
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* 4.0 a)))))
(t_1 (/ (* 2.0 c) (- (- b) t_0)))
(t_2 (/ (- t_0 b) (* 2.0 a))))
(if (<= b -1.3e+106)
(if (>= b 0.0) t_1 (/ (fma -1.0 b (* a (/ c b))) a))
(if (<= b 2.6e+114)
(if (>= b 0.0) t_1 t_2)
(if (>= b 0.0) (/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b)))) t_2)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (4.0 * a))));
double t_1 = (2.0 * c) / (-b - t_0);
double t_2 = (t_0 - b) / (2.0 * a);
double tmp_1;
if (b <= -1.3e+106) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = fma(-1.0, b, (a * (c / b))) / a;
}
tmp_1 = tmp_2;
} else if (b <= 2.6e+114) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = t_2;
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = t_2;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) t_1 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)) t_2 = Float64(Float64(t_0 - b) / Float64(2.0 * a)) tmp_1 = 0.0 if (b <= -1.3e+106) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(fma(-1.0, b, Float64(a * Float64(c / b))) / a); end tmp_1 = tmp_2; elseif (b <= 2.6e+114) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = t_2; end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = t_2; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1.3e+106], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(-1.0 * b + N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]], If[LessEqual[b, 2.6e+114], If[GreaterEqual[b, 0.0], t$95$1, t$95$2], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}\\
t_1 := \frac{2 \cdot c}{\left(-b\right) - t\_0}\\
t_2 := \frac{t\_0 - b}{2 \cdot a}\\
\mathbf{if}\;b \leq -1.3 \cdot 10^{+106}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-1, b, a \cdot \frac{c}{b}\right)}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.6 \cdot 10^{+114}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if b < -1.3000000000000001e106Initial program 40.0%
Taylor expanded in b around -inf 77.9%
associate-*r*77.9%
mul-1-neg77.9%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in a around 0 78.3%
fma-define78.3%
associate-/l*96.8%
Simplified96.8%
if -1.3000000000000001e106 < b < 2.6e114Initial program 89.4%
if 2.6e114 < b Initial program 56.3%
Taylor expanded in a around 0 94.0%
distribute-lft-out--94.0%
associate-/l*100.0%
fma-neg100.0%
Simplified100.0%
Final simplification92.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* 4.0 a)))))
(t_1 (/ (* 2.0 c) (- (- b) t_0))))
(if (<= b -6e+106)
(if (>= b 0.0) t_1 (/ (* b -2.0) (* 2.0 a)))
(if (or (<= b -5e-311) (not (<= b 5e+114)))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b))))
(/ (- t_0 b) (* 2.0 a)))
(if (>= b 0.0) t_1 (/ c b))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (4.0 * a))));
double t_1 = (2.0 * c) / (-b - t_0);
double tmp_1;
if (b <= -6e+106) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if ((b <= -5e-311) || !(b <= 5e+114)) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = c / b;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) t_1 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)) tmp_1 = 0.0 if (b <= -6e+106) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end tmp_1 = tmp_2; elseif ((b <= -5e-311) || !(b <= 5e+114)) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(c / b); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -6e+106], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[Or[LessEqual[b, -5e-311], N[Not[LessEqual[b, 5e+114]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(c / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}\\
t_1 := \frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{if}\;b \leq -6 \cdot 10^{+106}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-311} \lor \neg \left(b \leq 5 \cdot 10^{+114}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}
\end{array}
if b < -6.0000000000000001e106Initial program 40.0%
Taylor expanded in b around -inf 77.9%
associate-*r*77.9%
mul-1-neg77.9%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in b around inf 95.9%
*-commutative95.9%
Simplified95.9%
if -6.0000000000000001e106 < b < -5.00000000000023e-311 or 5.0000000000000001e114 < b Initial program 75.7%
Taylor expanded in a around 0 90.9%
distribute-lft-out--90.9%
associate-/l*93.4%
fma-neg93.4%
Simplified93.4%
if -5.00000000000023e-311 < b < 5.0000000000000001e114Initial program 89.8%
flip-+89.8%
clear-num89.8%
Applied egg-rr89.8%
Taylor expanded in b around -inf 89.8%
Final simplification92.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* 4.0 a))))))
(if (or (<= b -5e-311) (not (<= b 1e+114)))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b))))
(/ (- t_0 b) (* 2.0 a)))
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ c b)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (4.0 * a))));
double tmp_1;
if ((b <= -5e-311) || !(b <= 1e+114)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_2 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (-b - t_0);
} else {
tmp_1 = c / b;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) tmp_1 = 0.0 if ((b <= -5e-311) || !(b <= 1e+114)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_2 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp_1 = Float64(c / b); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -5e-311], N[Not[LessEqual[b, 1e+114]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(c / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{-311} \lor \neg \left(b \leq 10^{+114}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}
\end{array}
if b < -5.00000000000023e-311 or 1e114 < b Initial program 65.9%
Taylor expanded in a around 0 77.0%
distribute-lft-out--77.0%
associate-/l*78.7%
fma-neg78.7%
Simplified78.7%
if -5.00000000000023e-311 < b < 1e114Initial program 89.8%
flip-+89.8%
clear-num89.8%
Applied egg-rr89.8%
Taylor expanded in b around -inf 89.8%
Final simplification82.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* 4.0 a)))))
(t_1 (/ (* 2.0 c) (- (- b) t_0)))
(t_2 (/ (- t_0 b) (* 2.0 a))))
(if (<= b -3.3e+106)
(if (>= b 0.0) t_1 (/ (* b -2.0) (* 2.0 a)))
(if (<= b 6.2e+114)
(if (>= b 0.0) t_1 t_2)
(if (>= b 0.0) (/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b)))) t_2)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (4.0 * a))));
double t_1 = (2.0 * c) / (-b - t_0);
double t_2 = (t_0 - b) / (2.0 * a);
double tmp_1;
if (b <= -3.3e+106) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 6.2e+114) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = t_2;
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = t_2;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) t_1 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)) t_2 = Float64(Float64(t_0 - b) / Float64(2.0 * a)) tmp_1 = 0.0 if (b <= -3.3e+106) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end tmp_1 = tmp_2; elseif (b <= 6.2e+114) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = t_2; end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = t_2; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -3.3e+106], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 6.2e+114], If[GreaterEqual[b, 0.0], t$95$1, t$95$2], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}\\
t_1 := \frac{2 \cdot c}{\left(-b\right) - t\_0}\\
t_2 := \frac{t\_0 - b}{2 \cdot a}\\
\mathbf{if}\;b \leq -3.3 \cdot 10^{+106}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 6.2 \cdot 10^{+114}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if b < -3.30000000000000008e106Initial program 40.0%
Taylor expanded in b around -inf 77.9%
associate-*r*77.9%
mul-1-neg77.9%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in b around inf 95.9%
*-commutative95.9%
Simplified95.9%
if -3.30000000000000008e106 < b < 6.2000000000000001e114Initial program 89.4%
if 6.2000000000000001e114 < b Initial program 56.3%
Taylor expanded in a around 0 94.0%
distribute-lft-out--94.0%
associate-/l*100.0%
fma-neg100.0%
Simplified100.0%
Final simplification92.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b)))) (/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* 2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(2.0 * a)); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{2 \cdot a}\\
\end{array}
\end{array}
Initial program 74.5%
Taylor expanded in a around 0 65.9%
distribute-lft-out--65.9%
associate-/l*67.0%
fma-neg67.0%
Simplified67.0%
Final simplification67.0%
herbie shell --seed 2024137
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))