
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2.8e+80)
(/ (* b_2 -2.0) a)
(if (<= b_2 2.1e-89)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.8e+80) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 2.1e-89) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.8d+80)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 2.1d-89) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.8e+80) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 2.1e-89) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.8e+80: tmp = (b_2 * -2.0) / a elif b_2 <= 2.1e-89: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.8e+80) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 2.1e-89) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.8e+80) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 2.1e-89) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.8e+80], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 2.1e-89], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.8 \cdot 10^{+80}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{elif}\;b\_2 \leq 2.1 \cdot 10^{-89}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -2.79999999999999984e80Initial program 60.6%
+-commutative60.6%
unsub-neg60.6%
Simplified60.6%
Taylor expanded in b_2 around -inf 97.2%
*-commutative97.2%
Simplified97.2%
if -2.79999999999999984e80 < b_2 < 2.1000000000000001e-89Initial program 82.6%
+-commutative82.6%
unsub-neg82.6%
Simplified82.6%
if 2.1000000000000001e-89 < b_2 Initial program 13.6%
+-commutative13.6%
unsub-neg13.6%
Simplified13.6%
Taylor expanded in b_2 around inf 89.2%
associate-*r/89.2%
Applied egg-rr89.2%
Final simplification88.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5.6e-44) (/ (* b_2 -2.0) a) (if (<= b_2 2.6e-89) (/ (- (sqrt (* a (- c))) b_2) a) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5.6e-44) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 2.6e-89) {
tmp = (sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5.6d-44)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 2.6d-89) then
tmp = (sqrt((a * -c)) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5.6e-44) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 2.6e-89) {
tmp = (Math.sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5.6e-44: tmp = (b_2 * -2.0) / a elif b_2 <= 2.6e-89: tmp = (math.sqrt((a * -c)) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5.6e-44) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 2.6e-89) tmp = Float64(Float64(sqrt(Float64(a * Float64(-c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5.6e-44) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 2.6e-89) tmp = (sqrt((a * -c)) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5.6e-44], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 2.6e-89], N[(N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5.6 \cdot 10^{-44}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{elif}\;b\_2 \leq 2.6 \cdot 10^{-89}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -5.6e-44Initial program 69.1%
+-commutative69.1%
unsub-neg69.1%
Simplified69.1%
Taylor expanded in b_2 around -inf 92.1%
*-commutative92.1%
Simplified92.1%
if -5.6e-44 < b_2 < 2.5999999999999999e-89Initial program 79.5%
+-commutative79.5%
unsub-neg79.5%
Simplified79.5%
Taylor expanded in b_2 around 0 74.9%
associate-*r*74.9%
neg-mul-174.9%
*-commutative74.9%
Simplified74.9%
if 2.5999999999999999e-89 < b_2 Initial program 13.6%
+-commutative13.6%
unsub-neg13.6%
Simplified13.6%
Taylor expanded in b_2 around inf 89.2%
associate-*r/89.2%
Applied egg-rr89.2%
Final simplification86.7%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.95e-48) (/ (* b_2 -2.0) a) (if (<= b_2 2.35e-89) (/ (sqrt (* a (- c))) a) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.95e-48) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 2.35e-89) {
tmp = sqrt((a * -c)) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.95d-48)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 2.35d-89) then
tmp = sqrt((a * -c)) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.95e-48) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 2.35e-89) {
tmp = Math.sqrt((a * -c)) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.95e-48: tmp = (b_2 * -2.0) / a elif b_2 <= 2.35e-89: tmp = math.sqrt((a * -c)) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.95e-48) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 2.35e-89) tmp = Float64(sqrt(Float64(a * Float64(-c))) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.95e-48) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 2.35e-89) tmp = sqrt((a * -c)) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.95e-48], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 2.35e-89], N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.95 \cdot 10^{-48}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{elif}\;b\_2 \leq 2.35 \cdot 10^{-89}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.95e-48Initial program 69.1%
+-commutative69.1%
unsub-neg69.1%
Simplified69.1%
Taylor expanded in b_2 around -inf 92.1%
*-commutative92.1%
Simplified92.1%
if -1.95e-48 < b_2 < 2.34999999999999998e-89Initial program 79.5%
+-commutative79.5%
unsub-neg79.5%
Simplified79.5%
prod-diff79.2%
*-commutative79.2%
fma-neg79.2%
prod-diff79.2%
*-commutative79.2%
fma-neg79.2%
associate-+l+79.1%
pow279.1%
*-commutative79.1%
fma-undefine79.2%
distribute-lft-neg-in79.2%
*-commutative79.2%
distribute-rgt-neg-in79.2%
fma-define79.1%
*-commutative79.1%
fma-undefine79.2%
distribute-lft-neg-in79.2%
*-commutative79.2%
distribute-rgt-neg-in79.2%
Applied egg-rr79.1%
*-commutative79.1%
count-279.1%
*-commutative79.1%
Simplified79.1%
Taylor expanded in b_2 around 0 72.3%
associate-*l/72.5%
Simplified72.9%
if 2.34999999999999998e-89 < b_2 Initial program 13.6%
+-commutative13.6%
unsub-neg13.6%
Simplified13.6%
Taylor expanded in b_2 around inf 89.2%
associate-*r/89.2%
Applied egg-rr89.2%
Final simplification86.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2.25e-200) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (if (<= b_2 1.15e-89) (sqrt (/ c (- a))) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.25e-200) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 1.15e-89) {
tmp = sqrt((c / -a));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.25d-200)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else if (b_2 <= 1.15d-89) then
tmp = sqrt((c / -a))
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.25e-200) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 1.15e-89) {
tmp = Math.sqrt((c / -a));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.25e-200: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) elif b_2 <= 1.15e-89: tmp = math.sqrt((c / -a)) else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.25e-200) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); elseif (b_2 <= 1.15e-89) tmp = sqrt(Float64(c / Float64(-a))); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.25e-200) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); elseif (b_2 <= 1.15e-89) tmp = sqrt((c / -a)); else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.25e-200], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 1.15e-89], N[Sqrt[N[(c / (-a)), $MachinePrecision]], $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.25 \cdot 10^{-200}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 1.15 \cdot 10^{-89}:\\
\;\;\;\;\sqrt{\frac{c}{-a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -2.2500000000000001e-200Initial program 71.3%
+-commutative71.3%
unsub-neg71.3%
Simplified71.3%
Taylor expanded in b_2 around -inf 79.4%
Taylor expanded in c around 0 81.3%
if -2.2500000000000001e-200 < b_2 < 1.15e-89Initial program 78.0%
+-commutative78.0%
unsub-neg78.0%
Simplified78.0%
prod-diff77.7%
*-commutative77.7%
fma-neg77.7%
prod-diff77.7%
*-commutative77.7%
fma-neg77.7%
associate-+l+77.6%
pow277.6%
*-commutative77.6%
fma-undefine77.7%
distribute-lft-neg-in77.7%
*-commutative77.7%
distribute-rgt-neg-in77.7%
fma-define77.6%
*-commutative77.6%
fma-undefine77.7%
distribute-lft-neg-in77.7%
*-commutative77.7%
distribute-rgt-neg-in77.7%
Applied egg-rr77.6%
*-commutative77.6%
count-277.6%
*-commutative77.6%
Simplified77.6%
Taylor expanded in a around inf 43.4%
distribute-rgt1-in43.4%
metadata-eval43.4%
mul0-lft43.4%
metadata-eval43.4%
neg-sub043.4%
Simplified43.4%
if 1.15e-89 < b_2 Initial program 14.5%
+-commutative14.5%
unsub-neg14.5%
Simplified14.5%
Taylor expanded in b_2 around inf 88.3%
associate-*r/88.3%
Applied egg-rr88.3%
Final simplification77.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4e-310) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d-310)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e-310: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e-310) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e-310) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e-310], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -4 \cdot 10^{-310}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3.999999999999988e-310Initial program 72.3%
+-commutative72.3%
unsub-neg72.3%
Simplified72.3%
Taylor expanded in b_2 around -inf 72.8%
Taylor expanded in c around 0 75.1%
if -3.999999999999988e-310 < b_2 Initial program 30.3%
+-commutative30.3%
unsub-neg30.3%
Simplified30.3%
Taylor expanded in b_2 around inf 69.2%
associate-*r/69.2%
Applied egg-rr69.2%
Final simplification72.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 3.8e-292) (/ (* b_2 -2.0) a) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.8e-292) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 3.8d-292) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.8e-292) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 3.8e-292: tmp = (b_2 * -2.0) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 3.8e-292) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 3.8e-292) tmp = (b_2 * -2.0) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 3.8e-292], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 3.8 \cdot 10^{-292}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < 3.8000000000000002e-292Initial program 72.7%
+-commutative72.7%
unsub-neg72.7%
Simplified72.7%
Taylor expanded in b_2 around -inf 73.6%
*-commutative73.6%
Simplified73.6%
if 3.8000000000000002e-292 < b_2 Initial program 29.2%
+-commutative29.2%
unsub-neg29.2%
Simplified29.2%
Taylor expanded in b_2 around inf 70.2%
associate-*r/70.2%
Applied egg-rr70.2%
Final simplification71.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 3.8e-292) (/ b_2 (- a)) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.8e-292) {
tmp = b_2 / -a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 3.8d-292) then
tmp = b_2 / -a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.8e-292) {
tmp = b_2 / -a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 3.8e-292: tmp = b_2 / -a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 3.8e-292) tmp = Float64(b_2 / Float64(-a)); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 3.8e-292) tmp = b_2 / -a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 3.8e-292], N[(b$95$2 / (-a)), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 3.8 \cdot 10^{-292}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < 3.8000000000000002e-292Initial program 72.7%
+-commutative72.7%
unsub-neg72.7%
Simplified72.7%
Taylor expanded in b_2 around 0 40.9%
associate-*r*40.9%
neg-mul-140.9%
*-commutative40.9%
Simplified40.9%
Taylor expanded in b_2 around inf 33.3%
associate-*r/33.3%
neg-mul-133.3%
Simplified33.3%
if 3.8000000000000002e-292 < b_2 Initial program 29.2%
+-commutative29.2%
unsub-neg29.2%
Simplified29.2%
Taylor expanded in b_2 around inf 70.2%
associate-*r/70.2%
Applied egg-rr70.2%
Final simplification51.6%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 3.8e-292) (/ b_2 (- a)) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.8e-292) {
tmp = b_2 / -a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 3.8d-292) then
tmp = b_2 / -a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.8e-292) {
tmp = b_2 / -a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 3.8e-292: tmp = b_2 / -a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 3.8e-292) tmp = Float64(b_2 / Float64(-a)); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 3.8e-292) tmp = b_2 / -a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 3.8e-292], N[(b$95$2 / (-a)), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 3.8 \cdot 10^{-292}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < 3.8000000000000002e-292Initial program 72.7%
+-commutative72.7%
unsub-neg72.7%
Simplified72.7%
Taylor expanded in b_2 around 0 40.9%
associate-*r*40.9%
neg-mul-140.9%
*-commutative40.9%
Simplified40.9%
Taylor expanded in b_2 around inf 33.3%
associate-*r/33.3%
neg-mul-133.3%
Simplified33.3%
if 3.8000000000000002e-292 < b_2 Initial program 29.2%
+-commutative29.2%
unsub-neg29.2%
Simplified29.2%
Taylor expanded in b_2 around inf 70.2%
Final simplification51.6%
(FPCore (a b_2 c) :precision binary64 (/ b_2 (- a)))
double code(double a, double b_2, double c) {
return b_2 / -a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / -a
end function
public static double code(double a, double b_2, double c) {
return b_2 / -a;
}
def code(a, b_2, c): return b_2 / -a
function code(a, b_2, c) return Float64(b_2 / Float64(-a)) end
function tmp = code(a, b_2, c) tmp = b_2 / -a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / (-a)), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{-a}
\end{array}
Initial program 51.1%
+-commutative51.1%
unsub-neg51.1%
Simplified51.1%
Taylor expanded in b_2 around 0 32.5%
associate-*r*32.5%
neg-mul-132.5%
*-commutative32.5%
Simplified32.5%
Taylor expanded in b_2 around inf 18.1%
associate-*r/18.1%
neg-mul-118.1%
Simplified18.1%
Final simplification18.1%
(FPCore (a b_2 c) :precision binary64 (/ b_2 a))
double code(double a, double b_2, double c) {
return b_2 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / a
end function
public static double code(double a, double b_2, double c) {
return b_2 / a;
}
def code(a, b_2, c): return b_2 / a
function code(a, b_2, c) return Float64(b_2 / a) end
function tmp = code(a, b_2, c) tmp = b_2 / a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{a}
\end{array}
Initial program 51.1%
+-commutative51.1%
unsub-neg51.1%
Simplified51.1%
Taylor expanded in b_2 around 0 32.5%
associate-*r*32.5%
neg-mul-132.5%
*-commutative32.5%
Simplified32.5%
Taylor expanded in b_2 around inf 18.1%
associate-*r/18.1%
neg-mul-118.1%
Simplified18.1%
add-sqr-sqrt8.6%
sqrt-unprod9.2%
distribute-frac-neg9.2%
distribute-frac-neg9.2%
sqr-neg9.2%
sqrt-unprod1.3%
add-sqr-sqrt2.4%
div-inv2.4%
Applied egg-rr2.4%
associate-*r/2.4%
associate-*l/2.4%
*-rgt-identity2.4%
Simplified2.4%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024136
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ (- sqtD b_2) a) (/ (- c) (+ b_2 sqtD)))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))