Initial program 16.8%
*-commutative16.8%
Simplified16.8%
Taylor expanded in c around inf 16.8%
unpow216.8%
Applied egg-rr16.8%
Taylor expanded in b around inf 94.7%
neg-mul-194.7%
mul-1-neg94.7%
unsub-neg94.7%
associate-/l*94.7%
unpow294.7%
unpow294.7%
times-frac94.7%
unpow294.7%
Simplified94.7%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 16.8%
*-commutative16.8%
Simplified16.8%
Taylor expanded in b around inf 90.9%
associate-*r/90.9%
mul-1-neg90.9%
Simplified90.9%
Final simplification90.9%
herbie shell --seed 2024137
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))