
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
Initial program 100.0%
div-sub100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.16e+14) (not (<= x 2.8e-7))) (- 1.0 (/ y x)) (+ (* 2.0 (/ x y)) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -1.16e+14) || !(x <= 2.8e-7)) {
tmp = 1.0 - (y / x);
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.16d+14)) .or. (.not. (x <= 2.8d-7))) then
tmp = 1.0d0 - (y / x)
else
tmp = (2.0d0 * (x / y)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.16e+14) || !(x <= 2.8e-7)) {
tmp = 1.0 - (y / x);
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.16e+14) or not (x <= 2.8e-7): tmp = 1.0 - (y / x) else: tmp = (2.0 * (x / y)) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.16e+14) || !(x <= 2.8e-7)) tmp = Float64(1.0 - Float64(y / x)); else tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.16e+14) || ~((x <= 2.8e-7))) tmp = 1.0 - (y / x); else tmp = (2.0 * (x / y)) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.16e+14], N[Not[LessEqual[x, 2.8e-7]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.16 \cdot 10^{+14} \lor \neg \left(x \leq 2.8 \cdot 10^{-7}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -1.16e14 or 2.80000000000000019e-7 < x Initial program 99.9%
Taylor expanded in x around inf 82.8%
div-sub82.8%
*-inverses82.8%
sub-neg82.8%
Applied egg-rr82.8%
Taylor expanded in y around 0 82.8%
neg-mul-182.8%
sub-neg82.8%
Simplified82.8%
if -1.16e14 < x < 2.80000000000000019e-7Initial program 100.0%
Taylor expanded in x around 0 79.1%
Final simplification80.8%
(FPCore (x y) :precision binary64 (if (or (<= x -88000000000000.0) (not (<= x 1.02e-6))) (- 1.0 (/ y x)) (/ (- x y) y)))
double code(double x, double y) {
double tmp;
if ((x <= -88000000000000.0) || !(x <= 1.02e-6)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-88000000000000.0d0)) .or. (.not. (x <= 1.02d-6))) then
tmp = 1.0d0 - (y / x)
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -88000000000000.0) || !(x <= 1.02e-6)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -88000000000000.0) or not (x <= 1.02e-6): tmp = 1.0 - (y / x) else: tmp = (x - y) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -88000000000000.0) || !(x <= 1.02e-6)) tmp = Float64(1.0 - Float64(y / x)); else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -88000000000000.0) || ~((x <= 1.02e-6))) tmp = 1.0 - (y / x); else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -88000000000000.0], N[Not[LessEqual[x, 1.02e-6]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -88000000000000 \lor \neg \left(x \leq 1.02 \cdot 10^{-6}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if x < -8.8e13 or 1.02e-6 < x Initial program 99.9%
Taylor expanded in x around inf 82.8%
div-sub82.8%
*-inverses82.8%
sub-neg82.8%
Applied egg-rr82.8%
Taylor expanded in y around 0 82.8%
neg-mul-182.8%
sub-neg82.8%
Simplified82.8%
if -8.8e13 < x < 1.02e-6Initial program 100.0%
Taylor expanded in x around 0 78.0%
Final simplification80.2%
(FPCore (x y) :precision binary64 (if (or (<= x -1.25e+14) (not (<= x 9.2e-7))) (- 1.0 (/ y x)) -1.0))
double code(double x, double y) {
double tmp;
if ((x <= -1.25e+14) || !(x <= 9.2e-7)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.25d+14)) .or. (.not. (x <= 9.2d-7))) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.25e+14) || !(x <= 9.2e-7)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.25e+14) or not (x <= 9.2e-7): tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.25e+14) || !(x <= 9.2e-7)) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.25e+14) || ~((x <= 9.2e-7))) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.25e+14], N[Not[LessEqual[x, 9.2e-7]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{+14} \lor \neg \left(x \leq 9.2 \cdot 10^{-7}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1.25e14 or 9.1999999999999998e-7 < x Initial program 99.9%
Taylor expanded in x around inf 82.8%
div-sub82.8%
*-inverses82.8%
sub-neg82.8%
Applied egg-rr82.8%
Taylor expanded in y around 0 82.8%
neg-mul-182.8%
sub-neg82.8%
Simplified82.8%
if -1.25e14 < x < 9.1999999999999998e-7Initial program 100.0%
Taylor expanded in x around 0 77.3%
Final simplification79.8%
(FPCore (x y) :precision binary64 (if (<= x -72000000000000.0) 1.0 (if (<= x 4.3e-7) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -72000000000000.0) {
tmp = 1.0;
} else if (x <= 4.3e-7) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-72000000000000.0d0)) then
tmp = 1.0d0
else if (x <= 4.3d-7) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -72000000000000.0) {
tmp = 1.0;
} else if (x <= 4.3e-7) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -72000000000000.0: tmp = 1.0 elif x <= 4.3e-7: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -72000000000000.0) tmp = 1.0; elseif (x <= 4.3e-7) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -72000000000000.0) tmp = 1.0; elseif (x <= 4.3e-7) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -72000000000000.0], 1.0, If[LessEqual[x, 4.3e-7], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -72000000000000:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 4.3 \cdot 10^{-7}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -7.2e13 or 4.3000000000000001e-7 < x Initial program 99.9%
Taylor expanded in x around inf 82.3%
if -7.2e13 < x < 4.3000000000000001e-7Initial program 100.0%
Taylor expanded in x around 0 77.3%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 49.1%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024137
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))