
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (- (exp (- im_m)) (exp im_m))))
(*
im_s
(if (<= t_0 -5000000.0)
(* 0.5 (* t_0 (cos re)))
(-
(*
(pow im_m 3.0)
(- (* -0.008333333333333333 (pow im_m 2.0)) 0.16666666666666666))
(* im_m (cos re)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m) - exp(im_m);
double tmp;
if (t_0 <= -5000000.0) {
tmp = 0.5 * (t_0 * cos(re));
} else {
tmp = (pow(im_m, 3.0) * ((-0.008333333333333333 * pow(im_m, 2.0)) - 0.16666666666666666)) - (im_m * cos(re));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im_m) - exp(im_m)
if (t_0 <= (-5000000.0d0)) then
tmp = 0.5d0 * (t_0 * cos(re))
else
tmp = ((im_m ** 3.0d0) * (((-0.008333333333333333d0) * (im_m ** 2.0d0)) - 0.16666666666666666d0)) - (im_m * cos(re))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double t_0 = Math.exp(-im_m) - Math.exp(im_m);
double tmp;
if (t_0 <= -5000000.0) {
tmp = 0.5 * (t_0 * Math.cos(re));
} else {
tmp = (Math.pow(im_m, 3.0) * ((-0.008333333333333333 * Math.pow(im_m, 2.0)) - 0.16666666666666666)) - (im_m * Math.cos(re));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): t_0 = math.exp(-im_m) - math.exp(im_m) tmp = 0 if t_0 <= -5000000.0: tmp = 0.5 * (t_0 * math.cos(re)) else: tmp = (math.pow(im_m, 3.0) * ((-0.008333333333333333 * math.pow(im_m, 2.0)) - 0.16666666666666666)) - (im_m * math.cos(re)) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(exp(Float64(-im_m)) - exp(im_m)) tmp = 0.0 if (t_0 <= -5000000.0) tmp = Float64(0.5 * Float64(t_0 * cos(re))); else tmp = Float64(Float64((im_m ^ 3.0) * Float64(Float64(-0.008333333333333333 * (im_m ^ 2.0)) - 0.16666666666666666)) - Float64(im_m * cos(re))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) t_0 = exp(-im_m) - exp(im_m); tmp = 0.0; if (t_0 <= -5000000.0) tmp = 0.5 * (t_0 * cos(re)); else tmp = ((im_m ^ 3.0) * ((-0.008333333333333333 * (im_m ^ 2.0)) - 0.16666666666666666)) - (im_m * cos(re)); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, -5000000.0], N[(0.5 * N[(t$95$0 * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Power[im$95$m, 3.0], $MachinePrecision] * N[(N[(-0.008333333333333333 * N[Power[im$95$m, 2.0], $MachinePrecision]), $MachinePrecision] - 0.16666666666666666), $MachinePrecision]), $MachinePrecision] - N[(im$95$m * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im\_m} - e^{im\_m}\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -5000000:\\
\;\;\;\;0.5 \cdot \left(t\_0 \cdot \cos re\right)\\
\mathbf{else}:\\
\;\;\;\;{im\_m}^{3} \cdot \left(-0.008333333333333333 \cdot {im\_m}^{2} - 0.16666666666666666\right) - im\_m \cdot \cos re\\
\end{array}
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) < -5e6Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
if -5e6 < (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) Initial program 34.1%
/-rgt-identity34.1%
exp-034.1%
associate-*l/34.1%
cos-neg34.1%
associate-*l*34.1%
associate-*r/34.1%
exp-034.1%
/-rgt-identity34.1%
*-commutative34.1%
neg-sub034.1%
cos-neg34.1%
Simplified34.1%
Taylor expanded in im around 0 92.4%
Taylor expanded in im around 0 92.4%
+-commutative92.4%
mul-1-neg92.4%
unsub-neg92.4%
distribute-lft-out--92.5%
Simplified92.5%
Taylor expanded in re around 0 86.6%
Final simplification90.1%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (- (exp (- im_m)) (exp im_m))))
(*
im_s
(if (<= t_0 -0.002) (* 0.5 (* t_0 (cos re))) (* im_m (- (cos re)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m) - exp(im_m);
double tmp;
if (t_0 <= -0.002) {
tmp = 0.5 * (t_0 * cos(re));
} else {
tmp = im_m * -cos(re);
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im_m) - exp(im_m)
if (t_0 <= (-0.002d0)) then
tmp = 0.5d0 * (t_0 * cos(re))
else
tmp = im_m * -cos(re)
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double t_0 = Math.exp(-im_m) - Math.exp(im_m);
double tmp;
if (t_0 <= -0.002) {
tmp = 0.5 * (t_0 * Math.cos(re));
} else {
tmp = im_m * -Math.cos(re);
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): t_0 = math.exp(-im_m) - math.exp(im_m) tmp = 0 if t_0 <= -0.002: tmp = 0.5 * (t_0 * math.cos(re)) else: tmp = im_m * -math.cos(re) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(exp(Float64(-im_m)) - exp(im_m)) tmp = 0.0 if (t_0 <= -0.002) tmp = Float64(0.5 * Float64(t_0 * cos(re))); else tmp = Float64(im_m * Float64(-cos(re))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) t_0 = exp(-im_m) - exp(im_m); tmp = 0.0; if (t_0 <= -0.002) tmp = 0.5 * (t_0 * cos(re)); else tmp = im_m * -cos(re); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, -0.002], N[(0.5 * N[(t$95$0 * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im\_m} - e^{im\_m}\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -0.002:\\
\;\;\;\;0.5 \cdot \left(t\_0 \cdot \cos re\right)\\
\mathbf{else}:\\
\;\;\;\;im\_m \cdot \left(-\cos re\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) < -2e-3Initial program 99.9%
/-rgt-identity99.9%
exp-099.9%
associate-*l/99.9%
cos-neg99.9%
associate-*l*99.9%
associate-*r/99.9%
exp-099.9%
/-rgt-identity99.9%
*-commutative99.9%
neg-sub099.9%
cos-neg99.9%
Simplified99.9%
if -2e-3 < (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) Initial program 33.8%
/-rgt-identity33.8%
exp-033.8%
associate-*l/33.8%
cos-neg33.8%
associate-*l*33.8%
associate-*r/33.8%
exp-033.8%
/-rgt-identity33.8%
*-commutative33.8%
neg-sub033.8%
cos-neg33.8%
Simplified33.8%
Taylor expanded in im around 0 72.7%
Taylor expanded in im around 0 72.7%
mul-1-neg72.7%
*-commutative72.7%
distribute-rgt-neg-in72.7%
Simplified72.7%
Final simplification79.8%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.00077)
(* im_m (- (cos re)))
(if (<= im_m 4.5e+61)
(* 0.5 (- (exp (- im_m)) (exp im_m)))
(* (pow im_m 5.0) (* (cos re) -0.008333333333333333))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.00077) {
tmp = im_m * -cos(re);
} else if (im_m <= 4.5e+61) {
tmp = 0.5 * (exp(-im_m) - exp(im_m));
} else {
tmp = pow(im_m, 5.0) * (cos(re) * -0.008333333333333333);
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.00077d0) then
tmp = im_m * -cos(re)
else if (im_m <= 4.5d+61) then
tmp = 0.5d0 * (exp(-im_m) - exp(im_m))
else
tmp = (im_m ** 5.0d0) * (cos(re) * (-0.008333333333333333d0))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.00077) {
tmp = im_m * -Math.cos(re);
} else if (im_m <= 4.5e+61) {
tmp = 0.5 * (Math.exp(-im_m) - Math.exp(im_m));
} else {
tmp = Math.pow(im_m, 5.0) * (Math.cos(re) * -0.008333333333333333);
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.00077: tmp = im_m * -math.cos(re) elif im_m <= 4.5e+61: tmp = 0.5 * (math.exp(-im_m) - math.exp(im_m)) else: tmp = math.pow(im_m, 5.0) * (math.cos(re) * -0.008333333333333333) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.00077) tmp = Float64(im_m * Float64(-cos(re))); elseif (im_m <= 4.5e+61) tmp = Float64(0.5 * Float64(exp(Float64(-im_m)) - exp(im_m))); else tmp = Float64((im_m ^ 5.0) * Float64(cos(re) * -0.008333333333333333)); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.00077) tmp = im_m * -cos(re); elseif (im_m <= 4.5e+61) tmp = 0.5 * (exp(-im_m) - exp(im_m)); else tmp = (im_m ^ 5.0) * (cos(re) * -0.008333333333333333); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.00077], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], If[LessEqual[im$95$m, 4.5e+61], N[(0.5 * N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[im$95$m, 5.0], $MachinePrecision] * N[(N[Cos[re], $MachinePrecision] * -0.008333333333333333), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 0.00077:\\
\;\;\;\;im\_m \cdot \left(-\cos re\right)\\
\mathbf{elif}\;im\_m \leq 4.5 \cdot 10^{+61}:\\
\;\;\;\;0.5 \cdot \left(e^{-im\_m} - e^{im\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;{im\_m}^{5} \cdot \left(\cos re \cdot -0.008333333333333333\right)\\
\end{array}
\end{array}
if im < 7.6999999999999996e-4Initial program 33.8%
/-rgt-identity33.8%
exp-033.8%
associate-*l/33.8%
cos-neg33.8%
associate-*l*33.8%
associate-*r/33.8%
exp-033.8%
/-rgt-identity33.8%
*-commutative33.8%
neg-sub033.8%
cos-neg33.8%
Simplified33.8%
Taylor expanded in im around 0 72.7%
Taylor expanded in im around 0 72.7%
mul-1-neg72.7%
*-commutative72.7%
distribute-rgt-neg-in72.7%
Simplified72.7%
if 7.6999999999999996e-4 < im < 4.5e61Initial program 99.2%
/-rgt-identity99.2%
exp-099.2%
associate-*l/99.2%
cos-neg99.2%
associate-*l*99.2%
associate-*r/99.2%
exp-099.2%
/-rgt-identity99.2%
*-commutative99.2%
neg-sub099.2%
cos-neg99.2%
Simplified99.2%
Taylor expanded in re around 0 91.5%
Taylor expanded in im around inf 91.5%
if 4.5e61 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
*-commutative100.0%
associate-*r*100.0%
Simplified100.0%
Final simplification79.4%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.85)
(* im_m (- (cos re)))
(* 0.5 (* (cos re) (- (- 1.0 im_m) (exp im_m)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.85) {
tmp = im_m * -cos(re);
} else {
tmp = 0.5 * (cos(re) * ((1.0 - im_m) - exp(im_m)));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.85d0) then
tmp = im_m * -cos(re)
else
tmp = 0.5d0 * (cos(re) * ((1.0d0 - im_m) - exp(im_m)))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.85) {
tmp = im_m * -Math.cos(re);
} else {
tmp = 0.5 * (Math.cos(re) * ((1.0 - im_m) - Math.exp(im_m)));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.85: tmp = im_m * -math.cos(re) else: tmp = 0.5 * (math.cos(re) * ((1.0 - im_m) - math.exp(im_m))) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.85) tmp = Float64(im_m * Float64(-cos(re))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(1.0 - im_m) - exp(im_m)))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.85) tmp = im_m * -cos(re); else tmp = 0.5 * (cos(re) * ((1.0 - im_m) - exp(im_m))); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.85], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(1.0 - im$95$m), $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 0.85:\\
\;\;\;\;im\_m \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(\left(1 - im\_m\right) - e^{im\_m}\right)\right)\\
\end{array}
\end{array}
if im < 0.849999999999999978Initial program 34.1%
/-rgt-identity34.1%
exp-034.1%
associate-*l/34.1%
cos-neg34.1%
associate-*l*34.1%
associate-*r/34.1%
exp-034.1%
/-rgt-identity34.1%
*-commutative34.1%
neg-sub034.1%
cos-neg34.1%
Simplified34.1%
Taylor expanded in im around 0 72.6%
Taylor expanded in im around 0 72.6%
mul-1-neg72.6%
*-commutative72.6%
distribute-rgt-neg-in72.6%
Simplified72.6%
if 0.849999999999999978 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification79.6%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.00152)
(* im_m (- (cos re)))
(* 0.5 (- (exp (- im_m)) (exp im_m))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.00152) {
tmp = im_m * -cos(re);
} else {
tmp = 0.5 * (exp(-im_m) - exp(im_m));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.00152d0) then
tmp = im_m * -cos(re)
else
tmp = 0.5d0 * (exp(-im_m) - exp(im_m))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.00152) {
tmp = im_m * -Math.cos(re);
} else {
tmp = 0.5 * (Math.exp(-im_m) - Math.exp(im_m));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.00152: tmp = im_m * -math.cos(re) else: tmp = 0.5 * (math.exp(-im_m) - math.exp(im_m)) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.00152) tmp = Float64(im_m * Float64(-cos(re))); else tmp = Float64(0.5 * Float64(exp(Float64(-im_m)) - exp(im_m))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.00152) tmp = im_m * -cos(re); else tmp = 0.5 * (exp(-im_m) - exp(im_m)); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.00152], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(0.5 * N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 0.00152:\\
\;\;\;\;im\_m \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(e^{-im\_m} - e^{im\_m}\right)\\
\end{array}
\end{array}
if im < 0.0015200000000000001Initial program 33.8%
/-rgt-identity33.8%
exp-033.8%
associate-*l/33.8%
cos-neg33.8%
associate-*l*33.8%
associate-*r/33.8%
exp-033.8%
/-rgt-identity33.8%
*-commutative33.8%
neg-sub033.8%
cos-neg33.8%
Simplified33.8%
Taylor expanded in im around 0 72.7%
Taylor expanded in im around 0 72.7%
mul-1-neg72.7%
*-commutative72.7%
distribute-rgt-neg-in72.7%
Simplified72.7%
if 0.0015200000000000001 < im Initial program 99.9%
/-rgt-identity99.9%
exp-099.9%
associate-*l/99.9%
cos-neg99.9%
associate-*l*99.9%
associate-*r/99.9%
exp-099.9%
/-rgt-identity99.9%
*-commutative99.9%
neg-sub099.9%
cos-neg99.9%
Simplified99.9%
Taylor expanded in re around 0 77.5%
Taylor expanded in im around inf 77.5%
Final simplification73.9%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 3.2)
(* im_m (- (cos re)))
(* 0.5 (- (- 1.0 im_m) (exp im_m))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.2) {
tmp = im_m * -cos(re);
} else {
tmp = 0.5 * ((1.0 - im_m) - exp(im_m));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 3.2d0) then
tmp = im_m * -cos(re)
else
tmp = 0.5d0 * ((1.0d0 - im_m) - exp(im_m))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.2) {
tmp = im_m * -Math.cos(re);
} else {
tmp = 0.5 * ((1.0 - im_m) - Math.exp(im_m));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 3.2: tmp = im_m * -math.cos(re) else: tmp = 0.5 * ((1.0 - im_m) - math.exp(im_m)) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 3.2) tmp = Float64(im_m * Float64(-cos(re))); else tmp = Float64(0.5 * Float64(Float64(1.0 - im_m) - exp(im_m))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 3.2) tmp = im_m * -cos(re); else tmp = 0.5 * ((1.0 - im_m) - exp(im_m)); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 3.2], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(0.5 * N[(N[(1.0 - im$95$m), $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 3.2:\\
\;\;\;\;im\_m \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(1 - im\_m\right) - e^{im\_m}\right)\\
\end{array}
\end{array}
if im < 3.2000000000000002Initial program 34.1%
/-rgt-identity34.1%
exp-034.1%
associate-*l/34.1%
cos-neg34.1%
associate-*l*34.1%
associate-*r/34.1%
exp-034.1%
/-rgt-identity34.1%
*-commutative34.1%
neg-sub034.1%
cos-neg34.1%
Simplified34.1%
Taylor expanded in im around 0 72.6%
Taylor expanded in im around 0 72.6%
mul-1-neg72.6%
*-commutative72.6%
distribute-rgt-neg-in72.6%
Simplified72.6%
if 3.2000000000000002 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 77.3%
Taylor expanded in im around inf 77.3%
Taylor expanded in im around 0 77.3%
neg-mul-1100.0%
unsub-neg100.0%
Simplified77.3%
Final simplification73.8%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 1.02e-8)
(* im_m (- (cos re)))
(* 0.5 (* im_m (- (* -0.3333333333333333 (* im_m im_m)) 2.0))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 1.02e-8) {
tmp = im_m * -cos(re);
} else {
tmp = 0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 1.02d-8) then
tmp = im_m * -cos(re)
else
tmp = 0.5d0 * (im_m * (((-0.3333333333333333d0) * (im_m * im_m)) - 2.0d0))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 1.02e-8) {
tmp = im_m * -Math.cos(re);
} else {
tmp = 0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 1.02e-8: tmp = im_m * -math.cos(re) else: tmp = 0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0)) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 1.02e-8) tmp = Float64(im_m * Float64(-cos(re))); else tmp = Float64(0.5 * Float64(im_m * Float64(Float64(-0.3333333333333333 * Float64(im_m * im_m)) - 2.0))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 1.02e-8) tmp = im_m * -cos(re); else tmp = 0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0)); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 1.02e-8], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(0.5 * N[(im$95$m * N[(N[(-0.3333333333333333 * N[(im$95$m * im$95$m), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 1.02 \cdot 10^{-8}:\\
\;\;\;\;im\_m \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im\_m \cdot \left(-0.3333333333333333 \cdot \left(im\_m \cdot im\_m\right) - 2\right)\right)\\
\end{array}
\end{array}
if im < 1.02000000000000003e-8Initial program 33.8%
/-rgt-identity33.8%
exp-033.8%
associate-*l/33.8%
cos-neg33.8%
associate-*l*33.8%
associate-*r/33.8%
exp-033.8%
/-rgt-identity33.8%
*-commutative33.8%
neg-sub033.8%
cos-neg33.8%
Simplified33.8%
Taylor expanded in im around 0 72.7%
Taylor expanded in im around 0 72.7%
mul-1-neg72.7%
*-commutative72.7%
distribute-rgt-neg-in72.7%
Simplified72.7%
if 1.02000000000000003e-8 < im Initial program 99.9%
/-rgt-identity99.9%
exp-099.9%
associate-*l/99.9%
cos-neg99.9%
associate-*l*99.9%
associate-*r/99.9%
exp-099.9%
/-rgt-identity99.9%
*-commutative99.9%
neg-sub099.9%
cos-neg99.9%
Simplified99.9%
Taylor expanded in re around 0 77.5%
Taylor expanded in im around 0 53.3%
unpow253.3%
Applied egg-rr53.3%
Final simplification67.6%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s (* 0.5 (* im_m (- (* -0.3333333333333333 (* im_m im_m)) 2.0)))))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * (0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0)));
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * (0.5d0 * (im_m * (((-0.3333333333333333d0) * (im_m * im_m)) - 2.0d0)))
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * (0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0)));
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * (0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0)))
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(0.5 * Float64(im_m * Float64(Float64(-0.3333333333333333 * Float64(im_m * im_m)) - 2.0)))) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * (0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0))); end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * N[(0.5 * N[(im$95$m * N[(N[(-0.3333333333333333 * N[(im$95$m * im$95$m), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \left(0.5 \cdot \left(im\_m \cdot \left(-0.3333333333333333 \cdot \left(im\_m \cdot im\_m\right) - 2\right)\right)\right)
\end{array}
Initial program 51.1%
/-rgt-identity51.1%
exp-051.1%
associate-*l/51.1%
cos-neg51.1%
associate-*l*51.1%
associate-*r/51.1%
exp-051.1%
/-rgt-identity51.1%
*-commutative51.1%
neg-sub051.1%
cos-neg51.1%
Simplified51.1%
Taylor expanded in re around 0 39.4%
Taylor expanded in im around 0 48.2%
unpow248.2%
Applied egg-rr48.2%
Final simplification48.2%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s (- im_m)))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * -im_m;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * -im_m
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * -im_m;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * -im_m
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(-im_m)) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * -im_m; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * (-im$95$m)), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \left(-im\_m\right)
\end{array}
Initial program 51.1%
/-rgt-identity51.1%
exp-051.1%
associate-*l/51.1%
cos-neg51.1%
associate-*l*51.1%
associate-*r/51.1%
exp-051.1%
/-rgt-identity51.1%
*-commutative51.1%
neg-sub051.1%
cos-neg51.1%
Simplified51.1%
Taylor expanded in im around 0 55.2%
Taylor expanded in re around 0 26.9%
neg-mul-126.9%
Simplified26.9%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s -1.0))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * -1.0;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * (-1.0d0)
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * -1.0;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * -1.0
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * -1.0) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * -1.0; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * -1.0), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot -1
\end{array}
Initial program 51.1%
/-rgt-identity51.1%
exp-051.1%
associate-*l/51.1%
cos-neg51.1%
associate-*l*51.1%
associate-*r/51.1%
exp-051.1%
/-rgt-identity51.1%
*-commutative51.1%
neg-sub051.1%
cos-neg51.1%
Simplified51.1%
Applied egg-rr2.8%
Taylor expanded in re around 0 2.8%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024137
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:alt
(! :herbie-platform default (if (< (fabs im) 1) (- (* (cos re) (+ im (* 1/6 im im im) (* 1/120 im im im im im)))) (* (* 1/2 (cos re)) (- (exp (- 0 im)) (exp im)))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))