
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 5.2e+155) 0.0625 (* (/ i beta) (/ (+ i alpha) (fma i 2.0 (+ beta alpha))))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 5.2e+155) {
tmp = 0.0625;
} else {
tmp = (i / beta) * ((i + alpha) / fma(i, 2.0, (beta + alpha)));
}
return tmp;
}
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 5.2e+155) tmp = 0.0625; else tmp = Float64(Float64(i / beta) * Float64(Float64(i + alpha) / fma(i, 2.0, Float64(beta + alpha)))); end return tmp end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 5.2e+155], 0.0625, N[(N[(i / beta), $MachinePrecision] * N[(N[(i + alpha), $MachinePrecision] / N[(i * 2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 5.2 \cdot 10^{+155}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{i}{\beta} \cdot \frac{i + \alpha}{\mathsf{fma}\left(i, 2, \beta + \alpha\right)}\\
\end{array}
\end{array}
if beta < 5.2000000000000004e155Initial program 16.5%
associate-/l/13.4%
associate-*l*13.3%
associate-/l*13.7%
Simplified44.5%
Taylor expanded in i around inf 79.9%
if 5.2000000000000004e155 < beta Initial program 0.0%
associate-/l/0.0%
times-frac13.1%
Simplified13.1%
Taylor expanded in beta around inf 26.1%
Taylor expanded in beta around inf 74.2%
Final simplification78.7%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ beta alpha) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ beta alpha))))
(t_3 (+ t_2 (* beta alpha))))
(if (<= (/ (/ (* t_2 t_3) t_1) (+ t_1 -1.0)) 0.1)
(/
(/ (* t_3 (+ (* beta i) (* i (+ i alpha)))) t_1)
(+
(+
(* 2.0 (* i (+ alpha (* i 2.0))))
(* beta (+ alpha (+ beta (* i 4.0)))))
-1.0))
(- (+ 0.0625 (* 0.125 (/ beta i))) (/ (* beta 0.125) i)))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (beta + alpha) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (beta + alpha));
double t_3 = t_2 + (beta * alpha);
double tmp;
if ((((t_2 * t_3) / t_1) / (t_1 + -1.0)) <= 0.1) {
tmp = ((t_3 * ((beta * i) + (i * (i + alpha)))) / t_1) / (((2.0 * (i * (alpha + (i * 2.0)))) + (beta * (alpha + (beta + (i * 4.0))))) + -1.0);
} else {
tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (beta + alpha) + (i * 2.0d0)
t_1 = t_0 * t_0
t_2 = i * (i + (beta + alpha))
t_3 = t_2 + (beta * alpha)
if ((((t_2 * t_3) / t_1) / (t_1 + (-1.0d0))) <= 0.1d0) then
tmp = ((t_3 * ((beta * i) + (i * (i + alpha)))) / t_1) / (((2.0d0 * (i * (alpha + (i * 2.0d0)))) + (beta * (alpha + (beta + (i * 4.0d0))))) + (-1.0d0))
else
tmp = (0.0625d0 + (0.125d0 * (beta / i))) - ((beta * 0.125d0) / i)
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (beta + alpha) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (beta + alpha));
double t_3 = t_2 + (beta * alpha);
double tmp;
if ((((t_2 * t_3) / t_1) / (t_1 + -1.0)) <= 0.1) {
tmp = ((t_3 * ((beta * i) + (i * (i + alpha)))) / t_1) / (((2.0 * (i * (alpha + (i * 2.0)))) + (beta * (alpha + (beta + (i * 4.0))))) + -1.0);
} else {
tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (beta + alpha) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (beta + alpha)) t_3 = t_2 + (beta * alpha) tmp = 0 if (((t_2 * t_3) / t_1) / (t_1 + -1.0)) <= 0.1: tmp = ((t_3 * ((beta * i) + (i * (i + alpha)))) / t_1) / (((2.0 * (i * (alpha + (i * 2.0)))) + (beta * (alpha + (beta + (i * 4.0))))) + -1.0) else: tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(beta + alpha) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(beta + alpha))) t_3 = Float64(t_2 + Float64(beta * alpha)) tmp = 0.0 if (Float64(Float64(Float64(t_2 * t_3) / t_1) / Float64(t_1 + -1.0)) <= 0.1) tmp = Float64(Float64(Float64(t_3 * Float64(Float64(beta * i) + Float64(i * Float64(i + alpha)))) / t_1) / Float64(Float64(Float64(2.0 * Float64(i * Float64(alpha + Float64(i * 2.0)))) + Float64(beta * Float64(alpha + Float64(beta + Float64(i * 4.0))))) + -1.0)); else tmp = Float64(Float64(0.0625 + Float64(0.125 * Float64(beta / i))) - Float64(Float64(beta * 0.125) / i)); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (beta + alpha) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = i * (i + (beta + alpha));
t_3 = t_2 + (beta * alpha);
tmp = 0.0;
if ((((t_2 * t_3) / t_1) / (t_1 + -1.0)) <= 0.1)
tmp = ((t_3 * ((beta * i) + (i * (i + alpha)))) / t_1) / (((2.0 * (i * (alpha + (i * 2.0)))) + (beta * (alpha + (beta + (i * 4.0))))) + -1.0);
else
tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(beta + alpha), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 + N[(beta * alpha), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$2 * t$95$3), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], 0.1], N[(N[(N[(t$95$3 * N[(N[(beta * i), $MachinePrecision] + N[(i * N[(i + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(N[(N[(2.0 * N[(i * N[(alpha + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(beta * N[(alpha + N[(beta + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(0.0625 + N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(beta * 0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\beta + \alpha\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\beta + \alpha\right)\right)\\
t_3 := t\_2 + \beta \cdot \alpha\\
\mathbf{if}\;\frac{\frac{t\_2 \cdot t\_3}{t\_1}}{t\_1 + -1} \leq 0.1:\\
\;\;\;\;\frac{\frac{t\_3 \cdot \left(\beta \cdot i + i \cdot \left(i + \alpha\right)\right)}{t\_1}}{\left(2 \cdot \left(i \cdot \left(\alpha + i \cdot 2\right)\right) + \beta \cdot \left(\alpha + \left(\beta + i \cdot 4\right)\right)\right) + -1}\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + 0.125 \cdot \frac{\beta}{i}\right) - \frac{\beta \cdot 0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.5%
+-commutative99.5%
associate-+r+99.5%
+-commutative99.5%
distribute-lft-in99.5%
Applied egg-rr99.5%
Taylor expanded in alpha around 0 87.9%
Taylor expanded in beta around 0 87.9%
if 0.10000000000000001 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.7%
associate-/l/0.0%
associate-*l*0.0%
associate-/l*0.3%
Simplified29.2%
Taylor expanded in i around inf 76.1%
Taylor expanded in alpha around 0 71.5%
Taylor expanded in alpha around 0 72.8%
associate-*r/72.8%
Simplified72.8%
Final simplification74.7%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ beta alpha) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ beta alpha))))
(t_3 (+ t_2 (* beta alpha))))
(if (<= (/ (/ (* t_2 t_3) t_1) (+ t_1 -1.0)) 0.1)
(/
(/ (* t_3 (+ (* beta i) (* i (+ i alpha)))) t_1)
(+ (* t_0 (+ beta (* i 2.0))) -1.0))
(- (+ 0.0625 (* 0.125 (/ beta i))) (/ (* beta 0.125) i)))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (beta + alpha) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (beta + alpha));
double t_3 = t_2 + (beta * alpha);
double tmp;
if ((((t_2 * t_3) / t_1) / (t_1 + -1.0)) <= 0.1) {
tmp = ((t_3 * ((beta * i) + (i * (i + alpha)))) / t_1) / ((t_0 * (beta + (i * 2.0))) + -1.0);
} else {
tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (beta + alpha) + (i * 2.0d0)
t_1 = t_0 * t_0
t_2 = i * (i + (beta + alpha))
t_3 = t_2 + (beta * alpha)
if ((((t_2 * t_3) / t_1) / (t_1 + (-1.0d0))) <= 0.1d0) then
tmp = ((t_3 * ((beta * i) + (i * (i + alpha)))) / t_1) / ((t_0 * (beta + (i * 2.0d0))) + (-1.0d0))
else
tmp = (0.0625d0 + (0.125d0 * (beta / i))) - ((beta * 0.125d0) / i)
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (beta + alpha) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (beta + alpha));
double t_3 = t_2 + (beta * alpha);
double tmp;
if ((((t_2 * t_3) / t_1) / (t_1 + -1.0)) <= 0.1) {
tmp = ((t_3 * ((beta * i) + (i * (i + alpha)))) / t_1) / ((t_0 * (beta + (i * 2.0))) + -1.0);
} else {
tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (beta + alpha) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (beta + alpha)) t_3 = t_2 + (beta * alpha) tmp = 0 if (((t_2 * t_3) / t_1) / (t_1 + -1.0)) <= 0.1: tmp = ((t_3 * ((beta * i) + (i * (i + alpha)))) / t_1) / ((t_0 * (beta + (i * 2.0))) + -1.0) else: tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(beta + alpha) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(beta + alpha))) t_3 = Float64(t_2 + Float64(beta * alpha)) tmp = 0.0 if (Float64(Float64(Float64(t_2 * t_3) / t_1) / Float64(t_1 + -1.0)) <= 0.1) tmp = Float64(Float64(Float64(t_3 * Float64(Float64(beta * i) + Float64(i * Float64(i + alpha)))) / t_1) / Float64(Float64(t_0 * Float64(beta + Float64(i * 2.0))) + -1.0)); else tmp = Float64(Float64(0.0625 + Float64(0.125 * Float64(beta / i))) - Float64(Float64(beta * 0.125) / i)); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (beta + alpha) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = i * (i + (beta + alpha));
t_3 = t_2 + (beta * alpha);
tmp = 0.0;
if ((((t_2 * t_3) / t_1) / (t_1 + -1.0)) <= 0.1)
tmp = ((t_3 * ((beta * i) + (i * (i + alpha)))) / t_1) / ((t_0 * (beta + (i * 2.0))) + -1.0);
else
tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(beta + alpha), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 + N[(beta * alpha), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$2 * t$95$3), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], 0.1], N[(N[(N[(t$95$3 * N[(N[(beta * i), $MachinePrecision] + N[(i * N[(i + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(N[(t$95$0 * N[(beta + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(0.0625 + N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(beta * 0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\beta + \alpha\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\beta + \alpha\right)\right)\\
t_3 := t\_2 + \beta \cdot \alpha\\
\mathbf{if}\;\frac{\frac{t\_2 \cdot t\_3}{t\_1}}{t\_1 + -1} \leq 0.1:\\
\;\;\;\;\frac{\frac{t\_3 \cdot \left(\beta \cdot i + i \cdot \left(i + \alpha\right)\right)}{t\_1}}{t\_0 \cdot \left(\beta + i \cdot 2\right) + -1}\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + 0.125 \cdot \frac{\beta}{i}\right) - \frac{\beta \cdot 0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.5%
+-commutative99.5%
associate-+r+99.5%
+-commutative99.5%
distribute-lft-in99.5%
Applied egg-rr99.5%
Taylor expanded in alpha around 0 87.9%
if 0.10000000000000001 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.7%
associate-/l/0.0%
associate-*l*0.0%
associate-/l*0.3%
Simplified29.2%
Taylor expanded in i around inf 76.1%
Taylor expanded in alpha around 0 71.5%
Taylor expanded in alpha around 0 72.8%
associate-*r/72.8%
Simplified72.8%
Final simplification74.7%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ beta alpha) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ beta alpha))))
(t_3 (/ (/ (* t_2 (+ t_2 (* beta alpha))) t_1) (+ t_1 -1.0))))
(if (<= t_3 0.1)
t_3
(- (+ 0.0625 (* 0.125 (/ beta i))) (/ (* beta 0.125) i)))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (beta + alpha) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (beta + alpha));
double t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (beta + alpha) + (i * 2.0d0)
t_1 = t_0 * t_0
t_2 = i * (i + (beta + alpha))
t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + (-1.0d0))
if (t_3 <= 0.1d0) then
tmp = t_3
else
tmp = (0.0625d0 + (0.125d0 * (beta / i))) - ((beta * 0.125d0) / i)
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (beta + alpha) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (beta + alpha));
double t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (beta + alpha) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (beta + alpha)) t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0) tmp = 0 if t_3 <= 0.1: tmp = t_3 else: tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(beta + alpha) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(beta + alpha))) t_3 = Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(beta * alpha))) / t_1) / Float64(t_1 + -1.0)) tmp = 0.0 if (t_3 <= 0.1) tmp = t_3; else tmp = Float64(Float64(0.0625 + Float64(0.125 * Float64(beta / i))) - Float64(Float64(beta * 0.125) / i)); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (beta + alpha) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = i * (i + (beta + alpha));
t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0);
tmp = 0.0;
if (t_3 <= 0.1)
tmp = t_3;
else
tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(beta + alpha), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 * N[(t$95$2 + N[(beta * alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.1], t$95$3, N[(N[(0.0625 + N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(beta * 0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\beta + \alpha\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\beta + \alpha\right)\right)\\
t_3 := \frac{\frac{t\_2 \cdot \left(t\_2 + \beta \cdot \alpha\right)}{t\_1}}{t\_1 + -1}\\
\mathbf{if}\;t\_3 \leq 0.1:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + 0.125 \cdot \frac{\beta}{i}\right) - \frac{\beta \cdot 0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.5%
if 0.10000000000000001 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.7%
associate-/l/0.0%
associate-*l*0.0%
associate-/l*0.3%
Simplified29.2%
Taylor expanded in i around inf 76.1%
Taylor expanded in alpha around 0 71.5%
Taylor expanded in alpha around 0 72.8%
associate-*r/72.8%
Simplified72.8%
Final simplification76.2%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 5.5e+228) 0.0625 (/ (* 0.125 (- beta (+ beta alpha))) i)))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 5.5e+228) {
tmp = 0.0625;
} else {
tmp = (0.125 * (beta - (beta + alpha))) / i;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 5.5d+228) then
tmp = 0.0625d0
else
tmp = (0.125d0 * (beta - (beta + alpha))) / i
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 5.5e+228) {
tmp = 0.0625;
} else {
tmp = (0.125 * (beta - (beta + alpha))) / i;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 5.5e+228: tmp = 0.0625 else: tmp = (0.125 * (beta - (beta + alpha))) / i return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 5.5e+228) tmp = 0.0625; else tmp = Float64(Float64(0.125 * Float64(beta - Float64(beta + alpha))) / i); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 5.5e+228)
tmp = 0.0625;
else
tmp = (0.125 * (beta - (beta + alpha))) / i;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 5.5e+228], 0.0625, N[(N[(0.125 * N[(beta - N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 5.5 \cdot 10^{+228}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{0.125 \cdot \left(\beta - \left(\beta + \alpha\right)\right)}{i}\\
\end{array}
\end{array}
if beta < 5.50000000000000009e228Initial program 14.8%
associate-/l/11.9%
associate-*l*11.9%
associate-/l*12.2%
Simplified41.5%
Taylor expanded in i around inf 74.1%
if 5.50000000000000009e228 < beta Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
associate-/l*0.0%
Simplified10.3%
Taylor expanded in i around inf 53.0%
Taylor expanded in alpha around 0 52.9%
Taylor expanded in i around 0 41.0%
distribute-lft-out--41.0%
Simplified41.0%
Final simplification70.4%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (- (+ 0.0625 (* 0.125 (/ beta i))) (/ (* beta 0.125) i)))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
return (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = (0.0625d0 + (0.125d0 * (beta / i))) - ((beta * 0.125d0) / i)
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
return (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): return (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i)
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) return Float64(Float64(0.0625 + Float64(0.125 * Float64(beta / i))) - Float64(Float64(beta * 0.125) / i)) end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
tmp = (0.0625 + (0.125 * (beta / i))) - ((beta * 0.125) / i);
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := N[(N[(0.0625 + N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(beta * 0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\left(0.0625 + 0.125 \cdot \frac{\beta}{i}\right) - \frac{\beta \cdot 0.125}{i}
\end{array}
Initial program 13.1%
associate-/l/10.6%
associate-*l*10.6%
associate-/l*10.8%
Simplified38.0%
Taylor expanded in i around inf 76.4%
Taylor expanded in alpha around 0 72.2%
Taylor expanded in alpha around 0 73.5%
associate-*r/73.5%
Simplified73.5%
Final simplification73.5%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 0.0625)
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
return 0.0625;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): return 0.0625
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) return 0.0625 end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
tmp = 0.0625;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
0.0625
\end{array}
Initial program 13.1%
associate-/l/10.6%
associate-*l*10.6%
associate-/l*10.8%
Simplified38.0%
Taylor expanded in i around inf 67.5%
herbie shell --seed 2024137
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))