
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (/ angle_m 180.0) PI))
(t_1 (cos t_0))
(t_2 (* (* angle_m 0.005555555555555556) PI))
(t_3 (* 2.0 (* (- b a) (+ b a)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 1.6e+15)
(* (* 2.0 (cos t_2)) (* (- b a) (* (+ b a) (sin t_2))))
(if (<= (/ angle_m 180.0) 4e+178)
(* (* t_3 (sin (pow (cbrt t_2) 3.0))) t_1)
(* t_1 (* t_3 (sin t_0))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * ((double) M_PI);
double t_1 = cos(t_0);
double t_2 = (angle_m * 0.005555555555555556) * ((double) M_PI);
double t_3 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 1.6e+15) {
tmp = (2.0 * cos(t_2)) * ((b - a) * ((b + a) * sin(t_2)));
} else if ((angle_m / 180.0) <= 4e+178) {
tmp = (t_3 * sin(pow(cbrt(t_2), 3.0))) * t_1;
} else {
tmp = t_1 * (t_3 * sin(t_0));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * Math.PI;
double t_1 = Math.cos(t_0);
double t_2 = (angle_m * 0.005555555555555556) * Math.PI;
double t_3 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 1.6e+15) {
tmp = (2.0 * Math.cos(t_2)) * ((b - a) * ((b + a) * Math.sin(t_2)));
} else if ((angle_m / 180.0) <= 4e+178) {
tmp = (t_3 * Math.sin(Math.pow(Math.cbrt(t_2), 3.0))) * t_1;
} else {
tmp = t_1 * (t_3 * Math.sin(t_0));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m / 180.0) * pi) t_1 = cos(t_0) t_2 = Float64(Float64(angle_m * 0.005555555555555556) * pi) t_3 = Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1.6e+15) tmp = Float64(Float64(2.0 * cos(t_2)) * Float64(Float64(b - a) * Float64(Float64(b + a) * sin(t_2)))); elseif (Float64(angle_m / 180.0) <= 4e+178) tmp = Float64(Float64(t_3 * sin((cbrt(t_2) ^ 3.0))) * t_1); else tmp = Float64(t_1 * Float64(t_3 * sin(t_0))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1.6e+15], N[(N[(2.0 * N[Cos[t$95$2], $MachinePrecision]), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[t$95$2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e+178], N[(N[(t$95$3 * N[Sin[N[Power[N[Power[t$95$2, 1/3], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision], N[(t$95$1 * N[(t$95$3 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{angle\_m}{180} \cdot \pi\\
t_1 := \cos t\_0\\
t_2 := \left(angle\_m \cdot 0.005555555555555556\right) \cdot \pi\\
t_3 := 2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 1.6 \cdot 10^{+15}:\\
\;\;\;\;\left(2 \cdot \cos t\_2\right) \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin t\_2\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{+178}:\\
\;\;\;\;\left(t\_3 \cdot \sin \left({\left(\sqrt[3]{t\_2}\right)}^{3}\right)\right) \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \left(t\_3 \cdot \sin t\_0\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1.6e15Initial program 61.3%
unpow261.3%
unpow261.3%
difference-of-squares68.1%
Applied egg-rr68.1%
add-log-exp68.1%
div-inv68.5%
metadata-eval68.5%
Applied egg-rr68.5%
pow168.5%
*-commutative68.5%
rem-log-exp68.5%
associate-*l*68.5%
div-inv67.6%
metadata-eval67.6%
Applied egg-rr67.6%
unpow167.6%
associate-*r*67.6%
*-commutative67.6%
+-commutative67.6%
Simplified67.6%
Taylor expanded in angle around inf 64.7%
associate-*r*64.7%
associate-*r*64.5%
*-commutative64.5%
*-commutative64.5%
associate-*r*67.0%
*-commutative67.0%
+-commutative67.0%
*-commutative67.0%
associate-*l*76.4%
+-commutative76.4%
associate-*r*73.9%
*-commutative73.9%
associate-*r*77.0%
*-commutative77.0%
Simplified77.0%
if 1.6e15 < (/.f64 angle #s(literal 180 binary64)) < 4.0000000000000002e178Initial program 31.3%
unpow231.3%
unpow231.3%
difference-of-squares31.3%
Applied egg-rr31.3%
add-cube-cbrt44.0%
pow354.1%
div-inv53.9%
metadata-eval53.9%
Applied egg-rr53.9%
if 4.0000000000000002e178 < (/.f64 angle #s(literal 180 binary64)) Initial program 59.4%
unpow259.4%
unpow259.4%
difference-of-squares59.4%
Applied egg-rr59.4%
Final simplification73.1%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (* angle_m 0.005555555555555556) PI))
(t_1 (* (/ angle_m 180.0) PI))
(t_2 (- (pow b 2.0) (pow a 2.0))))
(*
angle_s
(if (<= t_2 -1e-267)
(* (* a -2.0) (* (cos t_0) (* (+ b a) (sin t_0))))
(if (<= t_2 INFINITY)
(* (pow b 2.0) (sin (* PI (* angle_m 0.011111111111111112))))
(* (cos t_1) (* (sin t_1) (* 2.0 (* a (- b a))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * ((double) M_PI);
double t_1 = (angle_m / 180.0) * ((double) M_PI);
double t_2 = pow(b, 2.0) - pow(a, 2.0);
double tmp;
if (t_2 <= -1e-267) {
tmp = (a * -2.0) * (cos(t_0) * ((b + a) * sin(t_0)));
} else if (t_2 <= ((double) INFINITY)) {
tmp = pow(b, 2.0) * sin((((double) M_PI) * (angle_m * 0.011111111111111112)));
} else {
tmp = cos(t_1) * (sin(t_1) * (2.0 * (a * (b - a))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * Math.PI;
double t_1 = (angle_m / 180.0) * Math.PI;
double t_2 = Math.pow(b, 2.0) - Math.pow(a, 2.0);
double tmp;
if (t_2 <= -1e-267) {
tmp = (a * -2.0) * (Math.cos(t_0) * ((b + a) * Math.sin(t_0)));
} else if (t_2 <= Double.POSITIVE_INFINITY) {
tmp = Math.pow(b, 2.0) * Math.sin((Math.PI * (angle_m * 0.011111111111111112)));
} else {
tmp = Math.cos(t_1) * (Math.sin(t_1) * (2.0 * (a * (b - a))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (angle_m * 0.005555555555555556) * math.pi t_1 = (angle_m / 180.0) * math.pi t_2 = math.pow(b, 2.0) - math.pow(a, 2.0) tmp = 0 if t_2 <= -1e-267: tmp = (a * -2.0) * (math.cos(t_0) * ((b + a) * math.sin(t_0))) elif t_2 <= math.inf: tmp = math.pow(b, 2.0) * math.sin((math.pi * (angle_m * 0.011111111111111112))) else: tmp = math.cos(t_1) * (math.sin(t_1) * (2.0 * (a * (b - a)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m * 0.005555555555555556) * pi) t_1 = Float64(Float64(angle_m / 180.0) * pi) t_2 = Float64((b ^ 2.0) - (a ^ 2.0)) tmp = 0.0 if (t_2 <= -1e-267) tmp = Float64(Float64(a * -2.0) * Float64(cos(t_0) * Float64(Float64(b + a) * sin(t_0)))); elseif (t_2 <= Inf) tmp = Float64((b ^ 2.0) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112)))); else tmp = Float64(cos(t_1) * Float64(sin(t_1) * Float64(2.0 * Float64(a * Float64(b - a))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (angle_m * 0.005555555555555556) * pi; t_1 = (angle_m / 180.0) * pi; t_2 = (b ^ 2.0) - (a ^ 2.0); tmp = 0.0; if (t_2 <= -1e-267) tmp = (a * -2.0) * (cos(t_0) * ((b + a) * sin(t_0))); elseif (t_2 <= Inf) tmp = (b ^ 2.0) * sin((pi * (angle_m * 0.011111111111111112))); else tmp = cos(t_1) * (sin(t_1) * (2.0 * (a * (b - a)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$2 = N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$2, -1e-267], N[(N[(a * -2.0), $MachinePrecision] * N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(N[Power[b, 2.0], $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[Cos[t$95$1], $MachinePrecision] * N[(N[Sin[t$95$1], $MachinePrecision] * N[(2.0 * N[(a * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot 0.005555555555555556\right) \cdot \pi\\
t_1 := \frac{angle\_m}{180} \cdot \pi\\
t_2 := {b}^{2} - {a}^{2}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{-267}:\\
\;\;\;\;\left(a \cdot -2\right) \cdot \left(\cos t\_0 \cdot \left(\left(b + a\right) \cdot \sin t\_0\right)\right)\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;{b}^{2} \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_1 \cdot \left(\sin t\_1 \cdot \left(2 \cdot \left(a \cdot \left(b - a\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -9.9999999999999998e-268Initial program 58.8%
unpow258.8%
unpow258.8%
difference-of-squares58.8%
Applied egg-rr58.8%
Taylor expanded in b around 0 58.8%
neg-mul-158.8%
Simplified58.8%
Taylor expanded in angle around inf 65.4%
associate-*r*65.4%
*-commutative65.4%
associate-*r*64.6%
*-commutative64.6%
*-commutative64.6%
associate-*r*66.8%
*-commutative66.8%
Simplified66.8%
if -9.9999999999999998e-268 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < +inf.0Initial program 64.7%
add-sqr-sqrt37.8%
pow237.8%
Applied egg-rr37.7%
Taylor expanded in b around inf 62.5%
*-commutative62.5%
*-commutative62.5%
associate-*l*64.9%
Simplified64.9%
if +inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 0.0%
unpow20.0%
unpow20.0%
difference-of-squares83.8%
Applied egg-rr83.8%
Taylor expanded in b around 0 71.5%
Final simplification66.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (* angle_m 0.005555555555555556) PI))
(t_1 (cos t_0))
(t_2 (sin t_0)))
(*
angle_s
(if (<= (- (pow b 2.0) (pow a 2.0)) -5e+222)
(* (* a -2.0) (* t_1 (* (+ b a) t_2)))
(* t_1 (* (* 2.0 (* (- b a) (+ b a))) t_2))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * ((double) M_PI);
double t_1 = cos(t_0);
double t_2 = sin(t_0);
double tmp;
if ((pow(b, 2.0) - pow(a, 2.0)) <= -5e+222) {
tmp = (a * -2.0) * (t_1 * ((b + a) * t_2));
} else {
tmp = t_1 * ((2.0 * ((b - a) * (b + a))) * t_2);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * Math.PI;
double t_1 = Math.cos(t_0);
double t_2 = Math.sin(t_0);
double tmp;
if ((Math.pow(b, 2.0) - Math.pow(a, 2.0)) <= -5e+222) {
tmp = (a * -2.0) * (t_1 * ((b + a) * t_2));
} else {
tmp = t_1 * ((2.0 * ((b - a) * (b + a))) * t_2);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (angle_m * 0.005555555555555556) * math.pi t_1 = math.cos(t_0) t_2 = math.sin(t_0) tmp = 0 if (math.pow(b, 2.0) - math.pow(a, 2.0)) <= -5e+222: tmp = (a * -2.0) * (t_1 * ((b + a) * t_2)) else: tmp = t_1 * ((2.0 * ((b - a) * (b + a))) * t_2) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m * 0.005555555555555556) * pi) t_1 = cos(t_0) t_2 = sin(t_0) tmp = 0.0 if (Float64((b ^ 2.0) - (a ^ 2.0)) <= -5e+222) tmp = Float64(Float64(a * -2.0) * Float64(t_1 * Float64(Float64(b + a) * t_2))); else tmp = Float64(t_1 * Float64(Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) * t_2)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (angle_m * 0.005555555555555556) * pi; t_1 = cos(t_0); t_2 = sin(t_0); tmp = 0.0; if (((b ^ 2.0) - (a ^ 2.0)) <= -5e+222) tmp = (a * -2.0) * (t_1 * ((b + a) * t_2)); else tmp = t_1 * ((2.0 * ((b - a) * (b + a))) * t_2); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Sin[t$95$0], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision], -5e+222], N[(N[(a * -2.0), $MachinePrecision] * N[(t$95$1 * N[(N[(b + a), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[(N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot 0.005555555555555556\right) \cdot \pi\\
t_1 := \cos t\_0\\
t_2 := \sin t\_0\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} - {a}^{2} \leq -5 \cdot 10^{+222}:\\
\;\;\;\;\left(a \cdot -2\right) \cdot \left(t\_1 \cdot \left(\left(b + a\right) \cdot t\_2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \left(\left(2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\right) \cdot t\_2\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -5.00000000000000023e222Initial program 60.2%
unpow260.2%
unpow260.2%
difference-of-squares60.2%
Applied egg-rr60.2%
Taylor expanded in b around 0 60.2%
neg-mul-160.2%
Simplified60.2%
Taylor expanded in angle around inf 71.5%
associate-*r*71.5%
*-commutative71.5%
associate-*r*70.3%
*-commutative70.3%
*-commutative70.3%
associate-*r*73.9%
*-commutative73.9%
Simplified73.9%
if -5.00000000000000023e222 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 57.1%
unpow257.1%
unpow257.1%
difference-of-squares64.5%
Applied egg-rr64.5%
add-log-exp64.5%
div-inv63.9%
metadata-eval63.9%
Applied egg-rr63.9%
pow163.9%
*-commutative63.9%
rem-log-exp63.9%
associate-*l*63.9%
div-inv64.7%
metadata-eval64.7%
Applied egg-rr64.7%
unpow164.7%
associate-*r*64.7%
*-commutative64.7%
+-commutative64.7%
Simplified64.7%
Final simplification67.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (* angle_m 0.005555555555555556) PI))
(t_1 (* (/ angle_m 180.0) PI)))
(*
angle_s
(if (<= (- (pow b 2.0) (pow a 2.0)) -1e-267)
(* (* a -2.0) (* (cos t_0) (* (+ b a) (sin t_0))))
(* (cos t_1) (* (sin t_1) (* 2.0 (* b (- b a)))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * ((double) M_PI);
double t_1 = (angle_m / 180.0) * ((double) M_PI);
double tmp;
if ((pow(b, 2.0) - pow(a, 2.0)) <= -1e-267) {
tmp = (a * -2.0) * (cos(t_0) * ((b + a) * sin(t_0)));
} else {
tmp = cos(t_1) * (sin(t_1) * (2.0 * (b * (b - a))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * Math.PI;
double t_1 = (angle_m / 180.0) * Math.PI;
double tmp;
if ((Math.pow(b, 2.0) - Math.pow(a, 2.0)) <= -1e-267) {
tmp = (a * -2.0) * (Math.cos(t_0) * ((b + a) * Math.sin(t_0)));
} else {
tmp = Math.cos(t_1) * (Math.sin(t_1) * (2.0 * (b * (b - a))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (angle_m * 0.005555555555555556) * math.pi t_1 = (angle_m / 180.0) * math.pi tmp = 0 if (math.pow(b, 2.0) - math.pow(a, 2.0)) <= -1e-267: tmp = (a * -2.0) * (math.cos(t_0) * ((b + a) * math.sin(t_0))) else: tmp = math.cos(t_1) * (math.sin(t_1) * (2.0 * (b * (b - a)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m * 0.005555555555555556) * pi) t_1 = Float64(Float64(angle_m / 180.0) * pi) tmp = 0.0 if (Float64((b ^ 2.0) - (a ^ 2.0)) <= -1e-267) tmp = Float64(Float64(a * -2.0) * Float64(cos(t_0) * Float64(Float64(b + a) * sin(t_0)))); else tmp = Float64(cos(t_1) * Float64(sin(t_1) * Float64(2.0 * Float64(b * Float64(b - a))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (angle_m * 0.005555555555555556) * pi; t_1 = (angle_m / 180.0) * pi; tmp = 0.0; if (((b ^ 2.0) - (a ^ 2.0)) <= -1e-267) tmp = (a * -2.0) * (cos(t_0) * ((b + a) * sin(t_0))); else tmp = cos(t_1) * (sin(t_1) * (2.0 * (b * (b - a)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision], -1e-267], N[(N[(a * -2.0), $MachinePrecision] * N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[t$95$1], $MachinePrecision] * N[(N[Sin[t$95$1], $MachinePrecision] * N[(2.0 * N[(b * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot 0.005555555555555556\right) \cdot \pi\\
t_1 := \frac{angle\_m}{180} \cdot \pi\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} - {a}^{2} \leq -1 \cdot 10^{-267}:\\
\;\;\;\;\left(a \cdot -2\right) \cdot \left(\cos t\_0 \cdot \left(\left(b + a\right) \cdot \sin t\_0\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_1 \cdot \left(\sin t\_1 \cdot \left(2 \cdot \left(b \cdot \left(b - a\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -9.9999999999999998e-268Initial program 58.8%
unpow258.8%
unpow258.8%
difference-of-squares58.8%
Applied egg-rr58.8%
Taylor expanded in b around 0 58.8%
neg-mul-158.8%
Simplified58.8%
Taylor expanded in angle around inf 65.4%
associate-*r*65.4%
*-commutative65.4%
associate-*r*64.6%
*-commutative64.6%
*-commutative64.6%
associate-*r*66.8%
*-commutative66.8%
Simplified66.8%
if -9.9999999999999998e-268 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 57.1%
unpow257.1%
unpow257.1%
difference-of-squares66.9%
Applied egg-rr66.9%
Taylor expanded in b around inf 64.1%
Final simplification65.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (* angle_m 0.005555555555555556) PI)))
(*
angle_s
(if (<= (- (pow b 2.0) (pow a 2.0)) -4e-197)
(* (* a -2.0) (* (cos t_0) (* (+ b a) (sin t_0))))
(* (* 2.0 (* (- b a) (+ b a))) (sin (* (/ angle_m 180.0) PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * ((double) M_PI);
double tmp;
if ((pow(b, 2.0) - pow(a, 2.0)) <= -4e-197) {
tmp = (a * -2.0) * (cos(t_0) * ((b + a) * sin(t_0)));
} else {
tmp = (2.0 * ((b - a) * (b + a))) * sin(((angle_m / 180.0) * ((double) M_PI)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * Math.PI;
double tmp;
if ((Math.pow(b, 2.0) - Math.pow(a, 2.0)) <= -4e-197) {
tmp = (a * -2.0) * (Math.cos(t_0) * ((b + a) * Math.sin(t_0)));
} else {
tmp = (2.0 * ((b - a) * (b + a))) * Math.sin(((angle_m / 180.0) * Math.PI));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (angle_m * 0.005555555555555556) * math.pi tmp = 0 if (math.pow(b, 2.0) - math.pow(a, 2.0)) <= -4e-197: tmp = (a * -2.0) * (math.cos(t_0) * ((b + a) * math.sin(t_0))) else: tmp = (2.0 * ((b - a) * (b + a))) * math.sin(((angle_m / 180.0) * math.pi)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m * 0.005555555555555556) * pi) tmp = 0.0 if (Float64((b ^ 2.0) - (a ^ 2.0)) <= -4e-197) tmp = Float64(Float64(a * -2.0) * Float64(cos(t_0) * Float64(Float64(b + a) * sin(t_0)))); else tmp = Float64(Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) * sin(Float64(Float64(angle_m / 180.0) * pi))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (angle_m * 0.005555555555555556) * pi; tmp = 0.0; if (((b ^ 2.0) - (a ^ 2.0)) <= -4e-197) tmp = (a * -2.0) * (cos(t_0) * ((b + a) * sin(t_0))); else tmp = (2.0 * ((b - a) * (b + a))) * sin(((angle_m / 180.0) * pi)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * Pi), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision], -4e-197], N[(N[(a * -2.0), $MachinePrecision] * N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot 0.005555555555555556\right) \cdot \pi\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} - {a}^{2} \leq -4 \cdot 10^{-197}:\\
\;\;\;\;\left(a \cdot -2\right) \cdot \left(\cos t\_0 \cdot \left(\left(b + a\right) \cdot \sin t\_0\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \pi\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -3.9999999999999999e-197Initial program 59.1%
unpow259.1%
unpow259.1%
difference-of-squares59.1%
Applied egg-rr59.1%
Taylor expanded in b around 0 59.1%
neg-mul-159.1%
Simplified59.1%
Taylor expanded in angle around inf 66.1%
associate-*r*66.1%
*-commutative66.1%
associate-*r*65.2%
*-commutative65.2%
*-commutative65.2%
associate-*r*67.5%
*-commutative67.5%
Simplified67.5%
if -3.9999999999999999e-197 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 57.0%
unpow257.0%
unpow257.0%
difference-of-squares66.5%
Applied egg-rr66.5%
Taylor expanded in angle around 0 63.7%
Final simplification65.3%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (let* ((t_0 (* (* angle_m 0.005555555555555556) PI))) (* angle_s (* (* 2.0 (cos t_0)) (* (- b a) (* (+ b a) (sin t_0)))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * ((double) M_PI);
return angle_s * ((2.0 * cos(t_0)) * ((b - a) * ((b + a) * sin(t_0))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * Math.PI;
return angle_s * ((2.0 * Math.cos(t_0)) * ((b - a) * ((b + a) * Math.sin(t_0))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (angle_m * 0.005555555555555556) * math.pi return angle_s * ((2.0 * math.cos(t_0)) * ((b - a) * ((b + a) * math.sin(t_0))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m * 0.005555555555555556) * pi) return Float64(angle_s * Float64(Float64(2.0 * cos(t_0)) * Float64(Float64(b - a) * Float64(Float64(b + a) * sin(t_0))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) t_0 = (angle_m * 0.005555555555555556) * pi; tmp = angle_s * ((2.0 * cos(t_0)) * ((b - a) * ((b + a) * sin(t_0)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * Pi), $MachinePrecision]}, N[(angle$95$s * N[(N[(2.0 * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot 0.005555555555555556\right) \cdot \pi\\
angle\_s \cdot \left(\left(2 \cdot \cos t\_0\right) \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin t\_0\right)\right)\right)
\end{array}
\end{array}
Initial program 57.9%
unpow257.9%
unpow257.9%
difference-of-squares63.4%
Applied egg-rr63.4%
add-log-exp63.4%
div-inv63.9%
metadata-eval63.9%
Applied egg-rr63.9%
pow163.9%
*-commutative63.9%
rem-log-exp63.9%
associate-*l*63.9%
div-inv63.7%
metadata-eval63.7%
Applied egg-rr63.7%
unpow163.7%
associate-*r*63.7%
*-commutative63.7%
+-commutative63.7%
Simplified63.7%
Taylor expanded in angle around inf 61.5%
associate-*r*61.5%
associate-*r*61.4%
*-commutative61.4%
*-commutative61.4%
associate-*r*62.7%
*-commutative62.7%
+-commutative62.7%
*-commutative62.7%
associate-*l*70.3%
+-commutative70.3%
associate-*r*69.1%
*-commutative69.1%
associate-*r*71.3%
*-commutative71.3%
Simplified71.3%
Final simplification71.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 5e-88)
(+
(* -0.011111111111111112 (* (pow a 2.0) (* angle_m PI)))
(*
b
(+
(* 0.011111111111111112 (* angle_m (* PI b)))
(* 0.011111111111111112 (* angle_m (* PI (- a a)))))))
(* (* 2.0 (* (- b a) (+ b a))) (sin (* (/ angle_m 180.0) PI))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e-88) {
tmp = (-0.011111111111111112 * (pow(a, 2.0) * (angle_m * ((double) M_PI)))) + (b * ((0.011111111111111112 * (angle_m * (((double) M_PI) * b))) + (0.011111111111111112 * (angle_m * (((double) M_PI) * (a - a))))));
} else {
tmp = (2.0 * ((b - a) * (b + a))) * sin(((angle_m / 180.0) * ((double) M_PI)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e-88) {
tmp = (-0.011111111111111112 * (Math.pow(a, 2.0) * (angle_m * Math.PI))) + (b * ((0.011111111111111112 * (angle_m * (Math.PI * b))) + (0.011111111111111112 * (angle_m * (Math.PI * (a - a))))));
} else {
tmp = (2.0 * ((b - a) * (b + a))) * Math.sin(((angle_m / 180.0) * Math.PI));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 5e-88: tmp = (-0.011111111111111112 * (math.pow(a, 2.0) * (angle_m * math.pi))) + (b * ((0.011111111111111112 * (angle_m * (math.pi * b))) + (0.011111111111111112 * (angle_m * (math.pi * (a - a)))))) else: tmp = (2.0 * ((b - a) * (b + a))) * math.sin(((angle_m / 180.0) * math.pi)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e-88) tmp = Float64(Float64(-0.011111111111111112 * Float64((a ^ 2.0) * Float64(angle_m * pi))) + Float64(b * Float64(Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * b))) + Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a - a))))))); else tmp = Float64(Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) * sin(Float64(Float64(angle_m / 180.0) * pi))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 5e-88) tmp = (-0.011111111111111112 * ((a ^ 2.0) * (angle_m * pi))) + (b * ((0.011111111111111112 * (angle_m * (pi * b))) + (0.011111111111111112 * (angle_m * (pi * (a - a)))))); else tmp = (2.0 * ((b - a) * (b + a))) * sin(((angle_m / 180.0) * pi)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e-88], N[(N[(-0.011111111111111112 * N[(N[Power[a, 2.0], $MachinePrecision] * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * N[(N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{-88}:\\
\;\;\;\;-0.011111111111111112 \cdot \left({a}^{2} \cdot \left(angle\_m \cdot \pi\right)\right) + b \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot b\right)\right) + 0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \pi\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 5.00000000000000009e-88Initial program 58.1%
Taylor expanded in angle around 0 52.3%
unpow258.1%
unpow258.1%
difference-of-squares64.8%
Applied egg-rr57.3%
Taylor expanded in b around 0 57.4%
if 5.00000000000000009e-88 < (/.f64 angle #s(literal 180 binary64)) Initial program 57.1%
unpow257.1%
unpow257.1%
difference-of-squares59.9%
Applied egg-rr59.9%
Taylor expanded in angle around 0 52.1%
Final simplification55.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 5e-88)
(*
0.011111111111111112
(-
(* b (+ (* angle_m (* PI b)) (* angle_m (* PI (- a a)))))
(* (pow a 2.0) (* angle_m PI))))
(* (* 2.0 (* (- b a) (+ b a))) (sin (* (/ angle_m 180.0) PI))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e-88) {
tmp = 0.011111111111111112 * ((b * ((angle_m * (((double) M_PI) * b)) + (angle_m * (((double) M_PI) * (a - a))))) - (pow(a, 2.0) * (angle_m * ((double) M_PI))));
} else {
tmp = (2.0 * ((b - a) * (b + a))) * sin(((angle_m / 180.0) * ((double) M_PI)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e-88) {
tmp = 0.011111111111111112 * ((b * ((angle_m * (Math.PI * b)) + (angle_m * (Math.PI * (a - a))))) - (Math.pow(a, 2.0) * (angle_m * Math.PI)));
} else {
tmp = (2.0 * ((b - a) * (b + a))) * Math.sin(((angle_m / 180.0) * Math.PI));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 5e-88: tmp = 0.011111111111111112 * ((b * ((angle_m * (math.pi * b)) + (angle_m * (math.pi * (a - a))))) - (math.pow(a, 2.0) * (angle_m * math.pi))) else: tmp = (2.0 * ((b - a) * (b + a))) * math.sin(((angle_m / 180.0) * math.pi)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e-88) tmp = Float64(0.011111111111111112 * Float64(Float64(b * Float64(Float64(angle_m * Float64(pi * b)) + Float64(angle_m * Float64(pi * Float64(a - a))))) - Float64((a ^ 2.0) * Float64(angle_m * pi)))); else tmp = Float64(Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) * sin(Float64(Float64(angle_m / 180.0) * pi))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 5e-88) tmp = 0.011111111111111112 * ((b * ((angle_m * (pi * b)) + (angle_m * (pi * (a - a))))) - ((a ^ 2.0) * (angle_m * pi))); else tmp = (2.0 * ((b - a) * (b + a))) * sin(((angle_m / 180.0) * pi)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e-88], N[(0.011111111111111112 * N[(N[(b * N[(N[(angle$95$m * N[(Pi * b), $MachinePrecision]), $MachinePrecision] + N[(angle$95$m * N[(Pi * N[(a - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[a, 2.0], $MachinePrecision] * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{-88}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b \cdot \left(angle\_m \cdot \left(\pi \cdot b\right) + angle\_m \cdot \left(\pi \cdot \left(a - a\right)\right)\right) - {a}^{2} \cdot \left(angle\_m \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \pi\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 5.00000000000000009e-88Initial program 58.1%
Taylor expanded in angle around 0 52.3%
unpow258.1%
unpow258.1%
difference-of-squares64.8%
Applied egg-rr57.3%
Taylor expanded in b around 0 57.4%
if 5.00000000000000009e-88 < (/.f64 angle #s(literal 180 binary64)) Initial program 57.1%
unpow257.1%
unpow257.1%
difference-of-squares59.9%
Applied egg-rr59.9%
Taylor expanded in angle around 0 52.1%
Final simplification55.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 9.2e+141)
(* (* 2.0 (* (- b a) (+ b a))) (sin (* (/ angle_m 180.0) PI)))
(* -0.011111111111111112 (* a (* angle_m (* PI (+ b a))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 9.2e+141) {
tmp = (2.0 * ((b - a) * (b + a))) * sin(((angle_m / 180.0) * ((double) M_PI)));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (((double) M_PI) * (b + a))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 9.2e+141) {
tmp = (2.0 * ((b - a) * (b + a))) * Math.sin(((angle_m / 180.0) * Math.PI));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (Math.PI * (b + a))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 9.2e+141: tmp = (2.0 * ((b - a) * (b + a))) * math.sin(((angle_m / 180.0) * math.pi)) else: tmp = -0.011111111111111112 * (a * (angle_m * (math.pi * (b + a)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 9.2e+141) tmp = Float64(Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) * sin(Float64(Float64(angle_m / 180.0) * pi))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * Float64(b + a))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 9.2e+141) tmp = (2.0 * ((b - a) * (b + a))) * sin(((angle_m / 180.0) * pi)); else tmp = -0.011111111111111112 * (a * (angle_m * (pi * (b + a)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 9.2e+141], N[(N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 9.2 \cdot 10^{+141}:\\
\;\;\;\;\left(2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \pi\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b + a\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 9.2000000000000006e141Initial program 61.2%
unpow261.2%
unpow261.2%
difference-of-squares63.1%
Applied egg-rr63.1%
Taylor expanded in angle around 0 60.6%
if 9.2000000000000006e141 < a Initial program 39.2%
unpow239.2%
unpow239.2%
difference-of-squares65.0%
Applied egg-rr65.0%
Taylor expanded in b around 0 59.9%
neg-mul-159.9%
Simplified59.9%
Taylor expanded in angle around 0 64.6%
Final simplification61.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a 2.0) 1e+292)
(* 0.011111111111111112 (* (* angle_m PI) (* (- b a) (+ b a))))
(* -0.011111111111111112 (* a (* angle_m (* PI (+ b a))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (pow(a, 2.0) <= 1e+292) {
tmp = 0.011111111111111112 * ((angle_m * ((double) M_PI)) * ((b - a) * (b + a)));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (((double) M_PI) * (b + a))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (Math.pow(a, 2.0) <= 1e+292) {
tmp = 0.011111111111111112 * ((angle_m * Math.PI) * ((b - a) * (b + a)));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (Math.PI * (b + a))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if math.pow(a, 2.0) <= 1e+292: tmp = 0.011111111111111112 * ((angle_m * math.pi) * ((b - a) * (b + a))) else: tmp = -0.011111111111111112 * (a * (angle_m * (math.pi * (b + a)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if ((a ^ 2.0) <= 1e+292) tmp = Float64(0.011111111111111112 * Float64(Float64(angle_m * pi) * Float64(Float64(b - a) * Float64(b + a)))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * Float64(b + a))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((a ^ 2.0) <= 1e+292) tmp = 0.011111111111111112 * ((angle_m * pi) * ((b - a) * (b + a))); else tmp = -0.011111111111111112 * (a * (angle_m * (pi * (b + a)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a, 2.0], $MachinePrecision], 1e+292], N[(0.011111111111111112 * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a}^{2} \leq 10^{+292}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(angle\_m \cdot \pi\right) \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b + a\right)\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 1e292Initial program 61.6%
unpow261.6%
unpow261.6%
difference-of-squares61.6%
Applied egg-rr61.6%
add-log-exp61.6%
div-inv61.7%
metadata-eval61.7%
Applied egg-rr61.7%
pow161.7%
*-commutative61.7%
rem-log-exp61.7%
associate-*l*61.7%
div-inv62.0%
metadata-eval62.0%
Applied egg-rr62.0%
unpow162.0%
associate-*r*62.0%
*-commutative62.0%
+-commutative62.0%
Simplified62.0%
Taylor expanded in angle around 0 56.9%
associate-*r*56.9%
Simplified56.9%
if 1e292 < (pow.f64 a #s(literal 2 binary64)) Initial program 47.8%
unpow247.8%
unpow247.8%
difference-of-squares68.2%
Applied egg-rr68.2%
Taylor expanded in b around 0 61.0%
neg-mul-161.0%
Simplified61.0%
Taylor expanded in angle around 0 72.8%
Final simplification61.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.85e+152)
(* 0.011111111111111112 (* angle_m (* PI (* (- b a) (+ b a)))))
(* -0.011111111111111112 (* a (* angle_m (* PI (+ b a))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.85e+152) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b - a) * (b + a))));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (((double) M_PI) * (b + a))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.85e+152) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b - a) * (b + a))));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (Math.PI * (b + a))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1.85e+152: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b - a) * (b + a)))) else: tmp = -0.011111111111111112 * (a * (angle_m * (math.pi * (b + a)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1.85e+152) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b - a) * Float64(b + a))))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * Float64(b + a))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1.85e+152) tmp = 0.011111111111111112 * (angle_m * (pi * ((b - a) * (b + a)))); else tmp = -0.011111111111111112 * (a * (angle_m * (pi * (b + a)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.85e+152], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.85 \cdot 10^{+152}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b + a\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.84999999999999998e152Initial program 61.0%
Taylor expanded in angle around 0 56.6%
unpow261.0%
unpow261.0%
difference-of-squares62.9%
Applied egg-rr57.6%
if 1.84999999999999998e152 < a Initial program 37.8%
unpow237.8%
unpow237.8%
difference-of-squares66.7%
Applied egg-rr66.7%
Taylor expanded in b around 0 61.0%
neg-mul-161.0%
Simplified61.0%
Taylor expanded in angle around 0 65.8%
Final simplification58.7%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1e-80)
(* 0.011111111111111112 (* angle_m (* PI (* b (- b a)))))
(* -0.011111111111111112 (* a (* angle_m (* PI (+ b a))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1e-80) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b * (b - a))));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (((double) M_PI) * (b + a))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1e-80) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b * (b - a))));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (Math.PI * (b + a))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1e-80: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b * (b - a)))) else: tmp = -0.011111111111111112 * (a * (angle_m * (math.pi * (b + a)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1e-80) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b * Float64(b - a))))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * Float64(b + a))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1e-80) tmp = 0.011111111111111112 * (angle_m * (pi * (b * (b - a)))); else tmp = -0.011111111111111112 * (a * (angle_m * (pi * (b + a)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1e-80], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 10^{-80}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b \cdot \left(b - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b + a\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 9.99999999999999961e-81Initial program 63.6%
Taylor expanded in angle around 0 60.2%
unpow263.6%
unpow263.6%
difference-of-squares66.0%
Applied egg-rr61.4%
Taylor expanded in b around inf 45.7%
if 9.99999999999999961e-81 < a Initial program 46.3%
unpow246.3%
unpow246.3%
difference-of-squares58.2%
Applied egg-rr58.2%
Taylor expanded in b around 0 45.4%
neg-mul-145.4%
Simplified45.4%
Taylor expanded in angle around 0 47.3%
Final simplification46.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 4.7e+151)
(* 0.011111111111111112 (* angle_m (* PI (* a (- b a)))))
(* -0.011111111111111112 (* a (* angle_m (* PI (+ b a))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 4.7e+151) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a * (b - a))));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (((double) M_PI) * (b + a))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 4.7e+151) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a * (b - a))));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (Math.PI * (b + a))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 4.7e+151: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a * (b - a)))) else: tmp = -0.011111111111111112 * (a * (angle_m * (math.pi * (b + a)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 4.7e+151) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a * Float64(b - a))))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * Float64(b + a))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 4.7e+151) tmp = 0.011111111111111112 * (angle_m * (pi * (a * (b - a)))); else tmp = -0.011111111111111112 * (a * (angle_m * (pi * (b + a)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 4.7e+151], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 4.7 \cdot 10^{+151}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a \cdot \left(b - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b + a\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 4.69999999999999989e151Initial program 61.0%
Taylor expanded in angle around 0 56.6%
unpow261.0%
unpow261.0%
difference-of-squares62.9%
Applied egg-rr57.6%
Taylor expanded in b around 0 35.8%
if 4.69999999999999989e151 < a Initial program 37.8%
unpow237.8%
unpow237.8%
difference-of-squares66.7%
Applied egg-rr66.7%
Taylor expanded in b around 0 61.0%
neg-mul-161.0%
Simplified61.0%
Taylor expanded in angle around 0 65.8%
Final simplification39.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 2.7e+135)
(* 0.011111111111111112 (* angle_m (* a (* PI b))))
(* 0.011111111111111112 (* (* PI b) (* angle_m a))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2.7e+135) {
tmp = 0.011111111111111112 * (angle_m * (a * (((double) M_PI) * b)));
} else {
tmp = 0.011111111111111112 * ((((double) M_PI) * b) * (angle_m * a));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2.7e+135) {
tmp = 0.011111111111111112 * (angle_m * (a * (Math.PI * b)));
} else {
tmp = 0.011111111111111112 * ((Math.PI * b) * (angle_m * a));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 2.7e+135: tmp = 0.011111111111111112 * (angle_m * (a * (math.pi * b))) else: tmp = 0.011111111111111112 * ((math.pi * b) * (angle_m * a)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 2.7e+135) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(a * Float64(pi * b)))); else tmp = Float64(0.011111111111111112 * Float64(Float64(pi * b) * Float64(angle_m * a))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 2.7e+135) tmp = 0.011111111111111112 * (angle_m * (a * (pi * b))); else tmp = 0.011111111111111112 * ((pi * b) * (angle_m * a)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 2.7e+135], N[(0.011111111111111112 * N[(angle$95$m * N[(a * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(Pi * b), $MachinePrecision] * N[(angle$95$m * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 2.7 \cdot 10^{+135}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(a \cdot \left(\pi \cdot b\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(\pi \cdot b\right) \cdot \left(angle\_m \cdot a\right)\right)\\
\end{array}
\end{array}
if a < 2.69999999999999985e135Initial program 61.4%
Taylor expanded in angle around 0 56.8%
unpow261.4%
unpow261.4%
difference-of-squares63.4%
Applied egg-rr57.8%
Taylor expanded in b around 0 35.2%
Taylor expanded in a around 0 19.9%
*-commutative19.9%
Simplified19.9%
if 2.69999999999999985e135 < a Initial program 40.2%
Taylor expanded in angle around 0 33.5%
unpow240.2%
unpow240.2%
difference-of-squares63.7%
Applied egg-rr52.3%
Taylor expanded in b around 0 51.9%
Taylor expanded in a around 0 13.5%
associate-*r*24.4%
*-commutative24.4%
Simplified24.4%
Final simplification20.7%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* -0.011111111111111112 (* a (* angle_m (* PI (+ b a)))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (-0.011111111111111112 * (a * (angle_m * (((double) M_PI) * (b + a)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (-0.011111111111111112 * (a * (angle_m * (Math.PI * (b + a)))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (-0.011111111111111112 * (a * (angle_m * (math.pi * (b + a)))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(-0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * Float64(b + a)))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (-0.011111111111111112 * (a * (angle_m * (pi * (b + a))))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(-0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(-0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b + a\right)\right)\right)\right)\right)
\end{array}
Initial program 57.9%
unpow257.9%
unpow257.9%
difference-of-squares63.4%
Applied egg-rr63.4%
Taylor expanded in b around 0 39.5%
neg-mul-139.5%
Simplified39.5%
Taylor expanded in angle around 0 43.2%
Final simplification43.2%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* a (* PI b))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a * (((double) M_PI) * b))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a * (Math.PI * b))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (a * (math.pi * b))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(a * Float64(pi * b))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (a * (pi * b)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(a * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(a \cdot \left(\pi \cdot b\right)\right)\right)\right)
\end{array}
Initial program 57.9%
Taylor expanded in angle around 0 52.8%
unpow257.9%
unpow257.9%
difference-of-squares63.4%
Applied egg-rr56.8%
Taylor expanded in b around 0 38.0%
Taylor expanded in a around 0 19.2%
*-commutative19.2%
Simplified19.2%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a (* angle_m (* PI b))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (a * (angle_m * (((double) M_PI) * b))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (a * (angle_m * (Math.PI * b))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (a * (angle_m * (math.pi * b))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * b))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (a * (angle_m * (pi * b)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot b\right)\right)\right)\right)
\end{array}
Initial program 57.9%
Taylor expanded in angle around 0 52.8%
unpow257.9%
unpow257.9%
difference-of-squares63.4%
Applied egg-rr56.8%
Taylor expanded in b around 0 38.0%
Taylor expanded in a around 0 18.8%
Final simplification18.8%
herbie shell --seed 2024136
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))