
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Initial program 100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 1.0) (not (<= (exp re) 2.0))) (exp re) (cos im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 1.0) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = cos(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 1.0d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = cos(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 1.0) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 1.0) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = math.cos(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 1.0) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = cos(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 1.0) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = cos(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 1.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Cos[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 1 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im\\
\end{array}
\end{array}
if (exp.f64 re) < 1 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 73.5%
if 1 < (exp.f64 re) < 2Initial program 98.4%
Taylor expanded in re around 0 20.0%
Final simplification73.3%
(FPCore (re im)
:precision binary64
(let* ((t_0 (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))
(if (<= re -0.058)
(exp re)
(if (<= re 0.41)
(* (cos im) t_0)
(if (<= re 7e+96) (exp re) (* t_0 (+ (+ (cos im) 1.0) -1.0)))))))
double code(double re, double im) {
double t_0 = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
double tmp;
if (re <= -0.058) {
tmp = exp(re);
} else if (re <= 0.41) {
tmp = cos(im) * t_0;
} else if (re <= 7e+96) {
tmp = exp(re);
} else {
tmp = t_0 * ((cos(im) + 1.0) + -1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
if (re <= (-0.058d0)) then
tmp = exp(re)
else if (re <= 0.41d0) then
tmp = cos(im) * t_0
else if (re <= 7d+96) then
tmp = exp(re)
else
tmp = t_0 * ((cos(im) + 1.0d0) + (-1.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
double tmp;
if (re <= -0.058) {
tmp = Math.exp(re);
} else if (re <= 0.41) {
tmp = Math.cos(im) * t_0;
} else if (re <= 7e+96) {
tmp = Math.exp(re);
} else {
tmp = t_0 * ((Math.cos(im) + 1.0) + -1.0);
}
return tmp;
}
def code(re, im): t_0 = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) tmp = 0 if re <= -0.058: tmp = math.exp(re) elif re <= 0.41: tmp = math.cos(im) * t_0 elif re <= 7e+96: tmp = math.exp(re) else: tmp = t_0 * ((math.cos(im) + 1.0) + -1.0) return tmp
function code(re, im) t_0 = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))) tmp = 0.0 if (re <= -0.058) tmp = exp(re); elseif (re <= 0.41) tmp = Float64(cos(im) * t_0); elseif (re <= 7e+96) tmp = exp(re); else tmp = Float64(t_0 * Float64(Float64(cos(im) + 1.0) + -1.0)); end return tmp end
function tmp_2 = code(re, im) t_0 = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); tmp = 0.0; if (re <= -0.058) tmp = exp(re); elseif (re <= 0.41) tmp = cos(im) * t_0; elseif (re <= 7e+96) tmp = exp(re); else tmp = t_0 * ((cos(im) + 1.0) + -1.0); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[re, -0.058], N[Exp[re], $MachinePrecision], If[LessEqual[re, 0.41], N[(N[Cos[im], $MachinePrecision] * t$95$0), $MachinePrecision], If[LessEqual[re, 7e+96], N[Exp[re], $MachinePrecision], N[(t$95$0 * N[(N[(N[Cos[im], $MachinePrecision] + 1.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\mathbf{if}\;re \leq -0.058:\\
\;\;\;\;e^{re}\\
\mathbf{elif}\;re \leq 0.41:\\
\;\;\;\;\cos im \cdot t\_0\\
\mathbf{elif}\;re \leq 7 \cdot 10^{+96}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(\cos im + 1\right) + -1\right)\\
\end{array}
\end{array}
if re < -0.0580000000000000029 or 0.409999999999999976 < re < 6.9999999999999998e96Initial program 100.0%
Taylor expanded in im around 0 94.9%
if -0.0580000000000000029 < re < 0.409999999999999976Initial program 100.0%
Taylor expanded in re around 0 99.4%
*-commutative99.4%
Simplified99.4%
if 6.9999999999999998e96 < re Initial program 100.0%
Taylor expanded in re around 0 98.0%
*-commutative98.0%
Simplified98.0%
expm1-log1p-u98.0%
expm1-undefine98.0%
log1p-undefine98.0%
rem-exp-log98.0%
Applied egg-rr98.0%
Final simplification97.4%
(FPCore (re im)
:precision binary64
(if (or (<= re -0.0145) (and (not (<= re 0.41)) (<= re 7e+96)))
(exp re)
(*
(cos im)
(+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if ((re <= -0.0145) || (!(re <= 0.41) && (re <= 7e+96))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.0145d0)) .or. (.not. (re <= 0.41d0)) .and. (re <= 7d+96)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.0145) || (!(re <= 0.41) && (re <= 7e+96))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.0145) or (not (re <= 0.41) and (re <= 7e+96)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.0145) || (!(re <= 0.41) && (re <= 7e+96))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.0145) || (~((re <= 0.41)) && (re <= 7e+96))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.0145], And[N[Not[LessEqual[re, 0.41]], $MachinePrecision], LessEqual[re, 7e+96]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.0145 \lor \neg \left(re \leq 0.41\right) \land re \leq 7 \cdot 10^{+96}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -0.0145000000000000007 or 0.409999999999999976 < re < 6.9999999999999998e96Initial program 100.0%
Taylor expanded in im around 0 94.9%
if -0.0145000000000000007 < re < 0.409999999999999976 or 6.9999999999999998e96 < re Initial program 100.0%
Taylor expanded in re around 0 99.0%
*-commutative99.0%
Simplified99.0%
Final simplification97.4%
(FPCore (re im) :precision binary64 (if (or (<= re -0.0064) (and (not (<= re 0.41)) (<= re 1.9e+154))) (exp re) (* (cos im) (+ 1.0 (* re (+ 1.0 (* re 0.5)))))))
double code(double re, double im) {
double tmp;
if ((re <= -0.0064) || (!(re <= 0.41) && (re <= 1.9e+154))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.0064d0)) .or. (.not. (re <= 0.41d0)) .and. (re <= 1.9d+154)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.0064) || (!(re <= 0.41) && (re <= 1.9e+154))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.0064) or (not (re <= 0.41) and (re <= 1.9e+154)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.0064) || (!(re <= 0.41) && (re <= 1.9e+154))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.0064) || (~((re <= 0.41)) && (re <= 1.9e+154))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.0064], And[N[Not[LessEqual[re, 0.41]], $MachinePrecision], LessEqual[re, 1.9e+154]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.0064 \lor \neg \left(re \leq 0.41\right) \land re \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -0.00640000000000000031 or 0.409999999999999976 < re < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 92.1%
if -0.00640000000000000031 < re < 0.409999999999999976 or 1.8999999999999999e154 < re Initial program 100.0%
Taylor expanded in re around 0 99.5%
*-commutative99.5%
Simplified99.5%
Final simplification96.2%
(FPCore (re im) :precision binary64 (if (or (<= re -0.00041) (not (<= re 0.41))) (exp re) (* (cos im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((re <= -0.00041) || !(re <= 0.41)) {
tmp = exp(re);
} else {
tmp = cos(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.00041d0)) .or. (.not. (re <= 0.41d0))) then
tmp = exp(re)
else
tmp = cos(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.00041) || !(re <= 0.41)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.00041) or not (re <= 0.41): tmp = math.exp(re) else: tmp = math.cos(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.00041) || !(re <= 0.41)) tmp = exp(re); else tmp = Float64(cos(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.00041) || ~((re <= 0.41))) tmp = exp(re); else tmp = cos(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.00041], N[Not[LessEqual[re, 0.41]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.00041 \lor \neg \left(re \leq 0.41\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if re < -4.0999999999999999e-4 or 0.409999999999999976 < re Initial program 100.0%
Taylor expanded in im around 0 88.3%
if -4.0999999999999999e-4 < re < 0.409999999999999976Initial program 100.0%
Taylor expanded in re around 0 99.3%
distribute-rgt1-in99.3%
Simplified99.3%
Final simplification93.1%
(FPCore (re im) :precision binary64 (if (<= re 48.0) (cos im) (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))
double code(double re, double im) {
double tmp;
if (re <= 48.0) {
tmp = cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 48.0d0) then
tmp = cos(im)
else
tmp = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 48.0) {
tmp = Math.cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 48.0: tmp = math.cos(im) else: tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) return tmp
function code(re, im) tmp = 0.0 if (re <= 48.0) tmp = cos(im); else tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 48.0) tmp = cos(im); else tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 48.0], N[Cos[im], $MachinePrecision], N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 48:\\
\;\;\;\;\cos im\\
\mathbf{else}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if re < 48Initial program 100.0%
Taylor expanded in re around 0 59.7%
if 48 < re Initial program 100.0%
Taylor expanded in im around 0 74.6%
Taylor expanded in re around 0 52.0%
*-commutative68.9%
Simplified52.0%
(FPCore (re im) :precision binary64 (if (<= im 1.85e+174) (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))) (* (+ 1.0 (* re (+ 1.0 (* re 0.5)))) (+ 1.0 (* -0.5 (* im im))))))
double code(double re, double im) {
double tmp;
if (im <= 1.85e+174) {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
} else {
tmp = (1.0 + (re * (1.0 + (re * 0.5)))) * (1.0 + (-0.5 * (im * im)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.85d+174) then
tmp = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
else
tmp = (1.0d0 + (re * (1.0d0 + (re * 0.5d0)))) * (1.0d0 + ((-0.5d0) * (im * im)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.85e+174) {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
} else {
tmp = (1.0 + (re * (1.0 + (re * 0.5)))) * (1.0 + (-0.5 * (im * im)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.85e+174: tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) else: tmp = (1.0 + (re * (1.0 + (re * 0.5)))) * (1.0 + (-0.5 * (im * im))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.85e+174) tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))); else tmp = Float64(Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5)))) * Float64(1.0 + Float64(-0.5 * Float64(im * im)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.85e+174) tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); else tmp = (1.0 + (re * (1.0 + (re * 0.5)))) * (1.0 + (-0.5 * (im * im))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.85e+174], N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.85 \cdot 10^{+174}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right) \cdot \left(1 + -0.5 \cdot \left(im \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 1.8500000000000001e174Initial program 100.0%
Taylor expanded in im around 0 78.2%
Taylor expanded in re around 0 41.7%
*-commutative61.0%
Simplified41.7%
if 1.8500000000000001e174 < im Initial program 100.0%
Taylor expanded in re around 0 64.4%
*-commutative64.4%
Simplified64.4%
Taylor expanded in im around 0 14.8%
unpow214.8%
Applied egg-rr14.8%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 73.3%
Taylor expanded in re around 0 37.5%
*-commutative61.8%
Simplified37.5%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re 0.5)))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * 0.5d0)))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * 0.5)))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5)))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * 0.5))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 73.3%
Taylor expanded in re around 0 33.6%
*-commutative56.7%
Simplified33.6%
(FPCore (re im) :precision binary64 (+ re 1.0))
double code(double re, double im) {
return re + 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re + 1.0d0
end function
public static double code(double re, double im) {
return re + 1.0;
}
def code(re, im): return re + 1.0
function code(re, im) return Float64(re + 1.0) end
function tmp = code(re, im) tmp = re + 1.0; end
code[re_, im_] := N[(re + 1.0), $MachinePrecision]
\begin{array}{l}
\\
re + 1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 73.3%
Taylor expanded in re around 0 25.1%
+-commutative25.1%
Simplified25.1%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 73.3%
Taylor expanded in re around 0 25.0%
herbie shell --seed 2024137
(FPCore (re im)
:name "math.exp on complex, real part"
:precision binary64
(* (exp re) (cos im)))