
(FPCore (a rand) :precision binary64 (let* ((t_0 (- a (/ 1.0 3.0)))) (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: t_0
t_0 = a - (1.0d0 / 3.0d0)
code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand): t_0 = a - (1.0 / 3.0) return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand) t_0 = Float64(a - Float64(1.0 / 3.0)) return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand))) end
function tmp = code(a, rand) t_0 = a - (1.0 / 3.0); tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand)); end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a rand) :precision binary64 (let* ((t_0 (- a (/ 1.0 3.0)))) (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: t_0
t_0 = a - (1.0d0 / 3.0d0)
code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand): t_0 = a - (1.0 / 3.0) return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand) t_0 = Float64(a - Float64(1.0 / 3.0)) return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand))) end
function tmp = code(a, rand) t_0 = a - (1.0 / 3.0); tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand)); end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}
(FPCore (a rand) :precision binary64 (* (- a 0.3333333333333333) (+ 1.0 (* (/ 1.0 (sqrt (* (- a 0.3333333333333333) 9.0))) rand))))
double code(double a, double rand) {
return (a - 0.3333333333333333) * (1.0 + ((1.0 / sqrt(((a - 0.3333333333333333) * 9.0))) * rand));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = (a - 0.3333333333333333d0) * (1.0d0 + ((1.0d0 / sqrt(((a - 0.3333333333333333d0) * 9.0d0))) * rand))
end function
public static double code(double a, double rand) {
return (a - 0.3333333333333333) * (1.0 + ((1.0 / Math.sqrt(((a - 0.3333333333333333) * 9.0))) * rand));
}
def code(a, rand): return (a - 0.3333333333333333) * (1.0 + ((1.0 / math.sqrt(((a - 0.3333333333333333) * 9.0))) * rand))
function code(a, rand) return Float64(Float64(a - 0.3333333333333333) * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(Float64(a - 0.3333333333333333) * 9.0))) * rand))) end
function tmp = code(a, rand) tmp = (a - 0.3333333333333333) * (1.0 + ((1.0 / sqrt(((a - 0.3333333333333333) * 9.0))) * rand)); end
code[a_, rand_] := N[(N[(a - 0.3333333333333333), $MachinePrecision] * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(N[(a - 0.3333333333333333), $MachinePrecision] * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a - 0.3333333333333333\right) \cdot \left(1 + \frac{1}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}} \cdot rand\right)
\end{array}
Initial program 98.7%
Final simplification98.7%
herbie shell --seed 2024136 -o setup:simplify
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))