
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (* x x) (* y y)))
double code(double x, double y) {
return (x * x) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + (y * y)
end function
public static double code(double x, double y) {
return (x * x) + (y * y);
}
def code(x, y): return (x * x) + (y * y)
function code(x, y) return Float64(Float64(x * x) + Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) + (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + y \cdot y
\end{array}
Initial program 91.0%
associate-+l+91.0%
associate-*l*91.0%
*-commutative91.0%
*-commutative91.0%
+-commutative91.0%
fma-define91.0%
*-commutative91.0%
*-commutative91.0%
Simplified91.0%
Taylor expanded in y around 0 96.5%
Taylor expanded in y around inf 98.8%
(FPCore (x y) :precision binary64 (if (<= x -7e-305) (* x x) (* y (* x 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -7e-305) {
tmp = x * x;
} else {
tmp = y * (x * 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7d-305)) then
tmp = x * x
else
tmp = y * (x * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7e-305) {
tmp = x * x;
} else {
tmp = y * (x * 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7e-305: tmp = x * x else: tmp = y * (x * 2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -7e-305) tmp = Float64(x * x); else tmp = Float64(y * Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7e-305) tmp = x * x; else tmp = y * (x * 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7e-305], N[(x * x), $MachinePrecision], N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{-305}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x \cdot 2\right)\\
\end{array}
\end{array}
if x < -6.9999999999999996e-305Initial program 93.1%
associate-+l+93.1%
associate-*l*93.1%
*-commutative93.1%
*-commutative93.1%
+-commutative93.1%
fma-define93.1%
*-commutative93.1%
*-commutative93.1%
Simplified93.1%
Taylor expanded in y around 0 53.9%
*-commutative53.9%
associate-*r*53.9%
*-commutative53.9%
Simplified53.9%
Taylor expanded in x around 0 56.5%
Taylor expanded in x around inf 55.8%
if -6.9999999999999996e-305 < x Initial program 89.3%
associate-+l+89.3%
associate-*l*89.3%
*-commutative89.3%
*-commutative89.3%
+-commutative89.3%
fma-define89.3%
*-commutative89.3%
*-commutative89.3%
Simplified89.3%
Taylor expanded in y around 0 53.7%
*-commutative53.7%
associate-*r*53.7%
*-commutative53.7%
Simplified53.7%
Taylor expanded in x around 0 14.6%
associate-*r*14.6%
Simplified14.6%
Final simplification33.3%
(FPCore (x y) :precision binary64 (* x (+ x (* y 2.0))))
double code(double x, double y) {
return x * (x + (y * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (x + (y * 2.0d0))
end function
public static double code(double x, double y) {
return x * (x + (y * 2.0));
}
def code(x, y): return x * (x + (y * 2.0))
function code(x, y) return Float64(x * Float64(x + Float64(y * 2.0))) end
function tmp = code(x, y) tmp = x * (x + (y * 2.0)); end
code[x_, y_] := N[(x * N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + y \cdot 2\right)
\end{array}
Initial program 91.0%
associate-+l+91.0%
associate-*l*91.0%
*-commutative91.0%
*-commutative91.0%
+-commutative91.0%
fma-define91.0%
*-commutative91.0%
*-commutative91.0%
Simplified91.0%
Taylor expanded in y around 0 53.8%
*-commutative53.8%
associate-*r*53.8%
*-commutative53.8%
Simplified53.8%
Taylor expanded in x around 0 57.3%
Final simplification57.3%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 91.0%
associate-+l+91.0%
associate-*l*91.0%
*-commutative91.0%
*-commutative91.0%
+-commutative91.0%
fma-define91.0%
*-commutative91.0%
*-commutative91.0%
Simplified91.0%
Taylor expanded in y around 0 53.8%
*-commutative53.8%
associate-*r*53.8%
*-commutative53.8%
Simplified53.8%
Taylor expanded in x around 0 57.3%
Taylor expanded in x around inf 57.3%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2024136
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:alt
(! :herbie-platform default (+ (* x x) (+ (* y y) (* (* x y) 2))))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))