
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.8%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -2.1e+95)
(- z (* x -3.0))
(if (<= z -850000000000.0)
(- z (* y -2.0))
(if (<= z 2.5e+123) (+ x (* 2.0 (+ x y))) (+ x (+ z (* x 2.0)))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e+95) {
tmp = z - (x * -3.0);
} else if (z <= -850000000000.0) {
tmp = z - (y * -2.0);
} else if (z <= 2.5e+123) {
tmp = x + (2.0 * (x + y));
} else {
tmp = x + (z + (x * 2.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.1d+95)) then
tmp = z - (x * (-3.0d0))
else if (z <= (-850000000000.0d0)) then
tmp = z - (y * (-2.0d0))
else if (z <= 2.5d+123) then
tmp = x + (2.0d0 * (x + y))
else
tmp = x + (z + (x * 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e+95) {
tmp = z - (x * -3.0);
} else if (z <= -850000000000.0) {
tmp = z - (y * -2.0);
} else if (z <= 2.5e+123) {
tmp = x + (2.0 * (x + y));
} else {
tmp = x + (z + (x * 2.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.1e+95: tmp = z - (x * -3.0) elif z <= -850000000000.0: tmp = z - (y * -2.0) elif z <= 2.5e+123: tmp = x + (2.0 * (x + y)) else: tmp = x + (z + (x * 2.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.1e+95) tmp = Float64(z - Float64(x * -3.0)); elseif (z <= -850000000000.0) tmp = Float64(z - Float64(y * -2.0)); elseif (z <= 2.5e+123) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(x + Float64(z + Float64(x * 2.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.1e+95) tmp = z - (x * -3.0); elseif (z <= -850000000000.0) tmp = z - (y * -2.0); elseif (z <= 2.5e+123) tmp = x + (2.0 * (x + y)); else tmp = x + (z + (x * 2.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.1e+95], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -850000000000.0], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.5e+123], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{+95}:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{elif}\;z \leq -850000000000:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{+123}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(z + x \cdot 2\right)\\
\end{array}
\end{array}
if z < -2.1e95Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 90.2%
if -2.1e95 < z < -8.5e11Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 87.0%
if -8.5e11 < z < 2.49999999999999987e123Initial program 99.8%
associate-+l+99.8%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 91.6%
if 2.49999999999999987e123 < z Initial program 99.9%
Taylor expanded in y around 0 95.3%
Final simplification91.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- z (* x -3.0))))
(if (<= z -3.6e+96)
t_0
(if (<= z -150000000000.0)
(- z (* y -2.0))
(if (<= z 4.5e+123) (+ x (* 2.0 (+ x y))) t_0)))))
double code(double x, double y, double z) {
double t_0 = z - (x * -3.0);
double tmp;
if (z <= -3.6e+96) {
tmp = t_0;
} else if (z <= -150000000000.0) {
tmp = z - (y * -2.0);
} else if (z <= 4.5e+123) {
tmp = x + (2.0 * (x + y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z - (x * (-3.0d0))
if (z <= (-3.6d+96)) then
tmp = t_0
else if (z <= (-150000000000.0d0)) then
tmp = z - (y * (-2.0d0))
else if (z <= 4.5d+123) then
tmp = x + (2.0d0 * (x + y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z - (x * -3.0);
double tmp;
if (z <= -3.6e+96) {
tmp = t_0;
} else if (z <= -150000000000.0) {
tmp = z - (y * -2.0);
} else if (z <= 4.5e+123) {
tmp = x + (2.0 * (x + y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z - (x * -3.0) tmp = 0 if z <= -3.6e+96: tmp = t_0 elif z <= -150000000000.0: tmp = z - (y * -2.0) elif z <= 4.5e+123: tmp = x + (2.0 * (x + y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z - Float64(x * -3.0)) tmp = 0.0 if (z <= -3.6e+96) tmp = t_0; elseif (z <= -150000000000.0) tmp = Float64(z - Float64(y * -2.0)); elseif (z <= 4.5e+123) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z - (x * -3.0); tmp = 0.0; if (z <= -3.6e+96) tmp = t_0; elseif (z <= -150000000000.0) tmp = z - (y * -2.0); elseif (z <= 4.5e+123) tmp = x + (2.0 * (x + y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.6e+96], t$95$0, If[LessEqual[z, -150000000000.0], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.5e+123], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z - x \cdot -3\\
\mathbf{if}\;z \leq -3.6 \cdot 10^{+96}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -150000000000:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{elif}\;z \leq 4.5 \cdot 10^{+123}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -3.60000000000000013e96 or 4.49999999999999983e123 < z Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 92.5%
if -3.60000000000000013e96 < z < -1.5e11Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 87.0%
if -1.5e11 < z < 4.49999999999999983e123Initial program 99.8%
associate-+l+99.8%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 91.6%
Final simplification91.5%
(FPCore (x y z) :precision binary64 (if (<= y -1.02e+76) (* y 2.0) (if (<= y -1.22e-287) (* x 3.0) (if (<= y 1.02e+136) z (* y 2.0)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.02e+76) {
tmp = y * 2.0;
} else if (y <= -1.22e-287) {
tmp = x * 3.0;
} else if (y <= 1.02e+136) {
tmp = z;
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.02d+76)) then
tmp = y * 2.0d0
else if (y <= (-1.22d-287)) then
tmp = x * 3.0d0
else if (y <= 1.02d+136) then
tmp = z
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.02e+76) {
tmp = y * 2.0;
} else if (y <= -1.22e-287) {
tmp = x * 3.0;
} else if (y <= 1.02e+136) {
tmp = z;
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.02e+76: tmp = y * 2.0 elif y <= -1.22e-287: tmp = x * 3.0 elif y <= 1.02e+136: tmp = z else: tmp = y * 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.02e+76) tmp = Float64(y * 2.0); elseif (y <= -1.22e-287) tmp = Float64(x * 3.0); elseif (y <= 1.02e+136) tmp = z; else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.02e+76) tmp = y * 2.0; elseif (y <= -1.22e-287) tmp = x * 3.0; elseif (y <= 1.02e+136) tmp = z; else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.02e+76], N[(y * 2.0), $MachinePrecision], If[LessEqual[y, -1.22e-287], N[(x * 3.0), $MachinePrecision], If[LessEqual[y, 1.02e+136], z, N[(y * 2.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.02 \cdot 10^{+76}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;y \leq -1.22 \cdot 10^{-287}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;y \leq 1.02 \cdot 10^{+136}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if y < -1.02000000000000007e76 or 1.01999999999999996e136 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 75.7%
if -1.02000000000000007e76 < y < -1.21999999999999996e-287Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 52.2%
if -1.21999999999999996e-287 < y < 1.01999999999999996e136Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 48.6%
Final simplification59.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.8e+35) (not (<= y 4.2e-19))) (- z (* y -2.0)) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.8e+35) || !(y <= 4.2e-19)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.8d+35)) .or. (.not. (y <= 4.2d-19))) then
tmp = z - (y * (-2.0d0))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.8e+35) || !(y <= 4.2e-19)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.8e+35) or not (y <= 4.2e-19): tmp = z - (y * -2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.8e+35) || !(y <= 4.2e-19)) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.8e+35) || ~((y <= 4.2e-19))) tmp = z - (y * -2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.8e+35], N[Not[LessEqual[y, 4.2e-19]], $MachinePrecision]], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+35} \lor \neg \left(y \leq 4.2 \cdot 10^{-19}\right):\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -4.80000000000000029e35 or 4.1999999999999998e-19 < y Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 81.2%
if -4.80000000000000029e35 < y < 4.1999999999999998e-19Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 94.1%
Final simplification87.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.65e+76) (not (<= y 4.2e+137))) (+ x (* y 2.0)) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.65e+76) || !(y <= 4.2e+137)) {
tmp = x + (y * 2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.65d+76)) .or. (.not. (y <= 4.2d+137))) then
tmp = x + (y * 2.0d0)
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.65e+76) || !(y <= 4.2e+137)) {
tmp = x + (y * 2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.65e+76) or not (y <= 4.2e+137): tmp = x + (y * 2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.65e+76) || !(y <= 4.2e+137)) tmp = Float64(x + Float64(y * 2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.65e+76) || ~((y <= 4.2e+137))) tmp = x + (y * 2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.65e+76], N[Not[LessEqual[y, 4.2e+137]], $MachinePrecision]], N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65 \cdot 10^{+76} \lor \neg \left(y \leq 4.2 \cdot 10^{+137}\right):\\
\;\;\;\;x + y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -1.65e76 or 4.1999999999999998e137 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 89.6%
Taylor expanded in x around 0 77.4%
if -1.65e76 < y < 4.1999999999999998e137Initial program 99.9%
+-commutative99.9%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.9%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 89.2%
Final simplification84.9%
(FPCore (x y z) :precision binary64 (if (<= z -9.2e+26) z (if (<= z 2.25e+126) (+ x (* y 2.0)) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -9.2e+26) {
tmp = z;
} else if (z <= 2.25e+126) {
tmp = x + (y * 2.0);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-9.2d+26)) then
tmp = z
else if (z <= 2.25d+126) then
tmp = x + (y * 2.0d0)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -9.2e+26) {
tmp = z;
} else if (z <= 2.25e+126) {
tmp = x + (y * 2.0);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -9.2e+26: tmp = z elif z <= 2.25e+126: tmp = x + (y * 2.0) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -9.2e+26) tmp = z; elseif (z <= 2.25e+126) tmp = Float64(x + Float64(y * 2.0)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -9.2e+26) tmp = z; elseif (z <= 2.25e+126) tmp = x + (y * 2.0); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -9.2e+26], z, If[LessEqual[z, 2.25e+126], N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.2 \cdot 10^{+26}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 2.25 \cdot 10^{+126}:\\
\;\;\;\;x + y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -9.2000000000000002e26 or 2.24999999999999987e126 < z Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 64.8%
if -9.2000000000000002e26 < z < 2.24999999999999987e126Initial program 99.8%
associate-+l+99.8%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 90.8%
Taylor expanded in x around 0 55.0%
Final simplification59.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.2e+59) (not (<= y 1.25e+136))) (* y 2.0) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.2e+59) || !(y <= 1.25e+136)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.2d+59)) .or. (.not. (y <= 1.25d+136))) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.2e+59) || !(y <= 1.25e+136)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.2e+59) or not (y <= 1.25e+136): tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.2e+59) || !(y <= 1.25e+136)) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.2e+59) || ~((y <= 1.25e+136))) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.2e+59], N[Not[LessEqual[y, 1.25e+136]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+59} \lor \neg \left(y \leq 1.25 \cdot 10^{+136}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -1.2000000000000001e59 or 1.25e136 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 73.8%
if -1.2000000000000001e59 < y < 1.25e136Initial program 99.9%
associate-+l+99.8%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 44.7%
Final simplification55.7%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 32.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 67.9%
Taylor expanded in x around 0 39.9%
Taylor expanded in x around inf 8.1%
herbie shell --seed 2024137
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))