
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 55.3%
sub-neg55.3%
log1p-define98.3%
Simplified98.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.0017999999690800905)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* PI u2)))
(*
(sin t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.0017999999690800905f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (((float) M_PI) * u2));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.0017999999690800905)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(Float32(pi) * u2))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.0017999999690800905:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00179999997Initial program 53.9%
sub-neg53.9%
log1p-define98.4%
Simplified98.4%
add-cbrt-cube98.4%
add-cbrt-cube98.4%
cbrt-unprod98.5%
pow398.5%
pow398.5%
Applied egg-rr98.5%
Taylor expanded in u2 around 0 98.2%
if 0.00179999997 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 57.7%
Taylor expanded in u1 around 0 92.7%
*-commutative92.7%
Simplified92.7%
Final simplification96.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.0017999999690800905)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* PI u2)))
(* (sin t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.0017999999690800905f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (((float) M_PI) * u2));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.0017999999690800905)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(Float32(pi) * u2))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.0017999999690800905:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00179999997Initial program 53.9%
sub-neg53.9%
log1p-define98.4%
Simplified98.4%
add-cbrt-cube98.4%
add-cbrt-cube98.4%
cbrt-unprod98.5%
pow398.5%
pow398.5%
Applied egg-rr98.5%
Taylor expanded in u2 around 0 98.2%
if 0.00179999997 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 57.7%
Taylor expanded in u1 around 0 89.1%
*-commutative89.1%
Simplified89.1%
Final simplification94.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* (* 2.0 PI) u2)) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))))
float code(float cosTheta_i, float u1, float u2) {
return sinf(((2.0f * ((float) M_PI)) * u2)) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin(((single(2.0) * single(pi)) * u2)) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\sin \left(\left(2 \cdot \pi\right) \cdot u2\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 55.3%
Taylor expanded in u1 around 0 94.1%
*-commutative94.1%
Simplified94.1%
Final simplification94.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.02199999988079071)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* PI u2)))
(* (sin t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.02199999988079071f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (((float) M_PI) * u2));
} else {
tmp = sinf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.02199999988079071)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(Float32(pi) * u2))); else tmp = Float32(sin(t_0) * sqrt(u1)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.02199999988079071:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0219999999Initial program 54.0%
sub-neg54.0%
log1p-define98.6%
Simplified98.6%
add-cbrt-cube98.6%
add-cbrt-cube98.6%
cbrt-unprod98.6%
pow398.6%
pow398.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 95.6%
if 0.0219999999 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 58.9%
Taylor expanded in u1 around 0 76.7%
Final simplification90.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.012000000104308128)
(*
2.0
(*
(* PI u2)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))
(* (sin t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.012000000104308128f) {
tmp = 2.0f * ((((float) M_PI) * u2) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f)))))));
} else {
tmp = sinf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.012000000104308128)) tmp = Float32(Float32(2.0) * Float32(Float32(Float32(pi) * u2) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))))); else tmp = Float32(sin(t_0) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = (single(2.0) * single(pi)) * u2; tmp = single(0.0); if (t_0 <= single(0.012000000104308128)) tmp = single(2.0) * ((single(pi) * u2) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333)))))))); else tmp = sin(t_0) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.012000000104308128:\\
\;\;\;\;2 \cdot \left(\left(\pi \cdot u2\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0120000001Initial program 53.6%
Taylor expanded in u1 around 0 93.0%
*-commutative93.0%
Simplified93.0%
Taylor expanded in u2 around 0 91.0%
if 0.0120000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 59.7%
Taylor expanded in u1 around 0 75.6%
Final simplification86.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* (* PI u2) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * ((((float) M_PI) * u2) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f)))))));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(Float32(Float32(pi) * u2) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * ((single(pi) * u2) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333)))))))); end
\begin{array}{l}
\\
2 \cdot \left(\left(\pi \cdot u2\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\right)
\end{array}
Initial program 55.3%
Taylor expanded in u1 around 0 92.5%
*-commutative92.5%
Simplified92.5%
Taylor expanded in u2 around 0 78.0%
Final simplification78.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* (* PI u2) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * ((((float) M_PI) * u2) * sqrtf(u1));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(Float32(Float32(pi) * u2) * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * ((single(pi) * u2) * sqrt(u1)); end
\begin{array}{l}
\\
2 \cdot \left(\left(\pi \cdot u2\right) \cdot \sqrt{u1}\right)
\end{array}
Initial program 55.3%
Taylor expanded in u1 around 0 77.2%
Taylor expanded in u2 around 0 67.7%
Final simplification67.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 0.0)
float code(float cosTheta_i, float u1, float u2) {
return 0.0f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 0.0e0
end function
function code(cosTheta_i, u1, u2) return Float32(0.0) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(0.0); end
\begin{array}{l}
\\
0
\end{array}
Initial program 55.3%
expm1-log1p-u55.3%
expm1-undefine32.0%
Applied egg-rr31.3%
Taylor expanded in u2 around 0 7.2%
metadata-eval7.2%
Applied egg-rr7.2%
herbie shell --seed 2024136
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))