
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* 6.28318530718 u2)) (sqrt (/ 1.0 (/ u1 (- 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((6.28318530718f * u2)) / sqrtf((1.0f / (u1 / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((6.28318530718e0 * u2)) / sqrt((1.0e0 / (u1 / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(6.28318530718) * u2)) / sqrt(Float32(Float32(1.0) / Float32(u1 / Float32(Float32(1.0) - u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(6.28318530718) * u2)) / sqrt((single(1.0) / (u1 / (single(1.0) - u1)))); end
\begin{array}{l}
\\
\frac{\sin \left(6.28318530718 \cdot u2\right)}{\sqrt{\frac{1}{\frac{u1}{1 - u1}}}}
\end{array}
Initial program 98.6%
clear-num98.5%
sqrt-div98.3%
metadata-eval98.3%
Applied egg-rr98.3%
associate-*l/98.7%
*-un-lft-identity98.7%
clear-num98.3%
div-sub98.3%
*-inverses98.3%
sub-neg98.3%
metadata-eval98.3%
Applied egg-rr98.3%
associate-/r/98.3%
metadata-eval98.3%
distribute-neg-frac98.3%
distribute-lft-neg-out98.3%
/-rgt-identity98.3%
times-frac98.6%
*-commutative98.6%
*-rgt-identity98.6%
distribute-frac-neg298.6%
*-commutative98.6%
associate-/l*98.6%
neg-mul-198.6%
distribute-frac-neg298.6%
remove-double-neg98.6%
Simplified98.6%
metadata-eval98.6%
sub-neg98.6%
*-inverses98.6%
div-sub98.7%
clear-num98.7%
Applied egg-rr98.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (/ u1 (- 1.0 u1)) 0.0020000000949949026) (* (sin (* 6.28318530718 u2)) (sqrt (* u1 (+ 1.0 u1)))) (/ (* 6.28318530718 u2) (sqrt (+ (/ 1.0 u1) -1.0)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u1 / (1.0f - u1)) <= 0.0020000000949949026f) {
tmp = sinf((6.28318530718f * u2)) * sqrtf((u1 * (1.0f + u1)));
} else {
tmp = (6.28318530718f * u2) / sqrtf(((1.0f / u1) + -1.0f));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u1 / (1.0e0 - u1)) <= 0.0020000000949949026e0) then
tmp = sin((6.28318530718e0 * u2)) * sqrt((u1 * (1.0e0 + u1)))
else
tmp = (6.28318530718e0 * u2) / sqrt(((1.0e0 / u1) + (-1.0e0)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u1 / Float32(Float32(1.0) - u1)) <= Float32(0.0020000000949949026)) tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 * Float32(Float32(1.0) + u1)))); else tmp = Float32(Float32(Float32(6.28318530718) * u2) / sqrt(Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u1 / (single(1.0) - u1)) <= single(0.0020000000949949026)) tmp = sin((single(6.28318530718) * u2)) * sqrt((u1 * (single(1.0) + u1))); else tmp = (single(6.28318530718) * u2) / sqrt(((single(1.0) / u1) + single(-1.0))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{u1}{1 - u1} \leq 0.0020000000949949026:\\
\;\;\;\;\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{6.28318530718 \cdot u2}{\sqrt{\frac{1}{u1} + -1}}\\
\end{array}
\end{array}
if (/.f32 u1 (-.f32 #s(literal 1 binary32) u1)) < 0.00200000009Initial program 98.5%
Taylor expanded in u1 around 0 97.9%
+-commutative97.9%
Simplified97.9%
if 0.00200000009 < (/.f32 u1 (-.f32 #s(literal 1 binary32) u1)) Initial program 98.7%
clear-num98.7%
sqrt-div98.6%
metadata-eval98.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 81.5%
associate-*l/81.7%
*-un-lft-identity81.7%
div-sub81.6%
*-inverses81.6%
sub-neg81.6%
metadata-eval81.6%
Applied egg-rr81.6%
Final simplification93.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.01600000075995922) (/ (* 6.28318530718 u2) (sqrt (+ (/ 1.0 u1) -1.0))) (/ (sin (* 6.28318530718 u2)) (sqrt (/ 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.01600000075995922f) {
tmp = (6.28318530718f * u2) / sqrtf(((1.0f / u1) + -1.0f));
} else {
tmp = sinf((6.28318530718f * u2)) / sqrtf((1.0f / u1));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.01600000075995922e0) then
tmp = (6.28318530718e0 * u2) / sqrt(((1.0e0 / u1) + (-1.0e0)))
else
tmp = sin((6.28318530718e0 * u2)) / sqrt((1.0e0 / u1))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.01600000075995922)) tmp = Float32(Float32(Float32(6.28318530718) * u2) / sqrt(Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))); else tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) / sqrt(Float32(Float32(1.0) / u1))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.01600000075995922)) tmp = (single(6.28318530718) * u2) / sqrt(((single(1.0) / u1) + single(-1.0))); else tmp = sin((single(6.28318530718) * u2)) / sqrt((single(1.0) / u1)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.01600000075995922:\\
\;\;\;\;\frac{6.28318530718 \cdot u2}{\sqrt{\frac{1}{u1} + -1}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin \left(6.28318530718 \cdot u2\right)}{\sqrt{\frac{1}{u1}}}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.0160000008Initial program 98.7%
clear-num98.6%
sqrt-div98.4%
metadata-eval98.4%
Applied egg-rr98.4%
Taylor expanded in u2 around 0 95.3%
associate-*l/95.7%
*-un-lft-identity95.7%
div-sub95.6%
*-inverses95.6%
sub-neg95.6%
metadata-eval95.6%
Applied egg-rr95.6%
if 0.0160000008 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 98.3%
clear-num98.2%
sqrt-div98.3%
metadata-eval98.3%
Applied egg-rr98.3%
associate-*l/98.3%
*-un-lft-identity98.3%
clear-num97.8%
div-sub97.8%
*-inverses97.8%
sub-neg97.8%
metadata-eval97.8%
Applied egg-rr97.8%
associate-/r/98.2%
metadata-eval98.2%
distribute-neg-frac98.2%
distribute-lft-neg-out98.2%
/-rgt-identity98.2%
times-frac98.2%
*-commutative98.2%
*-rgt-identity98.2%
distribute-frac-neg298.2%
*-commutative98.2%
associate-/l*98.2%
neg-mul-198.2%
distribute-frac-neg298.2%
remove-double-neg98.2%
Simplified98.2%
Taylor expanded in u1 around 0 71.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.01600000075995922) (/ (* 6.28318530718 u2) (sqrt (+ (/ 1.0 u1) -1.0))) (* (sin (* 6.28318530718 u2)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.01600000075995922f) {
tmp = (6.28318530718f * u2) / sqrtf(((1.0f / u1) + -1.0f));
} else {
tmp = sinf((6.28318530718f * u2)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.01600000075995922e0) then
tmp = (6.28318530718e0 * u2) / sqrt(((1.0e0 / u1) + (-1.0e0)))
else
tmp = sin((6.28318530718e0 * u2)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.01600000075995922)) tmp = Float32(Float32(Float32(6.28318530718) * u2) / sqrt(Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))); else tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.01600000075995922)) tmp = (single(6.28318530718) * u2) / sqrt(((single(1.0) / u1) + single(-1.0))); else tmp = sin((single(6.28318530718) * u2)) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.01600000075995922:\\
\;\;\;\;\frac{6.28318530718 \cdot u2}{\sqrt{\frac{1}{u1} + -1}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.0160000008Initial program 98.7%
clear-num98.6%
sqrt-div98.4%
metadata-eval98.4%
Applied egg-rr98.4%
Taylor expanded in u2 around 0 95.3%
associate-*l/95.7%
*-un-lft-identity95.7%
div-sub95.6%
*-inverses95.6%
sub-neg95.6%
metadata-eval95.6%
Applied egg-rr95.6%
if 0.0160000008 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 98.3%
Taylor expanded in u1 around 0 71.0%
Final simplification89.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* 6.28318530718 u2)) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((6.28318530718f * u2)) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((6.28318530718e0 * u2)) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(6.28318530718) * u2)) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(6.28318530718) * u2)) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{\sin \left(6.28318530718 \cdot u2\right)}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.6%
clear-num98.5%
sqrt-div98.3%
metadata-eval98.3%
Applied egg-rr98.3%
associate-*l/98.7%
*-un-lft-identity98.7%
clear-num98.3%
div-sub98.3%
*-inverses98.3%
sub-neg98.3%
metadata-eval98.3%
Applied egg-rr98.3%
associate-/r/98.3%
metadata-eval98.3%
distribute-neg-frac98.3%
distribute-lft-neg-out98.3%
/-rgt-identity98.3%
times-frac98.6%
*-commutative98.6%
*-rgt-identity98.6%
distribute-frac-neg298.6%
*-commutative98.6%
associate-/l*98.6%
neg-mul-198.6%
distribute-frac-neg298.6%
remove-double-neg98.6%
Simplified98.6%
Taylor expanded in u1 around 0 98.7%
neg-mul-198.7%
sub-neg98.7%
Simplified98.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* 6.28318530718 u2)) (sqrt (+ (/ 1.0 u1) -1.0))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((6.28318530718f * u2)) / sqrtf(((1.0f / u1) + -1.0f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((6.28318530718e0 * u2)) / sqrt(((1.0e0 / u1) + (-1.0e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(6.28318530718) * u2)) / sqrt(Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(6.28318530718) * u2)) / sqrt(((single(1.0) / u1) + single(-1.0))); end
\begin{array}{l}
\\
\frac{\sin \left(6.28318530718 \cdot u2\right)}{\sqrt{\frac{1}{u1} + -1}}
\end{array}
Initial program 98.6%
clear-num98.5%
sqrt-div98.3%
metadata-eval98.3%
Applied egg-rr98.3%
associate-*l/98.7%
*-un-lft-identity98.7%
clear-num98.3%
div-sub98.3%
*-inverses98.3%
sub-neg98.3%
metadata-eval98.3%
Applied egg-rr98.3%
associate-/r/98.3%
metadata-eval98.3%
distribute-neg-frac98.3%
distribute-lft-neg-out98.3%
/-rgt-identity98.3%
times-frac98.6%
*-commutative98.6%
*-rgt-identity98.6%
distribute-frac-neg298.6%
*-commutative98.6%
associate-/l*98.6%
neg-mul-198.6%
distribute-frac-neg298.6%
remove-double-neg98.6%
Simplified98.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* 6.28318530718 u2)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((6.28318530718f * u2)) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((6.28318530718e0 * u2)) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(6.28318530718) * u2)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.6%
Final simplification98.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (* 6.28318530718 u2) (sqrt (+ (/ 1.0 u1) -1.0))))
float code(float cosTheta_i, float u1, float u2) {
return (6.28318530718f * u2) / sqrtf(((1.0f / u1) + -1.0f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (6.28318530718e0 * u2) / sqrt(((1.0e0 / u1) + (-1.0e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(6.28318530718) * u2) / sqrt(Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(6.28318530718) * u2) / sqrt(((single(1.0) / u1) + single(-1.0))); end
\begin{array}{l}
\\
\frac{6.28318530718 \cdot u2}{\sqrt{\frac{1}{u1} + -1}}
\end{array}
Initial program 98.6%
clear-num98.5%
sqrt-div98.3%
metadata-eval98.3%
Applied egg-rr98.3%
Taylor expanded in u2 around 0 83.5%
associate-*l/83.7%
*-un-lft-identity83.7%
div-sub83.7%
*-inverses83.7%
sub-neg83.7%
metadata-eval83.7%
Applied egg-rr83.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* 6.28318530718 u2) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return (6.28318530718f * u2) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (6.28318530718e0 * u2) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(6.28318530718) * u2) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(6.28318530718) * u2) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.6%
Taylor expanded in u2 around 0 83.6%
Final simplification83.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (/ u1 (- 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 / (single(1.0) - u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right)
\end{array}
Initial program 98.6%
Taylor expanded in u2 around 0 83.5%
Final simplification83.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (* u1 (+ 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 * (1.0f + u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 * (1.0e0 + u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 * Float32(Float32(1.0) + u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 * (single(1.0) + u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\right)
\end{array}
Initial program 98.6%
Taylor expanded in u2 around 0 83.5%
Taylor expanded in u1 around 0 75.8%
+-commutative86.8%
Simplified75.8%
Final simplification75.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* 6.28318530718 u2) (sqrt u1)))
float code(float cosTheta_i, float u1, float u2) {
return (6.28318530718f * u2) * sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (6.28318530718e0 * u2) * sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(6.28318530718) * u2) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(6.28318530718) * u2) * sqrt(u1); end
\begin{array}{l}
\\
\left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}
\end{array}
Initial program 98.6%
Taylor expanded in u2 around 0 83.5%
Taylor expanded in u1 around 0 66.0%
*-commutative66.0%
associate-*l*66.0%
*-commutative66.0%
Simplified66.0%
Final simplification66.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.6%
Taylor expanded in u2 around 0 83.5%
Taylor expanded in u1 around 0 66.0%
Final simplification66.0%
herbie shell --seed 2024137
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))