
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
Initial program 99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (sqrt x))))
(if (<= y -2.65e+48)
t_0
(if (<= y 3100000000000.0) (- 1.0 x) (+ 1.0 t_0)))))
double code(double x, double y) {
double t_0 = y * sqrt(x);
double tmp;
if (y <= -2.65e+48) {
tmp = t_0;
} else if (y <= 3100000000000.0) {
tmp = 1.0 - x;
} else {
tmp = 1.0 + t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * sqrt(x)
if (y <= (-2.65d+48)) then
tmp = t_0
else if (y <= 3100000000000.0d0) then
tmp = 1.0d0 - x
else
tmp = 1.0d0 + t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * Math.sqrt(x);
double tmp;
if (y <= -2.65e+48) {
tmp = t_0;
} else if (y <= 3100000000000.0) {
tmp = 1.0 - x;
} else {
tmp = 1.0 + t_0;
}
return tmp;
}
def code(x, y): t_0 = y * math.sqrt(x) tmp = 0 if y <= -2.65e+48: tmp = t_0 elif y <= 3100000000000.0: tmp = 1.0 - x else: tmp = 1.0 + t_0 return tmp
function code(x, y) t_0 = Float64(y * sqrt(x)) tmp = 0.0 if (y <= -2.65e+48) tmp = t_0; elseif (y <= 3100000000000.0) tmp = Float64(1.0 - x); else tmp = Float64(1.0 + t_0); end return tmp end
function tmp_2 = code(x, y) t_0 = y * sqrt(x); tmp = 0.0; if (y <= -2.65e+48) tmp = t_0; elseif (y <= 3100000000000.0) tmp = 1.0 - x; else tmp = 1.0 + t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.65e+48], t$95$0, If[LessEqual[y, 3100000000000.0], N[(1.0 - x), $MachinePrecision], N[(1.0 + t$95$0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \sqrt{x}\\
\mathbf{if}\;y \leq -2.65 \cdot 10^{+48}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3100000000000:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;1 + t\_0\\
\end{array}
\end{array}
if y < -2.65e48Initial program 99.5%
+-commutative99.5%
*-commutative99.5%
add-sqr-sqrt99.3%
associate-*l*99.4%
fma-define99.4%
pow1/299.4%
sqrt-pow199.4%
metadata-eval99.4%
pow1/299.4%
sqrt-pow199.4%
metadata-eval99.4%
Applied egg-rr99.4%
Taylor expanded in y around inf 91.6%
if -2.65e48 < y < 3.1e12Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
add-sqr-sqrt100.0%
associate-*l*100.0%
fma-define100.0%
pow1/2100.0%
sqrt-pow1100.0%
metadata-eval100.0%
pow1/2100.0%
sqrt-pow1100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 98.9%
if 3.1e12 < y Initial program 99.8%
Taylor expanded in x around 0 89.4%
Final simplification95.2%
(FPCore (x y) :precision binary64 (if (or (<= y -5.4e+55) (not (<= y 1e+51))) (* y (sqrt x)) (- 1.0 x)))
double code(double x, double y) {
double tmp;
if ((y <= -5.4e+55) || !(y <= 1e+51)) {
tmp = y * sqrt(x);
} else {
tmp = 1.0 - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.4d+55)) .or. (.not. (y <= 1d+51))) then
tmp = y * sqrt(x)
else
tmp = 1.0d0 - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.4e+55) || !(y <= 1e+51)) {
tmp = y * Math.sqrt(x);
} else {
tmp = 1.0 - x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.4e+55) or not (y <= 1e+51): tmp = y * math.sqrt(x) else: tmp = 1.0 - x return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.4e+55) || !(y <= 1e+51)) tmp = Float64(y * sqrt(x)); else tmp = Float64(1.0 - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.4e+55) || ~((y <= 1e+51))) tmp = y * sqrt(x); else tmp = 1.0 - x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.4e+55], N[Not[LessEqual[y, 1e+51]], $MachinePrecision]], N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(1.0 - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.4 \cdot 10^{+55} \lor \neg \left(y \leq 10^{+51}\right):\\
\;\;\;\;y \cdot \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;1 - x\\
\end{array}
\end{array}
if y < -5.39999999999999954e55 or 1e51 < y Initial program 99.7%
+-commutative99.7%
*-commutative99.7%
add-sqr-sqrt99.3%
associate-*l*99.4%
fma-define99.4%
pow1/299.4%
sqrt-pow199.6%
metadata-eval99.6%
pow1/299.6%
sqrt-pow199.4%
metadata-eval99.4%
Applied egg-rr99.4%
Taylor expanded in y around inf 91.5%
if -5.39999999999999954e55 < y < 1e51Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
add-sqr-sqrt100.0%
associate-*l*100.0%
fma-define100.0%
pow1/2100.0%
sqrt-pow1100.0%
metadata-eval100.0%
pow1/2100.0%
sqrt-pow1100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 96.8%
Final simplification94.6%
(FPCore (x y) :precision binary64 (if (<= x 0.09) (+ 1.0 (/ y (pow x -0.5))) (- (* y (sqrt x)) x)))
double code(double x, double y) {
double tmp;
if (x <= 0.09) {
tmp = 1.0 + (y / pow(x, -0.5));
} else {
tmp = (y * sqrt(x)) - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.09d0) then
tmp = 1.0d0 + (y / (x ** (-0.5d0)))
else
tmp = (y * sqrt(x)) - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.09) {
tmp = 1.0 + (y / Math.pow(x, -0.5));
} else {
tmp = (y * Math.sqrt(x)) - x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.09: tmp = 1.0 + (y / math.pow(x, -0.5)) else: tmp = (y * math.sqrt(x)) - x return tmp
function code(x, y) tmp = 0.0 if (x <= 0.09) tmp = Float64(1.0 + Float64(y / (x ^ -0.5))); else tmp = Float64(Float64(y * sqrt(x)) - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.09) tmp = 1.0 + (y / (x ^ -0.5)); else tmp = (y * sqrt(x)) - x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.09], N[(1.0 + N[(y / N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.09:\\
\;\;\;\;1 + \frac{y}{{x}^{-0.5}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \sqrt{x} - x\\
\end{array}
\end{array}
if x < 0.089999999999999997Initial program 99.8%
Taylor expanded in x around inf 83.5%
associate--l+83.5%
distribute-rgt-in83.5%
Simplified99.7%
sqrt-div99.7%
metadata-eval99.7%
un-div-inv99.7%
Applied egg-rr99.7%
*-commutative99.7%
clear-num99.7%
un-div-inv99.8%
pow1/299.8%
pow199.8%
pow-div99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 98.0%
if 0.089999999999999997 < x Initial program 99.9%
+-commutative99.9%
*-commutative99.9%
add-sqr-sqrt99.8%
associate-*l*99.8%
fma-define99.8%
pow1/299.8%
sqrt-pow199.8%
metadata-eval99.8%
pow1/299.8%
sqrt-pow199.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 99.6%
Simplified99.7%
Final simplification98.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (* y (sqrt x)))) (if (<= x 0.09) (+ 1.0 t_0) (- t_0 x))))
double code(double x, double y) {
double t_0 = y * sqrt(x);
double tmp;
if (x <= 0.09) {
tmp = 1.0 + t_0;
} else {
tmp = t_0 - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * sqrt(x)
if (x <= 0.09d0) then
tmp = 1.0d0 + t_0
else
tmp = t_0 - x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * Math.sqrt(x);
double tmp;
if (x <= 0.09) {
tmp = 1.0 + t_0;
} else {
tmp = t_0 - x;
}
return tmp;
}
def code(x, y): t_0 = y * math.sqrt(x) tmp = 0 if x <= 0.09: tmp = 1.0 + t_0 else: tmp = t_0 - x return tmp
function code(x, y) t_0 = Float64(y * sqrt(x)) tmp = 0.0 if (x <= 0.09) tmp = Float64(1.0 + t_0); else tmp = Float64(t_0 - x); end return tmp end
function tmp_2 = code(x, y) t_0 = y * sqrt(x); tmp = 0.0; if (x <= 0.09) tmp = 1.0 + t_0; else tmp = t_0 - x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 0.09], N[(1.0 + t$95$0), $MachinePrecision], N[(t$95$0 - x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \sqrt{x}\\
\mathbf{if}\;x \leq 0.09:\\
\;\;\;\;1 + t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_0 - x\\
\end{array}
\end{array}
if x < 0.089999999999999997Initial program 99.8%
Taylor expanded in x around 0 98.0%
if 0.089999999999999997 < x Initial program 99.9%
+-commutative99.9%
*-commutative99.9%
add-sqr-sqrt99.8%
associate-*l*99.8%
fma-define99.8%
pow1/299.8%
sqrt-pow199.8%
metadata-eval99.8%
pow1/299.8%
sqrt-pow199.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 99.6%
Simplified99.7%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= x 65000000000.0) 1.0 (- x)))
double code(double x, double y) {
double tmp;
if (x <= 65000000000.0) {
tmp = 1.0;
} else {
tmp = -x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 65000000000.0d0) then
tmp = 1.0d0
else
tmp = -x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 65000000000.0) {
tmp = 1.0;
} else {
tmp = -x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 65000000000.0: tmp = 1.0 else: tmp = -x return tmp
function code(x, y) tmp = 0.0 if (x <= 65000000000.0) tmp = 1.0; else tmp = Float64(-x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 65000000000.0) tmp = 1.0; else tmp = -x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 65000000000.0], 1.0, (-x)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 65000000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-x\\
\end{array}
\end{array}
if x < 6.5e10Initial program 99.8%
Taylor expanded in x around 0 98.0%
Taylor expanded in y around 0 57.3%
if 6.5e10 < x Initial program 99.9%
Taylor expanded in x around inf 99.6%
Taylor expanded in y around 0 65.3%
neg-mul-165.3%
Simplified65.3%
(FPCore (x y) :precision binary64 (- 1.0 x))
double code(double x, double y) {
return 1.0 - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - x
end function
public static double code(double x, double y) {
return 1.0 - x;
}
def code(x, y): return 1.0 - x
function code(x, y) return Float64(1.0 - x) end
function tmp = code(x, y) tmp = 1.0 - x; end
code[x_, y_] := N[(1.0 - x), $MachinePrecision]
\begin{array}{l}
\\
1 - x
\end{array}
Initial program 99.9%
+-commutative99.9%
*-commutative99.9%
add-sqr-sqrt99.7%
associate-*l*99.7%
fma-define99.7%
pow1/299.7%
sqrt-pow199.8%
metadata-eval99.8%
pow1/299.8%
sqrt-pow199.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 62.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 68.8%
Taylor expanded in y around 0 31.4%
herbie shell --seed 2024137
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
:precision binary64
(+ (- 1.0 x) (* y (sqrt x))))