
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 86.8%
+-commutative86.8%
associate--l+86.8%
fma-define86.8%
sub-neg86.8%
log1p-define99.8%
Simplified99.8%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -1.55e-18) (not (<= x 1.95e-137)))
(- (* x (log y)) t)
(-
(* z (* y (+ (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)) -1.0)))
t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.55e-18) || !(x <= 1.95e-137)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.55d-18)) .or. (.not. (x <= 1.95d-137))) then
tmp = (x * log(y)) - t
else
tmp = (z * (y * ((y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0)) + (-1.0d0)))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.55e-18) || !(x <= 1.95e-137)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.55e-18) or not (x <= 1.95e-137): tmp = (x * math.log(y)) - t else: tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.55e-18) || !(x <= 1.95e-137)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * Float64(y * Float64(Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.55e-18) || ~((x <= 1.95e-137))) tmp = (x * log(y)) - t; else tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.55e-18], N[Not[LessEqual[x, 1.95e-137]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[(y * N[(N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{-18} \lor \neg \left(x \leq 1.95 \cdot 10^{-137}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot \left(y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right) + -1\right)\right) - t\\
\end{array}
\end{array}
if x < -1.55000000000000003e-18 or 1.95e-137 < x Initial program 95.2%
+-commutative95.2%
associate--l+95.2%
fma-define95.2%
sub-neg95.2%
log1p-define99.7%
Simplified99.7%
add-cube-cbrt99.6%
distribute-rgt-neg-in99.6%
pow299.6%
Applied egg-rr99.6%
Taylor expanded in z around 0 95.2%
if -1.55000000000000003e-18 < x < 1.95e-137Initial program 73.0%
Taylor expanded in x around 0 67.0%
Taylor expanded in y around 0 92.5%
Final simplification94.2%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -1.55e+65) (not (<= x 6.6e-18)))
(* x (log y))
(-
(* z (* y (+ (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)) -1.0)))
t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.55e+65) || !(x <= 6.6e-18)) {
tmp = x * log(y);
} else {
tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.55d+65)) .or. (.not. (x <= 6.6d-18))) then
tmp = x * log(y)
else
tmp = (z * (y * ((y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0)) + (-1.0d0)))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.55e+65) || !(x <= 6.6e-18)) {
tmp = x * Math.log(y);
} else {
tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.55e+65) or not (x <= 6.6e-18): tmp = x * math.log(y) else: tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.55e+65) || !(x <= 6.6e-18)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(z * Float64(y * Float64(Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.55e+65) || ~((x <= 6.6e-18))) tmp = x * log(y); else tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.55e+65], N[Not[LessEqual[x, 6.6e-18]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(z * N[(y * N[(N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{+65} \lor \neg \left(x \leq 6.6 \cdot 10^{-18}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot \left(y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right) + -1\right)\right) - t\\
\end{array}
\end{array}
if x < -1.54999999999999995e65 or 6.6000000000000003e-18 < x Initial program 99.7%
+-commutative99.7%
associate--l+99.7%
fma-define99.7%
sub-neg99.7%
log1p-define99.7%
Simplified99.7%
add-cube-cbrt99.7%
distribute-rgt-neg-in99.7%
pow299.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 76.3%
if -1.54999999999999995e65 < x < 6.6000000000000003e-18Initial program 76.5%
Taylor expanded in x around 0 61.8%
Taylor expanded in y around 0 84.1%
Final simplification80.6%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) t) (* z y)))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - t) - (z * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - t) - (z * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - t) - (z * y);
}
def code(x, y, z, t): return ((x * math.log(y)) - t) - (z * y)
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - t) - Float64(z * y)) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - t) - (z * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - t\right) - z \cdot y
\end{array}
Initial program 86.8%
Taylor expanded in y around 0 99.5%
associate--l+99.5%
+-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y z t) :precision binary64 (- (* z (* y (+ (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)) -1.0))) t))
double code(double x, double y, double z, double t) {
return (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * (y * ((y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0)) + (-1.0d0)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
def code(x, y, z, t): return (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(y * Float64(Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t) end
function tmp = code(x, y, z, t) tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t; end
code[x_, y_, z_, t_] := N[(N[(z * N[(y * N[(N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(y \cdot \left(y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right) + -1\right)\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in x around 0 44.8%
Taylor expanded in y around 0 57.4%
Final simplification57.4%
(FPCore (x y z t) :precision binary64 (- (* z (* y (+ (* y (- (* y -0.3333333333333333) 0.5)) -1.0))) t))
double code(double x, double y, double z, double t) {
return (z * (y * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * (y * ((y * ((y * (-0.3333333333333333d0)) - 0.5d0)) + (-1.0d0)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * (y * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0))) - t;
}
def code(x, y, z, t): return (z * (y * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0))) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(y * Float64(Float64(y * Float64(Float64(y * -0.3333333333333333) - 0.5)) + -1.0))) - t) end
function tmp = code(x, y, z, t) tmp = (z * (y * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0))) - t; end
code[x_, y_, z_, t_] := N[(N[(z * N[(y * N[(N[(y * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(y \cdot \left(y \cdot \left(y \cdot -0.3333333333333333 - 0.5\right) + -1\right)\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in x around 0 44.8%
Taylor expanded in y around 0 57.4%
Final simplification57.4%
(FPCore (x y z t) :precision binary64 (if (or (<= t -3.7e-140) (not (<= t 1.06e-193))) (- t) (* z (- y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -3.7e-140) || !(t <= 1.06e-193)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-3.7d-140)) .or. (.not. (t <= 1.06d-193))) then
tmp = -t
else
tmp = z * -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -3.7e-140) || !(t <= 1.06e-193)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -3.7e-140) or not (t <= 1.06e-193): tmp = -t else: tmp = z * -y return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -3.7e-140) || !(t <= 1.06e-193)) tmp = Float64(-t); else tmp = Float64(z * Float64(-y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -3.7e-140) || ~((t <= 1.06e-193))) tmp = -t; else tmp = z * -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -3.7e-140], N[Not[LessEqual[t, 1.06e-193]], $MachinePrecision]], (-t), N[(z * (-y)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.7 \cdot 10^{-140} \lor \neg \left(t \leq 1.06 \cdot 10^{-193}\right):\\
\;\;\;\;-t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\end{array}
\end{array}
if t < -3.69999999999999977e-140 or 1.06e-193 < t Initial program 90.2%
+-commutative90.2%
associate--l+90.2%
fma-define90.2%
sub-neg90.2%
log1p-define99.9%
Simplified99.9%
add-cube-cbrt99.7%
distribute-rgt-neg-in99.7%
pow299.7%
Applied egg-rr99.7%
Taylor expanded in t around inf 55.2%
neg-mul-155.2%
Simplified55.2%
if -3.69999999999999977e-140 < t < 1.06e-193Initial program 73.7%
Taylor expanded in z around inf 4.8%
sub-neg4.8%
log1p-define29.2%
Simplified29.2%
Taylor expanded in y around 0 27.6%
associate-*r*27.6%
neg-mul-127.6%
Simplified27.6%
Final simplification49.5%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in x around 0 44.8%
Taylor expanded in y around 0 57.3%
associate-*r*57.3%
neg-mul-157.3%
Simplified57.3%
Final simplification57.3%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 86.8%
+-commutative86.8%
associate--l+86.8%
fma-define86.8%
sub-neg86.8%
log1p-define99.8%
Simplified99.8%
add-cube-cbrt99.6%
distribute-rgt-neg-in99.6%
pow299.6%
Applied egg-rr99.6%
Taylor expanded in t around inf 44.4%
neg-mul-144.4%
Simplified44.4%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024137
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (- (* (- z) (+ (+ (* 1/2 (* y y)) y) (* (/ 1/3 (* 1 (* 1 1))) (* y (* y y))))) (- t (* x (log y)))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))