
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
Initial program 99.9%
div-sub100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -7.5e-30) (not (<= x 1.8e-29))) (+ 1.0 (* -2.0 (/ y x))) (+ (* 2.0 (/ x y)) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -7.5e-30) || !(x <= 1.8e-29)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-7.5d-30)) .or. (.not. (x <= 1.8d-29))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = (2.0d0 * (x / y)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -7.5e-30) || !(x <= 1.8e-29)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -7.5e-30) or not (x <= 1.8e-29): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = (2.0 * (x / y)) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -7.5e-30) || !(x <= 1.8e-29)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -7.5e-30) || ~((x <= 1.8e-29))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = (2.0 * (x / y)) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -7.5e-30], N[Not[LessEqual[x, 1.8e-29]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{-30} \lor \neg \left(x \leq 1.8 \cdot 10^{-29}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -7.5000000000000006e-30 or 1.79999999999999987e-29 < x Initial program 100.0%
Taylor expanded in y around 0 76.8%
if -7.5000000000000006e-30 < x < 1.79999999999999987e-29Initial program 99.9%
Taylor expanded in x around 0 80.4%
Final simplification78.2%
(FPCore (x y) :precision binary64 (if (or (<= x -3.7e-31) (not (<= x 1.05e-28))) (+ 1.0 (* -2.0 (/ y x))) (/ y (- (- x) y))))
double code(double x, double y) {
double tmp;
if ((x <= -3.7e-31) || !(x <= 1.05e-28)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = y / (-x - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.7d-31)) .or. (.not. (x <= 1.05d-28))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = y / (-x - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.7e-31) || !(x <= 1.05e-28)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = y / (-x - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.7e-31) or not (x <= 1.05e-28): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = y / (-x - y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.7e-31) || !(x <= 1.05e-28)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(y / Float64(Float64(-x) - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.7e-31) || ~((x <= 1.05e-28))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = y / (-x - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.7e-31], N[Not[LessEqual[x, 1.05e-28]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / N[((-x) - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.7 \cdot 10^{-31} \lor \neg \left(x \leq 1.05 \cdot 10^{-28}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(-x\right) - y}\\
\end{array}
\end{array}
if x < -3.6999999999999998e-31 or 1.05000000000000003e-28 < x Initial program 100.0%
Taylor expanded in y around 0 76.8%
if -3.6999999999999998e-31 < x < 1.05000000000000003e-28Initial program 99.9%
Taylor expanded in x around 0 79.7%
neg-mul-179.7%
Simplified79.7%
Final simplification77.9%
(FPCore (x y) :precision binary64 (if (<= x -1.25e-31) (/ x (+ x y)) (if (<= x 1.5e-28) (/ y (- (- x) y)) (- 1.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if (x <= -1.25e-31) {
tmp = x / (x + y);
} else if (x <= 1.5e-28) {
tmp = y / (-x - y);
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.25d-31)) then
tmp = x / (x + y)
else if (x <= 1.5d-28) then
tmp = y / (-x - y)
else
tmp = 1.0d0 - (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.25e-31) {
tmp = x / (x + y);
} else if (x <= 1.5e-28) {
tmp = y / (-x - y);
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.25e-31: tmp = x / (x + y) elif x <= 1.5e-28: tmp = y / (-x - y) else: tmp = 1.0 - (y / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.25e-31) tmp = Float64(x / Float64(x + y)); elseif (x <= 1.5e-28) tmp = Float64(y / Float64(Float64(-x) - y)); else tmp = Float64(1.0 - Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.25e-31) tmp = x / (x + y); elseif (x <= 1.5e-28) tmp = y / (-x - y); else tmp = 1.0 - (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.25e-31], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.5e-28], N[(y / N[((-x) - y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{-31}:\\
\;\;\;\;\frac{x}{x + y}\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-28}:\\
\;\;\;\;\frac{y}{\left(-x\right) - y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{x}\\
\end{array}
\end{array}
if x < -1.25e-31Initial program 99.9%
Taylor expanded in x around inf 72.0%
if -1.25e-31 < x < 1.50000000000000001e-28Initial program 99.9%
Taylor expanded in x around 0 79.7%
neg-mul-179.7%
Simplified79.7%
if 1.50000000000000001e-28 < x Initial program 100.0%
Taylor expanded in x around inf 81.7%
Taylor expanded in x around inf 81.9%
mul-1-neg81.9%
unsub-neg81.9%
Simplified81.9%
Final simplification77.6%
(FPCore (x y) :precision binary64 (if (or (<= x -2.2e-30) (not (<= x 1e-29))) (- 1.0 (/ y x)) (+ (/ x y) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -2.2e-30) || !(x <= 1e-29)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.2d-30)) .or. (.not. (x <= 1d-29))) then
tmp = 1.0d0 - (y / x)
else
tmp = (x / y) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.2e-30) || !(x <= 1e-29)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.2e-30) or not (x <= 1e-29): tmp = 1.0 - (y / x) else: tmp = (x / y) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.2e-30) || !(x <= 1e-29)) tmp = Float64(1.0 - Float64(y / x)); else tmp = Float64(Float64(x / y) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.2e-30) || ~((x <= 1e-29))) tmp = 1.0 - (y / x); else tmp = (x / y) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.2e-30], N[Not[LessEqual[x, 1e-29]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{-30} \lor \neg \left(x \leq 10^{-29}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -2.19999999999999983e-30 or 9.99999999999999943e-30 < x Initial program 100.0%
Taylor expanded in x around inf 76.1%
Taylor expanded in x around inf 76.1%
mul-1-neg76.1%
unsub-neg76.1%
Simplified76.1%
if -2.19999999999999983e-30 < x < 9.99999999999999943e-30Initial program 99.9%
Taylor expanded in x around 0 79.7%
neg-mul-179.7%
Simplified79.7%
Taylor expanded in y around inf 79.4%
Final simplification77.4%
(FPCore (x y) :precision binary64 (if (or (<= x -1.25e-30) (not (<= x 7.5e-29))) (- 1.0 (/ y x)) -1.0))
double code(double x, double y) {
double tmp;
if ((x <= -1.25e-30) || !(x <= 7.5e-29)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.25d-30)) .or. (.not. (x <= 7.5d-29))) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.25e-30) || !(x <= 7.5e-29)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.25e-30) or not (x <= 7.5e-29): tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.25e-30) || !(x <= 7.5e-29)) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.25e-30) || ~((x <= 7.5e-29))) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.25e-30], N[Not[LessEqual[x, 7.5e-29]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{-30} \lor \neg \left(x \leq 7.5 \cdot 10^{-29}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1.24999999999999993e-30 or 7.50000000000000006e-29 < x Initial program 100.0%
Taylor expanded in x around inf 76.1%
Taylor expanded in x around inf 76.1%
mul-1-neg76.1%
unsub-neg76.1%
Simplified76.1%
if -1.24999999999999993e-30 < x < 7.50000000000000006e-29Initial program 99.9%
Taylor expanded in x around 0 78.9%
Final simplification77.2%
(FPCore (x y) :precision binary64 (if (<= x -3e-42) (/ x (+ x y)) (if (<= x 1.5e-28) (+ (/ x y) -1.0) (- 1.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if (x <= -3e-42) {
tmp = x / (x + y);
} else if (x <= 1.5e-28) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3d-42)) then
tmp = x / (x + y)
else if (x <= 1.5d-28) then
tmp = (x / y) + (-1.0d0)
else
tmp = 1.0d0 - (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3e-42) {
tmp = x / (x + y);
} else if (x <= 1.5e-28) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3e-42: tmp = x / (x + y) elif x <= 1.5e-28: tmp = (x / y) + -1.0 else: tmp = 1.0 - (y / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -3e-42) tmp = Float64(x / Float64(x + y)); elseif (x <= 1.5e-28) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(1.0 - Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3e-42) tmp = x / (x + y); elseif (x <= 1.5e-28) tmp = (x / y) + -1.0; else tmp = 1.0 - (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3e-42], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.5e-28], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{-42}:\\
\;\;\;\;\frac{x}{x + y}\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-28}:\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{x}\\
\end{array}
\end{array}
if x < -3.00000000000000027e-42Initial program 99.9%
Taylor expanded in x around inf 71.6%
if -3.00000000000000027e-42 < x < 1.50000000000000001e-28Initial program 99.9%
Taylor expanded in x around 0 80.3%
neg-mul-180.3%
Simplified80.3%
Taylor expanded in y around inf 80.0%
if 1.50000000000000001e-28 < x Initial program 100.0%
Taylor expanded in x around inf 81.7%
Taylor expanded in x around inf 81.9%
mul-1-neg81.9%
unsub-neg81.9%
Simplified81.9%
Final simplification77.5%
(FPCore (x y) :precision binary64 (if (<= x -1.38e-42) 1.0 (if (<= x 2.1e-30) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.38e-42) {
tmp = 1.0;
} else if (x <= 2.1e-30) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.38d-42)) then
tmp = 1.0d0
else if (x <= 2.1d-30) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.38e-42) {
tmp = 1.0;
} else if (x <= 2.1e-30) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.38e-42: tmp = 1.0 elif x <= 2.1e-30: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.38e-42) tmp = 1.0; elseif (x <= 2.1e-30) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.38e-42) tmp = 1.0; elseif (x <= 2.1e-30) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.38e-42], 1.0, If[LessEqual[x, 2.1e-30], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.38 \cdot 10^{-42}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 2.1 \cdot 10^{-30}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1.37999999999999993e-42 or 2.1000000000000002e-30 < x Initial program 100.0%
Taylor expanded in x around inf 75.2%
if -1.37999999999999993e-42 < x < 2.1000000000000002e-30Initial program 99.9%
Taylor expanded in x around 0 79.5%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 44.9%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024136
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))