
(FPCore (x y z) :precision binary64 (/ (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) / z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
def code(x, y, z): return (x * (y + z)) / z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) / z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y + z\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) / z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
def code(x, y, z): return (x * (y + z)) / z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) / z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y + z\right)}{z}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 4e+16) (+ x_m (/ y (/ z x_m))) (fma x_m (/ y z) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 4e+16) {
tmp = x_m + (y / (z / x_m));
} else {
tmp = fma(x_m, (y / z), x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 4e+16) tmp = Float64(x_m + Float64(y / Float64(z / x_m))); else tmp = fma(x_m, Float64(y / z), x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 4e+16], N[(x$95$m + N[(y / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(y / z), $MachinePrecision] + x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 4 \cdot 10^{+16}:\\
\;\;\;\;x\_m + \frac{y}{\frac{z}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x\_m, \frac{y}{z}, x\_m\right)\\
\end{array}
\end{array}
if x < 4e16Initial program 87.8%
associate-/l*93.6%
remove-double-neg93.6%
distribute-frac-neg293.6%
neg-sub093.6%
remove-double-neg93.6%
unsub-neg93.6%
div-sub93.6%
*-inverses93.6%
metadata-eval93.6%
associate--r-93.6%
neg-sub093.6%
distribute-frac-neg293.6%
remove-double-neg93.6%
sub-neg93.6%
Simplified93.6%
sub-neg93.6%
metadata-eval93.6%
distribute-rgt-in93.6%
*-un-lft-identity93.6%
Applied egg-rr93.6%
associate-*l/93.6%
associate-*r/96.4%
clear-num96.2%
un-div-inv96.2%
Applied egg-rr96.2%
if 4e16 < x Initial program 77.6%
associate-*l/91.7%
remove-double-neg91.7%
unsub-neg91.7%
distribute-rgt-out--80.6%
associate-*r/68.0%
*-commutative68.0%
associate-*r/80.8%
associate-*r/77.4%
distribute-lft-neg-out77.4%
distribute-frac-neg77.4%
distribute-frac-neg277.4%
fma-neg77.4%
distribute-frac-neg77.4%
distribute-lft-neg-out77.4%
*-commutative77.4%
associate-/l*100.0%
*-inverses100.0%
*-rgt-identity100.0%
Simplified100.0%
Final simplification96.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z -1.45e+103) x_m (if (<= z 3.1e-77) (* y (/ x_m z)) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1.45e+103) {
tmp = x_m;
} else if (z <= 3.1e-77) {
tmp = y * (x_m / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.45d+103)) then
tmp = x_m
else if (z <= 3.1d-77) then
tmp = y * (x_m / z)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1.45e+103) {
tmp = x_m;
} else if (z <= 3.1e-77) {
tmp = y * (x_m / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -1.45e+103: tmp = x_m elif z <= 3.1e-77: tmp = y * (x_m / z) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -1.45e+103) tmp = x_m; elseif (z <= 3.1e-77) tmp = Float64(y * Float64(x_m / z)); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -1.45e+103) tmp = x_m; elseif (z <= 3.1e-77) tmp = y * (x_m / z); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -1.45e+103], x$95$m, If[LessEqual[z, 3.1e-77], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.45 \cdot 10^{+103}:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;z \leq 3.1 \cdot 10^{-77}:\\
\;\;\;\;y \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -1.4499999999999999e103 or 3.10000000000000008e-77 < z Initial program 79.6%
associate-/l*99.9%
remove-double-neg99.9%
distribute-frac-neg299.9%
neg-sub099.9%
remove-double-neg99.9%
unsub-neg99.9%
div-sub100.0%
*-inverses100.0%
metadata-eval100.0%
associate--r-100.0%
neg-sub0100.0%
distribute-frac-neg2100.0%
remove-double-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 82.0%
if -1.4499999999999999e103 < z < 3.10000000000000008e-77Initial program 91.6%
associate-/l*90.1%
remove-double-neg90.1%
distribute-frac-neg290.1%
neg-sub090.1%
remove-double-neg90.1%
unsub-neg90.1%
div-sub90.1%
*-inverses90.1%
metadata-eval90.1%
associate--r-90.1%
neg-sub090.1%
distribute-frac-neg290.1%
remove-double-neg90.1%
sub-neg90.1%
Simplified90.1%
Taylor expanded in y around inf 72.8%
associate-*l/75.3%
*-commutative75.3%
Simplified75.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z -1.45e+103) x_m (if (<= z 1.6e-78) (* x_m (/ y z)) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1.45e+103) {
tmp = x_m;
} else if (z <= 1.6e-78) {
tmp = x_m * (y / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.45d+103)) then
tmp = x_m
else if (z <= 1.6d-78) then
tmp = x_m * (y / z)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1.45e+103) {
tmp = x_m;
} else if (z <= 1.6e-78) {
tmp = x_m * (y / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -1.45e+103: tmp = x_m elif z <= 1.6e-78: tmp = x_m * (y / z) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -1.45e+103) tmp = x_m; elseif (z <= 1.6e-78) tmp = Float64(x_m * Float64(y / z)); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -1.45e+103) tmp = x_m; elseif (z <= 1.6e-78) tmp = x_m * (y / z); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -1.45e+103], x$95$m, If[LessEqual[z, 1.6e-78], N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.45 \cdot 10^{+103}:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{-78}:\\
\;\;\;\;x\_m \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -1.4499999999999999e103 or 1.6e-78 < z Initial program 79.6%
associate-/l*99.9%
remove-double-neg99.9%
distribute-frac-neg299.9%
neg-sub099.9%
remove-double-neg99.9%
unsub-neg99.9%
div-sub100.0%
*-inverses100.0%
metadata-eval100.0%
associate--r-100.0%
neg-sub0100.0%
distribute-frac-neg2100.0%
remove-double-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 82.0%
if -1.4499999999999999e103 < z < 1.6e-78Initial program 91.6%
associate-/l*90.1%
remove-double-neg90.1%
distribute-frac-neg290.1%
neg-sub090.1%
remove-double-neg90.1%
unsub-neg90.1%
div-sub90.1%
*-inverses90.1%
metadata-eval90.1%
associate--r-90.1%
neg-sub090.1%
distribute-frac-neg290.1%
remove-double-neg90.1%
sub-neg90.1%
Simplified90.1%
Taylor expanded in y around inf 67.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 4e+16) (+ x_m (/ y (/ z x_m))) (+ x_m (* x_m (/ y z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 4e+16) {
tmp = x_m + (y / (z / x_m));
} else {
tmp = x_m + (x_m * (y / z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 4d+16) then
tmp = x_m + (y / (z / x_m))
else
tmp = x_m + (x_m * (y / z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 4e+16) {
tmp = x_m + (y / (z / x_m));
} else {
tmp = x_m + (x_m * (y / z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 4e+16: tmp = x_m + (y / (z / x_m)) else: tmp = x_m + (x_m * (y / z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 4e+16) tmp = Float64(x_m + Float64(y / Float64(z / x_m))); else tmp = Float64(x_m + Float64(x_m * Float64(y / z))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 4e+16) tmp = x_m + (y / (z / x_m)); else tmp = x_m + (x_m * (y / z)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 4e+16], N[(x$95$m + N[(y / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m + N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 4 \cdot 10^{+16}:\\
\;\;\;\;x\_m + \frac{y}{\frac{z}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;x\_m + x\_m \cdot \frac{y}{z}\\
\end{array}
\end{array}
if x < 4e16Initial program 87.8%
associate-/l*93.6%
remove-double-neg93.6%
distribute-frac-neg293.6%
neg-sub093.6%
remove-double-neg93.6%
unsub-neg93.6%
div-sub93.6%
*-inverses93.6%
metadata-eval93.6%
associate--r-93.6%
neg-sub093.6%
distribute-frac-neg293.6%
remove-double-neg93.6%
sub-neg93.6%
Simplified93.6%
sub-neg93.6%
metadata-eval93.6%
distribute-rgt-in93.6%
*-un-lft-identity93.6%
Applied egg-rr93.6%
associate-*l/93.6%
associate-*r/96.4%
clear-num96.2%
un-div-inv96.2%
Applied egg-rr96.2%
if 4e16 < x Initial program 77.6%
associate-/l*100.0%
remove-double-neg100.0%
distribute-frac-neg2100.0%
neg-sub0100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub100.0%
*-inverses100.0%
metadata-eval100.0%
associate--r-100.0%
neg-sub0100.0%
distribute-frac-neg2100.0%
remove-double-neg100.0%
sub-neg100.0%
Simplified100.0%
sub-neg100.0%
metadata-eval100.0%
distribute-rgt-in100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Final simplification96.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y -3.5e+177) (* (+ y z) (/ x_m z)) (+ x_m (* x_m (/ y z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -3.5e+177) {
tmp = (y + z) * (x_m / z);
} else {
tmp = x_m + (x_m * (y / z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.5d+177)) then
tmp = (y + z) * (x_m / z)
else
tmp = x_m + (x_m * (y / z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -3.5e+177) {
tmp = (y + z) * (x_m / z);
} else {
tmp = x_m + (x_m * (y / z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -3.5e+177: tmp = (y + z) * (x_m / z) else: tmp = x_m + (x_m * (y / z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -3.5e+177) tmp = Float64(Float64(y + z) * Float64(x_m / z)); else tmp = Float64(x_m + Float64(x_m * Float64(y / z))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -3.5e+177) tmp = (y + z) * (x_m / z); else tmp = x_m + (x_m * (y / z)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -3.5e+177], N[(N[(y + z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(x$95$m + N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{+177}:\\
\;\;\;\;\left(y + z\right) \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m + x\_m \cdot \frac{y}{z}\\
\end{array}
\end{array}
if y < -3.49999999999999991e177Initial program 91.6%
*-commutative91.6%
associate-/l*97.9%
Simplified97.9%
if -3.49999999999999991e177 < y Initial program 85.1%
associate-/l*96.5%
remove-double-neg96.5%
distribute-frac-neg296.5%
neg-sub096.5%
remove-double-neg96.5%
unsub-neg96.5%
div-sub96.5%
*-inverses96.5%
metadata-eval96.5%
associate--r-96.5%
neg-sub096.5%
distribute-frac-neg296.5%
remove-double-neg96.5%
sub-neg96.5%
Simplified96.5%
sub-neg96.5%
metadata-eval96.5%
distribute-rgt-in96.5%
*-un-lft-identity96.5%
Applied egg-rr96.5%
Final simplification96.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y -7.5e+177) (* (+ y z) (/ x_m z)) (* x_m (- (/ y z) -1.0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -7.5e+177) {
tmp = (y + z) * (x_m / z);
} else {
tmp = x_m * ((y / z) - -1.0);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-7.5d+177)) then
tmp = (y + z) * (x_m / z)
else
tmp = x_m * ((y / z) - (-1.0d0))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -7.5e+177) {
tmp = (y + z) * (x_m / z);
} else {
tmp = x_m * ((y / z) - -1.0);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -7.5e+177: tmp = (y + z) * (x_m / z) else: tmp = x_m * ((y / z) - -1.0) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -7.5e+177) tmp = Float64(Float64(y + z) * Float64(x_m / z)); else tmp = Float64(x_m * Float64(Float64(y / z) - -1.0)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -7.5e+177) tmp = (y + z) * (x_m / z); else tmp = x_m * ((y / z) - -1.0); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -7.5e+177], N[(N[(y + z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(N[(y / z), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{+177}:\\
\;\;\;\;\left(y + z\right) \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(\frac{y}{z} - -1\right)\\
\end{array}
\end{array}
if y < -7.50000000000000039e177Initial program 91.6%
*-commutative91.6%
associate-/l*97.9%
Simplified97.9%
if -7.50000000000000039e177 < y Initial program 85.1%
associate-/l*96.5%
remove-double-neg96.5%
distribute-frac-neg296.5%
neg-sub096.5%
remove-double-neg96.5%
unsub-neg96.5%
div-sub96.5%
*-inverses96.5%
metadata-eval96.5%
associate--r-96.5%
neg-sub096.5%
distribute-frac-neg296.5%
remove-double-neg96.5%
sub-neg96.5%
Simplified96.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- (/ y z) -1.0))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * ((y / z) - -1.0));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * ((y / z) - (-1.0d0)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * ((y / z) - -1.0));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * ((y / z) - -1.0))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(Float64(y / z) - -1.0))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * ((y / z) - -1.0)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(N[(y / z), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(\frac{y}{z} - -1\right)\right)
\end{array}
Initial program 86.0%
associate-/l*94.7%
remove-double-neg94.7%
distribute-frac-neg294.7%
neg-sub094.7%
remove-double-neg94.7%
unsub-neg94.7%
div-sub94.7%
*-inverses94.7%
metadata-eval94.7%
associate--r-94.7%
neg-sub094.7%
distribute-frac-neg294.7%
remove-double-neg94.7%
sub-neg94.7%
Simplified94.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 86.0%
associate-/l*94.7%
remove-double-neg94.7%
distribute-frac-neg294.7%
neg-sub094.7%
remove-double-neg94.7%
unsub-neg94.7%
div-sub94.7%
*-inverses94.7%
metadata-eval94.7%
associate--r-94.7%
neg-sub094.7%
distribute-frac-neg294.7%
remove-double-neg94.7%
sub-neg94.7%
Simplified94.7%
Taylor expanded in y around 0 51.2%
(FPCore (x y z) :precision binary64 (/ x (/ z (+ y z))))
double code(double x, double y, double z) {
return x / (z / (y + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / (z / (y + z))
end function
public static double code(double x, double y, double z) {
return x / (z / (y + z));
}
def code(x, y, z): return x / (z / (y + z))
function code(x, y, z) return Float64(x / Float64(z / Float64(y + z))) end
function tmp = code(x, y, z) tmp = x / (z / (y + z)); end
code[x_, y_, z_] := N[(x / N[(z / N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{z}{y + z}}
\end{array}
herbie shell --seed 2024137
(FPCore (x y z)
:name "Numeric.SpecFunctions:choose from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (/ x (/ z (+ y z))))
(/ (* x (+ y z)) z))