Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A

Percentage Accurate: 85.5% → 92.8%
Time: 10.5s
Alternatives: 8
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Alternative 1: 92.8% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := z \cdot a - t\\ t_2 := t - z \cdot a\\ t_3 := \frac{x - y \cdot z}{t\_2}\\ \mathbf{if}\;t\_3 \leq -\infty:\\ \;\;\;\;\frac{y}{\frac{t\_1}{z}}\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+305}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;y \cdot \left(\frac{z}{t\_1} + \frac{x}{y \cdot t\_2}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} + \frac{t}{{a}^{2}} \cdot \frac{y}{z}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- (* z a) t)) (t_2 (- t (* z a))) (t_3 (/ (- x (* y z)) t_2)))
   (if (<= t_3 (- INFINITY))
     (/ y (/ t_1 z))
     (if (<= t_3 5e+305)
       t_3
       (if (<= t_3 INFINITY)
         (* y (+ (/ z t_1) (/ x (* y t_2))))
         (+ (/ y a) (* (/ t (pow a 2.0)) (/ y z))))))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (z * a) - t;
	double t_2 = t - (z * a);
	double t_3 = (x - (y * z)) / t_2;
	double tmp;
	if (t_3 <= -((double) INFINITY)) {
		tmp = y / (t_1 / z);
	} else if (t_3 <= 5e+305) {
		tmp = t_3;
	} else if (t_3 <= ((double) INFINITY)) {
		tmp = y * ((z / t_1) + (x / (y * t_2)));
	} else {
		tmp = (y / a) + ((t / pow(a, 2.0)) * (y / z));
	}
	return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (z * a) - t;
	double t_2 = t - (z * a);
	double t_3 = (x - (y * z)) / t_2;
	double tmp;
	if (t_3 <= -Double.POSITIVE_INFINITY) {
		tmp = y / (t_1 / z);
	} else if (t_3 <= 5e+305) {
		tmp = t_3;
	} else if (t_3 <= Double.POSITIVE_INFINITY) {
		tmp = y * ((z / t_1) + (x / (y * t_2)));
	} else {
		tmp = (y / a) + ((t / Math.pow(a, 2.0)) * (y / z));
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (z * a) - t
	t_2 = t - (z * a)
	t_3 = (x - (y * z)) / t_2
	tmp = 0
	if t_3 <= -math.inf:
		tmp = y / (t_1 / z)
	elif t_3 <= 5e+305:
		tmp = t_3
	elif t_3 <= math.inf:
		tmp = y * ((z / t_1) + (x / (y * t_2)))
	else:
		tmp = (y / a) + ((t / math.pow(a, 2.0)) * (y / z))
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(z * a) - t)
	t_2 = Float64(t - Float64(z * a))
	t_3 = Float64(Float64(x - Float64(y * z)) / t_2)
	tmp = 0.0
	if (t_3 <= Float64(-Inf))
		tmp = Float64(y / Float64(t_1 / z));
	elseif (t_3 <= 5e+305)
		tmp = t_3;
	elseif (t_3 <= Inf)
		tmp = Float64(y * Float64(Float64(z / t_1) + Float64(x / Float64(y * t_2))));
	else
		tmp = Float64(Float64(y / a) + Float64(Float64(t / (a ^ 2.0)) * Float64(y / z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (z * a) - t;
	t_2 = t - (z * a);
	t_3 = (x - (y * z)) / t_2;
	tmp = 0.0;
	if (t_3 <= -Inf)
		tmp = y / (t_1 / z);
	elseif (t_3 <= 5e+305)
		tmp = t_3;
	elseif (t_3 <= Inf)
		tmp = y * ((z / t_1) + (x / (y * t_2)));
	else
		tmp = (y / a) + ((t / (a ^ 2.0)) * (y / z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], N[(y / N[(t$95$1 / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+305], t$95$3, If[LessEqual[t$95$3, Infinity], N[(y * N[(N[(z / t$95$1), $MachinePrecision] + N[(x / N[(y * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y / a), $MachinePrecision] + N[(N[(t / N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := z \cdot a - t\\
t_2 := t - z \cdot a\\
t_3 := \frac{x - y \cdot z}{t\_2}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;\frac{y}{\frac{t\_1}{z}}\\

\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+305}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;y \cdot \left(\frac{z}{t\_1} + \frac{x}{y \cdot t\_2}\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a} + \frac{t}{{a}^{2}} \cdot \frac{y}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0

    1. Initial program 43.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative43.8%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified43.8%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 43.8%

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
    6. Step-by-step derivation
      1. mul-1-neg43.8%

        \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
      2. associate-/l*99.5%

        \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
      3. distribute-rgt-neg-in99.5%

        \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
      4. distribute-neg-frac299.5%

        \[\leadsto y \cdot \color{blue}{\frac{z}{-\left(t - a \cdot z\right)}} \]
      5. sub-neg99.5%

        \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(t + \left(-a \cdot z\right)\right)}} \]
      6. mul-1-neg99.5%

        \[\leadsto y \cdot \frac{z}{-\left(t + \color{blue}{-1 \cdot \left(a \cdot z\right)}\right)} \]
      7. +-commutative99.5%

        \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(-1 \cdot \left(a \cdot z\right) + t\right)}} \]
      8. mul-1-neg99.5%

        \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
      9. distribute-rgt-neg-in99.5%

        \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{a \cdot \left(-z\right)} + t\right)} \]
      10. fma-undefine99.5%

        \[\leadsto y \cdot \frac{z}{-\color{blue}{\mathsf{fma}\left(a, -z, t\right)}} \]
      11. neg-sub099.5%

        \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
      12. fma-undefine99.5%

        \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
      13. distribute-rgt-neg-in99.5%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
      14. mul-1-neg99.5%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{-1 \cdot \left(a \cdot z\right)} + t\right)} \]
      15. associate-*r*99.5%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-1 \cdot a\right) \cdot z} + t\right)} \]
      16. neg-mul-199.5%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a\right)} \cdot z + t\right)} \]
      17. *-commutative99.5%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
      18. associate--r+99.5%

        \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
      19. neg-sub099.5%

        \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
      20. distribute-rgt-neg-out99.5%

        \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
      21. remove-double-neg99.5%

        \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
    7. Simplified99.5%

      \[\leadsto \color{blue}{y \cdot \frac{z}{z \cdot a - t}} \]
    8. Step-by-step derivation
      1. clear-num99.4%

        \[\leadsto y \cdot \color{blue}{\frac{1}{\frac{z \cdot a - t}{z}}} \]
      2. un-div-inv100.0%

        \[\leadsto \color{blue}{\frac{y}{\frac{z \cdot a - t}{z}}} \]
      3. *-commutative100.0%

        \[\leadsto \frac{y}{\frac{\color{blue}{a \cdot z} - t}{z}} \]
    9. Applied egg-rr100.0%

      \[\leadsto \color{blue}{\frac{y}{\frac{a \cdot z - t}{z}}} \]

    if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 5.00000000000000009e305

    1. Initial program 95.0%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing

    if 5.00000000000000009e305 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0

    1. Initial program 65.5%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative65.5%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified65.5%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 99.9%

      \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]
    6. Step-by-step derivation
      1. Simplified99.9%

        \[\leadsto \color{blue}{y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)} \]

      if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

      1. Initial program 0.0%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative0.0%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified0.0%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in x around 0 0.0%

        \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
      6. Step-by-step derivation
        1. mul-1-neg0.0%

          \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
        2. associate-/l*2.8%

          \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
        3. distribute-rgt-neg-in2.8%

          \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
        4. distribute-neg-frac22.8%

          \[\leadsto y \cdot \color{blue}{\frac{z}{-\left(t - a \cdot z\right)}} \]
        5. sub-neg2.8%

          \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(t + \left(-a \cdot z\right)\right)}} \]
        6. mul-1-neg2.8%

          \[\leadsto y \cdot \frac{z}{-\left(t + \color{blue}{-1 \cdot \left(a \cdot z\right)}\right)} \]
        7. +-commutative2.8%

          \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(-1 \cdot \left(a \cdot z\right) + t\right)}} \]
        8. mul-1-neg2.8%

          \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
        9. distribute-rgt-neg-in2.8%

          \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{a \cdot \left(-z\right)} + t\right)} \]
        10. fma-undefine2.8%

          \[\leadsto y \cdot \frac{z}{-\color{blue}{\mathsf{fma}\left(a, -z, t\right)}} \]
        11. neg-sub02.8%

          \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
        12. fma-undefine2.8%

          \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
        13. distribute-rgt-neg-in2.8%

          \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
        14. mul-1-neg2.8%

          \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{-1 \cdot \left(a \cdot z\right)} + t\right)} \]
        15. associate-*r*2.8%

          \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-1 \cdot a\right) \cdot z} + t\right)} \]
        16. neg-mul-12.8%

          \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a\right)} \cdot z + t\right)} \]
        17. *-commutative2.8%

          \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
        18. associate--r+2.8%

          \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
        19. neg-sub02.8%

          \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
        20. distribute-rgt-neg-out2.8%

          \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
        21. remove-double-neg2.8%

          \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
      7. Simplified2.8%

        \[\leadsto \color{blue}{y \cdot \frac{z}{z \cdot a - t}} \]
      8. Taylor expanded in z around inf 63.6%

        \[\leadsto \color{blue}{\frac{y}{a} + \frac{t \cdot y}{{a}^{2} \cdot z}} \]
      9. Step-by-step derivation
        1. times-frac100.0%

          \[\leadsto \frac{y}{a} + \color{blue}{\frac{t}{{a}^{2}} \cdot \frac{y}{z}} \]
      10. Simplified100.0%

        \[\leadsto \color{blue}{\frac{y}{a} + \frac{t}{{a}^{2}} \cdot \frac{y}{z}} \]
    7. Recombined 4 regimes into one program.
    8. Final simplification95.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -\infty:\\ \;\;\;\;\frac{y}{\frac{z \cdot a - t}{z}}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 5 \cdot 10^{+305}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq \infty:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} + \frac{t}{{a}^{2}} \cdot \frac{y}{z}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 2: 92.8% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := z \cdot a - t\\ t_2 := t - z \cdot a\\ t_3 := \frac{x - y \cdot z}{t\_2}\\ \mathbf{if}\;t\_3 \leq -\infty:\\ \;\;\;\;\frac{y}{\frac{t\_1}{z}}\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+305}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;y \cdot \left(\frac{z}{t\_1} + \frac{x}{y \cdot t\_2}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
    (FPCore (x y z t a)
     :precision binary64
     (let* ((t_1 (- (* z a) t)) (t_2 (- t (* z a))) (t_3 (/ (- x (* y z)) t_2)))
       (if (<= t_3 (- INFINITY))
         (/ y (/ t_1 z))
         (if (<= t_3 5e+305)
           t_3
           (if (<= t_3 INFINITY) (* y (+ (/ z t_1) (/ x (* y t_2)))) (/ y a))))))
    double code(double x, double y, double z, double t, double a) {
    	double t_1 = (z * a) - t;
    	double t_2 = t - (z * a);
    	double t_3 = (x - (y * z)) / t_2;
    	double tmp;
    	if (t_3 <= -((double) INFINITY)) {
    		tmp = y / (t_1 / z);
    	} else if (t_3 <= 5e+305) {
    		tmp = t_3;
    	} else if (t_3 <= ((double) INFINITY)) {
    		tmp = y * ((z / t_1) + (x / (y * t_2)));
    	} else {
    		tmp = y / a;
    	}
    	return tmp;
    }
    
    public static double code(double x, double y, double z, double t, double a) {
    	double t_1 = (z * a) - t;
    	double t_2 = t - (z * a);
    	double t_3 = (x - (y * z)) / t_2;
    	double tmp;
    	if (t_3 <= -Double.POSITIVE_INFINITY) {
    		tmp = y / (t_1 / z);
    	} else if (t_3 <= 5e+305) {
    		tmp = t_3;
    	} else if (t_3 <= Double.POSITIVE_INFINITY) {
    		tmp = y * ((z / t_1) + (x / (y * t_2)));
    	} else {
    		tmp = y / a;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t, a):
    	t_1 = (z * a) - t
    	t_2 = t - (z * a)
    	t_3 = (x - (y * z)) / t_2
    	tmp = 0
    	if t_3 <= -math.inf:
    		tmp = y / (t_1 / z)
    	elif t_3 <= 5e+305:
    		tmp = t_3
    	elif t_3 <= math.inf:
    		tmp = y * ((z / t_1) + (x / (y * t_2)))
    	else:
    		tmp = y / a
    	return tmp
    
    function code(x, y, z, t, a)
    	t_1 = Float64(Float64(z * a) - t)
    	t_2 = Float64(t - Float64(z * a))
    	t_3 = Float64(Float64(x - Float64(y * z)) / t_2)
    	tmp = 0.0
    	if (t_3 <= Float64(-Inf))
    		tmp = Float64(y / Float64(t_1 / z));
    	elseif (t_3 <= 5e+305)
    		tmp = t_3;
    	elseif (t_3 <= Inf)
    		tmp = Float64(y * Float64(Float64(z / t_1) + Float64(x / Float64(y * t_2))));
    	else
    		tmp = Float64(y / a);
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t, a)
    	t_1 = (z * a) - t;
    	t_2 = t - (z * a);
    	t_3 = (x - (y * z)) / t_2;
    	tmp = 0.0;
    	if (t_3 <= -Inf)
    		tmp = y / (t_1 / z);
    	elseif (t_3 <= 5e+305)
    		tmp = t_3;
    	elseif (t_3 <= Inf)
    		tmp = y * ((z / t_1) + (x / (y * t_2)));
    	else
    		tmp = y / a;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], N[(y / N[(t$95$1 / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+305], t$95$3, If[LessEqual[t$95$3, Infinity], N[(y * N[(N[(z / t$95$1), $MachinePrecision] + N[(x / N[(y * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := z \cdot a - t\\
    t_2 := t - z \cdot a\\
    t_3 := \frac{x - y \cdot z}{t\_2}\\
    \mathbf{if}\;t\_3 \leq -\infty:\\
    \;\;\;\;\frac{y}{\frac{t\_1}{z}}\\
    
    \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+305}:\\
    \;\;\;\;t\_3\\
    
    \mathbf{elif}\;t\_3 \leq \infty:\\
    \;\;\;\;y \cdot \left(\frac{z}{t\_1} + \frac{x}{y \cdot t\_2}\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{y}{a}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 4 regimes
    2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0

      1. Initial program 43.8%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative43.8%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified43.8%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in x around 0 43.8%

        \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
      6. Step-by-step derivation
        1. mul-1-neg43.8%

          \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
        2. associate-/l*99.5%

          \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
        3. distribute-rgt-neg-in99.5%

          \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
        4. distribute-neg-frac299.5%

          \[\leadsto y \cdot \color{blue}{\frac{z}{-\left(t - a \cdot z\right)}} \]
        5. sub-neg99.5%

          \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(t + \left(-a \cdot z\right)\right)}} \]
        6. mul-1-neg99.5%

          \[\leadsto y \cdot \frac{z}{-\left(t + \color{blue}{-1 \cdot \left(a \cdot z\right)}\right)} \]
        7. +-commutative99.5%

          \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(-1 \cdot \left(a \cdot z\right) + t\right)}} \]
        8. mul-1-neg99.5%

          \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
        9. distribute-rgt-neg-in99.5%

          \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{a \cdot \left(-z\right)} + t\right)} \]
        10. fma-undefine99.5%

          \[\leadsto y \cdot \frac{z}{-\color{blue}{\mathsf{fma}\left(a, -z, t\right)}} \]
        11. neg-sub099.5%

          \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
        12. fma-undefine99.5%

          \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
        13. distribute-rgt-neg-in99.5%

          \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
        14. mul-1-neg99.5%

          \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{-1 \cdot \left(a \cdot z\right)} + t\right)} \]
        15. associate-*r*99.5%

          \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-1 \cdot a\right) \cdot z} + t\right)} \]
        16. neg-mul-199.5%

          \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a\right)} \cdot z + t\right)} \]
        17. *-commutative99.5%

          \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
        18. associate--r+99.5%

          \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
        19. neg-sub099.5%

          \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
        20. distribute-rgt-neg-out99.5%

          \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
        21. remove-double-neg99.5%

          \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
      7. Simplified99.5%

        \[\leadsto \color{blue}{y \cdot \frac{z}{z \cdot a - t}} \]
      8. Step-by-step derivation
        1. clear-num99.4%

          \[\leadsto y \cdot \color{blue}{\frac{1}{\frac{z \cdot a - t}{z}}} \]
        2. un-div-inv100.0%

          \[\leadsto \color{blue}{\frac{y}{\frac{z \cdot a - t}{z}}} \]
        3. *-commutative100.0%

          \[\leadsto \frac{y}{\frac{\color{blue}{a \cdot z} - t}{z}} \]
      9. Applied egg-rr100.0%

        \[\leadsto \color{blue}{\frac{y}{\frac{a \cdot z - t}{z}}} \]

      if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 5.00000000000000009e305

      1. Initial program 95.0%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Add Preprocessing

      if 5.00000000000000009e305 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0

      1. Initial program 65.5%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative65.5%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified65.5%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in y around inf 99.9%

        \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]
      6. Step-by-step derivation
        1. Simplified99.9%

          \[\leadsto \color{blue}{y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)} \]

        if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

        1. Initial program 0.0%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative0.0%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified0.0%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 99.2%

          \[\leadsto \color{blue}{\frac{y}{a}} \]
      7. Recombined 4 regimes into one program.
      8. Final simplification95.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -\infty:\\ \;\;\;\;\frac{y}{\frac{z \cdot a - t}{z}}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 5 \cdot 10^{+305}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq \infty:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 3: 90.2% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\frac{y}{\frac{z \cdot a - t}{z}}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (/ (- x (* y z)) (- t (* z a)))))
         (if (<= t_1 (- INFINITY))
           (/ y (/ (- (* z a) t) z))
           (if (<= t_1 INFINITY) t_1 (/ y a)))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = (x - (y * z)) / (t - (z * a));
      	double tmp;
      	if (t_1 <= -((double) INFINITY)) {
      		tmp = y / (((z * a) - t) / z);
      	} else if (t_1 <= ((double) INFINITY)) {
      		tmp = t_1;
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      public static double code(double x, double y, double z, double t, double a) {
      	double t_1 = (x - (y * z)) / (t - (z * a));
      	double tmp;
      	if (t_1 <= -Double.POSITIVE_INFINITY) {
      		tmp = y / (((z * a) - t) / z);
      	} else if (t_1 <= Double.POSITIVE_INFINITY) {
      		tmp = t_1;
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	t_1 = (x - (y * z)) / (t - (z * a))
      	tmp = 0
      	if t_1 <= -math.inf:
      		tmp = y / (((z * a) - t) / z)
      	elif t_1 <= math.inf:
      		tmp = t_1
      	else:
      		tmp = y / a
      	return tmp
      
      function code(x, y, z, t, a)
      	t_1 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a)))
      	tmp = 0.0
      	if (t_1 <= Float64(-Inf))
      		tmp = Float64(y / Float64(Float64(Float64(z * a) - t) / z));
      	elseif (t_1 <= Inf)
      		tmp = t_1;
      	else
      		tmp = Float64(y / a);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	t_1 = (x - (y * z)) / (t - (z * a));
      	tmp = 0.0;
      	if (t_1 <= -Inf)
      		tmp = y / (((z * a) - t) / z);
      	elseif (t_1 <= Inf)
      		tmp = t_1;
      	else
      		tmp = y / a;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y / N[(N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$1, N[(y / a), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x - y \cdot z}{t - z \cdot a}\\
      \mathbf{if}\;t\_1 \leq -\infty:\\
      \;\;\;\;\frac{y}{\frac{z \cdot a - t}{z}}\\
      
      \mathbf{elif}\;t\_1 \leq \infty:\\
      \;\;\;\;t\_1\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y}{a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0

        1. Initial program 43.8%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative43.8%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified43.8%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around 0 43.8%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. mul-1-neg43.8%

            \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
          2. associate-/l*99.5%

            \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
          3. distribute-rgt-neg-in99.5%

            \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
          4. distribute-neg-frac299.5%

            \[\leadsto y \cdot \color{blue}{\frac{z}{-\left(t - a \cdot z\right)}} \]
          5. sub-neg99.5%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(t + \left(-a \cdot z\right)\right)}} \]
          6. mul-1-neg99.5%

            \[\leadsto y \cdot \frac{z}{-\left(t + \color{blue}{-1 \cdot \left(a \cdot z\right)}\right)} \]
          7. +-commutative99.5%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(-1 \cdot \left(a \cdot z\right) + t\right)}} \]
          8. mul-1-neg99.5%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          9. distribute-rgt-neg-in99.5%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{a \cdot \left(-z\right)} + t\right)} \]
          10. fma-undefine99.5%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\mathsf{fma}\left(a, -z, t\right)}} \]
          11. neg-sub099.5%

            \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
          12. fma-undefine99.5%

            \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
          13. distribute-rgt-neg-in99.5%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          14. mul-1-neg99.5%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{-1 \cdot \left(a \cdot z\right)} + t\right)} \]
          15. associate-*r*99.5%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-1 \cdot a\right) \cdot z} + t\right)} \]
          16. neg-mul-199.5%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a\right)} \cdot z + t\right)} \]
          17. *-commutative99.5%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
          18. associate--r+99.5%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
          19. neg-sub099.5%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
          20. distribute-rgt-neg-out99.5%

            \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
          21. remove-double-neg99.5%

            \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
        7. Simplified99.5%

          \[\leadsto \color{blue}{y \cdot \frac{z}{z \cdot a - t}} \]
        8. Step-by-step derivation
          1. clear-num99.4%

            \[\leadsto y \cdot \color{blue}{\frac{1}{\frac{z \cdot a - t}{z}}} \]
          2. un-div-inv100.0%

            \[\leadsto \color{blue}{\frac{y}{\frac{z \cdot a - t}{z}}} \]
          3. *-commutative100.0%

            \[\leadsto \frac{y}{\frac{\color{blue}{a \cdot z} - t}{z}} \]
        9. Applied egg-rr100.0%

          \[\leadsto \color{blue}{\frac{y}{\frac{a \cdot z - t}{z}}} \]

        if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0

        1. Initial program 92.6%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Add Preprocessing

        if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

        1. Initial program 0.0%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative0.0%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified0.0%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 99.2%

          \[\leadsto \color{blue}{\frac{y}{a}} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification93.2%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -\infty:\\ \;\;\;\;\frac{y}{\frac{z \cdot a - t}{z}}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq \infty:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 4: 64.8% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -6.6 \cdot 10^{+88}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 2.15 \cdot 10^{-293}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 1.85 \cdot 10^{+153}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (<= z -6.6e+88)
         (/ y a)
         (if (<= z 2.15e-293)
           (/ x (- t (* z a)))
           (if (<= z 1.85e+153) (/ (- x (* y z)) t) (/ y a)))))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -6.6e+88) {
      		tmp = y / a;
      	} else if (z <= 2.15e-293) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 1.85e+153) {
      		tmp = (x - (y * z)) / t;
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if (z <= (-6.6d+88)) then
              tmp = y / a
          else if (z <= 2.15d-293) then
              tmp = x / (t - (z * a))
          else if (z <= 1.85d+153) then
              tmp = (x - (y * z)) / t
          else
              tmp = y / a
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -6.6e+88) {
      		tmp = y / a;
      	} else if (z <= 2.15e-293) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 1.85e+153) {
      		tmp = (x - (y * z)) / t;
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if z <= -6.6e+88:
      		tmp = y / a
      	elif z <= 2.15e-293:
      		tmp = x / (t - (z * a))
      	elif z <= 1.85e+153:
      		tmp = (x - (y * z)) / t
      	else:
      		tmp = y / a
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if (z <= -6.6e+88)
      		tmp = Float64(y / a);
      	elseif (z <= 2.15e-293)
      		tmp = Float64(x / Float64(t - Float64(z * a)));
      	elseif (z <= 1.85e+153)
      		tmp = Float64(Float64(x - Float64(y * z)) / t);
      	else
      		tmp = Float64(y / a);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if (z <= -6.6e+88)
      		tmp = y / a;
      	elseif (z <= 2.15e-293)
      		tmp = x / (t - (z * a));
      	elseif (z <= 1.85e+153)
      		tmp = (x - (y * z)) / t;
      	else
      		tmp = y / a;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[LessEqual[z, -6.6e+88], N[(y / a), $MachinePrecision], If[LessEqual[z, 2.15e-293], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.85e+153], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -6.6 \cdot 10^{+88}:\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{elif}\;z \leq 2.15 \cdot 10^{-293}:\\
      \;\;\;\;\frac{x}{t - z \cdot a}\\
      
      \mathbf{elif}\;z \leq 1.85 \cdot 10^{+153}:\\
      \;\;\;\;\frac{x - y \cdot z}{t}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y}{a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if z < -6.6000000000000006e88 or 1.8500000000000001e153 < z

        1. Initial program 57.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative57.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified57.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 69.6%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -6.6000000000000006e88 < z < 2.1499999999999999e-293

        1. Initial program 97.9%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative97.9%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified97.9%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around inf 71.8%

          \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative71.8%

            \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
        7. Simplified71.8%

          \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]

        if 2.1499999999999999e-293 < z < 1.8500000000000001e153

        1. Initial program 95.6%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative95.6%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified95.6%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around inf 64.3%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
      3. Recombined 3 regimes into one program.
      4. Add Preprocessing

      Alternative 5: 69.1% accurate, 0.6× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -8 \cdot 10^{-37} \lor \neg \left(t \leq 2.1 \cdot 10^{+20}\right):\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= t -8e-37) (not (<= t 2.1e+20)))
         (/ (- x (* y z)) t)
         (/ (- y (/ x z)) a)))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((t <= -8e-37) || !(t <= 2.1e+20)) {
      		tmp = (x - (y * z)) / t;
      	} else {
      		tmp = (y - (x / z)) / a;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((t <= (-8d-37)) .or. (.not. (t <= 2.1d+20))) then
              tmp = (x - (y * z)) / t
          else
              tmp = (y - (x / z)) / a
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((t <= -8e-37) || !(t <= 2.1e+20)) {
      		tmp = (x - (y * z)) / t;
      	} else {
      		tmp = (y - (x / z)) / a;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if (t <= -8e-37) or not (t <= 2.1e+20):
      		tmp = (x - (y * z)) / t
      	else:
      		tmp = (y - (x / z)) / a
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((t <= -8e-37) || !(t <= 2.1e+20))
      		tmp = Float64(Float64(x - Float64(y * z)) / t);
      	else
      		tmp = Float64(Float64(y - Float64(x / z)) / a);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((t <= -8e-37) || ~((t <= 2.1e+20)))
      		tmp = (x - (y * z)) / t;
      	else
      		tmp = (y - (x / z)) / a;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -8e-37], N[Not[LessEqual[t, 2.1e+20]], $MachinePrecision]], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;t \leq -8 \cdot 10^{-37} \lor \neg \left(t \leq 2.1 \cdot 10^{+20}\right):\\
      \;\;\;\;\frac{x - y \cdot z}{t}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y - \frac{x}{z}}{a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if t < -8.00000000000000053e-37 or 2.1e20 < t

        1. Initial program 87.3%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative87.3%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified87.3%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around inf 78.6%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]

        if -8.00000000000000053e-37 < t < 2.1e20

        1. Initial program 86.1%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative86.1%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified86.1%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around 0 61.8%

          \[\leadsto \color{blue}{-1 \cdot \frac{x - y \cdot z}{a \cdot z}} \]
        6. Step-by-step derivation
          1. mul-1-neg61.8%

            \[\leadsto \color{blue}{-\frac{x - y \cdot z}{a \cdot z}} \]
          2. associate-/r*59.2%

            \[\leadsto -\color{blue}{\frac{\frac{x - y \cdot z}{a}}{z}} \]
          3. sub-neg59.2%

            \[\leadsto -\frac{\frac{\color{blue}{x + \left(-y \cdot z\right)}}{a}}{z} \]
          4. distribute-rgt-neg-out59.2%

            \[\leadsto -\frac{\frac{x + \color{blue}{y \cdot \left(-z\right)}}{a}}{z} \]
          5. +-commutative59.2%

            \[\leadsto -\frac{\frac{\color{blue}{y \cdot \left(-z\right) + x}}{a}}{z} \]
          6. fma-define59.2%

            \[\leadsto -\frac{\frac{\color{blue}{\mathsf{fma}\left(y, -z, x\right)}}{a}}{z} \]
        7. Simplified59.2%

          \[\leadsto \color{blue}{-\frac{\frac{\mathsf{fma}\left(y, -z, x\right)}{a}}{z}} \]
        8. Taylor expanded in a around 0 72.0%

          \[\leadsto \color{blue}{-1 \cdot \frac{-1 \cdot y + \frac{x}{z}}{a}} \]
        9. Step-by-step derivation
          1. associate-*r/72.0%

            \[\leadsto \color{blue}{\frac{-1 \cdot \left(-1 \cdot y + \frac{x}{z}\right)}{a}} \]
          2. mul-1-neg72.0%

            \[\leadsto \frac{\color{blue}{-\left(-1 \cdot y + \frac{x}{z}\right)}}{a} \]
          3. +-commutative72.0%

            \[\leadsto \frac{-\color{blue}{\left(\frac{x}{z} + -1 \cdot y\right)}}{a} \]
          4. mul-1-neg72.0%

            \[\leadsto \frac{-\left(\frac{x}{z} + \color{blue}{\left(-y\right)}\right)}{a} \]
          5. sub-neg72.0%

            \[\leadsto \frac{-\color{blue}{\left(\frac{x}{z} - y\right)}}{a} \]
        10. Simplified72.0%

          \[\leadsto \color{blue}{\frac{-\left(\frac{x}{z} - y\right)}{a}} \]
        11. Taylor expanded in x around 0 73.9%

          \[\leadsto \color{blue}{-1 \cdot \frac{x}{a \cdot z} + \frac{y}{a}} \]
        12. Step-by-step derivation
          1. +-commutative73.9%

            \[\leadsto \color{blue}{\frac{y}{a} + -1 \cdot \frac{x}{a \cdot z}} \]
          2. mul-1-neg73.9%

            \[\leadsto \frac{y}{a} + \color{blue}{\left(-\frac{x}{a \cdot z}\right)} \]
          3. sub-neg73.9%

            \[\leadsto \color{blue}{\frac{y}{a} - \frac{x}{a \cdot z}} \]
          4. associate-/l/71.8%

            \[\leadsto \frac{y}{a} - \color{blue}{\frac{\frac{x}{z}}{a}} \]
          5. div-sub72.0%

            \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]
        13. Simplified72.0%

          \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification75.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -8 \cdot 10^{-37} \lor \neg \left(t \leq 2.1 \cdot 10^{+20}\right):\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 6: 66.4% accurate, 0.6× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -6 \cdot 10^{+88} \lor \neg \left(z \leq 6.6 \cdot 10^{+89}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= z -6e+88) (not (<= z 6.6e+89))) (/ y a) (/ x (- t (* z a)))))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -6e+88) || !(z <= 6.6e+89)) {
      		tmp = y / a;
      	} else {
      		tmp = x / (t - (z * a));
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((z <= (-6d+88)) .or. (.not. (z <= 6.6d+89))) then
              tmp = y / a
          else
              tmp = x / (t - (z * a))
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -6e+88) || !(z <= 6.6e+89)) {
      		tmp = y / a;
      	} else {
      		tmp = x / (t - (z * a));
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if (z <= -6e+88) or not (z <= 6.6e+89):
      		tmp = y / a
      	else:
      		tmp = x / (t - (z * a))
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((z <= -6e+88) || !(z <= 6.6e+89))
      		tmp = Float64(y / a);
      	else
      		tmp = Float64(x / Float64(t - Float64(z * a)));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((z <= -6e+88) || ~((z <= 6.6e+89)))
      		tmp = y / a;
      	else
      		tmp = x / (t - (z * a));
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -6e+88], N[Not[LessEqual[z, 6.6e+89]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -6 \cdot 10^{+88} \lor \neg \left(z \leq 6.6 \cdot 10^{+89}\right):\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{t - z \cdot a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -6.00000000000000011e88 or 6.59999999999999948e89 < z

        1. Initial program 62.2%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative62.2%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified62.2%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 64.8%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -6.00000000000000011e88 < z < 6.59999999999999948e89

        1. Initial program 97.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative97.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified97.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around inf 66.4%

          \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative66.4%

            \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
        7. Simplified66.4%

          \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification65.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -6 \cdot 10^{+88} \lor \neg \left(z \leq 6.6 \cdot 10^{+89}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 7: 55.4% accurate, 0.8× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -3.4 \cdot 10^{-24} \lor \neg \left(z \leq 1.55 \cdot 10^{+39}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= z -3.4e-24) (not (<= z 1.55e+39))) (/ y a) (/ x t)))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -3.4e-24) || !(z <= 1.55e+39)) {
      		tmp = y / a;
      	} else {
      		tmp = x / t;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((z <= (-3.4d-24)) .or. (.not. (z <= 1.55d+39))) then
              tmp = y / a
          else
              tmp = x / t
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -3.4e-24) || !(z <= 1.55e+39)) {
      		tmp = y / a;
      	} else {
      		tmp = x / t;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if (z <= -3.4e-24) or not (z <= 1.55e+39):
      		tmp = y / a
      	else:
      		tmp = x / t
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((z <= -3.4e-24) || !(z <= 1.55e+39))
      		tmp = Float64(y / a);
      	else
      		tmp = Float64(x / t);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((z <= -3.4e-24) || ~((z <= 1.55e+39)))
      		tmp = y / a;
      	else
      		tmp = x / t;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -3.4e-24], N[Not[LessEqual[z, 1.55e+39]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -3.4 \cdot 10^{-24} \lor \neg \left(z \leq 1.55 \cdot 10^{+39}\right):\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{t}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -3.39999999999999992e-24 or 1.5500000000000001e39 < z

        1. Initial program 71.4%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative71.4%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified71.4%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 54.4%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -3.39999999999999992e-24 < z < 1.5500000000000001e39

        1. Initial program 99.8%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.8%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.8%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around 0 55.6%

          \[\leadsto \color{blue}{\frac{x}{t}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification55.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.4 \cdot 10^{-24} \lor \neg \left(z \leq 1.55 \cdot 10^{+39}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 8: 36.0% accurate, 3.7× speedup?

      \[\begin{array}{l} \\ \frac{x}{t} \end{array} \]
      (FPCore (x y z t a) :precision binary64 (/ x t))
      double code(double x, double y, double z, double t, double a) {
      	return x / t;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          code = x / t
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	return x / t;
      }
      
      def code(x, y, z, t, a):
      	return x / t
      
      function code(x, y, z, t, a)
      	return Float64(x / t)
      end
      
      function tmp = code(x, y, z, t, a)
      	tmp = x / t;
      end
      
      code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \frac{x}{t}
      \end{array}
      
      Derivation
      1. Initial program 86.7%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative86.7%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified86.7%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in z around 0 36.9%

        \[\leadsto \color{blue}{\frac{x}{t}} \]
      6. Add Preprocessing

      Developer Target 1: 97.4% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := t - a \cdot z\\ t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\ \mathbf{if}\;z < -32113435955957344:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\ \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
         (if (< z -32113435955957344.0)
           t_2
           (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = t - (a * z);
      	double t_2 = (x / t_1) - (y / ((t / z) - a));
      	double tmp;
      	if (z < -32113435955957344.0) {
      		tmp = t_2;
      	} else if (z < 3.5139522372978296e-86) {
      		tmp = (x - (y * z)) * (1.0 / t_1);
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = t - (a * z)
          t_2 = (x / t_1) - (y / ((t / z) - a))
          if (z < (-32113435955957344.0d0)) then
              tmp = t_2
          else if (z < 3.5139522372978296d-86) then
              tmp = (x - (y * z)) * (1.0d0 / t_1)
          else
              tmp = t_2
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double t_1 = t - (a * z);
      	double t_2 = (x / t_1) - (y / ((t / z) - a));
      	double tmp;
      	if (z < -32113435955957344.0) {
      		tmp = t_2;
      	} else if (z < 3.5139522372978296e-86) {
      		tmp = (x - (y * z)) * (1.0 / t_1);
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	t_1 = t - (a * z)
      	t_2 = (x / t_1) - (y / ((t / z) - a))
      	tmp = 0
      	if z < -32113435955957344.0:
      		tmp = t_2
      	elif z < 3.5139522372978296e-86:
      		tmp = (x - (y * z)) * (1.0 / t_1)
      	else:
      		tmp = t_2
      	return tmp
      
      function code(x, y, z, t, a)
      	t_1 = Float64(t - Float64(a * z))
      	t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a)))
      	tmp = 0.0
      	if (z < -32113435955957344.0)
      		tmp = t_2;
      	elseif (z < 3.5139522372978296e-86)
      		tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1));
      	else
      		tmp = t_2;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	t_1 = t - (a * z);
      	t_2 = (x / t_1) - (y / ((t / z) - a));
      	tmp = 0.0;
      	if (z < -32113435955957344.0)
      		tmp = t_2;
      	elseif (z < 3.5139522372978296e-86)
      		tmp = (x - (y * z)) * (1.0 / t_1);
      	else
      		tmp = t_2;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := t - a \cdot z\\
      t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
      \mathbf{if}\;z < -32113435955957344:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
      \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_2\\
      
      
      \end{array}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024137 
      (FPCore (x y z t a)
        :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
        :precision binary64
      
        :alt
        (! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
      
        (/ (- x (* y z)) (- t (* a z))))