
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
def code(x, y, z, t): return (x * (y - z)) / (t - z)
function code(x, y, z, t) return Float64(Float64(x * Float64(y - z)) / Float64(t - z)) end
function tmp = code(x, y, z, t) tmp = (x * (y - z)) / (t - z); end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
def code(x, y, z, t): return (x * (y - z)) / (t - z)
function code(x, y, z, t) return Float64(Float64(x * Float64(y - z)) / Float64(t - z)) end
function tmp = code(x, y, z, t) tmp = (x * (y - z)) / (t - z); end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}
(FPCore (x y z t) :precision binary64 (* x (/ (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x * ((y - z) / (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y - z) / (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y - z) / (t - z));
}
def code(x, y, z, t): return x * ((y - z) / (t - z))
function code(x, y, z, t) return Float64(x * Float64(Float64(y - z) / Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x * ((y - z) / (t - z)); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y - z), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{y - z}{t - z}
\end{array}
Initial program 84.0%
associate-/l*97.5%
Simplified97.5%
(FPCore (x y z t)
:precision binary64
(if (<= z -3.8e+88)
x
(if (<= z -2.8e-222)
(/ x (/ t y))
(if (<= z 1e-72) (/ (* x y) t) (if (<= z 5.3e+98) (* x (/ (- z) t)) x)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.8e+88) {
tmp = x;
} else if (z <= -2.8e-222) {
tmp = x / (t / y);
} else if (z <= 1e-72) {
tmp = (x * y) / t;
} else if (z <= 5.3e+98) {
tmp = x * (-z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-3.8d+88)) then
tmp = x
else if (z <= (-2.8d-222)) then
tmp = x / (t / y)
else if (z <= 1d-72) then
tmp = (x * y) / t
else if (z <= 5.3d+98) then
tmp = x * (-z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.8e+88) {
tmp = x;
} else if (z <= -2.8e-222) {
tmp = x / (t / y);
} else if (z <= 1e-72) {
tmp = (x * y) / t;
} else if (z <= 5.3e+98) {
tmp = x * (-z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -3.8e+88: tmp = x elif z <= -2.8e-222: tmp = x / (t / y) elif z <= 1e-72: tmp = (x * y) / t elif z <= 5.3e+98: tmp = x * (-z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -3.8e+88) tmp = x; elseif (z <= -2.8e-222) tmp = Float64(x / Float64(t / y)); elseif (z <= 1e-72) tmp = Float64(Float64(x * y) / t); elseif (z <= 5.3e+98) tmp = Float64(x * Float64(Float64(-z) / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -3.8e+88) tmp = x; elseif (z <= -2.8e-222) tmp = x / (t / y); elseif (z <= 1e-72) tmp = (x * y) / t; elseif (z <= 5.3e+98) tmp = x * (-z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -3.8e+88], x, If[LessEqual[z, -2.8e-222], N[(x / N[(t / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1e-72], N[(N[(x * y), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 5.3e+98], N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.8 \cdot 10^{+88}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq -2.8 \cdot 10^{-222}:\\
\;\;\;\;\frac{x}{\frac{t}{y}}\\
\mathbf{elif}\;z \leq 10^{-72}:\\
\;\;\;\;\frac{x \cdot y}{t}\\
\mathbf{elif}\;z \leq 5.3 \cdot 10^{+98}:\\
\;\;\;\;x \cdot \frac{-z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -3.7999999999999997e88 or 5.29999999999999997e98 < z Initial program 71.5%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in z around inf 77.8%
if -3.7999999999999997e88 < z < -2.80000000000000007e-222Initial program 83.9%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around 0 83.9%
*-rgt-identity83.9%
times-frac94.7%
/-rgt-identity94.7%
associate-/r/99.7%
Simplified99.7%
Taylor expanded in z around 0 53.8%
if -2.80000000000000007e-222 < z < 9.9999999999999997e-73Initial program 94.1%
associate-/l*91.3%
Simplified91.3%
Taylor expanded in z around 0 82.6%
if 9.9999999999999997e-73 < z < 5.29999999999999997e98Initial program 94.4%
remove-double-neg94.4%
distribute-lft-neg-out94.4%
distribute-neg-frac94.4%
distribute-neg-frac294.4%
distribute-lft-neg-out94.4%
distribute-rgt-neg-in94.4%
sub-neg94.4%
distribute-neg-in94.4%
remove-double-neg94.4%
+-commutative94.4%
sub-neg94.4%
sub-neg94.4%
distribute-neg-in94.4%
remove-double-neg94.4%
+-commutative94.4%
sub-neg94.4%
Simplified94.4%
Taylor expanded in y around 0 70.4%
Taylor expanded in z around 0 46.0%
mul-1-neg46.0%
associate-/l*47.9%
distribute-lft-neg-in47.9%
Simplified47.9%
Final simplification68.2%
(FPCore (x y z t) :precision binary64 (if (<= z -6.6e+88) x (if (<= z -1.02e-224) (/ x (/ t y)) (if (<= z 2.1e-47) (/ (* x y) t) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -6.6e+88) {
tmp = x;
} else if (z <= -1.02e-224) {
tmp = x / (t / y);
} else if (z <= 2.1e-47) {
tmp = (x * y) / t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-6.6d+88)) then
tmp = x
else if (z <= (-1.02d-224)) then
tmp = x / (t / y)
else if (z <= 2.1d-47) then
tmp = (x * y) / t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -6.6e+88) {
tmp = x;
} else if (z <= -1.02e-224) {
tmp = x / (t / y);
} else if (z <= 2.1e-47) {
tmp = (x * y) / t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -6.6e+88: tmp = x elif z <= -1.02e-224: tmp = x / (t / y) elif z <= 2.1e-47: tmp = (x * y) / t else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -6.6e+88) tmp = x; elseif (z <= -1.02e-224) tmp = Float64(x / Float64(t / y)); elseif (z <= 2.1e-47) tmp = Float64(Float64(x * y) / t); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -6.6e+88) tmp = x; elseif (z <= -1.02e-224) tmp = x / (t / y); elseif (z <= 2.1e-47) tmp = (x * y) / t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -6.6e+88], x, If[LessEqual[z, -1.02e-224], N[(x / N[(t / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.1e-47], N[(N[(x * y), $MachinePrecision] / t), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.6 \cdot 10^{+88}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq -1.02 \cdot 10^{-224}:\\
\;\;\;\;\frac{x}{\frac{t}{y}}\\
\mathbf{elif}\;z \leq 2.1 \cdot 10^{-47}:\\
\;\;\;\;\frac{x \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -6.6000000000000006e88 or 2.1000000000000001e-47 < z Initial program 77.7%
associate-/l*99.5%
Simplified99.5%
Taylor expanded in z around inf 65.6%
if -6.6000000000000006e88 < z < -1.02e-224Initial program 83.9%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around 0 83.9%
*-rgt-identity83.9%
times-frac94.7%
/-rgt-identity94.7%
associate-/r/99.7%
Simplified99.7%
Taylor expanded in z around 0 53.8%
if -1.02e-224 < z < 2.1000000000000001e-47Initial program 94.4%
associate-/l*91.8%
Simplified91.8%
Taylor expanded in z around 0 80.7%
(FPCore (x y z t) :precision binary64 (if (or (<= z -5.3e+19) (not (<= z 1.2e-45))) (* x (/ z (- z t))) (/ x (/ (- t z) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.3e+19) || !(z <= 1.2e-45)) {
tmp = x * (z / (z - t));
} else {
tmp = x / ((t - z) / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-5.3d+19)) .or. (.not. (z <= 1.2d-45))) then
tmp = x * (z / (z - t))
else
tmp = x / ((t - z) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.3e+19) || !(z <= 1.2e-45)) {
tmp = x * (z / (z - t));
} else {
tmp = x / ((t - z) / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -5.3e+19) or not (z <= 1.2e-45): tmp = x * (z / (z - t)) else: tmp = x / ((t - z) / y) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -5.3e+19) || !(z <= 1.2e-45)) tmp = Float64(x * Float64(z / Float64(z - t))); else tmp = Float64(x / Float64(Float64(t - z) / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -5.3e+19) || ~((z <= 1.2e-45))) tmp = x * (z / (z - t)); else tmp = x / ((t - z) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -5.3e+19], N[Not[LessEqual[z, 1.2e-45]], $MachinePrecision]], N[(x * N[(z / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(t - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.3 \cdot 10^{+19} \lor \neg \left(z \leq 1.2 \cdot 10^{-45}\right):\\
\;\;\;\;x \cdot \frac{z}{z - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{t - z}{y}}\\
\end{array}
\end{array}
if z < -5.3e19 or 1.19999999999999995e-45 < z Initial program 78.9%
associate-/l*99.6%
Simplified99.6%
Taylor expanded in y around 0 64.4%
mul-1-neg64.4%
distribute-neg-frac264.4%
sub-neg64.4%
distribute-neg-in64.4%
remove-double-neg64.4%
+-commutative64.4%
sub-neg64.4%
associate-/l*80.5%
Simplified80.5%
if -5.3e19 < z < 1.19999999999999995e-45Initial program 90.1%
associate-/l*94.9%
Simplified94.9%
Taylor expanded in y around inf 80.1%
associate-/l*82.6%
Simplified82.6%
clear-num82.6%
un-div-inv82.7%
Applied egg-rr82.7%
Final simplification81.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.15e+20) (not (<= z 1.25e-45))) (* x (/ z (- z t))) (* x (/ y (- t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.15e+20) || !(z <= 1.25e-45)) {
tmp = x * (z / (z - t));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.15d+20)) .or. (.not. (z <= 1.25d-45))) then
tmp = x * (z / (z - t))
else
tmp = x * (y / (t - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.15e+20) || !(z <= 1.25e-45)) {
tmp = x * (z / (z - t));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.15e+20) or not (z <= 1.25e-45): tmp = x * (z / (z - t)) else: tmp = x * (y / (t - z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.15e+20) || !(z <= 1.25e-45)) tmp = Float64(x * Float64(z / Float64(z - t))); else tmp = Float64(x * Float64(y / Float64(t - z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.15e+20) || ~((z <= 1.25e-45))) tmp = x * (z / (z - t)); else tmp = x * (y / (t - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.15e+20], N[Not[LessEqual[z, 1.25e-45]], $MachinePrecision]], N[(x * N[(z / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.15 \cdot 10^{+20} \lor \neg \left(z \leq 1.25 \cdot 10^{-45}\right):\\
\;\;\;\;x \cdot \frac{z}{z - t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{t - z}\\
\end{array}
\end{array}
if z < -1.15e20 or 1.24999999999999994e-45 < z Initial program 78.9%
associate-/l*99.6%
Simplified99.6%
Taylor expanded in y around 0 64.4%
mul-1-neg64.4%
distribute-neg-frac264.4%
sub-neg64.4%
distribute-neg-in64.4%
remove-double-neg64.4%
+-commutative64.4%
sub-neg64.4%
associate-/l*80.5%
Simplified80.5%
if -1.15e20 < z < 1.24999999999999994e-45Initial program 90.1%
associate-/l*94.9%
Simplified94.9%
Taylor expanded in y around inf 80.1%
associate-/l*82.6%
Simplified82.6%
Final simplification81.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.6e+88) (not (<= z 1.7e-41))) (* x (- 1.0 (/ y z))) (* x (/ y (- t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.6e+88) || !(z <= 1.7e-41)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.6d+88)) .or. (.not. (z <= 1.7d-41))) then
tmp = x * (1.0d0 - (y / z))
else
tmp = x * (y / (t - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.6e+88) || !(z <= 1.7e-41)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.6e+88) or not (z <= 1.7e-41): tmp = x * (1.0 - (y / z)) else: tmp = x * (y / (t - z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.6e+88) || !(z <= 1.7e-41)) tmp = Float64(x * Float64(1.0 - Float64(y / z))); else tmp = Float64(x * Float64(y / Float64(t - z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.6e+88) || ~((z <= 1.7e-41))) tmp = x * (1.0 - (y / z)); else tmp = x * (y / (t - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.6e+88], N[Not[LessEqual[z, 1.7e-41]], $MachinePrecision]], N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{+88} \lor \neg \left(z \leq 1.7 \cdot 10^{-41}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{t - z}\\
\end{array}
\end{array}
if z < -3.6000000000000002e88 or 1.6999999999999999e-41 < z Initial program 77.3%
associate-/l*99.6%
Simplified99.6%
Taylor expanded in t around 0 57.1%
mul-1-neg57.1%
associate-/l*75.4%
distribute-rgt-neg-in75.4%
distribute-frac-neg75.4%
sub-neg75.4%
distribute-neg-in75.4%
remove-double-neg75.4%
+-commutative75.4%
sub-neg75.4%
div-sub75.4%
*-inverses75.4%
Simplified75.4%
if -3.6000000000000002e88 < z < 1.6999999999999999e-41Initial program 89.3%
associate-/l*95.8%
Simplified95.8%
Taylor expanded in y around inf 73.3%
associate-/l*77.3%
Simplified77.3%
Final simplification76.4%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.05e-25) (not (<= z 2.05e-60))) (* x (- 1.0 (/ y z))) (/ (* x y) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.05e-25) || !(z <= 2.05e-60)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = (x * y) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.05d-25)) .or. (.not. (z <= 2.05d-60))) then
tmp = x * (1.0d0 - (y / z))
else
tmp = (x * y) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.05e-25) || !(z <= 2.05e-60)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = (x * y) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.05e-25) or not (z <= 2.05e-60): tmp = x * (1.0 - (y / z)) else: tmp = (x * y) / t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.05e-25) || !(z <= 2.05e-60)) tmp = Float64(x * Float64(1.0 - Float64(y / z))); else tmp = Float64(Float64(x * y) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.05e-25) || ~((z <= 2.05e-60))) tmp = x * (1.0 - (y / z)); else tmp = (x * y) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.05e-25], N[Not[LessEqual[z, 2.05e-60]], $MachinePrecision]], N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.05 \cdot 10^{-25} \lor \neg \left(z \leq 2.05 \cdot 10^{-60}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y}{t}\\
\end{array}
\end{array}
if z < -2.04999999999999994e-25 or 2.05000000000000006e-60 < z Initial program 77.8%
associate-/l*99.6%
Simplified99.6%
Taylor expanded in t around 0 52.9%
mul-1-neg52.9%
associate-/l*68.1%
distribute-rgt-neg-in68.1%
distribute-frac-neg68.1%
sub-neg68.1%
distribute-neg-in68.1%
remove-double-neg68.1%
+-commutative68.1%
sub-neg68.1%
div-sub68.1%
*-inverses68.1%
Simplified68.1%
if -2.04999999999999994e-25 < z < 2.05000000000000006e-60Initial program 93.4%
associate-/l*94.3%
Simplified94.3%
Taylor expanded in z around 0 75.3%
Final simplification71.0%
(FPCore (x y z t) :precision binary64 (if (<= z -4e+88) x (if (<= z 2.1e-47) (/ x (/ t y)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4e+88) {
tmp = x;
} else if (z <= 2.1e-47) {
tmp = x / (t / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-4d+88)) then
tmp = x
else if (z <= 2.1d-47) then
tmp = x / (t / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4e+88) {
tmp = x;
} else if (z <= 2.1e-47) {
tmp = x / (t / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -4e+88: tmp = x elif z <= 2.1e-47: tmp = x / (t / y) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -4e+88) tmp = x; elseif (z <= 2.1e-47) tmp = Float64(x / Float64(t / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -4e+88) tmp = x; elseif (z <= 2.1e-47) tmp = x / (t / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -4e+88], x, If[LessEqual[z, 2.1e-47], N[(x / N[(t / y), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{+88}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.1 \cdot 10^{-47}:\\
\;\;\;\;\frac{x}{\frac{t}{y}}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -3.99999999999999984e88 or 2.1000000000000001e-47 < z Initial program 77.7%
associate-/l*99.5%
Simplified99.5%
Taylor expanded in z around inf 65.6%
if -3.99999999999999984e88 < z < 2.1000000000000001e-47Initial program 89.1%
associate-/l*95.8%
Simplified95.8%
Taylor expanded in x around 0 89.1%
*-rgt-identity89.1%
times-frac93.9%
/-rgt-identity93.9%
associate-/r/95.8%
Simplified95.8%
Taylor expanded in z around 0 64.2%
(FPCore (x y z t) :precision binary64 (if (<= z -4.4e+88) x (if (<= z 1.1e-50) (* x (/ y t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4.4e+88) {
tmp = x;
} else if (z <= 1.1e-50) {
tmp = x * (y / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-4.4d+88)) then
tmp = x
else if (z <= 1.1d-50) then
tmp = x * (y / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4.4e+88) {
tmp = x;
} else if (z <= 1.1e-50) {
tmp = x * (y / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -4.4e+88: tmp = x elif z <= 1.1e-50: tmp = x * (y / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -4.4e+88) tmp = x; elseif (z <= 1.1e-50) tmp = Float64(x * Float64(y / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -4.4e+88) tmp = x; elseif (z <= 1.1e-50) tmp = x * (y / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -4.4e+88], x, If[LessEqual[z, 1.1e-50], N[(x * N[(y / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.4 \cdot 10^{+88}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.1 \cdot 10^{-50}:\\
\;\;\;\;x \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -4.40000000000000017e88 or 1.0999999999999999e-50 < z Initial program 77.7%
associate-/l*99.5%
Simplified99.5%
Taylor expanded in z around inf 65.6%
if -4.40000000000000017e88 < z < 1.0999999999999999e-50Initial program 89.1%
associate-/l*95.8%
Simplified95.8%
Taylor expanded in z around 0 62.5%
associate-/l*64.2%
Simplified64.2%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 84.0%
associate-/l*97.5%
Simplified97.5%
Taylor expanded in z around inf 35.6%
(FPCore (x y z t) :precision binary64 (/ x (/ (- t z) (- y z))))
double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((t - z) / (y - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
def code(x, y, z, t): return x / ((t - z) / (y - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(t - z) / Float64(y - z))) end
function tmp = code(x, y, z, t) tmp = x / ((t - z) / (y - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(t - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{t - z}{y - z}}
\end{array}
herbie shell --seed 2024137
(FPCore (x y z t)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (/ x (/ (- t z) (- y z))))
(/ (* x (- y z)) (- t z)))