
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
(FPCore (x y z t a) :precision binary64 (if (<= (* x y) -5e+180) (/ (* y (/ x a)) 2.0) (/ (fma x y (* z (* t -9.0))) (* a 2.0))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+180) {
tmp = (y * (x / a)) / 2.0;
} else {
tmp = fma(x, y, (z * (t * -9.0))) / (a * 2.0);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+180) tmp = Float64(Float64(y * Float64(x / a)) / 2.0); else tmp = Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(a * 2.0)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+180], N[(N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+180}:\\
\;\;\;\;\frac{y \cdot \frac{x}{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -4.9999999999999996e180Initial program 73.8%
Taylor expanded in x around inf 77.2%
*-commutative77.2%
associate-/l*99.7%
associate-*r*99.7%
*-commutative99.7%
associate-*r/99.7%
Simplified99.7%
associate-*r/77.2%
associate-*l/99.9%
*-commutative99.9%
metadata-eval99.9%
div-inv99.9%
associate-*r/99.9%
Applied egg-rr99.9%
if -4.9999999999999996e180 < (*.f64 x y) Initial program 93.9%
div-sub91.7%
*-commutative91.7%
div-sub93.9%
cancel-sign-sub-inv93.9%
*-commutative93.9%
fma-define94.4%
distribute-rgt-neg-in94.4%
associate-*r*94.4%
distribute-lft-neg-in94.4%
*-commutative94.4%
distribute-rgt-neg-in94.4%
metadata-eval94.4%
Simplified94.4%
Final simplification95.0%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-41)
(/ x (* a (/ 2.0 y)))
(if (<= (* x y) 1e-30)
(/ (* (* z t) -4.5) a)
(if (<= (* x y) 5e+123) (/ (* x y) (* a 2.0)) (* x (/ (* y 0.5) a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-41) {
tmp = x / (a * (2.0 / y));
} else if ((x * y) <= 1e-30) {
tmp = ((z * t) * -4.5) / a;
} else if ((x * y) <= 5e+123) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-41)) then
tmp = x / (a * (2.0d0 / y))
else if ((x * y) <= 1d-30) then
tmp = ((z * t) * (-4.5d0)) / a
else if ((x * y) <= 5d+123) then
tmp = (x * y) / (a * 2.0d0)
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-41) {
tmp = x / (a * (2.0 / y));
} else if ((x * y) <= 1e-30) {
tmp = ((z * t) * -4.5) / a;
} else if ((x * y) <= 5e+123) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-41: tmp = x / (a * (2.0 / y)) elif (x * y) <= 1e-30: tmp = ((z * t) * -4.5) / a elif (x * y) <= 5e+123: tmp = (x * y) / (a * 2.0) else: tmp = x * ((y * 0.5) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-41) tmp = Float64(x / Float64(a * Float64(2.0 / y))); elseif (Float64(x * y) <= 1e-30) tmp = Float64(Float64(Float64(z * t) * -4.5) / a); elseif (Float64(x * y) <= 5e+123) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-41) tmp = x / (a * (2.0 / y)); elseif ((x * y) <= 1e-30) tmp = ((z * t) * -4.5) / a; elseif ((x * y) <= 5e+123) tmp = (x * y) / (a * 2.0); else tmp = x * ((y * 0.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-41], N[(x / N[(a * N[(2.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-30], N[(N[(N[(z * t), $MachinePrecision] * -4.5), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+123], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-41}:\\
\;\;\;\;\frac{x}{a \cdot \frac{2}{y}}\\
\mathbf{elif}\;x \cdot y \leq 10^{-30}:\\
\;\;\;\;\frac{\left(z \cdot t\right) \cdot -4.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+123}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -2.00000000000000001e-41Initial program 87.8%
Taylor expanded in x around inf 67.9%
*-commutative67.9%
associate-/l*74.3%
associate-*r*74.3%
*-commutative74.3%
associate-*r/74.3%
Simplified74.3%
clear-num74.3%
un-div-inv74.9%
*-commutative74.9%
Applied egg-rr74.9%
clear-num74.2%
*-commutative74.2%
metadata-eval74.2%
associate-/r/74.2%
associate-/l/74.3%
remove-double-div74.9%
*-commutative74.9%
Applied egg-rr74.9%
if -2.00000000000000001e-41 < (*.f64 x y) < 1e-30Initial program 98.1%
Taylor expanded in x around 0 84.6%
associate-/l*79.3%
Simplified79.3%
associate-*r/84.6%
*-commutative84.6%
associate-*l/84.6%
Applied egg-rr84.6%
if 1e-30 < (*.f64 x y) < 4.99999999999999974e123Initial program 93.4%
Taylor expanded in x around inf 58.0%
if 4.99999999999999974e123 < (*.f64 x y) Initial program 81.3%
Taylor expanded in x around inf 73.8%
*-commutative73.8%
associate-/l*79.2%
associate-*r*79.1%
*-commutative79.1%
associate-*r/79.1%
Simplified79.1%
Final simplification77.7%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-41)
(/ x (* a (/ 2.0 y)))
(if (<= (* x y) 1e-30)
(* -4.5 (/ (* z t) a))
(if (<= (* x y) 5e+123) (/ (* x y) (* a 2.0)) (* x (/ (* y 0.5) a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-41) {
tmp = x / (a * (2.0 / y));
} else if ((x * y) <= 1e-30) {
tmp = -4.5 * ((z * t) / a);
} else if ((x * y) <= 5e+123) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-41)) then
tmp = x / (a * (2.0d0 / y))
else if ((x * y) <= 1d-30) then
tmp = (-4.5d0) * ((z * t) / a)
else if ((x * y) <= 5d+123) then
tmp = (x * y) / (a * 2.0d0)
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-41) {
tmp = x / (a * (2.0 / y));
} else if ((x * y) <= 1e-30) {
tmp = -4.5 * ((z * t) / a);
} else if ((x * y) <= 5e+123) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-41: tmp = x / (a * (2.0 / y)) elif (x * y) <= 1e-30: tmp = -4.5 * ((z * t) / a) elif (x * y) <= 5e+123: tmp = (x * y) / (a * 2.0) else: tmp = x * ((y * 0.5) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-41) tmp = Float64(x / Float64(a * Float64(2.0 / y))); elseif (Float64(x * y) <= 1e-30) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif (Float64(x * y) <= 5e+123) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-41) tmp = x / (a * (2.0 / y)); elseif ((x * y) <= 1e-30) tmp = -4.5 * ((z * t) / a); elseif ((x * y) <= 5e+123) tmp = (x * y) / (a * 2.0); else tmp = x * ((y * 0.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-41], N[(x / N[(a * N[(2.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-30], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+123], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-41}:\\
\;\;\;\;\frac{x}{a \cdot \frac{2}{y}}\\
\mathbf{elif}\;x \cdot y \leq 10^{-30}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+123}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -2.00000000000000001e-41Initial program 87.8%
Taylor expanded in x around inf 67.9%
*-commutative67.9%
associate-/l*74.3%
associate-*r*74.3%
*-commutative74.3%
associate-*r/74.3%
Simplified74.3%
clear-num74.3%
un-div-inv74.9%
*-commutative74.9%
Applied egg-rr74.9%
clear-num74.2%
*-commutative74.2%
metadata-eval74.2%
associate-/r/74.2%
associate-/l/74.3%
remove-double-div74.9%
*-commutative74.9%
Applied egg-rr74.9%
if -2.00000000000000001e-41 < (*.f64 x y) < 1e-30Initial program 98.1%
Taylor expanded in x around 0 84.6%
if 1e-30 < (*.f64 x y) < 4.99999999999999974e123Initial program 93.4%
Taylor expanded in x around inf 58.0%
if 4.99999999999999974e123 < (*.f64 x y) Initial program 81.3%
Taylor expanded in x around inf 73.8%
*-commutative73.8%
associate-/l*79.2%
associate-*r*79.1%
*-commutative79.1%
associate-*r/79.1%
Simplified79.1%
Final simplification77.7%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-41)
(/ x (* a (/ 2.0 y)))
(if (<= (* x y) 1e-30)
(* -4.5 (/ (* z t) a))
(if (<= (* x y) 5e+123) (/ 0.5 (/ a (* x y))) (* x (/ (* y 0.5) a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-41) {
tmp = x / (a * (2.0 / y));
} else if ((x * y) <= 1e-30) {
tmp = -4.5 * ((z * t) / a);
} else if ((x * y) <= 5e+123) {
tmp = 0.5 / (a / (x * y));
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-41)) then
tmp = x / (a * (2.0d0 / y))
else if ((x * y) <= 1d-30) then
tmp = (-4.5d0) * ((z * t) / a)
else if ((x * y) <= 5d+123) then
tmp = 0.5d0 / (a / (x * y))
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-41) {
tmp = x / (a * (2.0 / y));
} else if ((x * y) <= 1e-30) {
tmp = -4.5 * ((z * t) / a);
} else if ((x * y) <= 5e+123) {
tmp = 0.5 / (a / (x * y));
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-41: tmp = x / (a * (2.0 / y)) elif (x * y) <= 1e-30: tmp = -4.5 * ((z * t) / a) elif (x * y) <= 5e+123: tmp = 0.5 / (a / (x * y)) else: tmp = x * ((y * 0.5) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-41) tmp = Float64(x / Float64(a * Float64(2.0 / y))); elseif (Float64(x * y) <= 1e-30) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif (Float64(x * y) <= 5e+123) tmp = Float64(0.5 / Float64(a / Float64(x * y))); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-41) tmp = x / (a * (2.0 / y)); elseif ((x * y) <= 1e-30) tmp = -4.5 * ((z * t) / a); elseif ((x * y) <= 5e+123) tmp = 0.5 / (a / (x * y)); else tmp = x * ((y * 0.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-41], N[(x / N[(a * N[(2.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-30], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+123], N[(0.5 / N[(a / N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-41}:\\
\;\;\;\;\frac{x}{a \cdot \frac{2}{y}}\\
\mathbf{elif}\;x \cdot y \leq 10^{-30}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+123}:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -2.00000000000000001e-41Initial program 87.8%
Taylor expanded in x around inf 67.9%
*-commutative67.9%
associate-/l*74.3%
associate-*r*74.3%
*-commutative74.3%
associate-*r/74.3%
Simplified74.3%
clear-num74.3%
un-div-inv74.9%
*-commutative74.9%
Applied egg-rr74.9%
clear-num74.2%
*-commutative74.2%
metadata-eval74.2%
associate-/r/74.2%
associate-/l/74.3%
remove-double-div74.9%
*-commutative74.9%
Applied egg-rr74.9%
if -2.00000000000000001e-41 < (*.f64 x y) < 1e-30Initial program 98.1%
Taylor expanded in x around 0 84.6%
if 1e-30 < (*.f64 x y) < 4.99999999999999974e123Initial program 93.4%
clear-num93.4%
inv-pow93.4%
*-commutative93.4%
associate-/l*93.4%
fma-neg93.4%
*-commutative93.4%
distribute-rgt-neg-in93.4%
distribute-rgt-neg-in93.4%
metadata-eval93.4%
Applied egg-rr93.4%
unpow-193.4%
associate-/r*93.4%
metadata-eval93.4%
Simplified93.4%
Taylor expanded in x around inf 57.9%
if 4.99999999999999974e123 < (*.f64 x y) Initial program 81.3%
Taylor expanded in x around inf 73.8%
*-commutative73.8%
associate-/l*79.2%
associate-*r*79.1%
*-commutative79.1%
associate-*r/79.1%
Simplified79.1%
Final simplification77.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ (* y 0.5) a))))
(if (<= (* x y) -2e-41)
t_1
(if (<= (* x y) 1e-30)
(* -4.5 (/ (* z t) a))
(if (<= (* x y) 5e+123) (/ 0.5 (/ a (* x y))) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if ((x * y) <= -2e-41) {
tmp = t_1;
} else if ((x * y) <= 1e-30) {
tmp = -4.5 * ((z * t) / a);
} else if ((x * y) <= 5e+123) {
tmp = 0.5 / (a / (x * y));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y * 0.5d0) / a)
if ((x * y) <= (-2d-41)) then
tmp = t_1
else if ((x * y) <= 1d-30) then
tmp = (-4.5d0) * ((z * t) / a)
else if ((x * y) <= 5d+123) then
tmp = 0.5d0 / (a / (x * y))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if ((x * y) <= -2e-41) {
tmp = t_1;
} else if ((x * y) <= 1e-30) {
tmp = -4.5 * ((z * t) / a);
} else if ((x * y) <= 5e+123) {
tmp = 0.5 / (a / (x * y));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x * ((y * 0.5) / a) tmp = 0 if (x * y) <= -2e-41: tmp = t_1 elif (x * y) <= 1e-30: tmp = -4.5 * ((z * t) / a) elif (x * y) <= 5e+123: tmp = 0.5 / (a / (x * y)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x * Float64(Float64(y * 0.5) / a)) tmp = 0.0 if (Float64(x * y) <= -2e-41) tmp = t_1; elseif (Float64(x * y) <= 1e-30) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif (Float64(x * y) <= 5e+123) tmp = Float64(0.5 / Float64(a / Float64(x * y))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x * ((y * 0.5) / a); tmp = 0.0; if ((x * y) <= -2e-41) tmp = t_1; elseif ((x * y) <= 1e-30) tmp = -4.5 * ((z * t) / a); elseif ((x * y) <= 5e+123) tmp = 0.5 / (a / (x * y)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2e-41], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e-30], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+123], N[(0.5 / N[(a / N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 10^{-30}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+123}:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y}}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -2.00000000000000001e-41 or 4.99999999999999974e123 < (*.f64 x y) Initial program 85.2%
Taylor expanded in x around inf 70.2%
*-commutative70.2%
associate-/l*76.2%
associate-*r*76.2%
*-commutative76.2%
associate-*r/76.2%
Simplified76.2%
if -2.00000000000000001e-41 < (*.f64 x y) < 1e-30Initial program 98.1%
Taylor expanded in x around 0 84.6%
if 1e-30 < (*.f64 x y) < 4.99999999999999974e123Initial program 93.4%
clear-num93.4%
inv-pow93.4%
*-commutative93.4%
associate-/l*93.4%
fma-neg93.4%
*-commutative93.4%
distribute-rgt-neg-in93.4%
distribute-rgt-neg-in93.4%
metadata-eval93.4%
Applied egg-rr93.4%
unpow-193.4%
associate-/r*93.4%
metadata-eval93.4%
Simplified93.4%
Taylor expanded in x around inf 57.9%
Final simplification77.5%
(FPCore (x y z t a) :precision binary64 (if (<= (* x y) -2e-41) (/ x (* a (/ 2.0 y))) (if (<= (* x y) 1e-30) (/ (* (* z t) -4.5) a) (/ (* y (/ x a)) 2.0))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-41) {
tmp = x / (a * (2.0 / y));
} else if ((x * y) <= 1e-30) {
tmp = ((z * t) * -4.5) / a;
} else {
tmp = (y * (x / a)) / 2.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-41)) then
tmp = x / (a * (2.0d0 / y))
else if ((x * y) <= 1d-30) then
tmp = ((z * t) * (-4.5d0)) / a
else
tmp = (y * (x / a)) / 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-41) {
tmp = x / (a * (2.0 / y));
} else if ((x * y) <= 1e-30) {
tmp = ((z * t) * -4.5) / a;
} else {
tmp = (y * (x / a)) / 2.0;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-41: tmp = x / (a * (2.0 / y)) elif (x * y) <= 1e-30: tmp = ((z * t) * -4.5) / a else: tmp = (y * (x / a)) / 2.0 return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-41) tmp = Float64(x / Float64(a * Float64(2.0 / y))); elseif (Float64(x * y) <= 1e-30) tmp = Float64(Float64(Float64(z * t) * -4.5) / a); else tmp = Float64(Float64(y * Float64(x / a)) / 2.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-41) tmp = x / (a * (2.0 / y)); elseif ((x * y) <= 1e-30) tmp = ((z * t) * -4.5) / a; else tmp = (y * (x / a)) / 2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-41], N[(x / N[(a * N[(2.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-30], N[(N[(N[(z * t), $MachinePrecision] * -4.5), $MachinePrecision] / a), $MachinePrecision], N[(N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-41}:\\
\;\;\;\;\frac{x}{a \cdot \frac{2}{y}}\\
\mathbf{elif}\;x \cdot y \leq 10^{-30}:\\
\;\;\;\;\frac{\left(z \cdot t\right) \cdot -4.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot \frac{x}{a}}{2}\\
\end{array}
\end{array}
if (*.f64 x y) < -2.00000000000000001e-41Initial program 87.8%
Taylor expanded in x around inf 67.9%
*-commutative67.9%
associate-/l*74.3%
associate-*r*74.3%
*-commutative74.3%
associate-*r/74.3%
Simplified74.3%
clear-num74.3%
un-div-inv74.9%
*-commutative74.9%
Applied egg-rr74.9%
clear-num74.2%
*-commutative74.2%
metadata-eval74.2%
associate-/r/74.2%
associate-/l/74.3%
remove-double-div74.9%
*-commutative74.9%
Applied egg-rr74.9%
if -2.00000000000000001e-41 < (*.f64 x y) < 1e-30Initial program 98.1%
Taylor expanded in x around 0 84.6%
associate-/l*79.3%
Simplified79.3%
associate-*r/84.6%
*-commutative84.6%
associate-*l/84.6%
Applied egg-rr84.6%
if 1e-30 < (*.f64 x y) Initial program 86.2%
Taylor expanded in x around inf 67.4%
*-commutative67.4%
associate-/l*65.7%
associate-*r*65.7%
*-commutative65.7%
associate-*r/65.7%
Simplified65.7%
associate-*r/67.4%
associate-*l/68.9%
*-commutative68.9%
metadata-eval68.9%
div-inv68.9%
associate-*r/68.9%
Applied egg-rr68.9%
Final simplification77.2%
(FPCore (x y z t a) :precision binary64 (if (<= (* x y) -5e+180) (/ (* y (/ x a)) 2.0) (/ (- (* x y) (* t (* z 9.0))) (* a 2.0))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+180) {
tmp = (y * (x / a)) / 2.0;
} else {
tmp = ((x * y) - (t * (z * 9.0))) / (a * 2.0);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+180)) then
tmp = (y * (x / a)) / 2.0d0
else
tmp = ((x * y) - (t * (z * 9.0d0))) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+180) {
tmp = (y * (x / a)) / 2.0;
} else {
tmp = ((x * y) - (t * (z * 9.0))) / (a * 2.0);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+180: tmp = (y * (x / a)) / 2.0 else: tmp = ((x * y) - (t * (z * 9.0))) / (a * 2.0) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+180) tmp = Float64(Float64(y * Float64(x / a)) / 2.0); else tmp = Float64(Float64(Float64(x * y) - Float64(t * Float64(z * 9.0))) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -5e+180) tmp = (y * (x / a)) / 2.0; else tmp = ((x * y) - (t * (z * 9.0))) / (a * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+180], N[(N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] - N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+180}:\\
\;\;\;\;\frac{y \cdot \frac{x}{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y - t \cdot \left(z \cdot 9\right)}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -4.9999999999999996e180Initial program 73.8%
Taylor expanded in x around inf 77.2%
*-commutative77.2%
associate-/l*99.7%
associate-*r*99.7%
*-commutative99.7%
associate-*r/99.7%
Simplified99.7%
associate-*r/77.2%
associate-*l/99.9%
*-commutative99.9%
metadata-eval99.9%
div-inv99.9%
associate-*r/99.9%
Applied egg-rr99.9%
if -4.9999999999999996e180 < (*.f64 x y) Initial program 93.9%
Final simplification94.6%
(FPCore (x y z t a) :precision binary64 (if (<= (* x y) -5e+180) (/ (* y (/ x a)) 2.0) (/ 0.5 (/ a (+ (* x y) (* t (* z -9.0)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+180) {
tmp = (y * (x / a)) / 2.0;
} else {
tmp = 0.5 / (a / ((x * y) + (t * (z * -9.0))));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+180)) then
tmp = (y * (x / a)) / 2.0d0
else
tmp = 0.5d0 / (a / ((x * y) + (t * (z * (-9.0d0)))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+180) {
tmp = (y * (x / a)) / 2.0;
} else {
tmp = 0.5 / (a / ((x * y) + (t * (z * -9.0))));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+180: tmp = (y * (x / a)) / 2.0 else: tmp = 0.5 / (a / ((x * y) + (t * (z * -9.0)))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+180) tmp = Float64(Float64(y * Float64(x / a)) / 2.0); else tmp = Float64(0.5 / Float64(a / Float64(Float64(x * y) + Float64(t * Float64(z * -9.0))))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -5e+180) tmp = (y * (x / a)) / 2.0; else tmp = 0.5 / (a / ((x * y) + (t * (z * -9.0)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+180], N[(N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(0.5 / N[(a / N[(N[(x * y), $MachinePrecision] + N[(t * N[(z * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+180}:\\
\;\;\;\;\frac{y \cdot \frac{x}{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y + t \cdot \left(z \cdot -9\right)}}\\
\end{array}
\end{array}
if (*.f64 x y) < -4.9999999999999996e180Initial program 73.8%
Taylor expanded in x around inf 77.2%
*-commutative77.2%
associate-/l*99.7%
associate-*r*99.7%
*-commutative99.7%
associate-*r/99.7%
Simplified99.7%
associate-*r/77.2%
associate-*l/99.9%
*-commutative99.9%
metadata-eval99.9%
div-inv99.9%
associate-*r/99.9%
Applied egg-rr99.9%
if -4.9999999999999996e180 < (*.f64 x y) Initial program 93.9%
clear-num93.2%
inv-pow93.2%
*-commutative93.2%
associate-/l*93.2%
fma-neg93.6%
*-commutative93.6%
distribute-rgt-neg-in93.6%
distribute-rgt-neg-in93.6%
metadata-eval93.6%
Applied egg-rr93.6%
unpow-193.6%
associate-/r*93.6%
metadata-eval93.6%
Simplified93.6%
fma-undefine93.2%
Applied egg-rr93.2%
Final simplification93.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= x -1.35e+82) (not (<= x 2.1e-59))) (* x (/ (* y 0.5) a)) (* -4.5 (/ (* z t) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -1.35e+82) || !(x <= 2.1e-59)) {
tmp = x * ((y * 0.5) / a);
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x <= (-1.35d+82)) .or. (.not. (x <= 2.1d-59))) then
tmp = x * ((y * 0.5d0) / a)
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -1.35e+82) || !(x <= 2.1e-59)) {
tmp = x * ((y * 0.5) / a);
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x <= -1.35e+82) or not (x <= 2.1e-59): tmp = x * ((y * 0.5) / a) else: tmp = -4.5 * ((z * t) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((x <= -1.35e+82) || !(x <= 2.1e-59)) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x <= -1.35e+82) || ~((x <= 2.1e-59))) tmp = x * ((y * 0.5) / a); else tmp = -4.5 * ((z * t) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[x, -1.35e+82], N[Not[LessEqual[x, 2.1e-59]], $MachinePrecision]], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35 \cdot 10^{+82} \lor \neg \left(x \leq 2.1 \cdot 10^{-59}\right):\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if x < -1.35e82 or 2.09999999999999997e-59 < x Initial program 83.4%
Taylor expanded in x around inf 61.8%
*-commutative61.8%
associate-/l*69.1%
associate-*r*69.1%
*-commutative69.1%
associate-*r/69.1%
Simplified69.1%
if -1.35e82 < x < 2.09999999999999997e-59Initial program 99.1%
Taylor expanded in x around 0 69.6%
Final simplification69.3%
(FPCore (x y z t a) :precision binary64 (if (<= a 2.6e+42) (* -4.5 (/ (* z t) a)) (* -4.5 (* t (/ z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= 2.6e+42) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= 2.6d+42) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = (-4.5d0) * (t * (z / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= 2.6e+42) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= 2.6e+42: tmp = -4.5 * ((z * t) / a) else: tmp = -4.5 * (t * (z / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= 2.6e+42) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(-4.5 * Float64(t * Float64(z / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= 2.6e+42) tmp = -4.5 * ((z * t) / a); else tmp = -4.5 * (t * (z / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, 2.6e+42], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq 2.6 \cdot 10^{+42}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if a < 2.5999999999999999e42Initial program 94.7%
Taylor expanded in x around 0 50.1%
if 2.5999999999999999e42 < a Initial program 79.5%
Taylor expanded in x around 0 50.5%
associate-/l*56.1%
Simplified56.1%
Final simplification51.3%
(FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
def code(x, y, z, t, a): return -4.5 * (t * (z / a))
function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
function tmp = code(x, y, z, t, a) tmp = -4.5 * (t * (z / a)); end
code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 91.6%
Taylor expanded in x around 0 50.2%
associate-/l*49.5%
Simplified49.5%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024137
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))