
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* d (/ d (* D (* w (* D h)))))))
(if (<= (* M M) 4e-172)
(* c0 (log (pow (exp M) (/ (sqrt -1.0) (* w 2.0)))))
(*
c0
(/
(fma
c0
(* d (/ d (* D (* D (* w h)))))
(sqrt (* (fma c0 t_0 M) (- (* c0 t_0) M))))
(* w 2.0))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = d * (d / (D * (w * (D * h))));
double tmp;
if ((M * M) <= 4e-172) {
tmp = c0 * log(pow(exp(M), (sqrt(-1.0) / (w * 2.0))));
} else {
tmp = c0 * (fma(c0, (d * (d / (D * (D * (w * h))))), sqrt((fma(c0, t_0, M) * ((c0 * t_0) - M)))) / (w * 2.0));
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(d * Float64(d / Float64(D * Float64(w * Float64(D * h))))) tmp = 0.0 if (Float64(M * M) <= 4e-172) tmp = Float64(c0 * log((exp(M) ^ Float64(sqrt(-1.0) / Float64(w * 2.0))))); else tmp = Float64(c0 * Float64(fma(c0, Float64(d * Float64(d / Float64(D * Float64(D * Float64(w * h))))), sqrt(Float64(fma(c0, t_0, M) * Float64(Float64(c0 * t_0) - M)))) / Float64(w * 2.0))); end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(d * N[(d / N[(D * N[(w * N[(D * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(M * M), $MachinePrecision], 4e-172], N[(c0 * N[Log[N[Power[N[Exp[M], $MachinePrecision], N[(N[Sqrt[-1.0], $MachinePrecision] / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[(c0 * N[(d * N[(d / N[(D * N[(D * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(N[(c0 * t$95$0 + M), $MachinePrecision] * N[(N[(c0 * t$95$0), $MachinePrecision] - M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := d \cdot \frac{d}{D \cdot \left(w \cdot \left(D \cdot h\right)\right)}\\
\mathbf{if}\;M \cdot M \leq 4 \cdot 10^{-172}:\\
\;\;\;\;c0 \cdot \log \left({\left(e^{M}\right)}^{\left(\frac{\sqrt{-1}}{w \cdot 2}\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, d \cdot \frac{d}{D \cdot \left(D \cdot \left(w \cdot h\right)\right)}, \sqrt{\mathsf{fma}\left(c0, t\_0, M\right) \cdot \left(c0 \cdot t\_0 - M\right)}\right)}{w \cdot 2}\\
\end{array}
\end{array}
if (*.f64 M M) < 4.0000000000000002e-172Initial program 24.8%
Simplified26.0%
Taylor expanded in c0 around 0 0.0%
add-log-exp0.0%
associate-/l*0.0%
exp-prod54.0%
*-commutative54.0%
Applied egg-rr54.0%
if 4.0000000000000002e-172 < (*.f64 M M) Initial program 21.2%
Simplified39.9%
Taylor expanded in w around 0 40.7%
Final simplification47.1%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w 2.0)))
(t_1 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_2 (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))))
(t_3 (* (/ c0 (* w h)) (/ (* d d) (* D D))))
(t_4 (* d (/ d (* D (* w (* D h)))))))
(if (<= t_2 -2e-102)
(* c0 (/ 1.0 (* w (/ (* (* w h) (pow D 2.0)) (* c0 (pow d 2.0))))))
(if (<= t_2 0.0)
(* t_0 (+ t_3 (sqrt (- (* t_3 t_3) (* M M)))))
(*
c0
(/
(fma
c0
(* d (/ d (* D (* D (* w h)))))
(sqrt (* (fma c0 t_4 M) (- (* c0 t_4) M))))
(* w 2.0)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * 2.0);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_2 = t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))));
double t_3 = (c0 / (w * h)) * ((d * d) / (D * D));
double t_4 = d * (d / (D * (w * (D * h))));
double tmp;
if (t_2 <= -2e-102) {
tmp = c0 * (1.0 / (w * (((w * h) * pow(D, 2.0)) / (c0 * pow(d, 2.0)))));
} else if (t_2 <= 0.0) {
tmp = t_0 * (t_3 + sqrt(((t_3 * t_3) - (M * M))));
} else {
tmp = c0 * (fma(c0, (d * (d / (D * (D * (w * h))))), sqrt((fma(c0, t_4, M) * ((c0 * t_4) - M)))) / (w * 2.0));
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * 2.0)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_2 = Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) t_3 = Float64(Float64(c0 / Float64(w * h)) * Float64(Float64(d * d) / Float64(D * D))) t_4 = Float64(d * Float64(d / Float64(D * Float64(w * Float64(D * h))))) tmp = 0.0 if (t_2 <= -2e-102) tmp = Float64(c0 * Float64(1.0 / Float64(w * Float64(Float64(Float64(w * h) * (D ^ 2.0)) / Float64(c0 * (d ^ 2.0)))))); elseif (t_2 <= 0.0) tmp = Float64(t_0 * Float64(t_3 + sqrt(Float64(Float64(t_3 * t_3) - Float64(M * M))))); else tmp = Float64(c0 * Float64(fma(c0, Float64(d * Float64(d / Float64(D * Float64(D * Float64(w * h))))), sqrt(Float64(fma(c0, t_4, M) * Float64(Float64(c0 * t_4) - M)))) / Float64(w * 2.0))); end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(d * N[(d / N[(D * N[(w * N[(D * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-102], N[(c0 * N[(1.0 / N[(w * N[(N[(N[(w * h), $MachinePrecision] * N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision] / N[(c0 * N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.0], N[(t$95$0 * N[(t$95$3 + N[Sqrt[N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[(c0 * N[(d * N[(d / N[(D * N[(D * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(N[(c0 * t$95$4 + M), $MachinePrecision] * N[(N[(c0 * t$95$4), $MachinePrecision] - M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot 2}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_2 := t\_0 \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right)\\
t_3 := \frac{c0}{w \cdot h} \cdot \frac{d \cdot d}{D \cdot D}\\
t_4 := d \cdot \frac{d}{D \cdot \left(w \cdot \left(D \cdot h\right)\right)}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{-102}:\\
\;\;\;\;c0 \cdot \frac{1}{w \cdot \frac{\left(w \cdot h\right) \cdot {D}^{2}}{c0 \cdot {d}^{2}}}\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;t\_0 \cdot \left(t\_3 + \sqrt{t\_3 \cdot t\_3 - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, d \cdot \frac{d}{D \cdot \left(D \cdot \left(w \cdot h\right)\right)}, \sqrt{\mathsf{fma}\left(c0, t\_4, M\right) \cdot \left(c0 \cdot t\_4 - M\right)}\right)}{w \cdot 2}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < -1.99999999999999987e-102Initial program 66.7%
Simplified64.4%
Applied egg-rr57.6%
unpow-157.6%
associate-/l*57.6%
associate-/r*57.6%
Simplified57.6%
Taylor expanded in c0 around inf 74.8%
if -1.99999999999999987e-102 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < 0.0Initial program 63.1%
Simplified70.4%
if 0.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 10.6%
Simplified30.0%
Taylor expanded in w around 0 30.1%
Final simplification39.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* d (/ d (* D (* w (* D h)))))))
(if (or (<= c0 -1.3e-200) (not (<= c0 1.35e-45)))
(*
c0
(/ (fma c0 t_0 (sqrt (* (fma c0 t_0 M) (- (* c0 t_0) M)))) (* w 2.0)))
(log (pow (exp c0) (* (/ M 2.0) (/ (sqrt -1.0) w)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = d * (d / (D * (w * (D * h))));
double tmp;
if ((c0 <= -1.3e-200) || !(c0 <= 1.35e-45)) {
tmp = c0 * (fma(c0, t_0, sqrt((fma(c0, t_0, M) * ((c0 * t_0) - M)))) / (w * 2.0));
} else {
tmp = log(pow(exp(c0), ((M / 2.0) * (sqrt(-1.0) / w))));
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(d * Float64(d / Float64(D * Float64(w * Float64(D * h))))) tmp = 0.0 if ((c0 <= -1.3e-200) || !(c0 <= 1.35e-45)) tmp = Float64(c0 * Float64(fma(c0, t_0, sqrt(Float64(fma(c0, t_0, M) * Float64(Float64(c0 * t_0) - M)))) / Float64(w * 2.0))); else tmp = log((exp(c0) ^ Float64(Float64(M / 2.0) * Float64(sqrt(-1.0) / w)))); end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(d * N[(d / N[(D * N[(w * N[(D * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[c0, -1.3e-200], N[Not[LessEqual[c0, 1.35e-45]], $MachinePrecision]], N[(c0 * N[(N[(c0 * t$95$0 + N[Sqrt[N[(N[(c0 * t$95$0 + M), $MachinePrecision] * N[(N[(c0 * t$95$0), $MachinePrecision] - M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[N[Power[N[Exp[c0], $MachinePrecision], N[(N[(M / 2.0), $MachinePrecision] * N[(N[Sqrt[-1.0], $MachinePrecision] / w), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := d \cdot \frac{d}{D \cdot \left(w \cdot \left(D \cdot h\right)\right)}\\
\mathbf{if}\;c0 \leq -1.3 \cdot 10^{-200} \lor \neg \left(c0 \leq 1.35 \cdot 10^{-45}\right):\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, t\_0, \sqrt{\mathsf{fma}\left(c0, t\_0, M\right) \cdot \left(c0 \cdot t\_0 - M\right)}\right)}{w \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\log \left({\left(e^{c0}\right)}^{\left(\frac{M}{2} \cdot \frac{\sqrt{-1}}{w}\right)}\right)\\
\end{array}
\end{array}
if c0 < -1.29999999999999995e-200 or 1.34999999999999992e-45 < c0 Initial program 24.2%
Simplified38.1%
if -1.29999999999999995e-200 < c0 < 1.34999999999999992e-45Initial program 19.2%
Simplified22.5%
Taylor expanded in c0 around 0 0.0%
add-log-exp0.0%
exp-prod55.6%
times-frac55.6%
Applied egg-rr55.6%
Final simplification42.4%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* d (/ d (* D (* w (* D h))))))
(t_1 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_2 (* (/ c0 (* w 2.0)) (+ t_1 (sqrt (- (* t_1 t_1) (* M M)))))))
(if (<= t_2 4e+113)
t_2
(* c0 (/ (fma c0 t_0 (sqrt (* M (- (* c0 t_0) M)))) (* w 2.0))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = d * (d / (D * (w * (D * h))));
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_2 = (c0 / (w * 2.0)) * (t_1 + sqrt(((t_1 * t_1) - (M * M))));
double tmp;
if (t_2 <= 4e+113) {
tmp = t_2;
} else {
tmp = c0 * (fma(c0, t_0, sqrt((M * ((c0 * t_0) - M)))) / (w * 2.0));
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(d * Float64(d / Float64(D * Float64(w * Float64(D * h))))) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_2 = Float64(Float64(c0 / Float64(w * 2.0)) * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) tmp = 0.0 if (t_2 <= 4e+113) tmp = t_2; else tmp = Float64(c0 * Float64(fma(c0, t_0, sqrt(Float64(M * Float64(Float64(c0 * t_0) - M)))) / Float64(w * 2.0))); end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(d * N[(d / N[(D * N[(w * N[(D * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 4e+113], t$95$2, N[(c0 * N[(N[(c0 * t$95$0 + N[Sqrt[N[(M * N[(N[(c0 * t$95$0), $MachinePrecision] - M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := d \cdot \frac{d}{D \cdot \left(w \cdot \left(D \cdot h\right)\right)}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_2 := \frac{c0}{w \cdot 2} \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right)\\
\mathbf{if}\;t\_2 \leq 4 \cdot 10^{+113}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, t\_0, \sqrt{M \cdot \left(c0 \cdot t\_0 - M\right)}\right)}{w \cdot 2}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < 4e113Initial program 67.0%
if 4e113 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 9.7%
Simplified29.3%
Taylor expanded in c0 around 0 17.5%
Final simplification28.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* w 2.0)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 INFINITY)
t_1
(*
c0
(/
(fma
c0
(* d (/ d (* D (* w (* D h)))))
(* (/ d D) (sqrt (* (/ M h) (/ c0 w)))))
(* w 2.0))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (w * 2.0)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = c0 * (fma(c0, (d * (d / (D * (w * (D * h))))), ((d / D) * sqrt(((M / h) * (c0 / w))))) / (w * 2.0));
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(w * 2.0)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(c0 * Float64(fma(c0, Float64(d * Float64(d / Float64(D * Float64(w * Float64(D * h))))), Float64(Float64(d / D) * sqrt(Float64(Float64(M / h) * Float64(c0 / w))))) / Float64(w * 2.0))); end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(c0 * N[(N[(c0 * N[(d * N[(d / N[(D * N[(w * N[(D * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(d / D), $MachinePrecision] * N[Sqrt[N[(N[(M / h), $MachinePrecision] * N[(c0 / w), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{w \cdot 2} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, d \cdot \frac{d}{D \cdot \left(w \cdot \left(D \cdot h\right)\right)}, \frac{d}{D} \cdot \sqrt{\frac{M}{h} \cdot \frac{c0}{w}}\right)}{w \cdot 2}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 69.1%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified15.8%
Taylor expanded in c0 around 0 9.3%
Taylor expanded in M around 0 12.8%
times-frac14.6%
Simplified14.6%
Final simplification32.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* d (/ d (* D (* w (* D h)))))))
(*
c0
(/ (fma c0 t_0 (sqrt (* (fma c0 t_0 M) (- (* c0 t_0) M)))) (* w 2.0)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = d * (d / (D * (w * (D * h))));
return c0 * (fma(c0, t_0, sqrt((fma(c0, t_0, M) * ((c0 * t_0) - M)))) / (w * 2.0));
}
function code(c0, w, h, D, d, M) t_0 = Float64(d * Float64(d / Float64(D * Float64(w * Float64(D * h))))) return Float64(c0 * Float64(fma(c0, t_0, sqrt(Float64(fma(c0, t_0, M) * Float64(Float64(c0 * t_0) - M)))) / Float64(w * 2.0))) end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(d * N[(d / N[(D * N[(w * N[(D * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(c0 * N[(N[(c0 * t$95$0 + N[Sqrt[N[(N[(c0 * t$95$0 + M), $MachinePrecision] * N[(N[(c0 * t$95$0), $MachinePrecision] - M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := d \cdot \frac{d}{D \cdot \left(w \cdot \left(D \cdot h\right)\right)}\\
c0 \cdot \frac{\mathsf{fma}\left(c0, t\_0, \sqrt{\mathsf{fma}\left(c0, t\_0, M\right) \cdot \left(c0 \cdot t\_0 - M\right)}\right)}{w \cdot 2}
\end{array}
\end{array}
Initial program 22.9%
Simplified37.2%
Final simplification37.2%
(FPCore (c0 w h D d M)
:precision binary64
(if (<= M 5.8e-171)
(*
c0
(/ (fma c0 (* d (/ d (* D (* w (* D h))))) (sqrt (* M (- M)))) (* w 2.0)))
(*
c0
(/ (/ (* 2.0 (* c0 (pow d 2.0))) (* (* w h) (pow D 2.0))) (* w 2.0)))))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (M <= 5.8e-171) {
tmp = c0 * (fma(c0, (d * (d / (D * (w * (D * h))))), sqrt((M * -M))) / (w * 2.0));
} else {
tmp = c0 * (((2.0 * (c0 * pow(d, 2.0))) / ((w * h) * pow(D, 2.0))) / (w * 2.0));
}
return tmp;
}
function code(c0, w, h, D, d, M) tmp = 0.0 if (M <= 5.8e-171) tmp = Float64(c0 * Float64(fma(c0, Float64(d * Float64(d / Float64(D * Float64(w * Float64(D * h))))), sqrt(Float64(M * Float64(-M)))) / Float64(w * 2.0))); else tmp = Float64(c0 * Float64(Float64(Float64(2.0 * Float64(c0 * (d ^ 2.0))) / Float64(Float64(w * h) * (D ^ 2.0))) / Float64(w * 2.0))); end return tmp end
code[c0_, w_, h_, D_, d_, M_] := If[LessEqual[M, 5.8e-171], N[(c0 * N[(N[(c0 * N[(d * N[(d / N[(D * N[(w * N[(D * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(M * (-M)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[(N[(2.0 * N[(c0 * N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;M \leq 5.8 \cdot 10^{-171}:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, d \cdot \frac{d}{D \cdot \left(w \cdot \left(D \cdot h\right)\right)}, \sqrt{M \cdot \left(-M\right)}\right)}{w \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\frac{2 \cdot \left(c0 \cdot {d}^{2}\right)}{\left(w \cdot h\right) \cdot {D}^{2}}}{w \cdot 2}\\
\end{array}
\end{array}
if M < 5.7999999999999997e-171Initial program 22.9%
Simplified30.5%
Taylor expanded in c0 around 0 8.1%
Taylor expanded in c0 around 0 15.8%
neg-mul-115.8%
Simplified15.8%
if 5.7999999999999997e-171 < M Initial program 23.0%
Simplified34.3%
Taylor expanded in c0 around inf 37.9%
associate-*r/37.9%
Simplified37.9%
Final simplification23.8%
(FPCore (c0 w h D d M) :precision binary64 (* c0 (/ 1.0 (* w (* (/ (pow D 2.0) c0) (/ (* w h) (pow d 2.0)))))))
double code(double c0, double w, double h, double D, double d, double M) {
return c0 * (1.0 / (w * ((pow(D, 2.0) / c0) * ((w * h) / pow(d, 2.0)))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = c0 * (1.0d0 / (w * (((d ** 2.0d0) / c0) * ((w * h) / (d_1 ** 2.0d0)))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return c0 * (1.0 / (w * ((Math.pow(D, 2.0) / c0) * ((w * h) / Math.pow(d, 2.0)))));
}
def code(c0, w, h, D, d, M): return c0 * (1.0 / (w * ((math.pow(D, 2.0) / c0) * ((w * h) / math.pow(d, 2.0)))))
function code(c0, w, h, D, d, M) return Float64(c0 * Float64(1.0 / Float64(w * Float64(Float64((D ^ 2.0) / c0) * Float64(Float64(w * h) / (d ^ 2.0)))))) end
function tmp = code(c0, w, h, D, d, M) tmp = c0 * (1.0 / (w * (((D ^ 2.0) / c0) * ((w * h) / (d ^ 2.0))))); end
code[c0_, w_, h_, D_, d_, M_] := N[(c0 * N[(1.0 / N[(w * N[(N[(N[Power[D, 2.0], $MachinePrecision] / c0), $MachinePrecision] * N[(N[(w * h), $MachinePrecision] / N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \frac{1}{w \cdot \left(\frac{{D}^{2}}{c0} \cdot \frac{w \cdot h}{{d}^{2}}\right)}
\end{array}
Initial program 22.9%
Simplified31.9%
Applied egg-rr27.4%
unpow-127.4%
associate-/l*27.4%
associate-/r*27.0%
Simplified29.3%
Taylor expanded in c0 around inf 30.3%
times-frac30.9%
Simplified30.9%
Final simplification30.9%
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* w 2.0)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (w * 2.0)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (w * 2.0d0)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (w * 2.0)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (w * 2.0)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(w * 2.0)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (w * 2.0)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{w \cdot 2} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Initial program 22.9%
Final simplification22.9%
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (* (/ c0 (* w h)) (/ (* d d) (* D D))))) (* (/ c0 (* w 2.0)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
return (c0 / (w * 2.0)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 / (w * h)) * ((d_1 * d_1) / (d * d))
code = (c0 / (w * 2.0d0)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
return (c0 / (w * 2.0)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 / (w * h)) * ((d * d) / (D * D)) return (c0 / (w * 2.0)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 / Float64(w * h)) * Float64(Float64(d * d) / Float64(D * D))) return Float64(Float64(c0 / Float64(w * 2.0)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 / (w * h)) * ((d * d) / (D * D)); tmp = (c0 / (w * 2.0)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h} \cdot \frac{d \cdot d}{D \cdot D}\\
\frac{c0}{w \cdot 2} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Initial program 22.9%
Simplified21.4%
Final simplification21.4%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* t_0 (/ (* d d) (* D D)))))
(*
(/ c0 (* w 2.0))
(+ (sqrt (- (* t_1 t_1) (* M M))) (* t_0 (* (/ d D) (/ d D)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
return (c0 / (w * 2.0)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
t_0 = c0 / (w * h)
t_1 = t_0 * ((d_1 * d_1) / (d * d))
code = (c0 / (w * 2.0d0)) * (sqrt(((t_1 * t_1) - (m * m))) + (t_0 * ((d_1 / d) * (d_1 / d))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
return (c0 / (w * 2.0)) * (Math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d * d) / (D * D)) return (c0 / (w * 2.0)) * (math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))))
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) return Float64(Float64(c0 / Float64(w * 2.0)) * Float64(sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) + Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d * d) / (D * D)); tmp = (c0 / (w * 2.0)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t\_0 \cdot \frac{d \cdot d}{D \cdot D}\\
\frac{c0}{w \cdot 2} \cdot \left(\sqrt{t\_1 \cdot t\_1 - M \cdot M} + t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)\right)
\end{array}
\end{array}
Initial program 22.9%
Simplified21.4%
times-frac20.4%
Applied egg-rr20.4%
Final simplification20.4%
(FPCore (c0 w h D d M) :precision binary64 (* c0 (/ (* M (sqrt -1.0)) (* w 2.0))))
double code(double c0, double w, double h, double D, double d, double M) {
return c0 * ((M * sqrt(-1.0)) / (w * 2.0));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = c0 * ((m * sqrt((-1.0d0))) / (w * 2.0d0))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return c0 * ((M * Math.sqrt(-1.0)) / (w * 2.0));
}
def code(c0, w, h, D, d, M): return c0 * ((M * math.sqrt(-1.0)) / (w * 2.0))
function code(c0, w, h, D, d, M) return Float64(c0 * Float64(Float64(M * sqrt(-1.0)) / Float64(w * 2.0))) end
function tmp = code(c0, w, h, D, d, M) tmp = c0 * ((M * sqrt(-1.0)) / (w * 2.0)); end
code[c0_, w_, h_, D_, d_, M_] := N[(c0 * N[(N[(M * N[Sqrt[-1.0], $MachinePrecision]), $MachinePrecision] / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \frac{M \cdot \sqrt{-1}}{w \cdot 2}
\end{array}
Initial program 22.9%
Simplified31.9%
Taylor expanded in c0 around 0 0.0%
Final simplification0.0%
herbie shell --seed 2024136
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))