
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x)
:precision binary64
(let* ((t_0 (- 1.0 (/ x lo))))
(pow
(+
(cbrt t_0)
(*
0.3333333333333333
(* (pow (/ 1.0 (pow t_0 2.0)) 0.1111111111111111) (* hi (/ 1.0 lo)))))
3.0)))
double code(double lo, double hi, double x) {
double t_0 = 1.0 - (x / lo);
return pow((cbrt(t_0) + (0.3333333333333333 * (pow((1.0 / pow(t_0, 2.0)), 0.1111111111111111) * (hi * (1.0 / lo))))), 3.0);
}
public static double code(double lo, double hi, double x) {
double t_0 = 1.0 - (x / lo);
return Math.pow((Math.cbrt(t_0) + (0.3333333333333333 * (Math.pow((1.0 / Math.pow(t_0, 2.0)), 0.1111111111111111) * (hi * (1.0 / lo))))), 3.0);
}
function code(lo, hi, x) t_0 = Float64(1.0 - Float64(x / lo)) return Float64(cbrt(t_0) + Float64(0.3333333333333333 * Float64((Float64(1.0 / (t_0 ^ 2.0)) ^ 0.1111111111111111) * Float64(hi * Float64(1.0 / lo))))) ^ 3.0 end
code[lo_, hi_, x_] := Block[{t$95$0 = N[(1.0 - N[(x / lo), $MachinePrecision]), $MachinePrecision]}, N[Power[N[(N[Power[t$95$0, 1/3], $MachinePrecision] + N[(0.3333333333333333 * N[(N[Power[N[(1.0 / N[Power[t$95$0, 2.0], $MachinePrecision]), $MachinePrecision], 0.1111111111111111], $MachinePrecision] * N[(hi * N[(1.0 / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{x}{lo}\\
{\left(\sqrt[3]{t\_0} + 0.3333333333333333 \cdot \left({\left(\frac{1}{{t\_0}^{2}}\right)}^{0.1111111111111111} \cdot \left(hi \cdot \frac{1}{lo}\right)\right)\right)}^{3}
\end{array}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
unsub-neg3.1%
+-commutative3.1%
associate-/l*14.2%
fma-define14.2%
Simplified14.2%
add-cube-cbrt14.2%
pow314.2%
Applied egg-rr14.2%
Taylor expanded in hi around 0 19.3%
Taylor expanded in lo around inf 19.3%
(FPCore (lo hi x) :precision binary64 (pow (+ 1.0 (* (/ (- x hi) lo) -0.3333333333333333)) 3.0))
double code(double lo, double hi, double x) {
return pow((1.0 + (((x - hi) / lo) * -0.3333333333333333)), 3.0);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (1.0d0 + (((x - hi) / lo) * (-0.3333333333333333d0))) ** 3.0d0
end function
public static double code(double lo, double hi, double x) {
return Math.pow((1.0 + (((x - hi) / lo) * -0.3333333333333333)), 3.0);
}
def code(lo, hi, x): return math.pow((1.0 + (((x - hi) / lo) * -0.3333333333333333)), 3.0)
function code(lo, hi, x) return Float64(1.0 + Float64(Float64(Float64(x - hi) / lo) * -0.3333333333333333)) ^ 3.0 end
function tmp = code(lo, hi, x) tmp = (1.0 + (((x - hi) / lo) * -0.3333333333333333)) ^ 3.0; end
code[lo_, hi_, x_] := N[Power[N[(1.0 + N[(N[(N[(x - hi), $MachinePrecision] / lo), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(1 + \frac{x - hi}{lo} \cdot -0.3333333333333333\right)}^{3}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
unsub-neg3.1%
+-commutative3.1%
associate-/l*14.2%
fma-define14.2%
Simplified14.2%
add-cube-cbrt14.2%
pow314.2%
Applied egg-rr14.2%
Taylor expanded in lo around -inf 19.3%
*-commutative19.3%
Simplified19.3%
(FPCore (lo hi x) :precision binary64 (pow (+ 1.0 (* 0.3333333333333333 (/ hi lo))) 3.0))
double code(double lo, double hi, double x) {
return pow((1.0 + (0.3333333333333333 * (hi / lo))), 3.0);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (1.0d0 + (0.3333333333333333d0 * (hi / lo))) ** 3.0d0
end function
public static double code(double lo, double hi, double x) {
return Math.pow((1.0 + (0.3333333333333333 * (hi / lo))), 3.0);
}
def code(lo, hi, x): return math.pow((1.0 + (0.3333333333333333 * (hi / lo))), 3.0)
function code(lo, hi, x) return Float64(1.0 + Float64(0.3333333333333333 * Float64(hi / lo))) ^ 3.0 end
function tmp = code(lo, hi, x) tmp = (1.0 + (0.3333333333333333 * (hi / lo))) ^ 3.0; end
code[lo_, hi_, x_] := N[Power[N[(1.0 + N[(0.3333333333333333 * N[(hi / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(1 + 0.3333333333333333 \cdot \frac{hi}{lo}\right)}^{3}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
unsub-neg3.1%
+-commutative3.1%
associate-/l*14.2%
fma-define14.2%
Simplified14.2%
add-cube-cbrt14.2%
pow314.2%
Applied egg-rr14.2%
Taylor expanded in hi around 0 19.3%
Taylor expanded in x around 0 19.3%
(FPCore (lo hi x) :precision binary64 (/ (- lo) hi))
double code(double lo, double hi, double x) {
return -lo / hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = -lo / hi
end function
public static double code(double lo, double hi, double x) {
return -lo / hi;
}
def code(lo, hi, x): return -lo / hi
function code(lo, hi, x) return Float64(Float64(-lo) / hi) end
function tmp = code(lo, hi, x) tmp = -lo / hi; end
code[lo_, hi_, x_] := N[((-lo) / hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{-lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Taylor expanded in x around 0 18.9%
associate-*r/18.9%
neg-mul-118.9%
Simplified18.9%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
herbie shell --seed 2024136
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))