
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (/ (/ (+ x y_m) (hypot x y_m)) (/ (hypot x y_m) (- x y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x + y_m) / hypot(x, y_m)) / (hypot(x, y_m) / (x - y_m));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x + y_m) / Math.hypot(x, y_m)) / (Math.hypot(x, y_m) / (x - y_m));
}
y_m = math.fabs(y) def code(x, y_m): return ((x + y_m) / math.hypot(x, y_m)) / (math.hypot(x, y_m) / (x - y_m))
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x + y_m) / hypot(x, y_m)) / Float64(hypot(x, y_m) / Float64(x - y_m))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x + y_m) / hypot(x, y_m)) / (hypot(x, y_m) / (x - y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision] / N[(x - y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{\frac{x + y\_m}{\mathsf{hypot}\left(x, y\_m\right)}}{\frac{\mathsf{hypot}\left(x, y\_m\right)}{x - y\_m}}
\end{array}
Initial program 71.9%
add-sqr-sqrt71.8%
times-frac71.8%
hypot-define71.8%
hypot-define100.0%
Applied egg-rr100.0%
*-commutative100.0%
clear-num100.0%
un-div-inv100.0%
Applied egg-rr100.0%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (* (/ (+ x y_m) (hypot x y_m)) (/ (- x y_m) (hypot x y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x + y_m) / hypot(x, y_m)) * ((x - y_m) / hypot(x, y_m));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x + y_m) / Math.hypot(x, y_m)) * ((x - y_m) / Math.hypot(x, y_m));
}
y_m = math.fabs(y) def code(x, y_m): return ((x + y_m) / math.hypot(x, y_m)) * ((x - y_m) / math.hypot(x, y_m))
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x + y_m) / hypot(x, y_m)) * Float64(Float64(x - y_m) / hypot(x, y_m))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x + y_m) / hypot(x, y_m)) * ((x - y_m) / hypot(x, y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x - y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{x + y\_m}{\mathsf{hypot}\left(x, y\_m\right)} \cdot \frac{x - y\_m}{\mathsf{hypot}\left(x, y\_m\right)}
\end{array}
Initial program 71.9%
add-sqr-sqrt71.8%
times-frac71.8%
hypot-define71.8%
hypot-define100.0%
Applied egg-rr100.0%
Final simplification100.0%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (* (/ (- x y_m) (hypot x y_m)) (/ (+ x y_m) y_m)))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x - y_m) / hypot(x, y_m)) * ((x + y_m) / y_m);
}
return tmp;
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x - y_m) / Math.hypot(x, y_m)) * ((x + y_m) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x - y_m) / math.hypot(x, y_m)) * ((x + y_m) / y_m) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x - y_m) / hypot(x, y_m)) * Float64(Float64(x + y_m) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x - y_m) / hypot(x, y_m)) * ((x + y_m) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x - y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y$95$m), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x + y\_m\right) \cdot \left(x - y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y\_m}{\mathsf{hypot}\left(x, y\_m\right)} \cdot \frac{x + y\_m}{y\_m}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 20.4%
Final simplification77.6%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (/ (* (- x y_m) (+ 1.0 (/ x y_m))) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = ((x - y_m) * (1.0d0 + (x / y_m))) / y_m
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x - y_m) * Float64(1.0 + Float64(x / y_m))) / y_m); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x + y\_m\right) \cdot \left(x - y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(x - y\_m\right) \cdot \left(1 + \frac{x}{y\_m}\right)}{y\_m}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in y around inf 76.8%
associate-*r/77.2%
Applied egg-rr77.2%
Final simplification93.6%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 4.7e-150) (/ (* (- x y_m) (+ 1.0 (/ y_m x))) x) (/ (* (- x y_m) (+ 1.0 (/ x y_m))) y_m)))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 4.7e-150) {
tmp = ((x - y_m) * (1.0 + (y_m / x))) / x;
} else {
tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 4.7d-150) then
tmp = ((x - y_m) * (1.0d0 + (y_m / x))) / x
else
tmp = ((x - y_m) * (1.0d0 + (x / y_m))) / y_m
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 4.7e-150) {
tmp = ((x - y_m) * (1.0 + (y_m / x))) / x;
} else {
tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 4.7e-150: tmp = ((x - y_m) * (1.0 + (y_m / x))) / x else: tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 4.7e-150) tmp = Float64(Float64(Float64(x - y_m) * Float64(1.0 + Float64(y_m / x))) / x); else tmp = Float64(Float64(Float64(x - y_m) * Float64(1.0 + Float64(x / y_m))) / y_m); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 4.7e-150) tmp = ((x - y_m) * (1.0 + (y_m / x))) / x; else tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 4.7e-150], N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(1.0 + N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 4.7 \cdot 10^{-150}:\\
\;\;\;\;\frac{\left(x - y\_m\right) \cdot \left(1 + \frac{y\_m}{x}\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(x - y\_m\right) \cdot \left(1 + \frac{x}{y\_m}\right)}{y\_m}\\
\end{array}
\end{array}
if y < 4.6999999999999999e-150Initial program 66.3%
associate-/l*65.9%
+-commutative65.9%
fma-define65.9%
Simplified65.9%
Taylor expanded in x around inf 36.4%
associate-*r/36.6%
Applied egg-rr36.6%
if 4.6999999999999999e-150 < y Initial program 100.0%
associate-/l*99.5%
+-commutative99.5%
fma-define99.5%
Simplified99.5%
Taylor expanded in y around inf 72.5%
associate-*r/72.7%
Applied egg-rr72.7%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 6e-149) (* (- x y_m) (/ (+ 1.0 (/ y_m x)) x)) (/ (* (- x y_m) (+ 1.0 (/ x y_m))) y_m)))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 6e-149) {
tmp = (x - y_m) * ((1.0 + (y_m / x)) / x);
} else {
tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 6d-149) then
tmp = (x - y_m) * ((1.0d0 + (y_m / x)) / x)
else
tmp = ((x - y_m) * (1.0d0 + (x / y_m))) / y_m
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 6e-149) {
tmp = (x - y_m) * ((1.0 + (y_m / x)) / x);
} else {
tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 6e-149: tmp = (x - y_m) * ((1.0 + (y_m / x)) / x) else: tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 6e-149) tmp = Float64(Float64(x - y_m) * Float64(Float64(1.0 + Float64(y_m / x)) / x)); else tmp = Float64(Float64(Float64(x - y_m) * Float64(1.0 + Float64(x / y_m))) / y_m); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 6e-149) tmp = (x - y_m) * ((1.0 + (y_m / x)) / x); else tmp = ((x - y_m) * (1.0 + (x / y_m))) / y_m; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 6e-149], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(1.0 + N[(y$95$m / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 6 \cdot 10^{-149}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{1 + \frac{y\_m}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(x - y\_m\right) \cdot \left(1 + \frac{x}{y\_m}\right)}{y\_m}\\
\end{array}
\end{array}
if y < 6.0000000000000003e-149Initial program 66.3%
associate-/l*65.9%
+-commutative65.9%
fma-define65.9%
Simplified65.9%
Taylor expanded in x around inf 36.4%
if 6.0000000000000003e-149 < y Initial program 100.0%
associate-/l*99.5%
+-commutative99.5%
fma-define99.5%
Simplified99.5%
Taylor expanded in y around inf 72.5%
associate-*r/72.7%
Applied egg-rr72.7%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 8e-149) (* (- x y_m) (/ (+ 1.0 (/ y_m x)) x)) (* (- x y_m) (/ (+ 1.0 (/ x y_m)) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 8e-149) {
tmp = (x - y_m) * ((1.0 + (y_m / x)) / x);
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 8d-149) then
tmp = (x - y_m) * ((1.0d0 + (y_m / x)) / x)
else
tmp = (x - y_m) * ((1.0d0 + (x / y_m)) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 8e-149) {
tmp = (x - y_m) * ((1.0 + (y_m / x)) / x);
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 8e-149: tmp = (x - y_m) * ((1.0 + (y_m / x)) / x) else: tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 8e-149) tmp = Float64(Float64(x - y_m) * Float64(Float64(1.0 + Float64(y_m / x)) / x)); else tmp = Float64(Float64(x - y_m) * Float64(Float64(1.0 + Float64(x / y_m)) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 8e-149) tmp = (x - y_m) * ((1.0 + (y_m / x)) / x); else tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 8e-149], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(1.0 + N[(y$95$m / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 8 \cdot 10^{-149}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{1 + \frac{y\_m}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{1 + \frac{x}{y\_m}}{y\_m}\\
\end{array}
\end{array}
if y < 7.99999999999999983e-149Initial program 66.3%
associate-/l*65.9%
+-commutative65.9%
fma-define65.9%
Simplified65.9%
Taylor expanded in x around inf 36.4%
if 7.99999999999999983e-149 < y Initial program 100.0%
associate-/l*99.5%
+-commutative99.5%
fma-define99.5%
Simplified99.5%
Taylor expanded in y around inf 72.5%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 8.5e-151) 1.0 (* (- x y_m) (/ (+ 1.0 (/ x y_m)) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 8.5e-151) {
tmp = 1.0;
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 8.5d-151) then
tmp = 1.0d0
else
tmp = (x - y_m) * ((1.0d0 + (x / y_m)) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 8.5e-151) {
tmp = 1.0;
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 8.5e-151: tmp = 1.0 else: tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 8.5e-151) tmp = 1.0; else tmp = Float64(Float64(x - y_m) * Float64(Float64(1.0 + Float64(x / y_m)) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 8.5e-151) tmp = 1.0; else tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 8.5e-151], 1.0, N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 8.5 \cdot 10^{-151}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{1 + \frac{x}{y\_m}}{y\_m}\\
\end{array}
\end{array}
if y < 8.49999999999999999e-151Initial program 66.0%
associate-/l*65.6%
+-commutative65.6%
fma-define65.6%
Simplified65.6%
Taylor expanded in x around inf 34.9%
if 8.49999999999999999e-151 < y Initial program 100.0%
associate-/l*99.5%
+-commutative99.5%
fma-define99.5%
Simplified99.5%
Taylor expanded in y around inf 71.6%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 8.6e-151) 1.0 (+ -1.0 (* x (/ 1.0 y_m)))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 8.6e-151) {
tmp = 1.0;
} else {
tmp = -1.0 + (x * (1.0 / y_m));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 8.6d-151) then
tmp = 1.0d0
else
tmp = (-1.0d0) + (x * (1.0d0 / y_m))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 8.6e-151) {
tmp = 1.0;
} else {
tmp = -1.0 + (x * (1.0 / y_m));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 8.6e-151: tmp = 1.0 else: tmp = -1.0 + (x * (1.0 / y_m)) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 8.6e-151) tmp = 1.0; else tmp = Float64(-1.0 + Float64(x * Float64(1.0 / y_m))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 8.6e-151) tmp = 1.0; else tmp = -1.0 + (x * (1.0 / y_m)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 8.6e-151], 1.0, N[(-1.0 + N[(x * N[(1.0 / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 8.6 \cdot 10^{-151}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + x \cdot \frac{1}{y\_m}\\
\end{array}
\end{array}
if y < 8.60000000000000035e-151Initial program 66.0%
associate-/l*65.6%
+-commutative65.6%
fma-define65.6%
Simplified65.6%
Taylor expanded in x around inf 34.9%
if 8.60000000000000035e-151 < y Initial program 100.0%
associate-/l*99.5%
+-commutative99.5%
fma-define99.5%
Simplified99.5%
Taylor expanded in x around 0 70.7%
un-div-inv70.8%
clear-num70.8%
Applied egg-rr70.8%
associate-/r/70.7%
sub-neg70.7%
+-commutative70.7%
distribute-rgt-in70.7%
distribute-lft-neg-out70.7%
rgt-mult-inverse70.8%
metadata-eval70.8%
Simplified70.8%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 8e-151) 1.0 (/ (- x y_m) y_m)))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 8e-151) {
tmp = 1.0;
} else {
tmp = (x - y_m) / y_m;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 8d-151) then
tmp = 1.0d0
else
tmp = (x - y_m) / y_m
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 8e-151) {
tmp = 1.0;
} else {
tmp = (x - y_m) / y_m;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 8e-151: tmp = 1.0 else: tmp = (x - y_m) / y_m return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 8e-151) tmp = 1.0; else tmp = Float64(Float64(x - y_m) / y_m); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 8e-151) tmp = 1.0; else tmp = (x - y_m) / y_m; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 8e-151], 1.0, N[(N[(x - y$95$m), $MachinePrecision] / y$95$m), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 8 \cdot 10^{-151}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y\_m}{y\_m}\\
\end{array}
\end{array}
if y < 7.9999999999999995e-151Initial program 66.0%
associate-/l*65.6%
+-commutative65.6%
fma-define65.6%
Simplified65.6%
Taylor expanded in x around inf 34.9%
if 7.9999999999999995e-151 < y Initial program 100.0%
associate-/l*99.5%
+-commutative99.5%
fma-define99.5%
Simplified99.5%
Taylor expanded in x around 0 70.7%
un-div-inv70.8%
Applied egg-rr70.8%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 8.5e-151) 1.0 -1.0))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 8.5e-151) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 8.5d-151) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 8.5e-151) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 8.5e-151: tmp = 1.0 else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 8.5e-151) tmp = 1.0; else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 8.5e-151) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 8.5e-151], 1.0, -1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 8.5 \cdot 10^{-151}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 8.49999999999999999e-151Initial program 66.0%
associate-/l*65.6%
+-commutative65.6%
fma-define65.6%
Simplified65.6%
Taylor expanded in x around inf 34.9%
if 8.49999999999999999e-151 < y Initial program 100.0%
associate-/l*99.5%
+-commutative99.5%
fma-define99.5%
Simplified99.5%
Taylor expanded in x around 0 70.5%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 -1.0)
y_m = fabs(y);
double code(double x, double y_m) {
return -1.0;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
code = -1.0d0
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return -1.0;
}
y_m = math.fabs(y) def code(x, y_m): return -1.0
y_m = abs(y) function code(x, y_m) return -1.0 end
y_m = abs(y); function tmp = code(x, y_m) tmp = -1.0; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := -1.0
\begin{array}{l}
y_m = \left|y\right|
\\
-1
\end{array}
Initial program 71.9%
associate-/l*71.4%
+-commutative71.4%
fma-define71.4%
Simplified71.4%
Taylor expanded in x around 0 66.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024137
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(! :herbie-platform default (if (< 1/2 (fabs (/ x y)) 2) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1 (/ 2 (+ 1 (* (/ x y) (/ x y)))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))