
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
(FPCore (x y z) :precision binary64 (if (<= y 0.28) (- (- x (* (log y) 0.5)) z) (+ x (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - log(y))) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.28d0) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + ((y * (1.0d0 - log(y))) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - Math.log(y))) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.28: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + ((y * (1.0 - math.log(y))) - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.28) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(Float64(y * Float64(1.0 - log(y))) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.28) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + ((y * (1.0 - log(y))) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.28], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.28:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot \left(1 - \log y\right) - z\right)\\
\end{array}
\end{array}
if y < 0.28000000000000003Initial program 100.0%
Taylor expanded in y around 0 99.4%
if 0.28000000000000003 < y Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 99.7%
log-rec99.7%
sub-neg99.7%
Simplified99.7%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (<= y 3.5e+104) (- (- x (* (log y) 0.5)) z) (+ x (* y (- 1.0 (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.5e+104) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.5d+104) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.5e+104) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.5e+104: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.5e+104) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.5e+104) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.5e+104], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.5 \cdot 10^{+104}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 3.5000000000000002e104Initial program 100.0%
Taylor expanded in y around 0 94.0%
if 3.5000000000000002e104 < y Initial program 99.6%
expm1-log1p-u98.7%
expm1-undefine98.7%
Applied egg-rr98.7%
expm1-define98.7%
Simplified98.7%
Taylor expanded in x around inf 67.1%
associate--l+67.1%
+-commutative67.1%
associate-/l*67.2%
+-commutative67.2%
Simplified67.2%
Taylor expanded in y around inf 63.6%
mul-1-neg63.6%
distribute-frac-neg63.6%
log-rec63.6%
remove-double-neg63.6%
Simplified63.6%
Taylor expanded in x around 0 87.0%
Final simplification91.7%
(FPCore (x y z) :precision binary64 (if (<= y 2.1e+107) (- x z) (+ x (* y (- 1.0 (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.1e+107) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.1d+107) then
tmp = x - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.1e+107) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.1e+107: tmp = x - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.1e+107) tmp = Float64(x - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.1e+107) tmp = x - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.1e+107], N[(x - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.1 \cdot 10^{+107}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 2.1e107Initial program 100.0%
add-cube-cbrt100.0%
log-prod99.9%
pow299.9%
Applied egg-rr99.9%
distribute-lft-in99.9%
log-pow99.9%
Applied egg-rr99.9%
*-commutative99.9%
*-commutative99.9%
associate-*l*99.9%
distribute-lft1-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 73.7%
if 2.1e107 < y Initial program 99.6%
expm1-log1p-u98.7%
expm1-undefine98.7%
Applied egg-rr98.7%
expm1-define98.7%
Simplified98.7%
Taylor expanded in x around inf 67.1%
associate--l+67.1%
+-commutative67.1%
associate-/l*67.2%
+-commutative67.2%
Simplified67.2%
Taylor expanded in y around inf 63.6%
mul-1-neg63.6%
distribute-frac-neg63.6%
log-rec63.6%
remove-double-neg63.6%
Simplified63.6%
Taylor expanded in x around 0 87.0%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= y 5.6e+106) (- x z) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.6e+106) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.6d+106) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.6e+106) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.6e+106: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.6e+106) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.6e+106) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.6e+106], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.6 \cdot 10^{+106}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 5.59999999999999986e106Initial program 100.0%
add-cube-cbrt100.0%
log-prod99.9%
pow299.9%
Applied egg-rr99.9%
distribute-lft-in99.9%
log-pow99.9%
Applied egg-rr99.9%
*-commutative99.9%
*-commutative99.9%
associate-*l*99.9%
distribute-lft1-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 73.7%
if 5.59999999999999986e106 < y Initial program 99.6%
associate--l+99.6%
sub-neg99.6%
associate-+l+99.6%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.7%
+-commutative99.7%
distribute-neg-in99.7%
unsub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around 0 87.0%
associate-+r+87.0%
+-commutative87.0%
associate-*r*87.0%
mul-1-neg87.0%
+-commutative87.0%
cancel-sign-sub-inv87.0%
associate--l+87.0%
Simplified87.0%
Taylor expanded in y around inf 72.7%
mul-1-neg72.7%
log-rec72.7%
remove-double-neg72.7%
Simplified72.7%
(FPCore (x y z) :precision binary64 (if (<= x -3.7e+62) x (if (<= x 8e+29) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.7e+62) {
tmp = x;
} else if (x <= 8e+29) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.7d+62)) then
tmp = x
else if (x <= 8d+29) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3.7e+62) {
tmp = x;
} else if (x <= 8e+29) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3.7e+62: tmp = x elif x <= 8e+29: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3.7e+62) tmp = x; elseif (x <= 8e+29) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3.7e+62) tmp = x; elseif (x <= 8e+29) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3.7e+62], x, If[LessEqual[x, 8e+29], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.7 \cdot 10^{+62}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 8 \cdot 10^{+29}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.70000000000000014e62 or 7.99999999999999931e29 < x Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 64.7%
if -3.70000000000000014e62 < x < 7.99999999999999931e29Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 43.9%
neg-mul-143.9%
Simplified43.9%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.9%
add-cube-cbrt99.9%
log-prod99.8%
pow299.8%
Applied egg-rr99.8%
distribute-lft-in99.8%
log-pow99.8%
Applied egg-rr99.8%
*-commutative99.8%
*-commutative99.8%
associate-*l*99.8%
distribute-lft1-in99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 58.1%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 28.4%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024137
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (- (- (+ y x) z) (* (+ y 1/2) (log y))))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))