
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.8%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -2.1e+95)
(- z (* x -3.0))
(if (<= z -850000000000.0)
(- z (* y -2.0))
(if (<= z 2.5e+123)
(+ x (* 2.0 (+ x y)))
(* z (+ 1.0 (* x (/ 3.0 z))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e+95) {
tmp = z - (x * -3.0);
} else if (z <= -850000000000.0) {
tmp = z - (y * -2.0);
} else if (z <= 2.5e+123) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z * (1.0 + (x * (3.0 / z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.1d+95)) then
tmp = z - (x * (-3.0d0))
else if (z <= (-850000000000.0d0)) then
tmp = z - (y * (-2.0d0))
else if (z <= 2.5d+123) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z * (1.0d0 + (x * (3.0d0 / z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e+95) {
tmp = z - (x * -3.0);
} else if (z <= -850000000000.0) {
tmp = z - (y * -2.0);
} else if (z <= 2.5e+123) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z * (1.0 + (x * (3.0 / z)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.1e+95: tmp = z - (x * -3.0) elif z <= -850000000000.0: tmp = z - (y * -2.0) elif z <= 2.5e+123: tmp = x + (2.0 * (x + y)) else: tmp = z * (1.0 + (x * (3.0 / z))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.1e+95) tmp = Float64(z - Float64(x * -3.0)); elseif (z <= -850000000000.0) tmp = Float64(z - Float64(y * -2.0)); elseif (z <= 2.5e+123) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z * Float64(1.0 + Float64(x * Float64(3.0 / z)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.1e+95) tmp = z - (x * -3.0); elseif (z <= -850000000000.0) tmp = z - (y * -2.0); elseif (z <= 2.5e+123) tmp = x + (2.0 * (x + y)); else tmp = z * (1.0 + (x * (3.0 / z))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.1e+95], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -850000000000.0], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.5e+123], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 + N[(x * N[(3.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{+95}:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{elif}\;z \leq -850000000000:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{+123}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 + x \cdot \frac{3}{z}\right)\\
\end{array}
\end{array}
if z < -2.1e95Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around inf 90.2%
if -2.1e95 < z < -8.5e11Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 87.0%
if -8.5e11 < z < 2.49999999999999987e123Initial program 99.8%
associate-+l+99.8%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 91.6%
if 2.49999999999999987e123 < z Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 99.9%
Taylor expanded in x around inf 95.3%
clear-num95.4%
un-div-inv95.3%
Applied egg-rr95.3%
associate-/r/95.4%
Simplified95.4%
Final simplification91.6%
(FPCore (x y z)
:precision binary64
(if (<= z -3.6e+96)
(- z (* x -3.0))
(if (<= z -150000000000.0)
(- z (* y -2.0))
(if (<= z 4.5e+123) (+ x (* 2.0 (+ x y))) (+ x (+ z (* x 2.0)))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.6e+96) {
tmp = z - (x * -3.0);
} else if (z <= -150000000000.0) {
tmp = z - (y * -2.0);
} else if (z <= 4.5e+123) {
tmp = x + (2.0 * (x + y));
} else {
tmp = x + (z + (x * 2.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.6d+96)) then
tmp = z - (x * (-3.0d0))
else if (z <= (-150000000000.0d0)) then
tmp = z - (y * (-2.0d0))
else if (z <= 4.5d+123) then
tmp = x + (2.0d0 * (x + y))
else
tmp = x + (z + (x * 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.6e+96) {
tmp = z - (x * -3.0);
} else if (z <= -150000000000.0) {
tmp = z - (y * -2.0);
} else if (z <= 4.5e+123) {
tmp = x + (2.0 * (x + y));
} else {
tmp = x + (z + (x * 2.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.6e+96: tmp = z - (x * -3.0) elif z <= -150000000000.0: tmp = z - (y * -2.0) elif z <= 4.5e+123: tmp = x + (2.0 * (x + y)) else: tmp = x + (z + (x * 2.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.6e+96) tmp = Float64(z - Float64(x * -3.0)); elseif (z <= -150000000000.0) tmp = Float64(z - Float64(y * -2.0)); elseif (z <= 4.5e+123) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(x + Float64(z + Float64(x * 2.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.6e+96) tmp = z - (x * -3.0); elseif (z <= -150000000000.0) tmp = z - (y * -2.0); elseif (z <= 4.5e+123) tmp = x + (2.0 * (x + y)); else tmp = x + (z + (x * 2.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.6e+96], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -150000000000.0], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.5e+123], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{+96}:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{elif}\;z \leq -150000000000:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{elif}\;z \leq 4.5 \cdot 10^{+123}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(z + x \cdot 2\right)\\
\end{array}
\end{array}
if z < -3.60000000000000013e96Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around inf 90.2%
if -3.60000000000000013e96 < z < -1.5e11Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 87.0%
if -1.5e11 < z < 4.49999999999999983e123Initial program 99.8%
associate-+l+99.8%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 91.6%
if 4.49999999999999983e123 < z Initial program 99.9%
Taylor expanded in y around 0 95.3%
Final simplification91.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- z (* x -3.0))))
(if (<= z -6.4e+95)
t_0
(if (<= z -800000000000.0)
(- z (* y -2.0))
(if (<= z 1.65e+123) (+ x (* 2.0 (+ x y))) t_0)))))
double code(double x, double y, double z) {
double t_0 = z - (x * -3.0);
double tmp;
if (z <= -6.4e+95) {
tmp = t_0;
} else if (z <= -800000000000.0) {
tmp = z - (y * -2.0);
} else if (z <= 1.65e+123) {
tmp = x + (2.0 * (x + y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z - (x * (-3.0d0))
if (z <= (-6.4d+95)) then
tmp = t_0
else if (z <= (-800000000000.0d0)) then
tmp = z - (y * (-2.0d0))
else if (z <= 1.65d+123) then
tmp = x + (2.0d0 * (x + y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z - (x * -3.0);
double tmp;
if (z <= -6.4e+95) {
tmp = t_0;
} else if (z <= -800000000000.0) {
tmp = z - (y * -2.0);
} else if (z <= 1.65e+123) {
tmp = x + (2.0 * (x + y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z - (x * -3.0) tmp = 0 if z <= -6.4e+95: tmp = t_0 elif z <= -800000000000.0: tmp = z - (y * -2.0) elif z <= 1.65e+123: tmp = x + (2.0 * (x + y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z - Float64(x * -3.0)) tmp = 0.0 if (z <= -6.4e+95) tmp = t_0; elseif (z <= -800000000000.0) tmp = Float64(z - Float64(y * -2.0)); elseif (z <= 1.65e+123) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z - (x * -3.0); tmp = 0.0; if (z <= -6.4e+95) tmp = t_0; elseif (z <= -800000000000.0) tmp = z - (y * -2.0); elseif (z <= 1.65e+123) tmp = x + (2.0 * (x + y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6.4e+95], t$95$0, If[LessEqual[z, -800000000000.0], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.65e+123], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z - x \cdot -3\\
\mathbf{if}\;z \leq -6.4 \cdot 10^{+95}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -800000000000:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{elif}\;z \leq 1.65 \cdot 10^{+123}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -6.4000000000000001e95 or 1.65000000000000001e123 < z Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around inf 92.5%
if -6.4000000000000001e95 < z < -8e11Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 87.0%
if -8e11 < z < 1.65000000000000001e123Initial program 99.8%
associate-+l+99.8%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 91.6%
Final simplification91.5%
(FPCore (x y z) :precision binary64 (if (<= y -4.5e+75) (* y 2.0) (if (<= y -4.7e-287) (* x 3.0) (if (<= y 1.15e+136) z (* y 2.0)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.5e+75) {
tmp = y * 2.0;
} else if (y <= -4.7e-287) {
tmp = x * 3.0;
} else if (y <= 1.15e+136) {
tmp = z;
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.5d+75)) then
tmp = y * 2.0d0
else if (y <= (-4.7d-287)) then
tmp = x * 3.0d0
else if (y <= 1.15d+136) then
tmp = z
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.5e+75) {
tmp = y * 2.0;
} else if (y <= -4.7e-287) {
tmp = x * 3.0;
} else if (y <= 1.15e+136) {
tmp = z;
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.5e+75: tmp = y * 2.0 elif y <= -4.7e-287: tmp = x * 3.0 elif y <= 1.15e+136: tmp = z else: tmp = y * 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.5e+75) tmp = Float64(y * 2.0); elseif (y <= -4.7e-287) tmp = Float64(x * 3.0); elseif (y <= 1.15e+136) tmp = z; else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.5e+75) tmp = y * 2.0; elseif (y <= -4.7e-287) tmp = x * 3.0; elseif (y <= 1.15e+136) tmp = z; else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.5e+75], N[(y * 2.0), $MachinePrecision], If[LessEqual[y, -4.7e-287], N[(x * 3.0), $MachinePrecision], If[LessEqual[y, 1.15e+136], z, N[(y * 2.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{+75}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;y \leq -4.7 \cdot 10^{-287}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{+136}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if y < -4.5000000000000004e75 or 1.15e136 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
add-cube-cbrt98.0%
fma-define98.0%
pow298.0%
Applied egg-rr98.0%
Taylor expanded in y around inf 73.1%
rem-cube-cbrt75.7%
Simplified75.7%
if -4.5000000000000004e75 < y < -4.6999999999999999e-287Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 52.2%
if -4.6999999999999999e-287 < y < 1.15e136Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
add-cube-cbrt99.1%
fma-define99.0%
pow299.0%
Applied egg-rr99.0%
Taylor expanded in z around inf 48.6%
Final simplification59.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.9e+36) (not (<= y 4.2e-19))) (- z (* y -2.0)) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.9e+36) || !(y <= 4.2e-19)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.9d+36)) .or. (.not. (y <= 4.2d-19))) then
tmp = z - (y * (-2.0d0))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.9e+36) || !(y <= 4.2e-19)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.9e+36) or not (y <= 4.2e-19): tmp = z - (y * -2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.9e+36) || !(y <= 4.2e-19)) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.9e+36) || ~((y <= 4.2e-19))) tmp = z - (y * -2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.9e+36], N[Not[LessEqual[y, 4.2e-19]], $MachinePrecision]], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.9 \cdot 10^{+36} \lor \neg \left(y \leq 4.2 \cdot 10^{-19}\right):\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -4.89999999999999981e36 or 4.1999999999999998e-19 < y Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 81.2%
if -4.89999999999999981e36 < y < 4.1999999999999998e-19Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around inf 94.1%
Final simplification87.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.38e+79) (not (<= y 3.4e+137))) (+ x (* y 2.0)) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.38e+79) || !(y <= 3.4e+137)) {
tmp = x + (y * 2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.38d+79)) .or. (.not. (y <= 3.4d+137))) then
tmp = x + (y * 2.0d0)
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.38e+79) || !(y <= 3.4e+137)) {
tmp = x + (y * 2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.38e+79) or not (y <= 3.4e+137): tmp = x + (y * 2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.38e+79) || !(y <= 3.4e+137)) tmp = Float64(x + Float64(y * 2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.38e+79) || ~((y <= 3.4e+137))) tmp = x + (y * 2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.38e+79], N[Not[LessEqual[y, 3.4e+137]], $MachinePrecision]], N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.38 \cdot 10^{+79} \lor \neg \left(y \leq 3.4 \cdot 10^{+137}\right):\\
\;\;\;\;x + y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -1.38e79 or 3.39999999999999986e137 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 89.6%
Taylor expanded in x around 0 77.4%
if -1.38e79 < y < 3.39999999999999986e137Initial program 99.9%
+-commutative99.9%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.9%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around inf 89.2%
Final simplification84.9%
(FPCore (x y z) :precision binary64 (if (<= z -1.1e+27) z (if (<= z 4e+124) (+ x (* y 2.0)) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.1e+27) {
tmp = z;
} else if (z <= 4e+124) {
tmp = x + (y * 2.0);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.1d+27)) then
tmp = z
else if (z <= 4d+124) then
tmp = x + (y * 2.0d0)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.1e+27) {
tmp = z;
} else if (z <= 4e+124) {
tmp = x + (y * 2.0);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.1e+27: tmp = z elif z <= 4e+124: tmp = x + (y * 2.0) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.1e+27) tmp = z; elseif (z <= 4e+124) tmp = Float64(x + Float64(y * 2.0)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.1e+27) tmp = z; elseif (z <= 4e+124) tmp = x + (y * 2.0); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.1e+27], z, If[LessEqual[z, 4e+124], N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{+27}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 4 \cdot 10^{+124}:\\
\;\;\;\;x + y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -1.0999999999999999e27 or 3.99999999999999979e124 < z Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
add-cube-cbrt99.4%
fma-define99.4%
pow299.4%
Applied egg-rr99.4%
Taylor expanded in z around inf 64.8%
if -1.0999999999999999e27 < z < 3.99999999999999979e124Initial program 99.8%
associate-+l+99.8%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 90.8%
Taylor expanded in x around 0 55.0%
Final simplification59.0%
(FPCore (x y z) :precision binary64 (if (<= z -2600000000000.0) z (if (<= z 2.55e+73) (* x 3.0) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -2600000000000.0) {
tmp = z;
} else if (z <= 2.55e+73) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2600000000000.0d0)) then
tmp = z
else if (z <= 2.55d+73) then
tmp = x * 3.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2600000000000.0) {
tmp = z;
} else if (z <= 2.55e+73) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2600000000000.0: tmp = z elif z <= 2.55e+73: tmp = x * 3.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2600000000000.0) tmp = z; elseif (z <= 2.55e+73) tmp = Float64(x * 3.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2600000000000.0) tmp = z; elseif (z <= 2.55e+73) tmp = x * 3.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2600000000000.0], z, If[LessEqual[z, 2.55e+73], N[(x * 3.0), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2600000000000:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 2.55 \cdot 10^{+73}:\\
\;\;\;\;x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -2.6e12 or 2.55000000000000012e73 < z Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
add-cube-cbrt99.2%
fma-define99.2%
pow299.2%
Applied egg-rr99.2%
Taylor expanded in z around inf 59.2%
if -2.6e12 < z < 2.55000000000000012e73Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 46.9%
Final simplification52.8%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
add-cube-cbrt98.7%
fma-define98.7%
pow298.7%
Applied egg-rr98.7%
Taylor expanded in z around inf 32.4%
herbie shell --seed 2024137
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))