
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.55e-53)
(/ (* -0.5 c) b_2)
(if (<= b_2 1.2e+67)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.55e-53) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1.2e+67) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.55d-53)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 1.2d+67) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.55e-53) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1.2e+67) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.55e-53: tmp = (-0.5 * c) / b_2 elif b_2 <= 1.2e+67: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.55e-53) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 1.2e+67) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.55e-53) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 1.2e+67) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.55e-53], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 1.2e+67], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.55 \cdot 10^{-53}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 1.2 \cdot 10^{+67}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.55000000000000008e-53Initial program 8.1%
Taylor expanded in b_2 around -inf 92.1%
associate-*r/92.1%
Simplified92.1%
if -1.55000000000000008e-53 < b_2 < 1.20000000000000001e67Initial program 83.4%
if 1.20000000000000001e67 < b_2 Initial program 58.4%
Taylor expanded in c around 0 95.8%
Final simplification89.5%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.15e-58)
(/ (* -0.5 c) b_2)
(if (<= b_2 2.55e-89)
(/ (- (- b_2) (sqrt (* c (- a)))) a)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.15e-58) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 2.55e-89) {
tmp = (-b_2 - sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.15d-58)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 2.55d-89) then
tmp = (-b_2 - sqrt((c * -a))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.15e-58) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 2.55e-89) {
tmp = (-b_2 - Math.sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.15e-58: tmp = (-0.5 * c) / b_2 elif b_2 <= 2.55e-89: tmp = (-b_2 - math.sqrt((c * -a))) / a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.15e-58) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 2.55e-89) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.15e-58) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 2.55e-89) tmp = (-b_2 - sqrt((c * -a))) / a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.15e-58], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 2.55e-89], N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.15 \cdot 10^{-58}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 2.55 \cdot 10^{-89}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.1499999999999999e-58Initial program 8.1%
Taylor expanded in b_2 around -inf 92.1%
associate-*r/92.1%
Simplified92.1%
if -1.1499999999999999e-58 < b_2 < 2.55000000000000002e-89Initial program 77.2%
Taylor expanded in b_2 around 0 74.7%
associate-*r*74.7%
neg-mul-174.7%
Simplified74.7%
if 2.55000000000000002e-89 < b_2 Initial program 72.1%
Taylor expanded in c around 0 89.6%
Final simplification86.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4e-310) (/ (* -0.5 c) b_2) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e-310: tmp = (-0.5 * c) / b_2 else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e-310) tmp = (-0.5 * c) / b_2; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3.999999999999988e-310Initial program 23.9%
Taylor expanded in b_2 around -inf 74.7%
associate-*r/74.7%
Simplified74.7%
if -3.999999999999988e-310 < b_2 Initial program 74.5%
Taylor expanded in c around 0 69.5%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3.4e-303) (/ (* -0.5 c) b_2) (* -2.0 (/ b_2 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.4e-303) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.4d-303)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.4e-303) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.4e-303: tmp = (-0.5 * c) / b_2 else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.4e-303) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.4e-303) tmp = (-0.5 * c) / b_2; else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.4e-303], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.4 \cdot 10^{-303}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -3.4e-303Initial program 22.7%
Taylor expanded in b_2 around -inf 75.8%
associate-*r/75.8%
Simplified75.8%
if -3.4e-303 < b_2 Initial program 74.8%
Taylor expanded in b_2 around inf 68.1%
*-commutative68.1%
Simplified68.1%
Final simplification71.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3.8e+80) (* 0.5 (/ c b_2)) (* -2.0 (/ b_2 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e+80) {
tmp = 0.5 * (c / b_2);
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.8d+80)) then
tmp = 0.5d0 * (c / b_2)
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e+80) {
tmp = 0.5 * (c / b_2);
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.8e+80: tmp = 0.5 * (c / b_2) else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.8e+80) tmp = Float64(0.5 * Float64(c / b_2)); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.8e+80) tmp = 0.5 * (c / b_2); else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.8e+80], N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.8 \cdot 10^{+80}:\\
\;\;\;\;0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -3.79999999999999997e80Initial program 5.3%
Taylor expanded in a around 0 1.8%
Taylor expanded in a around inf 32.0%
if -3.79999999999999997e80 < b_2 Initial program 65.0%
Taylor expanded in b_2 around inf 48.2%
*-commutative48.2%
Simplified48.2%
Final simplification44.0%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3.8e+80) (* 0.5 (/ c b_2)) (* b_2 (/ -2.0 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e+80) {
tmp = 0.5 * (c / b_2);
} else {
tmp = b_2 * (-2.0 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.8d+80)) then
tmp = 0.5d0 * (c / b_2)
else
tmp = b_2 * ((-2.0d0) / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e+80) {
tmp = 0.5 * (c / b_2);
} else {
tmp = b_2 * (-2.0 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.8e+80: tmp = 0.5 * (c / b_2) else: tmp = b_2 * (-2.0 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.8e+80) tmp = Float64(0.5 * Float64(c / b_2)); else tmp = Float64(b_2 * Float64(-2.0 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.8e+80) tmp = 0.5 * (c / b_2); else tmp = b_2 * (-2.0 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.8e+80], N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(b$95$2 * N[(-2.0 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.8 \cdot 10^{+80}:\\
\;\;\;\;0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;b\_2 \cdot \frac{-2}{a}\\
\end{array}
\end{array}
if b_2 < -3.79999999999999997e80Initial program 5.3%
Taylor expanded in a around 0 1.8%
Taylor expanded in a around inf 32.0%
if -3.79999999999999997e80 < b_2 Initial program 65.0%
Taylor expanded in b_2 around inf 48.2%
*-commutative48.2%
Simplified48.2%
associate-*l/48.2%
Applied egg-rr48.2%
associate-/l*48.1%
Simplified48.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3.8e+80) (* 0.5 (/ c b_2)) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e+80) {
tmp = 0.5 * (c / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.8d+80)) then
tmp = 0.5d0 * (c / b_2)
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e+80) {
tmp = 0.5 * (c / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.8e+80: tmp = 0.5 * (c / b_2) else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.8e+80) tmp = Float64(0.5 * Float64(c / b_2)); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.8e+80) tmp = 0.5 * (c / b_2); else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.8e+80], N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.8 \cdot 10^{+80}:\\
\;\;\;\;0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -3.79999999999999997e80Initial program 5.3%
Taylor expanded in a around 0 1.8%
Taylor expanded in a around inf 32.0%
if -3.79999999999999997e80 < b_2 Initial program 65.0%
add-sqr-sqrt64.7%
pow264.7%
pow1/264.7%
sqrt-pow164.7%
sub-neg64.7%
+-commutative64.7%
distribute-rgt-neg-in64.7%
fma-define64.7%
pow264.7%
metadata-eval64.7%
Applied egg-rr64.7%
Taylor expanded in b_2 around 0 39.9%
neg-mul-139.9%
Simplified39.9%
Taylor expanded in b_2 around inf 17.0%
associate-*r/17.0%
mul-1-neg17.0%
Simplified17.0%
Final simplification20.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4.6e-256) (* 0.5 (/ a b_2)) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.6e-256) {
tmp = 0.5 * (a / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4.6d-256)) then
tmp = 0.5d0 * (a / b_2)
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.6e-256) {
tmp = 0.5 * (a / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4.6e-256: tmp = 0.5 * (a / b_2) else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4.6e-256) tmp = Float64(0.5 * Float64(a / b_2)); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4.6e-256) tmp = 0.5 * (a / b_2); else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4.6e-256], N[(0.5 * N[(a / b$95$2), $MachinePrecision]), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -4.6 \cdot 10^{-256}:\\
\;\;\;\;0.5 \cdot \frac{a}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -4.6e-256Initial program 22.8%
add-cube-cbrt22.4%
pow322.5%
add-sqr-sqrt21.4%
sqrt-unprod21.5%
sqr-neg21.5%
sqrt-prod0.0%
add-sqr-sqrt19.4%
sub-neg19.4%
add-sqr-sqrt19.0%
hypot-define19.1%
distribute-rgt-neg-in19.1%
Applied egg-rr19.1%
Taylor expanded in b_2 around -inf 3.1%
mul-1-neg3.1%
Simplified3.1%
Applied egg-rr11.6%
associate-*r/11.6%
*-commutative11.6%
*-commutative11.6%
times-frac11.6%
metadata-eval11.6%
Simplified11.6%
if -4.6e-256 < b_2 Initial program 74.4%
add-sqr-sqrt74.1%
pow274.1%
pow1/274.1%
sqrt-pow174.1%
sub-neg74.1%
+-commutative74.1%
distribute-rgt-neg-in74.1%
fma-define74.2%
pow274.2%
metadata-eval74.2%
Applied egg-rr74.2%
Taylor expanded in b_2 around 0 39.6%
neg-mul-139.6%
Simplified39.6%
Taylor expanded in b_2 around inf 23.0%
associate-*r/23.0%
mul-1-neg23.0%
Simplified23.0%
Final simplification17.5%
(FPCore (a b_2 c) :precision binary64 (/ b_2 (- a)))
double code(double a, double b_2, double c) {
return b_2 / -a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / -a
end function
public static double code(double a, double b_2, double c) {
return b_2 / -a;
}
def code(a, b_2, c): return b_2 / -a
function code(a, b_2, c) return Float64(b_2 / Float64(-a)) end
function tmp = code(a, b_2, c) tmp = b_2 / -a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / (-a)), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{-a}
\end{array}
Initial program 49.4%
add-sqr-sqrt48.8%
pow248.8%
pow1/248.8%
sqrt-pow148.7%
sub-neg48.7%
+-commutative48.7%
distribute-rgt-neg-in48.7%
fma-define48.8%
pow248.8%
metadata-eval48.8%
Applied egg-rr48.8%
Taylor expanded in b_2 around 0 29.8%
neg-mul-129.8%
Simplified29.8%
Taylor expanded in b_2 around inf 13.1%
associate-*r/13.1%
mul-1-neg13.1%
Simplified13.1%
Final simplification13.1%
(FPCore (a b_2 c) :precision binary64 (/ -1.0 a))
double code(double a, double b_2, double c) {
return -1.0 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-1.0d0) / a
end function
public static double code(double a, double b_2, double c) {
return -1.0 / a;
}
def code(a, b_2, c): return -1.0 / a
function code(a, b_2, c) return Float64(-1.0 / a) end
function tmp = code(a, b_2, c) tmp = -1.0 / a; end
code[a_, b$95$2_, c_] := N[(-1.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{a}
\end{array}
Initial program 49.4%
clear-num49.3%
inv-pow49.3%
add-sqr-sqrt11.3%
sqrt-unprod24.0%
sqr-neg24.0%
sqrt-prod18.6%
add-sqr-sqrt28.6%
sub-neg28.6%
add-sqr-sqrt27.5%
hypot-define22.8%
distribute-rgt-neg-in22.8%
Applied egg-rr22.8%
unpow-122.8%
distribute-rgt-neg-out22.8%
distribute-lft-neg-in22.8%
Simplified22.8%
Taylor expanded in b_2 around inf 0.0%
associate-/l*0.0%
associate-/l*0.0%
unpow20.0%
rem-square-sqrt10.8%
Simplified10.8%
Applied egg-rr4.6%
sub-neg4.6%
log1p-undefine4.6%
rem-exp-log5.0%
metadata-eval5.0%
Simplified5.0%
Taylor expanded in a around 0 5.1%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024136
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ c (- sqtD b_2)) (/ (+ b_2 sqtD) (- a)))))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))