
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sin (* PI u2))))
(*
(sqrt (- (log1p (- u1))))
(- (* (cos (pow (cbrt (* PI u2)) 3.0)) (cos (* PI u2))) (* t_0 t_0)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf((((float) M_PI) * u2));
return sqrtf(-log1pf(-u1)) * ((cosf(powf(cbrtf((((float) M_PI) * u2)), 3.0f)) * cosf((((float) M_PI) * u2))) - (t_0 * t_0));
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(pi) * u2)) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(cos((cbrt(Float32(Float32(pi) * u2)) ^ Float32(3.0))) * cos(Float32(Float32(pi) * u2))) - Float32(t_0 * t_0))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot u2\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(\cos \left({\left(\sqrt[3]{\pi \cdot u2}\right)}^{3}\right) \cdot \cos \left(\pi \cdot u2\right) - t\_0 \cdot t\_0\right)
\end{array}
\end{array}
Initial program 53.2%
sub-neg53.2%
log1p-define98.8%
Simplified98.8%
associate-*l*98.8%
cos-298.8%
Applied egg-rr98.8%
add-cube-cbrt98.8%
pow398.9%
Applied egg-rr98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (+ (* PI u2) 1.0)) (t_1 (cos (* PI u2))))
(*
(sqrt (- (log1p (- u1))))
(-
(* t_1 t_1)
(* (sin (* PI u2)) (sin (/ (+ (* t_0 t_0) -1.0) (+ 1.0 t_0))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (((float) M_PI) * u2) + 1.0f;
float t_1 = cosf((((float) M_PI) * u2));
return sqrtf(-log1pf(-u1)) * ((t_1 * t_1) - (sinf((((float) M_PI) * u2)) * sinf((((t_0 * t_0) + -1.0f) / (1.0f + t_0)))));
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(pi) * u2) + Float32(1.0)) t_1 = cos(Float32(Float32(pi) * u2)) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(t_1 * t_1) - Float32(sin(Float32(Float32(pi) * u2)) * sin(Float32(Float32(Float32(t_0 * t_0) + Float32(-1.0)) / Float32(Float32(1.0) + t_0)))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot u2 + 1\\
t_1 := \cos \left(\pi \cdot u2\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(t\_1 \cdot t\_1 - \sin \left(\pi \cdot u2\right) \cdot \sin \left(\frac{t\_0 \cdot t\_0 + -1}{1 + t\_0}\right)\right)
\end{array}
\end{array}
Initial program 53.2%
sub-neg53.2%
log1p-define98.8%
Simplified98.8%
associate-*l*98.8%
cos-298.8%
Applied egg-rr98.8%
expm1-log1p-u98.8%
Applied egg-rr98.8%
expm1-undefine98.9%
flip--98.9%
log1p-undefine98.9%
rem-exp-log98.9%
log1p-undefine98.8%
rem-exp-log98.8%
metadata-eval98.8%
log1p-undefine98.9%
rem-exp-log98.9%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (let* ((t_0 (sin (* PI u2))) (t_1 (cos (* PI u2)))) (* (sqrt (- (log1p (- u1)))) (- (* t_1 t_1) (* t_0 t_0)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf((((float) M_PI) * u2));
float t_1 = cosf((((float) M_PI) * u2));
return sqrtf(-log1pf(-u1)) * ((t_1 * t_1) - (t_0 * t_0));
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(pi) * u2)) t_1 = cos(Float32(Float32(pi) * u2)) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(t_1 * t_1) - Float32(t_0 * t_0))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot u2\right)\\
t_1 := \cos \left(\pi \cdot u2\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(t\_1 \cdot t\_1 - t\_0 \cdot t\_0\right)
\end{array}
\end{array}
Initial program 53.2%
sub-neg53.2%
log1p-define98.8%
Simplified98.8%
associate-*l*98.8%
cos-298.8%
Applied egg-rr98.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* PI 2.0)))))
(if (<= t_0 0.9999995231628418)
(* t_0 (sqrt (+ u1 (* u1 (* u1 0.5)))))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (((float) M_PI) * 2.0f)));
float tmp;
if (t_0 <= 0.9999995231628418f) {
tmp = t_0 * sqrtf((u1 + (u1 * (u1 * 0.5f))));
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(pi) * Float32(2.0)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9999995231628418)) tmp = Float32(t_0 * sqrt(Float32(u1 + Float32(u1 * Float32(u1 * Float32(0.5)))))); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(\pi \cdot 2\right)\right)\\
\mathbf{if}\;t\_0 \leq 0.9999995231628418:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 + u1 \cdot \left(u1 \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999999523Initial program 53.7%
Taylor expanded in u1 around 0 87.7%
*-commutative87.7%
Simplified87.7%
+-commutative87.7%
distribute-rgt-in87.8%
*-un-lft-identity87.8%
Applied egg-rr87.8%
if 0.999999523 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 53.0%
sub-neg53.0%
log1p-define99.4%
Simplified99.4%
Taylor expanded in u2 around 0 99.2%
Final simplification94.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* PI 2.0)))))
(if (<= t_0 0.9999995231628418)
(* t_0 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (((float) M_PI) * 2.0f)));
float tmp;
if (t_0 <= 0.9999995231628418f) {
tmp = t_0 * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(pi) * Float32(2.0)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9999995231628418)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(\pi \cdot 2\right)\right)\\
\mathbf{if}\;t\_0 \leq 0.9999995231628418:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999999523Initial program 53.7%
Taylor expanded in u1 around 0 87.7%
*-commutative87.7%
Simplified87.7%
if 0.999999523 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 53.0%
sub-neg53.0%
log1p-define99.4%
Simplified99.4%
Taylor expanded in u2 around 0 99.2%
Final simplification94.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* u2 (* PI 2.0)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf((u2 * (((float) M_PI) * 2.0f)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(u2 * Float32(Float32(pi) * Float32(2.0))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(u2 \cdot \left(\pi \cdot 2\right)\right)
\end{array}
Initial program 53.2%
sub-neg53.2%
log1p-define98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (- 1.0 u1) 0.9359999895095825)
(sqrt (- (log1p (- u1))))
(*
(cos (* u2 (* PI 2.0)))
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((1.0f - u1) <= 0.9359999895095825f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf((u2 * (((float) M_PI) * 2.0f))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(1.0) - u1) <= Float32(0.9359999895095825)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(Float32(u2 * Float32(Float32(pi) * Float32(2.0)))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - u1 \leq 0.9359999895095825:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos \left(u2 \cdot \left(\pi \cdot 2\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (-.f32 #s(literal 1 binary32) u1) < 0.93599999Initial program 98.2%
sub-neg98.2%
log1p-define99.3%
Simplified99.3%
Taylor expanded in u2 around 0 86.2%
if 0.93599999 < (-.f32 #s(literal 1 binary32) u1) Initial program 48.4%
Taylor expanded in u1 around 0 97.6%
*-commutative97.6%
Simplified97.6%
Final simplification96.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (cos (* u2 (* PI 2.0))) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))))
float code(float cosTheta_i, float u1, float u2) {
return cosf((u2 * (((float) M_PI) * 2.0f))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
function code(cosTheta_i, u1, u2) return Float32(cos(Float32(u2 * Float32(Float32(pi) * Float32(2.0)))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = cos((u2 * (single(pi) * single(2.0)))) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\cos \left(u2 \cdot \left(\pi \cdot 2\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 53.2%
Taylor expanded in u1 around 0 94.8%
*-commutative94.8%
Simplified94.8%
Final simplification94.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* PI 2.0))))
(if (<= t_0 0.00800000037997961)
(sqrt (- (log1p (- u1))))
(* (cos t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (((float) M_PI) * 2.0f);
float tmp;
if (t_0 <= 0.00800000037997961f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(pi) * Float32(2.0))) tmp = Float32(0.0) if (t_0 <= Float32(0.00800000037997961)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(t_0) * sqrt(u1)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(\pi \cdot 2\right)\\
\mathbf{if}\;t\_0 \leq 0.00800000037997961:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00800000038Initial program 53.9%
sub-neg53.9%
log1p-define99.4%
Simplified99.4%
Taylor expanded in u2 around 0 96.8%
if 0.00800000038 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 51.4%
Taylor expanded in u1 around 0 80.0%
Final simplification92.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (log1p (- u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return sqrt(Float32(-log1p(Float32(-u1)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 53.2%
sub-neg53.2%
log1p-define98.8%
Simplified98.8%
Taylor expanded in u2 around 0 81.6%
Final simplification81.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * (0.3333333333333333e0 + (u1 * 0.25e0))))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 53.2%
sub-neg53.2%
log1p-define98.8%
Simplified98.8%
Taylor expanded in u2 around 0 81.6%
Taylor expanded in u1 around 0 78.9%
Final simplification78.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * 0.3333333333333333e0))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}
\end{array}
Initial program 53.2%
sub-neg53.2%
log1p-define98.8%
Simplified98.8%
log1p-expm1-u98.7%
*-commutative98.7%
associate-*l*98.7%
Applied egg-rr98.7%
Taylor expanded in u1 around 0 93.3%
Taylor expanded in u2 around 0 78.1%
Final simplification78.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * 0.5e0))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}
\end{array}
Initial program 53.2%
Taylor expanded in u1 around 0 89.7%
*-commutative89.7%
Simplified89.7%
Taylor expanded in u2 around 0 75.5%
Final simplification75.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 53.2%
sub-neg53.2%
log1p-define98.8%
Simplified98.8%
Taylor expanded in u2 around 0 81.6%
Taylor expanded in u1 around 0 67.5%
Taylor expanded in u1 around 0 67.5%
herbie shell --seed 2024137
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))