
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x (+ x 2.0) (* y y)))
double code(double x, double y) {
return fma(x, (x + 2.0), (y * y));
}
function code(x, y) return fma(x, Float64(x + 2.0), Float64(y * y)) end
code[x_, y_] := N[(x * N[(x + 2.0), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x + 2, y \cdot y\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -2.6e+19) (not (<= x 3.7e+22))) (* x x) (+ (* y y) (* x 2.0))))
double code(double x, double y) {
double tmp;
if ((x <= -2.6e+19) || !(x <= 3.7e+22)) {
tmp = x * x;
} else {
tmp = (y * y) + (x * 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.6d+19)) .or. (.not. (x <= 3.7d+22))) then
tmp = x * x
else
tmp = (y * y) + (x * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.6e+19) || !(x <= 3.7e+22)) {
tmp = x * x;
} else {
tmp = (y * y) + (x * 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.6e+19) or not (x <= 3.7e+22): tmp = x * x else: tmp = (y * y) + (x * 2.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.6e+19) || !(x <= 3.7e+22)) tmp = Float64(x * x); else tmp = Float64(Float64(y * y) + Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.6e+19) || ~((x <= 3.7e+22))) tmp = x * x; else tmp = (y * y) + (x * 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.6e+19], N[Not[LessEqual[x, 3.7e+22]], $MachinePrecision]], N[(x * x), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{+19} \lor \neg \left(x \leq 3.7 \cdot 10^{+22}\right):\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + x \cdot 2\\
\end{array}
\end{array}
if x < -2.6e19 or 3.6999999999999998e22 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 82.9%
Taylor expanded in x around inf 82.9%
if -2.6e19 < x < 3.6999999999999998e22Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 99.0%
Final simplification91.0%
(FPCore (x y) :precision binary64 (if (<= (* y y) 2.8e-186) (* x (+ x 2.0)) (+ (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 2.8e-186) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 2.8d-186) then
tmp = x * (x + 2.0d0)
else
tmp = (y * y) + (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 2.8e-186) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 2.8e-186: tmp = x * (x + 2.0) else: tmp = (y * y) + (x * x) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 2.8e-186) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(Float64(y * y) + Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 2.8e-186) tmp = x * (x + 2.0); else tmp = (y * y) + (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 2.8e-186], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 2.8 \cdot 10^{-186}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + x \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 2.79999999999999983e-186Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 97.9%
if 2.79999999999999983e-186 < (*.f64 y y) Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 98.4%
Final simplification98.2%
(FPCore (x y) :precision binary64 (if (or (<= x -1.45) (not (<= x 2.0))) (* x x) (* x 2.0)))
double code(double x, double y) {
double tmp;
if ((x <= -1.45) || !(x <= 2.0)) {
tmp = x * x;
} else {
tmp = x * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.45d0)) .or. (.not. (x <= 2.0d0))) then
tmp = x * x
else
tmp = x * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.45) || !(x <= 2.0)) {
tmp = x * x;
} else {
tmp = x * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.45) or not (x <= 2.0): tmp = x * x else: tmp = x * 2.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.45) || !(x <= 2.0)) tmp = Float64(x * x); else tmp = Float64(x * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.45) || ~((x <= 2.0))) tmp = x * x; else tmp = x * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.45], N[Not[LessEqual[x, 2.0]], $MachinePrecision]], N[(x * x), $MachinePrecision], N[(x * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \lor \neg \left(x \leq 2\right):\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;x \cdot 2\\
\end{array}
\end{array}
if x < -1.44999999999999996 or 2 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 78.8%
Taylor expanded in x around inf 78.8%
if -1.44999999999999996 < x < 2Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 41.8%
Taylor expanded in x around 0 40.8%
Final simplification60.8%
(FPCore (x y) :precision binary64 (+ (* y y) (* x (+ x 2.0))))
double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * (x + 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
def code(x, y): return (y * y) + (x * (x + 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(x * Float64(x + 2.0))) end
function tmp = code(x, y) tmp = (y * y) + (x * (x + 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* x (+ x 2.0)))
double code(double x, double y) {
return x * (x + 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (x + 2.0d0)
end function
public static double code(double x, double y) {
return x * (x + 2.0);
}
def code(x, y): return x * (x + 2.0)
function code(x, y) return Float64(x * Float64(x + 2.0)) end
function tmp = code(x, y) tmp = x * (x + 2.0); end
code[x_, y_] := N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 61.3%
Final simplification61.3%
(FPCore (x y) :precision binary64 (* x 2.0))
double code(double x, double y) {
return x * 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 2.0d0
end function
public static double code(double x, double y) {
return x * 2.0;
}
def code(x, y): return x * 2.0
function code(x, y) return Float64(x * 2.0) end
function tmp = code(x, y) tmp = x * 2.0; end
code[x_, y_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 61.3%
Taylor expanded in x around 0 21.4%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2024136
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* y y) (+ (* 2 x) (* x x))))
(+ (+ (* x 2.0) (* x x)) (* y y)))