
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 23 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556)))
(t_1 (sqrt (log t_0)))
(t_2 (* (/ angle_m 180.0) PI)))
(*
angle_s
(if (<= (/ angle_m 180.0) 20000000000.0)
(* 2.0 (* (cos t_0) (* (- b_m a_m) (* (sin t_0) (+ b_m a_m)))))
(if (<= (/ angle_m 180.0) 4e+106)
(*
(- (pow b_m 2.0) (pow a_m 2.0))
(fabs (sin (* PI (* angle_m 0.011111111111111112)))))
(if (<= (/ angle_m 180.0) 5e+223)
(*
(cos (* 0.005555555555555556 (* angle_m PI)))
(* (* 2.0 (* (- b_m a_m) (+ b_m a_m))) (sin (pow (exp t_1) t_1))))
(*
(* (* 2.0 (* (+ b_m a_m) (fabs (- b_m a_m)))) (sin t_2))
(cos t_2))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = sqrt(log(t_0));
double t_2 = (angle_m / 180.0) * ((double) M_PI);
double tmp;
if ((angle_m / 180.0) <= 20000000000.0) {
tmp = 2.0 * (cos(t_0) * ((b_m - a_m) * (sin(t_0) * (b_m + a_m))));
} else if ((angle_m / 180.0) <= 4e+106) {
tmp = (pow(b_m, 2.0) - pow(a_m, 2.0)) * fabs(sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else if ((angle_m / 180.0) <= 5e+223) {
tmp = cos((0.005555555555555556 * (angle_m * ((double) M_PI)))) * ((2.0 * ((b_m - a_m) * (b_m + a_m))) * sin(pow(exp(t_1), t_1)));
} else {
tmp = ((2.0 * ((b_m + a_m) * fabs((b_m - a_m)))) * sin(t_2)) * cos(t_2);
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double t_1 = Math.sqrt(Math.log(t_0));
double t_2 = (angle_m / 180.0) * Math.PI;
double tmp;
if ((angle_m / 180.0) <= 20000000000.0) {
tmp = 2.0 * (Math.cos(t_0) * ((b_m - a_m) * (Math.sin(t_0) * (b_m + a_m))));
} else if ((angle_m / 180.0) <= 4e+106) {
tmp = (Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0)) * Math.abs(Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else if ((angle_m / 180.0) <= 5e+223) {
tmp = Math.cos((0.005555555555555556 * (angle_m * Math.PI))) * ((2.0 * ((b_m - a_m) * (b_m + a_m))) * Math.sin(Math.pow(Math.exp(t_1), t_1)));
} else {
tmp = ((2.0 * ((b_m + a_m) * Math.abs((b_m - a_m)))) * Math.sin(t_2)) * Math.cos(t_2);
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = math.pi * (angle_m * 0.005555555555555556) t_1 = math.sqrt(math.log(t_0)) t_2 = (angle_m / 180.0) * math.pi tmp = 0 if (angle_m / 180.0) <= 20000000000.0: tmp = 2.0 * (math.cos(t_0) * ((b_m - a_m) * (math.sin(t_0) * (b_m + a_m)))) elif (angle_m / 180.0) <= 4e+106: tmp = (math.pow(b_m, 2.0) - math.pow(a_m, 2.0)) * math.fabs(math.sin((math.pi * (angle_m * 0.011111111111111112)))) elif (angle_m / 180.0) <= 5e+223: tmp = math.cos((0.005555555555555556 * (angle_m * math.pi))) * ((2.0 * ((b_m - a_m) * (b_m + a_m))) * math.sin(math.pow(math.exp(t_1), t_1))) else: tmp = ((2.0 * ((b_m + a_m) * math.fabs((b_m - a_m)))) * math.sin(t_2)) * math.cos(t_2) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = sqrt(log(t_0)) t_2 = Float64(Float64(angle_m / 180.0) * pi) tmp = 0.0 if (Float64(angle_m / 180.0) <= 20000000000.0) tmp = Float64(2.0 * Float64(cos(t_0) * Float64(Float64(b_m - a_m) * Float64(sin(t_0) * Float64(b_m + a_m))))); elseif (Float64(angle_m / 180.0) <= 4e+106) tmp = Float64(Float64((b_m ^ 2.0) - (a_m ^ 2.0)) * abs(sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); elseif (Float64(angle_m / 180.0) <= 5e+223) tmp = Float64(cos(Float64(0.005555555555555556 * Float64(angle_m * pi))) * Float64(Float64(2.0 * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) * sin((exp(t_1) ^ t_1)))); else tmp = Float64(Float64(Float64(2.0 * Float64(Float64(b_m + a_m) * abs(Float64(b_m - a_m)))) * sin(t_2)) * cos(t_2)); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = pi * (angle_m * 0.005555555555555556); t_1 = sqrt(log(t_0)); t_2 = (angle_m / 180.0) * pi; tmp = 0.0; if ((angle_m / 180.0) <= 20000000000.0) tmp = 2.0 * (cos(t_0) * ((b_m - a_m) * (sin(t_0) * (b_m + a_m)))); elseif ((angle_m / 180.0) <= 4e+106) tmp = ((b_m ^ 2.0) - (a_m ^ 2.0)) * abs(sin((pi * (angle_m * 0.011111111111111112)))); elseif ((angle_m / 180.0) <= 5e+223) tmp = cos((0.005555555555555556 * (angle_m * pi))) * ((2.0 * ((b_m - a_m) * (b_m + a_m))) * sin((exp(t_1) ^ t_1))); else tmp = ((2.0 * ((b_m + a_m) * abs((b_m - a_m)))) * sin(t_2)) * cos(t_2); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[Log[t$95$0], $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 20000000000.0], N[(2.0 * N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[Sin[t$95$0], $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e+106], N[(N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision] * N[Abs[N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+223], N[(N[Cos[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(2.0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[Power[N[Exp[t$95$1], $MachinePrecision], t$95$1], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[Abs[N[(b$95$m - a$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$2], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$2], $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_1 := \sqrt{\log t\_0}\\
t_2 := \frac{angle\_m}{180} \cdot \pi\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 20000000000:\\
\;\;\;\;2 \cdot \left(\cos t\_0 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(\sin t\_0 \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{+106}:\\
\;\;\;\;\left({b\_m}^{2} - {a\_m}^{2}\right) \cdot \left|\sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right|\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+223}:\\
\;\;\;\;\cos \left(0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot \left(\left(2 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right) \cdot \sin \left({\left(e^{t\_1}\right)}^{t\_1}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(2 \cdot \left(\left(b\_m + a\_m\right) \cdot \left|b\_m - a\_m\right|\right)\right) \cdot \sin t\_2\right) \cdot \cos t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2e10Initial program 57.1%
unpow257.1%
unpow257.1%
difference-of-squares61.4%
Applied egg-rr61.4%
Taylor expanded in angle around 0 61.8%
div-inv60.7%
metadata-eval60.7%
add-exp-log24.9%
Applied egg-rr24.9%
Taylor expanded in angle around inf 63.1%
*-commutative63.1%
*-commutative63.1%
associate-*r*60.2%
*-commutative60.2%
*-commutative60.2%
associate-*r*60.3%
*-commutative60.3%
*-commutative60.3%
associate-*l*75.0%
Simplified75.0%
if 2e10 < (/.f64 angle #s(literal 180 binary64)) < 4.00000000000000036e106Initial program 17.0%
associate-*l*17.0%
*-commutative17.0%
associate-*l*17.0%
Simplified17.0%
log1p-expm1-u17.0%
div-inv22.0%
metadata-eval22.0%
Applied egg-rr22.0%
log1p-expm1-u22.0%
metadata-eval22.0%
div-inv17.0%
add-cube-cbrt17.0%
pow317.0%
Applied egg-rr17.0%
rem-cube-cbrt17.0%
add-sqr-sqrt13.6%
sqrt-unprod34.2%
pow234.2%
associate-*l*34.2%
Applied egg-rr34.2%
unpow234.2%
rem-sqrt-square34.2%
Simplified34.2%
if 4.00000000000000036e106 < (/.f64 angle #s(literal 180 binary64)) < 4.99999999999999985e223Initial program 26.6%
unpow226.6%
unpow226.6%
difference-of-squares30.8%
Applied egg-rr30.8%
Taylor expanded in angle around 0 30.9%
div-inv34.4%
metadata-eval34.4%
add-exp-log35.6%
Applied egg-rr35.6%
rem-exp-log35.6%
add-sqr-sqrt27.1%
exp-prod51.7%
rem-exp-log51.7%
rem-exp-log51.7%
Applied egg-rr51.7%
if 4.99999999999999985e223 < (/.f64 angle #s(literal 180 binary64)) Initial program 27.7%
unpow227.7%
unpow227.7%
difference-of-squares33.0%
Applied egg-rr33.0%
add-sqr-sqrt12.0%
sqrt-unprod29.0%
pow229.0%
Applied egg-rr29.0%
unpow229.0%
rem-sqrt-square29.0%
Simplified29.0%
Final simplification66.3%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556))) (t_1 (cbrt (log t_0))))
(*
angle_s
(if (<= (/ angle_m 180.0) 5e+51)
(* 2.0 (* (cos t_0) (* (- b_m a_m) (* (sin t_0) (+ b_m a_m)))))
(*
(*
(* 2.0 (* (- b_m a_m) (+ b_m a_m)))
(sin (pow (exp (pow t_1 2.0)) t_1)))
(cos (* 0.005555555555555556 (* angle_m PI))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = cbrt(log(t_0));
double tmp;
if ((angle_m / 180.0) <= 5e+51) {
tmp = 2.0 * (cos(t_0) * ((b_m - a_m) * (sin(t_0) * (b_m + a_m))));
} else {
tmp = ((2.0 * ((b_m - a_m) * (b_m + a_m))) * sin(pow(exp(pow(t_1, 2.0)), t_1))) * cos((0.005555555555555556 * (angle_m * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double t_1 = Math.cbrt(Math.log(t_0));
double tmp;
if ((angle_m / 180.0) <= 5e+51) {
tmp = 2.0 * (Math.cos(t_0) * ((b_m - a_m) * (Math.sin(t_0) * (b_m + a_m))));
} else {
tmp = ((2.0 * ((b_m - a_m) * (b_m + a_m))) * Math.sin(Math.pow(Math.exp(Math.pow(t_1, 2.0)), t_1))) * Math.cos((0.005555555555555556 * (angle_m * Math.PI)));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = cbrt(log(t_0)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+51) tmp = Float64(2.0 * Float64(cos(t_0) * Float64(Float64(b_m - a_m) * Float64(sin(t_0) * Float64(b_m + a_m))))); else tmp = Float64(Float64(Float64(2.0 * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) * sin((exp((t_1 ^ 2.0)) ^ t_1))) * cos(Float64(0.005555555555555556 * Float64(angle_m * pi)))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Power[N[Log[t$95$0], $MachinePrecision], 1/3], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+51], N[(2.0 * N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[Sin[t$95$0], $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[Power[N[Exp[N[Power[t$95$1, 2.0], $MachinePrecision]], $MachinePrecision], t$95$1], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_1 := \sqrt[3]{\log t\_0}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+51}:\\
\;\;\;\;2 \cdot \left(\cos t\_0 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(\sin t\_0 \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(2 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right) \cdot \sin \left({\left(e^{{t\_1}^{2}}\right)}^{t\_1}\right)\right) \cdot \cos \left(0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 5e51Initial program 56.9%
unpow256.9%
unpow256.9%
difference-of-squares61.1%
Applied egg-rr61.1%
Taylor expanded in angle around 0 61.5%
div-inv60.4%
metadata-eval60.4%
add-exp-log25.2%
Applied egg-rr25.2%
Taylor expanded in angle around inf 62.7%
*-commutative62.7%
*-commutative62.7%
associate-*r*59.8%
*-commutative59.8%
*-commutative59.8%
associate-*r*60.0%
*-commutative60.0%
*-commutative60.0%
associate-*l*74.5%
Simplified74.5%
if 5e51 < (/.f64 angle #s(literal 180 binary64)) Initial program 23.1%
unpow223.1%
unpow223.1%
difference-of-squares26.5%
Applied egg-rr26.5%
Taylor expanded in angle around 0 22.6%
div-inv22.4%
metadata-eval22.4%
add-exp-log31.4%
Applied egg-rr31.4%
rem-exp-log31.4%
add-cube-cbrt28.8%
exp-prod37.7%
pow237.7%
rem-exp-log37.7%
rem-exp-log37.7%
Applied egg-rr37.7%
Final simplification66.0%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* (/ angle_m 180.0) PI))
(t_1 (* 0.005555555555555556 (* angle_m PI)))
(t_2 (* PI (* angle_m 0.005555555555555556)))
(t_3 (* 2.0 (* (- b_m a_m) (+ b_m a_m)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+20)
(* 2.0 (* (cos t_2) (* (- b_m a_m) (* (sin t_2) (+ b_m a_m)))))
(if (<= (/ angle_m 180.0) 2e+83)
(* (* t_3 (sin t_0)) (cos (pow (pow t_1 3.0) 0.3333333333333333)))
(if (<= (/ angle_m 180.0) 2e+146)
(* (cos t_1) (* t_3 (sin (* (/ angle_m 180.0) (cbrt (pow PI 3.0))))))
(*
(cos t_0)
(fma
b_m
(* 2.0 (* b_m (sin t_1)))
(*
(* (pow a_m 2.0) -2.0)
(sin
(*
0.005555555555555556
(* angle_m (pow (sqrt PI) 2.0)))))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (angle_m / 180.0) * ((double) M_PI);
double t_1 = 0.005555555555555556 * (angle_m * ((double) M_PI));
double t_2 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_3 = 2.0 * ((b_m - a_m) * (b_m + a_m));
double tmp;
if ((angle_m / 180.0) <= 2e+20) {
tmp = 2.0 * (cos(t_2) * ((b_m - a_m) * (sin(t_2) * (b_m + a_m))));
} else if ((angle_m / 180.0) <= 2e+83) {
tmp = (t_3 * sin(t_0)) * cos(pow(pow(t_1, 3.0), 0.3333333333333333));
} else if ((angle_m / 180.0) <= 2e+146) {
tmp = cos(t_1) * (t_3 * sin(((angle_m / 180.0) * cbrt(pow(((double) M_PI), 3.0)))));
} else {
tmp = cos(t_0) * fma(b_m, (2.0 * (b_m * sin(t_1))), ((pow(a_m, 2.0) * -2.0) * sin((0.005555555555555556 * (angle_m * pow(sqrt(((double) M_PI)), 2.0))))));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(Float64(angle_m / 180.0) * pi) t_1 = Float64(0.005555555555555556 * Float64(angle_m * pi)) t_2 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_3 = Float64(2.0 * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+20) tmp = Float64(2.0 * Float64(cos(t_2) * Float64(Float64(b_m - a_m) * Float64(sin(t_2) * Float64(b_m + a_m))))); elseif (Float64(angle_m / 180.0) <= 2e+83) tmp = Float64(Float64(t_3 * sin(t_0)) * cos(((t_1 ^ 3.0) ^ 0.3333333333333333))); elseif (Float64(angle_m / 180.0) <= 2e+146) tmp = Float64(cos(t_1) * Float64(t_3 * sin(Float64(Float64(angle_m / 180.0) * cbrt((pi ^ 3.0)))))); else tmp = Float64(cos(t_0) * fma(b_m, Float64(2.0 * Float64(b_m * sin(t_1))), Float64(Float64((a_m ^ 2.0) * -2.0) * sin(Float64(0.005555555555555556 * Float64(angle_m * (sqrt(pi) ^ 2.0))))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+20], N[(2.0 * N[(N[Cos[t$95$2], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[Sin[t$95$2], $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+83], N[(N[(t$95$3 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[N[Power[N[Power[t$95$1, 3.0], $MachinePrecision], 0.3333333333333333], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+146], N[(N[Cos[t$95$1], $MachinePrecision] * N[(t$95$3 * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[Power[N[Power[Pi, 3.0], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[t$95$0], $MachinePrecision] * N[(b$95$m * N[(2.0 * N[(b$95$m * N[Sin[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[a$95$m, 2.0], $MachinePrecision] * -2.0), $MachinePrecision] * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{angle\_m}{180} \cdot \pi\\
t_1 := 0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\\
t_2 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_3 := 2 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+20}:\\
\;\;\;\;2 \cdot \left(\cos t\_2 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(\sin t\_2 \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+83}:\\
\;\;\;\;\left(t\_3 \cdot \sin t\_0\right) \cdot \cos \left({\left({t\_1}^{3}\right)}^{0.3333333333333333}\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+146}:\\
\;\;\;\;\cos t\_1 \cdot \left(t\_3 \cdot \sin \left(\frac{angle\_m}{180} \cdot \sqrt[3]{{\pi}^{3}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \mathsf{fma}\left(b\_m, 2 \cdot \left(b\_m \cdot \sin t\_1\right), \left({a\_m}^{2} \cdot -2\right) \cdot \sin \left(0.005555555555555556 \cdot \left(angle\_m \cdot {\left(\sqrt{\pi}\right)}^{2}\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2e20Initial program 57.4%
unpow257.4%
unpow257.4%
difference-of-squares61.6%
Applied egg-rr61.6%
Taylor expanded in angle around 0 62.0%
div-inv60.9%
metadata-eval60.9%
add-exp-log25.3%
Applied egg-rr25.3%
Taylor expanded in angle around inf 63.3%
*-commutative63.3%
*-commutative63.3%
associate-*r*60.4%
*-commutative60.4%
*-commutative60.4%
associate-*r*60.5%
*-commutative60.5%
*-commutative60.5%
associate-*l*75.1%
Simplified75.1%
if 2e20 < (/.f64 angle #s(literal 180 binary64)) < 2.00000000000000006e83Initial program 16.4%
unpow216.4%
unpow216.4%
difference-of-squares16.4%
Applied egg-rr16.4%
Taylor expanded in angle around 0 7.0%
add-cbrt-cube18.3%
pow1/336.0%
pow345.1%
Applied egg-rr45.1%
if 2.00000000000000006e83 < (/.f64 angle #s(literal 180 binary64)) < 1.99999999999999987e146Initial program 12.0%
unpow212.0%
unpow212.0%
difference-of-squares12.0%
Applied egg-rr12.0%
Taylor expanded in angle around 0 23.6%
add-cbrt-cube40.3%
pow340.3%
Applied egg-rr40.3%
if 1.99999999999999987e146 < (/.f64 angle #s(literal 180 binary64)) Initial program 31.6%
unpow231.6%
unpow231.6%
difference-of-squares38.1%
Applied egg-rr38.1%
Taylor expanded in b around 0 28.1%
+-commutative28.1%
fma-define34.6%
Simplified34.6%
add-sqr-sqrt44.4%
pow244.4%
Applied egg-rr44.4%
Final simplification67.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* 0.005555555555555556 (* angle_m PI)))
(t_1 (* PI (* angle_m 0.005555555555555556)))
(t_2 (* 2.0 (* (- b_m a_m) (+ b_m a_m))))
(t_3 (* t_2 (sin (* (/ angle_m 180.0) PI)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+20)
(* 2.0 (* (cos t_1) (* (- b_m a_m) (* (sin t_1) (+ b_m a_m)))))
(if (<= (/ angle_m 180.0) 2e+83)
(* t_3 (cos (pow (pow t_0 3.0) 0.3333333333333333)))
(if (<= (/ angle_m 180.0) 1e+139)
(* (cos t_0) (* t_2 (sin (* (/ angle_m 180.0) (cbrt (pow PI 3.0))))))
(* t_3 (cos (/ (* angle_m PI) 180.0)))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * ((double) M_PI));
double t_1 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_2 = 2.0 * ((b_m - a_m) * (b_m + a_m));
double t_3 = t_2 * sin(((angle_m / 180.0) * ((double) M_PI)));
double tmp;
if ((angle_m / 180.0) <= 2e+20) {
tmp = 2.0 * (cos(t_1) * ((b_m - a_m) * (sin(t_1) * (b_m + a_m))));
} else if ((angle_m / 180.0) <= 2e+83) {
tmp = t_3 * cos(pow(pow(t_0, 3.0), 0.3333333333333333));
} else if ((angle_m / 180.0) <= 1e+139) {
tmp = cos(t_0) * (t_2 * sin(((angle_m / 180.0) * cbrt(pow(((double) M_PI), 3.0)))));
} else {
tmp = t_3 * cos(((angle_m * ((double) M_PI)) / 180.0));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * Math.PI);
double t_1 = Math.PI * (angle_m * 0.005555555555555556);
double t_2 = 2.0 * ((b_m - a_m) * (b_m + a_m));
double t_3 = t_2 * Math.sin(((angle_m / 180.0) * Math.PI));
double tmp;
if ((angle_m / 180.0) <= 2e+20) {
tmp = 2.0 * (Math.cos(t_1) * ((b_m - a_m) * (Math.sin(t_1) * (b_m + a_m))));
} else if ((angle_m / 180.0) <= 2e+83) {
tmp = t_3 * Math.cos(Math.pow(Math.pow(t_0, 3.0), 0.3333333333333333));
} else if ((angle_m / 180.0) <= 1e+139) {
tmp = Math.cos(t_0) * (t_2 * Math.sin(((angle_m / 180.0) * Math.cbrt(Math.pow(Math.PI, 3.0)))));
} else {
tmp = t_3 * Math.cos(((angle_m * Math.PI) / 180.0));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(0.005555555555555556 * Float64(angle_m * pi)) t_1 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_2 = Float64(2.0 * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) t_3 = Float64(t_2 * sin(Float64(Float64(angle_m / 180.0) * pi))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+20) tmp = Float64(2.0 * Float64(cos(t_1) * Float64(Float64(b_m - a_m) * Float64(sin(t_1) * Float64(b_m + a_m))))); elseif (Float64(angle_m / 180.0) <= 2e+83) tmp = Float64(t_3 * cos(((t_0 ^ 3.0) ^ 0.3333333333333333))); elseif (Float64(angle_m / 180.0) <= 1e+139) tmp = Float64(cos(t_0) * Float64(t_2 * sin(Float64(Float64(angle_m / 180.0) * cbrt((pi ^ 3.0)))))); else tmp = Float64(t_3 * cos(Float64(Float64(angle_m * pi) / 180.0))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+20], N[(2.0 * N[(N[Cos[t$95$1], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[Sin[t$95$1], $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+83], N[(t$95$3 * N[Cos[N[Power[N[Power[t$95$0, 3.0], $MachinePrecision], 0.3333333333333333], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+139], N[(N[Cos[t$95$0], $MachinePrecision] * N[(t$95$2 * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[Power[N[Power[Pi, 3.0], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$3 * N[Cos[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\\
t_1 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_2 := 2 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\\
t_3 := t\_2 \cdot \sin \left(\frac{angle\_m}{180} \cdot \pi\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+20}:\\
\;\;\;\;2 \cdot \left(\cos t\_1 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(\sin t\_1 \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+83}:\\
\;\;\;\;t\_3 \cdot \cos \left({\left({t\_0}^{3}\right)}^{0.3333333333333333}\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 10^{+139}:\\
\;\;\;\;\cos t\_0 \cdot \left(t\_2 \cdot \sin \left(\frac{angle\_m}{180} \cdot \sqrt[3]{{\pi}^{3}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_3 \cdot \cos \left(\frac{angle\_m \cdot \pi}{180}\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2e20Initial program 57.4%
unpow257.4%
unpow257.4%
difference-of-squares61.6%
Applied egg-rr61.6%
Taylor expanded in angle around 0 62.0%
div-inv60.9%
metadata-eval60.9%
add-exp-log25.3%
Applied egg-rr25.3%
Taylor expanded in angle around inf 63.3%
*-commutative63.3%
*-commutative63.3%
associate-*r*60.4%
*-commutative60.4%
*-commutative60.4%
associate-*r*60.5%
*-commutative60.5%
*-commutative60.5%
associate-*l*75.1%
Simplified75.1%
if 2e20 < (/.f64 angle #s(literal 180 binary64)) < 2.00000000000000006e83Initial program 16.4%
unpow216.4%
unpow216.4%
difference-of-squares16.4%
Applied egg-rr16.4%
Taylor expanded in angle around 0 7.0%
add-cbrt-cube18.3%
pow1/336.0%
pow345.1%
Applied egg-rr45.1%
if 2.00000000000000006e83 < (/.f64 angle #s(literal 180 binary64)) < 1.00000000000000003e139Initial program 13.8%
unpow213.8%
unpow213.8%
difference-of-squares13.8%
Applied egg-rr13.8%
Taylor expanded in angle around 0 26.4%
add-cbrt-cube46.5%
pow346.5%
Applied egg-rr46.5%
if 1.00000000000000003e139 < (/.f64 angle #s(literal 180 binary64)) Initial program 29.1%
unpow229.1%
unpow229.1%
difference-of-squares35.0%
Applied egg-rr35.0%
associate-*r/35.0%
Applied egg-rr35.0%
Final simplification66.7%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556)))
(t_1 (* (/ angle_m 180.0) PI))
(t_2 (cos t_1)))
(*
angle_s
(if (<= (/ angle_m 180.0) 20000000000.0)
(* 2.0 (* (cos t_0) (* (- b_m a_m) (* (sin t_0) (+ b_m a_m)))))
(if (<= (/ angle_m 180.0) 4e+106)
(*
(- (pow b_m 2.0) (pow a_m 2.0))
(fabs (sin (* PI (* angle_m 0.011111111111111112)))))
(if (<= (/ angle_m 180.0) 2e+229)
(* t_2 (* (* 2.0 (* a_m (- (- b_m) a_m))) (sin (expm1 (log1p t_0)))))
(*
(* (* 2.0 (* (+ b_m a_m) (fabs (- b_m a_m)))) (sin t_1))
t_2)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = (angle_m / 180.0) * ((double) M_PI);
double t_2 = cos(t_1);
double tmp;
if ((angle_m / 180.0) <= 20000000000.0) {
tmp = 2.0 * (cos(t_0) * ((b_m - a_m) * (sin(t_0) * (b_m + a_m))));
} else if ((angle_m / 180.0) <= 4e+106) {
tmp = (pow(b_m, 2.0) - pow(a_m, 2.0)) * fabs(sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else if ((angle_m / 180.0) <= 2e+229) {
tmp = t_2 * ((2.0 * (a_m * (-b_m - a_m))) * sin(expm1(log1p(t_0))));
} else {
tmp = ((2.0 * ((b_m + a_m) * fabs((b_m - a_m)))) * sin(t_1)) * t_2;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double t_1 = (angle_m / 180.0) * Math.PI;
double t_2 = Math.cos(t_1);
double tmp;
if ((angle_m / 180.0) <= 20000000000.0) {
tmp = 2.0 * (Math.cos(t_0) * ((b_m - a_m) * (Math.sin(t_0) * (b_m + a_m))));
} else if ((angle_m / 180.0) <= 4e+106) {
tmp = (Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0)) * Math.abs(Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else if ((angle_m / 180.0) <= 2e+229) {
tmp = t_2 * ((2.0 * (a_m * (-b_m - a_m))) * Math.sin(Math.expm1(Math.log1p(t_0))));
} else {
tmp = ((2.0 * ((b_m + a_m) * Math.abs((b_m - a_m)))) * Math.sin(t_1)) * t_2;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = math.pi * (angle_m * 0.005555555555555556) t_1 = (angle_m / 180.0) * math.pi t_2 = math.cos(t_1) tmp = 0 if (angle_m / 180.0) <= 20000000000.0: tmp = 2.0 * (math.cos(t_0) * ((b_m - a_m) * (math.sin(t_0) * (b_m + a_m)))) elif (angle_m / 180.0) <= 4e+106: tmp = (math.pow(b_m, 2.0) - math.pow(a_m, 2.0)) * math.fabs(math.sin((math.pi * (angle_m * 0.011111111111111112)))) elif (angle_m / 180.0) <= 2e+229: tmp = t_2 * ((2.0 * (a_m * (-b_m - a_m))) * math.sin(math.expm1(math.log1p(t_0)))) else: tmp = ((2.0 * ((b_m + a_m) * math.fabs((b_m - a_m)))) * math.sin(t_1)) * t_2 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = Float64(Float64(angle_m / 180.0) * pi) t_2 = cos(t_1) tmp = 0.0 if (Float64(angle_m / 180.0) <= 20000000000.0) tmp = Float64(2.0 * Float64(cos(t_0) * Float64(Float64(b_m - a_m) * Float64(sin(t_0) * Float64(b_m + a_m))))); elseif (Float64(angle_m / 180.0) <= 4e+106) tmp = Float64(Float64((b_m ^ 2.0) - (a_m ^ 2.0)) * abs(sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); elseif (Float64(angle_m / 180.0) <= 2e+229) tmp = Float64(t_2 * Float64(Float64(2.0 * Float64(a_m * Float64(Float64(-b_m) - a_m))) * sin(expm1(log1p(t_0))))); else tmp = Float64(Float64(Float64(2.0 * Float64(Float64(b_m + a_m) * abs(Float64(b_m - a_m)))) * sin(t_1)) * t_2); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$1], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 20000000000.0], N[(2.0 * N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[Sin[t$95$0], $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e+106], N[(N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision] * N[Abs[N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+229], N[(t$95$2 * N[(N[(2.0 * N[(a$95$m * N[((-b$95$m) - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(Exp[N[Log[1 + t$95$0], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[Abs[N[(b$95$m - a$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$1], $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision]]]]), $MachinePrecision]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_1 := \frac{angle\_m}{180} \cdot \pi\\
t_2 := \cos t\_1\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 20000000000:\\
\;\;\;\;2 \cdot \left(\cos t\_0 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(\sin t\_0 \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{+106}:\\
\;\;\;\;\left({b\_m}^{2} - {a\_m}^{2}\right) \cdot \left|\sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right|\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+229}:\\
\;\;\;\;t\_2 \cdot \left(\left(2 \cdot \left(a\_m \cdot \left(\left(-b\_m\right) - a\_m\right)\right)\right) \cdot \sin \left(\mathsf{expm1}\left(\mathsf{log1p}\left(t\_0\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(2 \cdot \left(\left(b\_m + a\_m\right) \cdot \left|b\_m - a\_m\right|\right)\right) \cdot \sin t\_1\right) \cdot t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2e10Initial program 57.1%
unpow257.1%
unpow257.1%
difference-of-squares61.4%
Applied egg-rr61.4%
Taylor expanded in angle around 0 61.8%
div-inv60.7%
metadata-eval60.7%
add-exp-log24.9%
Applied egg-rr24.9%
Taylor expanded in angle around inf 63.1%
*-commutative63.1%
*-commutative63.1%
associate-*r*60.2%
*-commutative60.2%
*-commutative60.2%
associate-*r*60.3%
*-commutative60.3%
*-commutative60.3%
associate-*l*75.0%
Simplified75.0%
if 2e10 < (/.f64 angle #s(literal 180 binary64)) < 4.00000000000000036e106Initial program 17.0%
associate-*l*17.0%
*-commutative17.0%
associate-*l*17.0%
Simplified17.0%
log1p-expm1-u17.0%
div-inv22.0%
metadata-eval22.0%
Applied egg-rr22.0%
log1p-expm1-u22.0%
metadata-eval22.0%
div-inv17.0%
add-cube-cbrt17.0%
pow317.0%
Applied egg-rr17.0%
rem-cube-cbrt17.0%
add-sqr-sqrt13.6%
sqrt-unprod34.2%
pow234.2%
associate-*l*34.2%
Applied egg-rr34.2%
unpow234.2%
rem-sqrt-square34.2%
Simplified34.2%
if 4.00000000000000036e106 < (/.f64 angle #s(literal 180 binary64)) < 2e229Initial program 25.6%
unpow225.6%
unpow225.6%
difference-of-squares29.6%
Applied egg-rr29.6%
Taylor expanded in b around 0 23.6%
neg-mul-123.6%
Simplified23.6%
div-inv27.5%
metadata-eval27.5%
expm1-log1p-u35.0%
Applied egg-rr35.0%
if 2e229 < (/.f64 angle #s(literal 180 binary64)) Initial program 29.2%
unpow229.2%
unpow229.2%
difference-of-squares34.7%
Applied egg-rr34.7%
add-sqr-sqrt12.6%
sqrt-unprod29.6%
pow229.6%
Applied egg-rr29.6%
unpow229.6%
rem-sqrt-square29.6%
Simplified29.6%
Final simplification64.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556))))
(*
angle_s
(if (<= (/ angle_m 180.0) 20000000000.0)
(* 2.0 (* (cos t_0) (* (- b_m a_m) (* (sin t_0) (+ b_m a_m)))))
(if (<= (/ angle_m 180.0) 5e+105)
(*
(- (pow b_m 2.0) (pow a_m 2.0))
(fabs (sin (* PI (* angle_m 0.011111111111111112)))))
(*
(* (* 2.0 (* (- b_m a_m) (+ b_m a_m))) (sin (* (/ angle_m 180.0) PI)))
(cos (* 0.005555555555555556 (* angle_m (cbrt (pow PI 3.0)))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double tmp;
if ((angle_m / 180.0) <= 20000000000.0) {
tmp = 2.0 * (cos(t_0) * ((b_m - a_m) * (sin(t_0) * (b_m + a_m))));
} else if ((angle_m / 180.0) <= 5e+105) {
tmp = (pow(b_m, 2.0) - pow(a_m, 2.0)) * fabs(sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = ((2.0 * ((b_m - a_m) * (b_m + a_m))) * sin(((angle_m / 180.0) * ((double) M_PI)))) * cos((0.005555555555555556 * (angle_m * cbrt(pow(((double) M_PI), 3.0)))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double tmp;
if ((angle_m / 180.0) <= 20000000000.0) {
tmp = 2.0 * (Math.cos(t_0) * ((b_m - a_m) * (Math.sin(t_0) * (b_m + a_m))));
} else if ((angle_m / 180.0) <= 5e+105) {
tmp = (Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0)) * Math.abs(Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = ((2.0 * ((b_m - a_m) * (b_m + a_m))) * Math.sin(((angle_m / 180.0) * Math.PI))) * Math.cos((0.005555555555555556 * (angle_m * Math.cbrt(Math.pow(Math.PI, 3.0)))));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 20000000000.0) tmp = Float64(2.0 * Float64(cos(t_0) * Float64(Float64(b_m - a_m) * Float64(sin(t_0) * Float64(b_m + a_m))))); elseif (Float64(angle_m / 180.0) <= 5e+105) tmp = Float64(Float64((b_m ^ 2.0) - (a_m ^ 2.0)) * abs(sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(Float64(Float64(2.0 * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) * sin(Float64(Float64(angle_m / 180.0) * pi))) * cos(Float64(0.005555555555555556 * Float64(angle_m * cbrt((pi ^ 3.0)))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 20000000000.0], N[(2.0 * N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[Sin[t$95$0], $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+105], N[(N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision] * N[Abs[N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 * N[(angle$95$m * N[Power[N[Power[Pi, 3.0], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 20000000000:\\
\;\;\;\;2 \cdot \left(\cos t\_0 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(\sin t\_0 \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+105}:\\
\;\;\;\;\left({b\_m}^{2} - {a\_m}^{2}\right) \cdot \left|\sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right|\\
\mathbf{else}:\\
\;\;\;\;\left(\left(2 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \pi\right)\right) \cdot \cos \left(0.005555555555555556 \cdot \left(angle\_m \cdot \sqrt[3]{{\pi}^{3}}\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2e10Initial program 57.1%
unpow257.1%
unpow257.1%
difference-of-squares61.4%
Applied egg-rr61.4%
Taylor expanded in angle around 0 61.8%
div-inv60.7%
metadata-eval60.7%
add-exp-log24.9%
Applied egg-rr24.9%
Taylor expanded in angle around inf 63.1%
*-commutative63.1%
*-commutative63.1%
associate-*r*60.2%
*-commutative60.2%
*-commutative60.2%
associate-*r*60.3%
*-commutative60.3%
*-commutative60.3%
associate-*l*75.0%
Simplified75.0%
if 2e10 < (/.f64 angle #s(literal 180 binary64)) < 5.00000000000000046e105Initial program 17.0%
associate-*l*17.0%
*-commutative17.0%
associate-*l*17.0%
Simplified17.0%
log1p-expm1-u17.0%
div-inv22.0%
metadata-eval22.0%
Applied egg-rr22.0%
log1p-expm1-u22.0%
metadata-eval22.0%
div-inv17.0%
add-cube-cbrt17.0%
pow317.0%
Applied egg-rr17.0%
rem-cube-cbrt17.0%
add-sqr-sqrt13.6%
sqrt-unprod34.2%
pow234.2%
associate-*l*34.2%
Applied egg-rr34.2%
unpow234.2%
rem-sqrt-square34.2%
Simplified34.2%
if 5.00000000000000046e105 < (/.f64 angle #s(literal 180 binary64)) Initial program 27.1%
unpow227.1%
unpow227.1%
difference-of-squares31.8%
Applied egg-rr31.8%
Taylor expanded in angle around 0 26.4%
add-cbrt-cube34.4%
pow334.4%
Applied egg-rr37.9%
Final simplification65.7%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 2e-77)
(* (- b_m a_m) (* angle_m (* (+ b_m a_m) (* PI 0.011111111111111112))))
(*
(* (* 2.0 (* (- b_m a_m) (+ b_m a_m))) (sin (* (/ angle_m 180.0) PI)))
(cos (/ (* angle_m PI) 180.0))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e-77) {
tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (((double) M_PI) * 0.011111111111111112)));
} else {
tmp = ((2.0 * ((b_m - a_m) * (b_m + a_m))) * sin(((angle_m / 180.0) * ((double) M_PI)))) * cos(((angle_m * ((double) M_PI)) / 180.0));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e-77) {
tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (Math.PI * 0.011111111111111112)));
} else {
tmp = ((2.0 * ((b_m - a_m) * (b_m + a_m))) * Math.sin(((angle_m / 180.0) * Math.PI))) * Math.cos(((angle_m * Math.PI) / 180.0));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 2e-77: tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (math.pi * 0.011111111111111112))) else: tmp = ((2.0 * ((b_m - a_m) * (b_m + a_m))) * math.sin(((angle_m / 180.0) * math.pi))) * math.cos(((angle_m * math.pi) / 180.0)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e-77) tmp = Float64(Float64(b_m - a_m) * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(pi * 0.011111111111111112)))); else tmp = Float64(Float64(Float64(2.0 * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) * sin(Float64(Float64(angle_m / 180.0) * pi))) * cos(Float64(Float64(angle_m * pi) / 180.0))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 2e-77) tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (pi * 0.011111111111111112))); else tmp = ((2.0 * ((b_m - a_m) * (b_m + a_m))) * sin(((angle_m / 180.0) * pi))) * cos(((angle_m * pi) / 180.0)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e-77], N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{-77}:\\
\;\;\;\;\left(b\_m - a\_m\right) \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(2 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \pi\right)\right) \cdot \cos \left(\frac{angle\_m \cdot \pi}{180}\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1.9999999999999999e-77Initial program 54.3%
Taylor expanded in angle around 0 51.7%
unpow254.3%
unpow254.3%
difference-of-squares58.8%
Applied egg-rr55.7%
Taylor expanded in angle around 0 55.7%
associate-*r*55.7%
associate-*r*55.7%
+-commutative55.7%
associate-*r*69.9%
*-commutative69.9%
+-commutative69.9%
Simplified69.9%
Taylor expanded in angle around 0 70.0%
associate-*r*69.9%
*-commutative69.9%
associate-*r*69.9%
associate-*r*70.1%
Simplified70.1%
if 1.9999999999999999e-77 < (/.f64 angle #s(literal 180 binary64)) Initial program 36.7%
unpow236.7%
unpow236.7%
difference-of-squares39.4%
Applied egg-rr39.4%
associate-*r/42.6%
Applied egg-rr42.6%
Final simplification62.0%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556))))
(*
angle_s
(* 2.0 (* (cos t_0) (* (- b_m a_m) (* (sin t_0) (+ b_m a_m))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
return angle_s * (2.0 * (cos(t_0) * ((b_m - a_m) * (sin(t_0) * (b_m + a_m)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
return angle_s * (2.0 * (Math.cos(t_0) * ((b_m - a_m) * (Math.sin(t_0) * (b_m + a_m)))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = math.pi * (angle_m * 0.005555555555555556) return angle_s * (2.0 * (math.cos(t_0) * ((b_m - a_m) * (math.sin(t_0) * (b_m + a_m)))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) return Float64(angle_s * Float64(2.0 * Float64(cos(t_0) * Float64(Float64(b_m - a_m) * Float64(sin(t_0) * Float64(b_m + a_m)))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) t_0 = pi * (angle_m * 0.005555555555555556); tmp = angle_s * (2.0 * (cos(t_0) * ((b_m - a_m) * (sin(t_0) * (b_m + a_m))))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * N[(2.0 * N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[Sin[t$95$0], $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
angle\_s \cdot \left(2 \cdot \left(\cos t\_0 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(\sin t\_0 \cdot \left(b\_m + a\_m\right)\right)\right)\right)\right)
\end{array}
\end{array}
Initial program 49.1%
unpow249.1%
unpow249.1%
difference-of-squares53.1%
Applied egg-rr53.1%
Taylor expanded in angle around 0 52.5%
div-inv51.6%
metadata-eval51.6%
add-exp-log26.6%
Applied egg-rr26.6%
Taylor expanded in angle around inf 54.0%
*-commutative54.0%
*-commutative54.0%
associate-*r*52.1%
*-commutative52.1%
*-commutative52.1%
associate-*r*52.6%
*-commutative52.6%
*-commutative52.6%
associate-*l*63.8%
Simplified63.8%
Final simplification63.8%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 4e+92)
(* (- b_m a_m) (* angle_m (* (+ b_m a_m) (* PI 0.011111111111111112))))
(* (* 2.0 (* (- b_m a_m) (+ b_m a_m))) (sin (* (/ angle_m 180.0) PI))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 4e+92) {
tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (((double) M_PI) * 0.011111111111111112)));
} else {
tmp = (2.0 * ((b_m - a_m) * (b_m + a_m))) * sin(((angle_m / 180.0) * ((double) M_PI)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 4e+92) {
tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (Math.PI * 0.011111111111111112)));
} else {
tmp = (2.0 * ((b_m - a_m) * (b_m + a_m))) * Math.sin(((angle_m / 180.0) * Math.PI));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 4e+92: tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (math.pi * 0.011111111111111112))) else: tmp = (2.0 * ((b_m - a_m) * (b_m + a_m))) * math.sin(((angle_m / 180.0) * math.pi)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 4e+92) tmp = Float64(Float64(b_m - a_m) * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(pi * 0.011111111111111112)))); else tmp = Float64(Float64(2.0 * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))) * sin(Float64(Float64(angle_m / 180.0) * pi))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 4e+92) tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (pi * 0.011111111111111112))); else tmp = (2.0 * ((b_m - a_m) * (b_m + a_m))) * sin(((angle_m / 180.0) * pi)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e+92], N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{+92}:\\
\;\;\;\;\left(b\_m - a\_m\right) \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \pi\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.0000000000000002e92Initial program 54.5%
Taylor expanded in angle around 0 52.4%
unpow254.5%
unpow254.5%
difference-of-squares58.4%
Applied egg-rr55.9%
Taylor expanded in angle around 0 55.9%
associate-*r*55.8%
associate-*r*55.9%
+-commutative55.9%
associate-*r*68.2%
*-commutative68.2%
+-commutative68.2%
Simplified68.2%
Taylor expanded in angle around 0 68.2%
associate-*r*68.2%
*-commutative68.2%
associate-*r*68.2%
associate-*r*68.3%
Simplified68.3%
if 4.0000000000000002e92 < (/.f64 angle #s(literal 180 binary64)) Initial program 25.2%
unpow225.2%
unpow225.2%
difference-of-squares29.5%
Applied egg-rr29.5%
Taylor expanded in angle around 0 34.6%
Final simplification62.1%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+97)
(* (- b_m a_m) (* angle_m (* (+ b_m a_m) (* PI 0.011111111111111112))))
(* (sin (* (/ angle_m 180.0) PI)) (* 2.0 (* a_m (- (- b_m) a_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+97) {
tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (((double) M_PI) * 0.011111111111111112)));
} else {
tmp = sin(((angle_m / 180.0) * ((double) M_PI))) * (2.0 * (a_m * (-b_m - a_m)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+97) {
tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (Math.PI * 0.011111111111111112)));
} else {
tmp = Math.sin(((angle_m / 180.0) * Math.PI)) * (2.0 * (a_m * (-b_m - a_m)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+97: tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (math.pi * 0.011111111111111112))) else: tmp = math.sin(((angle_m / 180.0) * math.pi)) * (2.0 * (a_m * (-b_m - a_m))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+97) tmp = Float64(Float64(b_m - a_m) * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(pi * 0.011111111111111112)))); else tmp = Float64(sin(Float64(Float64(angle_m / 180.0) * pi)) * Float64(2.0 * Float64(a_m * Float64(Float64(-b_m) - a_m)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 1e+97) tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (pi * 0.011111111111111112))); else tmp = sin(((angle_m / 180.0) * pi)) * (2.0 * (a_m * (-b_m - a_m))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+97], N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[(a$95$m * N[((-b$95$m) - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+97}:\\
\;\;\;\;\left(b\_m - a\_m\right) \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(\frac{angle\_m}{180} \cdot \pi\right) \cdot \left(2 \cdot \left(a\_m \cdot \left(\left(-b\_m\right) - a\_m\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1.0000000000000001e97Initial program 54.3%
Taylor expanded in angle around 0 52.2%
unpow254.3%
unpow254.3%
difference-of-squares58.2%
Applied egg-rr55.6%
Taylor expanded in angle around 0 55.6%
associate-*r*55.6%
associate-*r*55.7%
+-commutative55.7%
associate-*r*67.9%
*-commutative67.9%
+-commutative67.9%
Simplified67.9%
Taylor expanded in angle around 0 67.9%
associate-*r*67.9%
*-commutative67.9%
associate-*r*67.9%
associate-*r*68.0%
Simplified68.0%
if 1.0000000000000001e97 < (/.f64 angle #s(literal 180 binary64)) Initial program 25.4%
unpow225.4%
unpow225.4%
difference-of-squares29.7%
Applied egg-rr29.7%
Taylor expanded in b around 0 23.1%
neg-mul-123.1%
Simplified23.1%
Taylor expanded in angle around 0 28.3%
Final simplification60.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2e+109)
(* (- b_m a_m) (* angle_m (* (+ b_m a_m) (* PI 0.011111111111111112))))
(*
0.011111111111111112
(* angle_m (* PI (* (+ b_m a_m) (fabs (- b_m a_m)))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2e+109) {
tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (((double) M_PI) * 0.011111111111111112)));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b_m + a_m) * fabs((b_m - a_m)))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2e+109) {
tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (Math.PI * 0.011111111111111112)));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b_m + a_m) * Math.abs((b_m - a_m)))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 2e+109: tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (math.pi * 0.011111111111111112))) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b_m + a_m) * math.fabs((b_m - a_m))))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 2e+109) tmp = Float64(Float64(b_m - a_m) * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(pi * 0.011111111111111112)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b_m + a_m) * abs(Float64(b_m - a_m)))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 2e+109) tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (pi * 0.011111111111111112))); else tmp = 0.011111111111111112 * (angle_m * (pi * ((b_m + a_m) * abs((b_m - a_m))))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2e+109], N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[Abs[N[(b$95$m - a$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2 \cdot 10^{+109}:\\
\;\;\;\;\left(b\_m - a\_m\right) \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m + a\_m\right) \cdot \left|b\_m - a\_m\right|\right)\right)\right)\\
\end{array}
\end{array}
if angle < 1.99999999999999996e109Initial program 53.6%
Taylor expanded in angle around 0 51.5%
unpow253.6%
unpow253.6%
difference-of-squares57.4%
Applied egg-rr54.9%
Taylor expanded in angle around 0 54.9%
associate-*r*54.9%
associate-*r*54.9%
+-commutative54.9%
associate-*r*67.0%
*-commutative67.0%
+-commutative67.0%
Simplified67.0%
Taylor expanded in angle around 0 67.0%
associate-*r*67.0%
*-commutative67.0%
associate-*r*67.0%
associate-*r*67.1%
Simplified67.1%
if 1.99999999999999996e109 < angle Initial program 27.1%
Taylor expanded in angle around 0 22.3%
unpow227.1%
unpow227.1%
difference-of-squares31.8%
Applied egg-rr27.0%
add-sqr-sqrt13.5%
sqrt-unprod27.6%
pow227.6%
Applied egg-rr29.6%
unpow227.6%
rem-sqrt-square27.6%
Simplified29.6%
Final simplification60.8%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2.2e+109)
(* (- b_m a_m) (* angle_m (* (+ b_m a_m) (* PI 0.011111111111111112))))
(* 0.011111111111111112 (* angle_m (* PI (* b_m a_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (((double) M_PI) * 0.011111111111111112)));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * a_m)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (Math.PI * 0.011111111111111112)));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * a_m)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 2.2e+109: tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (math.pi * 0.011111111111111112))) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * a_m))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 2.2e+109) tmp = Float64(Float64(b_m - a_m) * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(pi * 0.011111111111111112)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * a_m)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 2.2e+109) tmp = (b_m - a_m) * (angle_m * ((b_m + a_m) * (pi * 0.011111111111111112))); else tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * a_m))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2.2e+109], N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.2 \cdot 10^{+109}:\\
\;\;\;\;\left(b\_m - a\_m\right) \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot a\_m\right)\right)\right)\\
\end{array}
\end{array}
if angle < 2.1999999999999999e109Initial program 53.6%
Taylor expanded in angle around 0 51.5%
unpow253.6%
unpow253.6%
difference-of-squares57.4%
Applied egg-rr54.9%
Taylor expanded in angle around 0 54.9%
associate-*r*54.9%
associate-*r*54.9%
+-commutative54.9%
associate-*r*67.0%
*-commutative67.0%
+-commutative67.0%
Simplified67.0%
Taylor expanded in angle around 0 67.0%
associate-*r*67.0%
*-commutative67.0%
associate-*r*67.0%
associate-*r*67.1%
Simplified67.1%
if 2.1999999999999999e109 < angle Initial program 27.1%
Taylor expanded in angle around 0 22.3%
unpow227.1%
unpow227.1%
difference-of-squares31.8%
Applied egg-rr27.0%
Taylor expanded in b around 0 22.4%
Taylor expanded in a around 0 18.1%
Final simplification58.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2.2e+109)
(* (- b_m a_m) (* 0.011111111111111112 (* angle_m (* PI (+ b_m a_m)))))
(* 0.011111111111111112 (* angle_m (* PI (* b_m a_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = (b_m - a_m) * (0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m + a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * a_m)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = (b_m - a_m) * (0.011111111111111112 * (angle_m * (Math.PI * (b_m + a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * a_m)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 2.2e+109: tmp = (b_m - a_m) * (0.011111111111111112 * (angle_m * (math.pi * (b_m + a_m)))) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * a_m))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 2.2e+109) tmp = Float64(Float64(b_m - a_m) * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m + a_m))))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * a_m)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 2.2e+109) tmp = (b_m - a_m) * (0.011111111111111112 * (angle_m * (pi * (b_m + a_m)))); else tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * a_m))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2.2e+109], N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.2 \cdot 10^{+109}:\\
\;\;\;\;\left(b\_m - a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot a\_m\right)\right)\right)\\
\end{array}
\end{array}
if angle < 2.1999999999999999e109Initial program 53.6%
Taylor expanded in angle around 0 51.5%
unpow253.6%
unpow253.6%
difference-of-squares57.4%
Applied egg-rr54.9%
Taylor expanded in angle around 0 54.9%
associate-*r*54.9%
associate-*r*54.9%
+-commutative54.9%
associate-*r*67.0%
*-commutative67.0%
+-commutative67.0%
Simplified67.0%
Taylor expanded in angle around 0 67.0%
if 2.1999999999999999e109 < angle Initial program 27.1%
Taylor expanded in angle around 0 22.3%
unpow227.1%
unpow227.1%
difference-of-squares31.8%
Applied egg-rr27.0%
Taylor expanded in b around 0 22.4%
Taylor expanded in a around 0 18.1%
Final simplification58.8%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= b_m 7.2e+151)
(* 0.011111111111111112 (* angle_m (* PI (* (- b_m a_m) (+ b_m a_m)))))
(* (- b_m a_m) (* 0.011111111111111112 (* PI (* angle_m b_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 7.2e+151) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b_m - a_m) * (b_m + a_m))));
} else {
tmp = (b_m - a_m) * (0.011111111111111112 * (((double) M_PI) * (angle_m * b_m)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 7.2e+151) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b_m - a_m) * (b_m + a_m))));
} else {
tmp = (b_m - a_m) * (0.011111111111111112 * (Math.PI * (angle_m * b_m)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if b_m <= 7.2e+151: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b_m - a_m) * (b_m + a_m)))) else: tmp = (b_m - a_m) * (0.011111111111111112 * (math.pi * (angle_m * b_m))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (b_m <= 7.2e+151) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b_m - a_m) * Float64(b_m + a_m))))); else tmp = Float64(Float64(b_m - a_m) * Float64(0.011111111111111112 * Float64(pi * Float64(angle_m * b_m)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (b_m <= 7.2e+151) tmp = 0.011111111111111112 * (angle_m * (pi * ((b_m - a_m) * (b_m + a_m)))); else tmp = (b_m - a_m) * (0.011111111111111112 * (pi * (angle_m * b_m))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b$95$m, 7.2e+151], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(Pi * N[(angle$95$m * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 7.2 \cdot 10^{+151}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m - a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot \left(angle\_m \cdot b\_m\right)\right)\right)\\
\end{array}
\end{array}
if b < 7.20000000000000001e151Initial program 52.0%
Taylor expanded in angle around 0 49.1%
unpow252.0%
unpow252.0%
difference-of-squares54.8%
Applied egg-rr52.4%
if 7.20000000000000001e151 < b Initial program 31.9%
Taylor expanded in angle around 0 31.9%
unpow231.9%
unpow231.9%
difference-of-squares43.0%
Applied egg-rr37.6%
Taylor expanded in angle around 0 37.6%
associate-*r*37.6%
associate-*r*37.6%
+-commutative37.6%
associate-*r*64.5%
*-commutative64.5%
+-commutative64.5%
Simplified64.5%
Taylor expanded in a around 0 62.2%
associate-*r*62.2%
Simplified62.2%
Final simplification53.8%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= b_m 3.5e+35)
(* -0.011111111111111112 (* (* PI (+ b_m a_m)) (* angle_m a_m)))
(* (- b_m a_m) (* 0.011111111111111112 (* PI (* angle_m b_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 3.5e+35) {
tmp = -0.011111111111111112 * ((((double) M_PI) * (b_m + a_m)) * (angle_m * a_m));
} else {
tmp = (b_m - a_m) * (0.011111111111111112 * (((double) M_PI) * (angle_m * b_m)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 3.5e+35) {
tmp = -0.011111111111111112 * ((Math.PI * (b_m + a_m)) * (angle_m * a_m));
} else {
tmp = (b_m - a_m) * (0.011111111111111112 * (Math.PI * (angle_m * b_m)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if b_m <= 3.5e+35: tmp = -0.011111111111111112 * ((math.pi * (b_m + a_m)) * (angle_m * a_m)) else: tmp = (b_m - a_m) * (0.011111111111111112 * (math.pi * (angle_m * b_m))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (b_m <= 3.5e+35) tmp = Float64(-0.011111111111111112 * Float64(Float64(pi * Float64(b_m + a_m)) * Float64(angle_m * a_m))); else tmp = Float64(Float64(b_m - a_m) * Float64(0.011111111111111112 * Float64(pi * Float64(angle_m * b_m)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (b_m <= 3.5e+35) tmp = -0.011111111111111112 * ((pi * (b_m + a_m)) * (angle_m * a_m)); else tmp = (b_m - a_m) * (0.011111111111111112 * (pi * (angle_m * b_m))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b$95$m, 3.5e+35], N[(-0.011111111111111112 * N[(N[(Pi * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(Pi * N[(angle$95$m * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 3.5 \cdot 10^{+35}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(\left(\pi \cdot \left(b\_m + a\_m\right)\right) \cdot \left(angle\_m \cdot a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m - a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot \left(angle\_m \cdot b\_m\right)\right)\right)\\
\end{array}
\end{array}
if b < 3.5000000000000001e35Initial program 53.3%
unpow253.3%
unpow253.3%
difference-of-squares56.4%
Applied egg-rr56.4%
Taylor expanded in b around 0 41.5%
neg-mul-141.5%
Simplified41.5%
Taylor expanded in angle around 0 44.8%
associate-*r*43.4%
Simplified43.4%
if 3.5000000000000001e35 < b Initial program 35.4%
Taylor expanded in angle around 0 35.6%
unpow235.4%
unpow235.4%
difference-of-squares42.3%
Applied egg-rr39.2%
Taylor expanded in angle around 0 39.2%
associate-*r*39.1%
associate-*r*39.1%
+-commutative39.1%
associate-*r*57.3%
*-commutative57.3%
+-commutative57.3%
Simplified57.3%
Taylor expanded in a around 0 50.6%
associate-*r*50.6%
Simplified50.6%
Final simplification45.1%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= b_m 1.55e+34)
(* -0.011111111111111112 (* (* PI (+ b_m a_m)) (* angle_m a_m)))
(* (- b_m a_m) (* 0.011111111111111112 (* angle_m (* PI b_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 1.55e+34) {
tmp = -0.011111111111111112 * ((((double) M_PI) * (b_m + a_m)) * (angle_m * a_m));
} else {
tmp = (b_m - a_m) * (0.011111111111111112 * (angle_m * (((double) M_PI) * b_m)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 1.55e+34) {
tmp = -0.011111111111111112 * ((Math.PI * (b_m + a_m)) * (angle_m * a_m));
} else {
tmp = (b_m - a_m) * (0.011111111111111112 * (angle_m * (Math.PI * b_m)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if b_m <= 1.55e+34: tmp = -0.011111111111111112 * ((math.pi * (b_m + a_m)) * (angle_m * a_m)) else: tmp = (b_m - a_m) * (0.011111111111111112 * (angle_m * (math.pi * b_m))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (b_m <= 1.55e+34) tmp = Float64(-0.011111111111111112 * Float64(Float64(pi * Float64(b_m + a_m)) * Float64(angle_m * a_m))); else tmp = Float64(Float64(b_m - a_m) * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * b_m)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (b_m <= 1.55e+34) tmp = -0.011111111111111112 * ((pi * (b_m + a_m)) * (angle_m * a_m)); else tmp = (b_m - a_m) * (0.011111111111111112 * (angle_m * (pi * b_m))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b$95$m, 1.55e+34], N[(-0.011111111111111112 * N[(N[(Pi * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 1.55 \cdot 10^{+34}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(\left(\pi \cdot \left(b\_m + a\_m\right)\right) \cdot \left(angle\_m \cdot a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m - a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot b\_m\right)\right)\right)\\
\end{array}
\end{array}
if b < 1.54999999999999989e34Initial program 53.3%
unpow253.3%
unpow253.3%
difference-of-squares56.4%
Applied egg-rr56.4%
Taylor expanded in b around 0 41.5%
neg-mul-141.5%
Simplified41.5%
Taylor expanded in angle around 0 44.8%
associate-*r*43.4%
Simplified43.4%
if 1.54999999999999989e34 < b Initial program 35.4%
Taylor expanded in angle around 0 35.6%
unpow235.4%
unpow235.4%
difference-of-squares42.3%
Applied egg-rr39.2%
Taylor expanded in angle around 0 39.2%
associate-*r*39.1%
associate-*r*39.1%
+-commutative39.1%
associate-*r*57.3%
*-commutative57.3%
+-commutative57.3%
Simplified57.3%
Taylor expanded in a around 0 50.6%
*-commutative50.6%
Simplified50.6%
Final simplification45.1%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= b_m 7.2e+33)
(* -0.011111111111111112 (* (* PI (+ b_m a_m)) (* angle_m a_m)))
(* 0.011111111111111112 (* angle_m (* PI (* b_m (- b_m a_m))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 7.2e+33) {
tmp = -0.011111111111111112 * ((((double) M_PI) * (b_m + a_m)) * (angle_m * a_m));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 7.2e+33) {
tmp = -0.011111111111111112 * ((Math.PI * (b_m + a_m)) * (angle_m * a_m));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if b_m <= 7.2e+33: tmp = -0.011111111111111112 * ((math.pi * (b_m + a_m)) * (angle_m * a_m)) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * (b_m - a_m)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (b_m <= 7.2e+33) tmp = Float64(-0.011111111111111112 * Float64(Float64(pi * Float64(b_m + a_m)) * Float64(angle_m * a_m))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * Float64(b_m - a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (b_m <= 7.2e+33) tmp = -0.011111111111111112 * ((pi * (b_m + a_m)) * (angle_m * a_m)); else tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * (b_m - a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b$95$m, 7.2e+33], N[(-0.011111111111111112 * N[(N[(Pi * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 7.2 \cdot 10^{+33}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(\left(\pi \cdot \left(b\_m + a\_m\right)\right) \cdot \left(angle\_m \cdot a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if b < 7.2000000000000005e33Initial program 53.3%
unpow253.3%
unpow253.3%
difference-of-squares56.4%
Applied egg-rr56.4%
Taylor expanded in b around 0 41.5%
neg-mul-141.5%
Simplified41.5%
Taylor expanded in angle around 0 44.8%
associate-*r*43.4%
Simplified43.4%
if 7.2000000000000005e33 < b Initial program 35.4%
Taylor expanded in angle around 0 35.6%
unpow235.4%
unpow235.4%
difference-of-squares42.3%
Applied egg-rr39.2%
Taylor expanded in b around inf 35.5%
Final simplification41.6%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 4.15e-178)
(* -0.011111111111111112 (* (* PI (+ b_m a_m)) (* angle_m a_m)))
(* 0.011111111111111112 (* angle_m (* PI (* a_m (- b_m a_m))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 4.15e-178) {
tmp = -0.011111111111111112 * ((((double) M_PI) * (b_m + a_m)) * (angle_m * a_m));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 4.15e-178) {
tmp = -0.011111111111111112 * ((Math.PI * (b_m + a_m)) * (angle_m * a_m));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a_m * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 4.15e-178: tmp = -0.011111111111111112 * ((math.pi * (b_m + a_m)) * (angle_m * a_m)) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a_m * (b_m - a_m)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 4.15e-178) tmp = Float64(-0.011111111111111112 * Float64(Float64(pi * Float64(b_m + a_m)) * Float64(angle_m * a_m))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a_m * Float64(b_m - a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 4.15e-178) tmp = -0.011111111111111112 * ((pi * (b_m + a_m)) * (angle_m * a_m)); else tmp = 0.011111111111111112 * (angle_m * (pi * (a_m * (b_m - a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 4.15e-178], N[(-0.011111111111111112 * N[(N[(Pi * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 4.15 \cdot 10^{-178}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(\left(\pi \cdot \left(b\_m + a\_m\right)\right) \cdot \left(angle\_m \cdot a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if angle < 4.15e-178Initial program 49.6%
unpow249.6%
unpow249.6%
difference-of-squares53.7%
Applied egg-rr53.7%
Taylor expanded in b around 0 37.1%
neg-mul-137.1%
Simplified37.1%
Taylor expanded in angle around 0 42.0%
associate-*r*41.3%
Simplified41.3%
if 4.15e-178 < angle Initial program 48.5%
Taylor expanded in angle around 0 46.8%
unpow248.5%
unpow248.5%
difference-of-squares52.3%
Applied egg-rr50.6%
Taylor expanded in b around 0 37.2%
Final simplification39.6%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= b_m 2.45e+232)
(* -0.011111111111111112 (* a_m (* angle_m (* PI (+ b_m a_m)))))
(* 0.011111111111111112 (* angle_m (* PI (* b_m a_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 2.45e+232) {
tmp = -0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b_m + a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * a_m)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 2.45e+232) {
tmp = -0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b_m + a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * a_m)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if b_m <= 2.45e+232: tmp = -0.011111111111111112 * (a_m * (angle_m * (math.pi * (b_m + a_m)))) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * a_m))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (b_m <= 2.45e+232) tmp = Float64(-0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b_m + a_m))))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * a_m)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (b_m <= 2.45e+232) tmp = -0.011111111111111112 * (a_m * (angle_m * (pi * (b_m + a_m)))); else tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * a_m))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b$95$m, 2.45e+232], N[(-0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 2.45 \cdot 10^{+232}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m + a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot a\_m\right)\right)\right)\\
\end{array}
\end{array}
if b < 2.45e232Initial program 50.1%
unpow250.1%
unpow250.1%
difference-of-squares53.6%
Applied egg-rr53.6%
Taylor expanded in b around 0 36.8%
neg-mul-136.8%
Simplified36.8%
Taylor expanded in angle around 0 40.6%
if 2.45e232 < b Initial program 35.9%
Taylor expanded in angle around 0 41.4%
unpow235.9%
unpow235.9%
difference-of-squares47.0%
Applied egg-rr47.0%
Taylor expanded in b around 0 22.9%
Taylor expanded in a around 0 28.4%
Final simplification39.7%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* PI (* b_m a_m))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * a_m))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (Math.PI * (b_m * a_m))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (math.pi * (b_m * a_m))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * a_m))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (pi * (b_m * a_m)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot a\_m\right)\right)\right)\right)
\end{array}
Initial program 49.1%
Taylor expanded in angle around 0 46.6%
unpow249.1%
unpow249.1%
difference-of-squares53.1%
Applied egg-rr50.2%
Taylor expanded in b around 0 35.4%
Taylor expanded in a around 0 20.0%
Final simplification20.0%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* a_m (* PI b_m))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a_m * (((double) M_PI) * b_m))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a_m * (Math.PI * b_m))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (a_m * (math.pi * b_m))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(a_m * Float64(pi * b_m))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (a_m * (pi * b_m)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(a$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(a\_m \cdot \left(\pi \cdot b\_m\right)\right)\right)\right)
\end{array}
Initial program 49.1%
Taylor expanded in angle around 0 46.6%
unpow249.1%
unpow249.1%
difference-of-squares53.1%
Applied egg-rr50.2%
Taylor expanded in b around 0 35.4%
Taylor expanded in a around 0 20.0%
*-commutative20.0%
Simplified20.0%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a_m (* PI (* angle_m b_m))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (((double) M_PI) * (angle_m * b_m))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (Math.PI * (angle_m * b_m))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (a_m * (math.pi * (angle_m * b_m))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a_m * Float64(pi * Float64(angle_m * b_m))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (a_m * (pi * (angle_m * b_m)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a$95$m * N[(Pi * N[(angle$95$m * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a\_m \cdot \left(\pi \cdot \left(angle\_m \cdot b\_m\right)\right)\right)\right)
\end{array}
Initial program 49.1%
Taylor expanded in angle around 0 46.6%
unpow249.1%
unpow249.1%
difference-of-squares53.1%
Applied egg-rr50.2%
Taylor expanded in b around 0 35.4%
Taylor expanded in a around 0 17.8%
associate-*r*17.8%
Simplified17.8%
Final simplification17.8%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a_m (* angle_m (* PI b_m))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * b_m))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (Math.PI * b_m))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (a_m * (angle_m * (math.pi * b_m))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * b_m))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (a_m * (angle_m * (pi * b_m)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot b\_m\right)\right)\right)\right)
\end{array}
Initial program 49.1%
Taylor expanded in angle around 0 46.6%
unpow249.1%
unpow249.1%
difference-of-squares53.1%
Applied egg-rr50.2%
Taylor expanded in b around 0 35.4%
Taylor expanded in a around 0 17.8%
Final simplification17.8%
herbie shell --seed 2024137
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))