
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (sin x) 2.0))
(t_1 (pow (cos x) 2.0))
(t_2 (/ t_0 t_1))
(t_3 (+ t_2 1.0)))
(*
eps
(pow
(pow
(+
(+
t_2
(*
eps
(-
(/ (* (sin x) t_3) (cos x))
(*
eps
(+
0.16666666666666666
(+
(/ (* t_0 (- -1.0 t_2)) t_1)
(+ (* t_3 -0.5) (* 0.16666666666666666 t_2))))))))
1.0)
3.0)
0.3333333333333333))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0);
double t_1 = pow(cos(x), 2.0);
double t_2 = t_0 / t_1;
double t_3 = t_2 + 1.0;
return eps * pow(pow(((t_2 + (eps * (((sin(x) * t_3) / cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2)))))))) + 1.0), 3.0), 0.3333333333333333);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
t_0 = sin(x) ** 2.0d0
t_1 = cos(x) ** 2.0d0
t_2 = t_0 / t_1
t_3 = t_2 + 1.0d0
code = eps * ((((t_2 + (eps * (((sin(x) * t_3) / cos(x)) - (eps * (0.16666666666666666d0 + (((t_0 * ((-1.0d0) - t_2)) / t_1) + ((t_3 * (-0.5d0)) + (0.16666666666666666d0 * t_2)))))))) + 1.0d0) ** 3.0d0) ** 0.3333333333333333d0)
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0);
double t_1 = Math.pow(Math.cos(x), 2.0);
double t_2 = t_0 / t_1;
double t_3 = t_2 + 1.0;
return eps * Math.pow(Math.pow(((t_2 + (eps * (((Math.sin(x) * t_3) / Math.cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2)))))))) + 1.0), 3.0), 0.3333333333333333);
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) t_1 = math.pow(math.cos(x), 2.0) t_2 = t_0 / t_1 t_3 = t_2 + 1.0 return eps * math.pow(math.pow(((t_2 + (eps * (((math.sin(x) * t_3) / math.cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2)))))))) + 1.0), 3.0), 0.3333333333333333)
function code(x, eps) t_0 = sin(x) ^ 2.0 t_1 = cos(x) ^ 2.0 t_2 = Float64(t_0 / t_1) t_3 = Float64(t_2 + 1.0) return Float64(eps * ((Float64(Float64(t_2 + Float64(eps * Float64(Float64(Float64(sin(x) * t_3) / cos(x)) - Float64(eps * Float64(0.16666666666666666 + Float64(Float64(Float64(t_0 * Float64(-1.0 - t_2)) / t_1) + Float64(Float64(t_3 * -0.5) + Float64(0.16666666666666666 * t_2)))))))) + 1.0) ^ 3.0) ^ 0.3333333333333333)) end
function tmp = code(x, eps) t_0 = sin(x) ^ 2.0; t_1 = cos(x) ^ 2.0; t_2 = t_0 / t_1; t_3 = t_2 + 1.0; tmp = eps * ((((t_2 + (eps * (((sin(x) * t_3) / cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2)))))))) + 1.0) ^ 3.0) ^ 0.3333333333333333); end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 + 1.0), $MachinePrecision]}, N[(eps * N[Power[N[Power[N[(N[(t$95$2 + N[(eps * N[(N[(N[(N[Sin[x], $MachinePrecision] * t$95$3), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision] - N[(eps * N[(0.16666666666666666 + N[(N[(N[(t$95$0 * N[(-1.0 - t$95$2), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] + N[(N[(t$95$3 * -0.5), $MachinePrecision] + N[(0.16666666666666666 * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], 3.0], $MachinePrecision], 0.3333333333333333], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin x}^{2}\\
t_1 := {\cos x}^{2}\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := t\_2 + 1\\
\varepsilon \cdot {\left({\left(\left(t\_2 + \varepsilon \cdot \left(\frac{\sin x \cdot t\_3}{\cos x} - \varepsilon \cdot \left(0.16666666666666666 + \left(\frac{t\_0 \cdot \left(-1 - t\_2\right)}{t\_1} + \left(t\_3 \cdot -0.5 + 0.16666666666666666 \cdot t\_2\right)\right)\right)\right)\right) + 1\right)}^{3}\right)}^{0.3333333333333333}
\end{array}
\end{array}
Initial program 62.9%
Taylor expanded in eps around 0 99.6%
Applied egg-rr99.6%
Taylor expanded in eps around 0 99.6%
Final simplification99.6%
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (sin x) 2.0))
(t_1 (pow (cos x) 2.0))
(t_2 (/ t_0 t_1))
(t_3 (+ t_2 1.0)))
(*
eps
(pow
(pow
(+
(+
(*
eps
(-
(/ (* (sin x) t_3) (cos x))
(*
eps
(+
0.16666666666666666
(+
(/ (* t_0 (- -1.0 t_2)) t_1)
(+ (* t_3 -0.5) (* 0.16666666666666666 t_2)))))))
(/ (- 0.5 (/ (cos (* x 2.0)) 2.0)) t_1))
1.0)
3.0)
0.3333333333333333))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0);
double t_1 = pow(cos(x), 2.0);
double t_2 = t_0 / t_1;
double t_3 = t_2 + 1.0;
return eps * pow(pow((((eps * (((sin(x) * t_3) / cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2))))))) + ((0.5 - (cos((x * 2.0)) / 2.0)) / t_1)) + 1.0), 3.0), 0.3333333333333333);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
t_0 = sin(x) ** 2.0d0
t_1 = cos(x) ** 2.0d0
t_2 = t_0 / t_1
t_3 = t_2 + 1.0d0
code = eps * (((((eps * (((sin(x) * t_3) / cos(x)) - (eps * (0.16666666666666666d0 + (((t_0 * ((-1.0d0) - t_2)) / t_1) + ((t_3 * (-0.5d0)) + (0.16666666666666666d0 * t_2))))))) + ((0.5d0 - (cos((x * 2.0d0)) / 2.0d0)) / t_1)) + 1.0d0) ** 3.0d0) ** 0.3333333333333333d0)
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0);
double t_1 = Math.pow(Math.cos(x), 2.0);
double t_2 = t_0 / t_1;
double t_3 = t_2 + 1.0;
return eps * Math.pow(Math.pow((((eps * (((Math.sin(x) * t_3) / Math.cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2))))))) + ((0.5 - (Math.cos((x * 2.0)) / 2.0)) / t_1)) + 1.0), 3.0), 0.3333333333333333);
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) t_1 = math.pow(math.cos(x), 2.0) t_2 = t_0 / t_1 t_3 = t_2 + 1.0 return eps * math.pow(math.pow((((eps * (((math.sin(x) * t_3) / math.cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2))))))) + ((0.5 - (math.cos((x * 2.0)) / 2.0)) / t_1)) + 1.0), 3.0), 0.3333333333333333)
function code(x, eps) t_0 = sin(x) ^ 2.0 t_1 = cos(x) ^ 2.0 t_2 = Float64(t_0 / t_1) t_3 = Float64(t_2 + 1.0) return Float64(eps * ((Float64(Float64(Float64(eps * Float64(Float64(Float64(sin(x) * t_3) / cos(x)) - Float64(eps * Float64(0.16666666666666666 + Float64(Float64(Float64(t_0 * Float64(-1.0 - t_2)) / t_1) + Float64(Float64(t_3 * -0.5) + Float64(0.16666666666666666 * t_2))))))) + Float64(Float64(0.5 - Float64(cos(Float64(x * 2.0)) / 2.0)) / t_1)) + 1.0) ^ 3.0) ^ 0.3333333333333333)) end
function tmp = code(x, eps) t_0 = sin(x) ^ 2.0; t_1 = cos(x) ^ 2.0; t_2 = t_0 / t_1; t_3 = t_2 + 1.0; tmp = eps * (((((eps * (((sin(x) * t_3) / cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2))))))) + ((0.5 - (cos((x * 2.0)) / 2.0)) / t_1)) + 1.0) ^ 3.0) ^ 0.3333333333333333); end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 + 1.0), $MachinePrecision]}, N[(eps * N[Power[N[Power[N[(N[(N[(eps * N[(N[(N[(N[Sin[x], $MachinePrecision] * t$95$3), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision] - N[(eps * N[(0.16666666666666666 + N[(N[(N[(t$95$0 * N[(-1.0 - t$95$2), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] + N[(N[(t$95$3 * -0.5), $MachinePrecision] + N[(0.16666666666666666 * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(0.5 - N[(N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], 3.0], $MachinePrecision], 0.3333333333333333], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin x}^{2}\\
t_1 := {\cos x}^{2}\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := t\_2 + 1\\
\varepsilon \cdot {\left({\left(\left(\varepsilon \cdot \left(\frac{\sin x \cdot t\_3}{\cos x} - \varepsilon \cdot \left(0.16666666666666666 + \left(\frac{t\_0 \cdot \left(-1 - t\_2\right)}{t\_1} + \left(t\_3 \cdot -0.5 + 0.16666666666666666 \cdot t\_2\right)\right)\right)\right) + \frac{0.5 - \frac{\cos \left(x \cdot 2\right)}{2}}{t\_1}\right) + 1\right)}^{3}\right)}^{0.3333333333333333}
\end{array}
\end{array}
Initial program 62.9%
Taylor expanded in eps around 0 99.6%
Applied egg-rr99.6%
Taylor expanded in eps around 0 99.6%
unpow299.6%
sin-mult99.6%
Applied egg-rr99.6%
div-sub99.6%
+-inverses99.6%
cos-099.6%
metadata-eval99.6%
count-299.6%
*-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (sin x) 2.0))
(t_1 (pow (cos x) 2.0))
(t_2 (/ t_0 t_1))
(t_3 (+ t_2 1.0)))
(*
eps
(+
t_2
(+
(*
eps
(-
(/ (* (sin x) t_3) (cos x))
(*
eps
(+
0.16666666666666666
(+
(/ (* t_0 (- -1.0 t_2)) t_1)
(+ (* t_3 -0.5) (* 0.16666666666666666 t_2)))))))
1.0)))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0);
double t_1 = pow(cos(x), 2.0);
double t_2 = t_0 / t_1;
double t_3 = t_2 + 1.0;
return eps * (t_2 + ((eps * (((sin(x) * t_3) / cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2))))))) + 1.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
t_0 = sin(x) ** 2.0d0
t_1 = cos(x) ** 2.0d0
t_2 = t_0 / t_1
t_3 = t_2 + 1.0d0
code = eps * (t_2 + ((eps * (((sin(x) * t_3) / cos(x)) - (eps * (0.16666666666666666d0 + (((t_0 * ((-1.0d0) - t_2)) / t_1) + ((t_3 * (-0.5d0)) + (0.16666666666666666d0 * t_2))))))) + 1.0d0))
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0);
double t_1 = Math.pow(Math.cos(x), 2.0);
double t_2 = t_0 / t_1;
double t_3 = t_2 + 1.0;
return eps * (t_2 + ((eps * (((Math.sin(x) * t_3) / Math.cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2))))))) + 1.0));
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) t_1 = math.pow(math.cos(x), 2.0) t_2 = t_0 / t_1 t_3 = t_2 + 1.0 return eps * (t_2 + ((eps * (((math.sin(x) * t_3) / math.cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2))))))) + 1.0))
function code(x, eps) t_0 = sin(x) ^ 2.0 t_1 = cos(x) ^ 2.0 t_2 = Float64(t_0 / t_1) t_3 = Float64(t_2 + 1.0) return Float64(eps * Float64(t_2 + Float64(Float64(eps * Float64(Float64(Float64(sin(x) * t_3) / cos(x)) - Float64(eps * Float64(0.16666666666666666 + Float64(Float64(Float64(t_0 * Float64(-1.0 - t_2)) / t_1) + Float64(Float64(t_3 * -0.5) + Float64(0.16666666666666666 * t_2))))))) + 1.0))) end
function tmp = code(x, eps) t_0 = sin(x) ^ 2.0; t_1 = cos(x) ^ 2.0; t_2 = t_0 / t_1; t_3 = t_2 + 1.0; tmp = eps * (t_2 + ((eps * (((sin(x) * t_3) / cos(x)) - (eps * (0.16666666666666666 + (((t_0 * (-1.0 - t_2)) / t_1) + ((t_3 * -0.5) + (0.16666666666666666 * t_2))))))) + 1.0)); end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 + 1.0), $MachinePrecision]}, N[(eps * N[(t$95$2 + N[(N[(eps * N[(N[(N[(N[Sin[x], $MachinePrecision] * t$95$3), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision] - N[(eps * N[(0.16666666666666666 + N[(N[(N[(t$95$0 * N[(-1.0 - t$95$2), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] + N[(N[(t$95$3 * -0.5), $MachinePrecision] + N[(0.16666666666666666 * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin x}^{2}\\
t_1 := {\cos x}^{2}\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := t\_2 + 1\\
\varepsilon \cdot \left(t\_2 + \left(\varepsilon \cdot \left(\frac{\sin x \cdot t\_3}{\cos x} - \varepsilon \cdot \left(0.16666666666666666 + \left(\frac{t\_0 \cdot \left(-1 - t\_2\right)}{t\_1} + \left(t\_3 \cdot -0.5 + 0.16666666666666666 \cdot t\_2\right)\right)\right)\right) + 1\right)\right)
\end{array}
\end{array}
Initial program 62.9%
Taylor expanded in eps around 0 99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (let* ((t_0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0)))) (* eps (- 1.0 (- (* eps (* (sin x) (/ (- -1.0 t_0) (cos x)))) t_0)))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0) / pow(cos(x), 2.0);
return eps * (1.0 - ((eps * (sin(x) * ((-1.0 - t_0) / cos(x)))) - t_0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = (sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)
code = eps * (1.0d0 - ((eps * (sin(x) * (((-1.0d0) - t_0) / cos(x)))) - t_0))
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0);
return eps * (1.0 - ((eps * (Math.sin(x) * ((-1.0 - t_0) / Math.cos(x)))) - t_0));
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0) return eps * (1.0 - ((eps * (math.sin(x) * ((-1.0 - t_0) / math.cos(x)))) - t_0))
function code(x, eps) t_0 = Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) return Float64(eps * Float64(1.0 - Float64(Float64(eps * Float64(sin(x) * Float64(Float64(-1.0 - t_0) / cos(x)))) - t_0))) end
function tmp = code(x, eps) t_0 = (sin(x) ^ 2.0) / (cos(x) ^ 2.0); tmp = eps * (1.0 - ((eps * (sin(x) * ((-1.0 - t_0) / cos(x)))) - t_0)); end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(eps * N[(1.0 - N[(N[(eps * N[(N[Sin[x], $MachinePrecision] * N[(N[(-1.0 - t$95$0), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{{\sin x}^{2}}{{\cos x}^{2}}\\
\varepsilon \cdot \left(1 - \left(\varepsilon \cdot \left(\sin x \cdot \frac{-1 - t\_0}{\cos x}\right) - t\_0\right)\right)
\end{array}
\end{array}
Initial program 62.9%
Taylor expanded in eps around 0 99.6%
Applied egg-rr99.6%
Taylor expanded in eps around 0 99.5%
+-commutative99.5%
associate-/l*99.5%
associate-/l*99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x eps) :precision binary64 (* eps (+ (/ (pow (sin x) 2.0) (pow (cos x) 2.0)) (+ (* eps (+ x (* eps 0.3333333333333333))) 1.0))))
double code(double x, double eps) {
return eps * ((pow(sin(x), 2.0) / pow(cos(x), 2.0)) + ((eps * (x + (eps * 0.3333333333333333))) + 1.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)) + ((eps * (x + (eps * 0.3333333333333333d0))) + 1.0d0))
end function
public static double code(double x, double eps) {
return eps * ((Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)) + ((eps * (x + (eps * 0.3333333333333333))) + 1.0));
}
def code(x, eps): return eps * ((math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)) + ((eps * (x + (eps * 0.3333333333333333))) + 1.0))
function code(x, eps) return Float64(eps * Float64(Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + Float64(Float64(eps * Float64(x + Float64(eps * 0.3333333333333333))) + 1.0))) end
function tmp = code(x, eps) tmp = eps * (((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + ((eps * (x + (eps * 0.3333333333333333))) + 1.0)); end
code[x_, eps_] := N[(eps * N[(N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(eps * N[(x + N[(eps * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\frac{{\sin x}^{2}}{{\cos x}^{2}} + \left(\varepsilon \cdot \left(x + \varepsilon \cdot 0.3333333333333333\right) + 1\right)\right)
\end{array}
Initial program 62.9%
Taylor expanded in eps around 0 99.6%
Taylor expanded in x around 0 99.3%
Final simplification99.3%
(FPCore (x eps) :precision binary64 (+ eps (/ (* eps (pow (sin x) 2.0)) (pow (cos x) 2.0))))
double code(double x, double eps) {
return eps + ((eps * pow(sin(x), 2.0)) / pow(cos(x), 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + ((eps * (sin(x) ** 2.0d0)) / (cos(x) ** 2.0d0))
end function
public static double code(double x, double eps) {
return eps + ((eps * Math.pow(Math.sin(x), 2.0)) / Math.pow(Math.cos(x), 2.0));
}
def code(x, eps): return eps + ((eps * math.pow(math.sin(x), 2.0)) / math.pow(math.cos(x), 2.0))
function code(x, eps) return Float64(eps + Float64(Float64(eps * (sin(x) ^ 2.0)) / (cos(x) ^ 2.0))) end
function tmp = code(x, eps) tmp = eps + ((eps * (sin(x) ^ 2.0)) / (cos(x) ^ 2.0)); end
code[x_, eps_] := N[(eps + N[(N[(eps * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \frac{\varepsilon \cdot {\sin x}^{2}}{{\cos x}^{2}}
\end{array}
Initial program 62.9%
add-cbrt-cube25.5%
pow1/324.9%
pow324.9%
Applied egg-rr24.9%
Taylor expanded in eps around 0 35.5%
sub-neg35.5%
mul-1-neg35.5%
remove-double-neg35.5%
Simplified35.5%
pow-pow99.1%
metadata-eval99.1%
pow199.1%
distribute-rgt-in99.1%
*-un-lft-identity99.1%
div-inv99.1%
pow-flip99.1%
metadata-eval99.1%
Applied egg-rr99.1%
Taylor expanded in x around inf 99.1%
(FPCore (x eps) :precision binary64 (+ eps (* eps (* (pow (sin x) 2.0) (pow (cos x) -2.0)))))
double code(double x, double eps) {
return eps + (eps * (pow(sin(x), 2.0) * pow(cos(x), -2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (eps * ((sin(x) ** 2.0d0) * (cos(x) ** (-2.0d0))))
end function
public static double code(double x, double eps) {
return eps + (eps * (Math.pow(Math.sin(x), 2.0) * Math.pow(Math.cos(x), -2.0)));
}
def code(x, eps): return eps + (eps * (math.pow(math.sin(x), 2.0) * math.pow(math.cos(x), -2.0)))
function code(x, eps) return Float64(eps + Float64(eps * Float64((sin(x) ^ 2.0) * (cos(x) ^ -2.0)))) end
function tmp = code(x, eps) tmp = eps + (eps * ((sin(x) ^ 2.0) * (cos(x) ^ -2.0))); end
code[x_, eps_] := N[(eps + N[(eps * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[Power[N[Cos[x], $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \varepsilon \cdot \left({\sin x}^{2} \cdot {\cos x}^{-2}\right)
\end{array}
Initial program 62.9%
add-cbrt-cube25.5%
pow1/324.9%
pow324.9%
Applied egg-rr24.9%
Taylor expanded in eps around 0 35.5%
sub-neg35.5%
mul-1-neg35.5%
remove-double-neg35.5%
Simplified35.5%
pow-pow99.1%
metadata-eval99.1%
pow199.1%
distribute-rgt-in99.1%
*-un-lft-identity99.1%
div-inv99.1%
pow-flip99.1%
metadata-eval99.1%
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (x eps) :precision binary64 (- eps (* eps (* (pow (cos x) -2.0) (- (/ (cos (* x 2.0)) 2.0) 0.5)))))
double code(double x, double eps) {
return eps - (eps * (pow(cos(x), -2.0) * ((cos((x * 2.0)) / 2.0) - 0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps - (eps * ((cos(x) ** (-2.0d0)) * ((cos((x * 2.0d0)) / 2.0d0) - 0.5d0)))
end function
public static double code(double x, double eps) {
return eps - (eps * (Math.pow(Math.cos(x), -2.0) * ((Math.cos((x * 2.0)) / 2.0) - 0.5)));
}
def code(x, eps): return eps - (eps * (math.pow(math.cos(x), -2.0) * ((math.cos((x * 2.0)) / 2.0) - 0.5)))
function code(x, eps) return Float64(eps - Float64(eps * Float64((cos(x) ^ -2.0) * Float64(Float64(cos(Float64(x * 2.0)) / 2.0) - 0.5)))) end
function tmp = code(x, eps) tmp = eps - (eps * ((cos(x) ^ -2.0) * ((cos((x * 2.0)) / 2.0) - 0.5))); end
code[x_, eps_] := N[(eps - N[(eps * N[(N[Power[N[Cos[x], $MachinePrecision], -2.0], $MachinePrecision] * N[(N[(N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon - \varepsilon \cdot \left({\cos x}^{-2} \cdot \left(\frac{\cos \left(x \cdot 2\right)}{2} - 0.5\right)\right)
\end{array}
Initial program 62.9%
add-cbrt-cube25.5%
pow1/324.9%
pow324.9%
Applied egg-rr24.9%
Taylor expanded in eps around 0 35.5%
sub-neg35.5%
mul-1-neg35.5%
remove-double-neg35.5%
Simplified35.5%
pow-pow99.1%
metadata-eval99.1%
pow199.1%
distribute-rgt-in99.1%
*-un-lft-identity99.1%
div-inv99.1%
pow-flip99.1%
metadata-eval99.1%
Applied egg-rr99.1%
unpow299.6%
sin-mult99.6%
Applied egg-rr99.1%
div-sub99.6%
+-inverses99.6%
cos-099.6%
metadata-eval99.6%
count-299.6%
*-commutative99.6%
Simplified99.1%
Final simplification99.1%
(FPCore (x eps) :precision binary64 (+ eps (* (pow x 2.0) (+ eps (* (* eps (pow x 2.0)) 0.6666666666666666)))))
double code(double x, double eps) {
return eps + (pow(x, 2.0) * (eps + ((eps * pow(x, 2.0)) * 0.6666666666666666)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + ((x ** 2.0d0) * (eps + ((eps * (x ** 2.0d0)) * 0.6666666666666666d0)))
end function
public static double code(double x, double eps) {
return eps + (Math.pow(x, 2.0) * (eps + ((eps * Math.pow(x, 2.0)) * 0.6666666666666666)));
}
def code(x, eps): return eps + (math.pow(x, 2.0) * (eps + ((eps * math.pow(x, 2.0)) * 0.6666666666666666)))
function code(x, eps) return Float64(eps + Float64((x ^ 2.0) * Float64(eps + Float64(Float64(eps * (x ^ 2.0)) * 0.6666666666666666)))) end
function tmp = code(x, eps) tmp = eps + ((x ^ 2.0) * (eps + ((eps * (x ^ 2.0)) * 0.6666666666666666))); end
code[x_, eps_] := N[(eps + N[(N[Power[x, 2.0], $MachinePrecision] * N[(eps + N[(N[(eps * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision] * 0.6666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + {x}^{2} \cdot \left(\varepsilon + \left(\varepsilon \cdot {x}^{2}\right) \cdot 0.6666666666666666\right)
\end{array}
Initial program 62.9%
add-cbrt-cube25.5%
pow1/324.9%
pow324.9%
Applied egg-rr24.9%
Taylor expanded in eps around 0 35.5%
sub-neg35.5%
mul-1-neg35.5%
remove-double-neg35.5%
Simplified35.5%
Taylor expanded in x around 0 98.6%
*-commutative98.6%
*-commutative98.6%
Simplified98.6%
Final simplification98.6%
(FPCore (x eps)
:precision binary64
(*
eps
(+
(+
(* 0.3333333333333333 (pow eps 2.0))
(* x (+ eps (* x (+ (* 1.3333333333333333 (* eps eps)) 1.0)))))
1.0)))
double code(double x, double eps) {
return eps * (((0.3333333333333333 * pow(eps, 2.0)) + (x * (eps + (x * ((1.3333333333333333 * (eps * eps)) + 1.0))))) + 1.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (((0.3333333333333333d0 * (eps ** 2.0d0)) + (x * (eps + (x * ((1.3333333333333333d0 * (eps * eps)) + 1.0d0))))) + 1.0d0)
end function
public static double code(double x, double eps) {
return eps * (((0.3333333333333333 * Math.pow(eps, 2.0)) + (x * (eps + (x * ((1.3333333333333333 * (eps * eps)) + 1.0))))) + 1.0);
}
def code(x, eps): return eps * (((0.3333333333333333 * math.pow(eps, 2.0)) + (x * (eps + (x * ((1.3333333333333333 * (eps * eps)) + 1.0))))) + 1.0)
function code(x, eps) return Float64(eps * Float64(Float64(Float64(0.3333333333333333 * (eps ^ 2.0)) + Float64(x * Float64(eps + Float64(x * Float64(Float64(1.3333333333333333 * Float64(eps * eps)) + 1.0))))) + 1.0)) end
function tmp = code(x, eps) tmp = eps * (((0.3333333333333333 * (eps ^ 2.0)) + (x * (eps + (x * ((1.3333333333333333 * (eps * eps)) + 1.0))))) + 1.0); end
code[x_, eps_] := N[(eps * N[(N[(N[(0.3333333333333333 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision] + N[(x * N[(eps + N[(x * N[(N[(1.3333333333333333 * N[(eps * eps), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\left(0.3333333333333333 \cdot {\varepsilon}^{2} + x \cdot \left(\varepsilon + x \cdot \left(1.3333333333333333 \cdot \left(\varepsilon \cdot \varepsilon\right) + 1\right)\right)\right) + 1\right)
\end{array}
Initial program 62.9%
Taylor expanded in eps around 0 99.6%
Taylor expanded in x around 0 98.6%
unpow298.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (x eps) :precision binary64 (+ eps (* eps (pow x 2.0))))
double code(double x, double eps) {
return eps + (eps * pow(x, 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (eps * (x ** 2.0d0))
end function
public static double code(double x, double eps) {
return eps + (eps * Math.pow(x, 2.0));
}
def code(x, eps): return eps + (eps * math.pow(x, 2.0))
function code(x, eps) return Float64(eps + Float64(eps * (x ^ 2.0))) end
function tmp = code(x, eps) tmp = eps + (eps * (x ^ 2.0)); end
code[x_, eps_] := N[(eps + N[(eps * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \varepsilon \cdot {x}^{2}
\end{array}
Initial program 62.9%
add-cbrt-cube25.5%
pow1/324.9%
pow324.9%
Applied egg-rr24.9%
Taylor expanded in eps around 0 35.5%
sub-neg35.5%
mul-1-neg35.5%
remove-double-neg35.5%
Simplified35.5%
Taylor expanded in x around 0 98.5%
*-commutative98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (x eps) :precision binary64 (* eps (fma x x 1.0)))
double code(double x, double eps) {
return eps * fma(x, x, 1.0);
}
function code(x, eps) return Float64(eps * fma(x, x, 1.0)) end
code[x_, eps_] := N[(eps * N[(x * x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \mathsf{fma}\left(x, x, 1\right)
\end{array}
Initial program 62.9%
add-cbrt-cube25.5%
pow1/324.9%
pow324.9%
Applied egg-rr24.9%
Taylor expanded in eps around 0 35.5%
sub-neg35.5%
mul-1-neg35.5%
remove-double-neg35.5%
Simplified35.5%
unpow299.6%
sin-mult99.6%
Applied egg-rr35.5%
div-sub99.6%
+-inverses99.6%
cos-099.6%
metadata-eval99.6%
count-299.6%
*-commutative99.6%
Simplified35.5%
Taylor expanded in x around 0 98.5%
*-rgt-identity98.5%
distribute-lft-out98.5%
+-commutative98.5%
unpow298.5%
fma-define98.5%
Simplified98.5%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 62.9%
add-cbrt-cube25.5%
pow1/324.9%
pow324.9%
Applied egg-rr24.9%
Taylor expanded in eps around 0 35.5%
sub-neg35.5%
mul-1-neg35.5%
remove-double-neg35.5%
Simplified35.5%
unpow299.6%
sin-mult99.6%
Applied egg-rr35.5%
div-sub99.6%
+-inverses99.6%
cos-099.6%
metadata-eval99.6%
count-299.6%
*-commutative99.6%
Simplified35.5%
Taylor expanded in x around 0 98.2%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
herbie shell --seed 2024137
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (/ (sin eps) (* (cos x) (cos (+ x eps)))))
(- (tan (+ x eps)) (tan x)))