
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+153)
(if (>= b 0.0) (/ b a) (/ b (- a)))
(if (<= b 1e+102)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0) (/ c (- (* a (/ c b)) b)) (/ (* b -2.0) (* a 2.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= 1e+102) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = c / ((a * (c / b)) - b);
} else {
tmp_1 = (b * -2.0) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-2d+153)) then
if (b >= 0.0d0) then
tmp_2 = b / a
else
tmp_2 = b / -a
end if
tmp_1 = tmp_2
else if (b <= 1d+102) then
if (b >= 0.0d0) then
tmp_3 = (2.0d0 * c) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = c / ((a * (c / b)) - b)
else
tmp_1 = (b * (-2.0d0)) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= 1e+102) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = c / ((a * (c / b)) - b);
} else {
tmp_1 = (b * -2.0) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -2e+153: tmp_2 = 0 if b >= 0.0: tmp_2 = b / a else: tmp_2 = b / -a tmp_1 = tmp_2 elif b <= 1e+102: tmp_3 = 0 if b >= 0.0: tmp_3 = (2.0 * c) / (-b - t_0) else: tmp_3 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = c / ((a * (c / b)) - b) else: tmp_1 = (b * -2.0) / (a * 2.0) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+153) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / a); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b <= 1e+102) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(c / Float64(Float64(a * Float64(c / b)) - b)); else tmp_1 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -2e+153) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / a; else tmp_3 = b / -a; end tmp_2 = tmp_3; elseif (b <= 1e+102) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (2.0 * c) / (-b - t_0); else tmp_4 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = c / ((a * (c / b)) - b); else tmp_2 = (b * -2.0) / (a * 2.0); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+153], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[LessEqual[b, 1e+102], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c / N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \leq 10^{+102}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{a \cdot \frac{c}{b} - b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
if b < -2e153Initial program 49.5%
Taylor expanded in b around -inf 94.7%
*-commutative94.7%
Simplified94.7%
Taylor expanded in a around 0 94.7%
distribute-lft-out--94.7%
associate-/l*94.7%
Simplified94.7%
Taylor expanded in c around inf 94.7%
Taylor expanded in b around 0 94.7%
associate-*r/94.7%
neg-mul-194.7%
Simplified94.7%
if -2e153 < b < 9.99999999999999977e101Initial program 88.4%
if 9.99999999999999977e101 < b Initial program 44.4%
Taylor expanded in b around -inf 44.4%
*-commutative44.4%
Simplified44.4%
Taylor expanded in a around 0 89.7%
distribute-lft-out--89.7%
associate-/l*98.3%
Simplified98.3%
times-frac98.3%
metadata-eval98.3%
Applied egg-rr98.3%
Final simplification92.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0)))
(t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+153)
(if (>= b 0.0) (/ b a) (/ b (- a)))
(if (<= b -5e-310)
(if (>= b 0.0)
(* b (/ (+ 1.0 (/ (pow b 2.0) (* a c))) a))
(/ (- t_1 b) (* a 2.0)))
(if (<= b 1.1e+104)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_1)) t_0)
(if (>= b 0.0) (/ c (- (* a (/ c b)) b)) t_0))))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = b * ((1.0 + (pow(b, 2.0) / (a * c))) / a);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b <= 1.1e+104) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (2.0 * c) / (-b - t_1);
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = c / ((a * (c / b)) - b);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-2d+153)) then
if (b >= 0.0d0) then
tmp_2 = b / a
else
tmp_2 = b / -a
end if
tmp_1 = tmp_2
else if (b <= (-5d-310)) then
if (b >= 0.0d0) then
tmp_3 = b * ((1.0d0 + ((b ** 2.0d0) / (a * c))) / a)
else
tmp_3 = (t_1 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b <= 1.1d+104) then
if (b >= 0.0d0) then
tmp_4 = (2.0d0 * c) / (-b - t_1)
else
tmp_4 = t_0
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = c / ((a * (c / b)) - b)
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = b * ((1.0 + (Math.pow(b, 2.0) / (a * c))) / a);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b <= 1.1e+104) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (2.0 * c) / (-b - t_1);
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = c / ((a * (c / b)) - b);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -2e+153: tmp_2 = 0 if b >= 0.0: tmp_2 = b / a else: tmp_2 = b / -a tmp_1 = tmp_2 elif b <= -5e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = b * ((1.0 + (math.pow(b, 2.0) / (a * c))) / a) else: tmp_3 = (t_1 - b) / (a * 2.0) tmp_1 = tmp_3 elif b <= 1.1e+104: tmp_4 = 0 if b >= 0.0: tmp_4 = (2.0 * c) / (-b - t_1) else: tmp_4 = t_0 tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = c / ((a * (c / b)) - b) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+153) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / a); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(b * Float64(Float64(1.0 + Float64((b ^ 2.0) / Float64(a * c))) / a)); else tmp_3 = Float64(Float64(t_1 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b <= 1.1e+104) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_1)); else tmp_4 = t_0; end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(c / Float64(Float64(a * Float64(c / b)) - b)); else tmp_1 = t_0; end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -2e+153) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / a; else tmp_3 = b / -a; end tmp_2 = tmp_3; elseif (b <= -5e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = b * ((1.0 + ((b ^ 2.0) / (a * c))) / a); else tmp_4 = (t_1 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b <= 1.1e+104) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = (2.0 * c) / (-b - t_1); else tmp_5 = t_0; end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = c / ((a * (c / b)) - b); else tmp_2 = t_0; end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+153], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], N[(b * N[(N[(1.0 + N[(N[Power[b, 2.0], $MachinePrecision] / N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.1e+104], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$1), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(c / N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;b \cdot \frac{1 + \frac{{b}^{2}}{a \cdot c}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.1 \cdot 10^{+104}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{a \cdot \frac{c}{b} - b}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -2e153Initial program 49.5%
Taylor expanded in b around -inf 94.7%
*-commutative94.7%
Simplified94.7%
Taylor expanded in a around 0 94.7%
distribute-lft-out--94.7%
associate-/l*94.7%
Simplified94.7%
Taylor expanded in c around inf 94.7%
Taylor expanded in b around 0 94.7%
associate-*r/94.7%
neg-mul-194.7%
Simplified94.7%
if -2e153 < b < -4.999999999999985e-310Initial program 90.5%
Taylor expanded in a around 0 90.5%
distribute-lft-out--90.5%
associate-/l*90.5%
fma-neg90.5%
Simplified90.5%
Taylor expanded in b around 0 90.5%
Taylor expanded in a around inf 90.5%
*-commutative90.5%
Simplified90.5%
if -4.999999999999985e-310 < b < 1.1e104Initial program 85.7%
Taylor expanded in b around -inf 85.7%
*-commutative85.7%
Simplified85.7%
if 1.1e104 < b Initial program 44.4%
Taylor expanded in b around -inf 44.4%
*-commutative44.4%
Simplified44.4%
Taylor expanded in a around 0 89.7%
distribute-lft-out--89.7%
associate-/l*98.3%
Simplified98.3%
times-frac98.3%
metadata-eval98.3%
Applied egg-rr98.3%
Final simplification92.0%
(FPCore (a b c)
:precision binary64
(if (<= b -1e+154)
(if (>= b 0.0) (/ b a) (/ b (- a)))
(if (<= b 3e-210)
(if (>= b 0.0)
(* b (/ (+ 1.0 (/ (pow b 2.0) (* a c))) a))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b))))
(/ (* c (/ (* a -2.0) b)) (* a 2.0))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= 3e-210) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = b * ((1.0 + (pow(b, 2.0) / (a * c))) / a);
} else {
tmp_3 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = (c * ((a * -2.0) / b)) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / a); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b <= 3e-210) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(b * Float64(Float64(1.0 + Float64((b ^ 2.0) / Float64(a * c))) / a)); else tmp_3 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(c * Float64(Float64(a * -2.0) / b)) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1e+154], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[LessEqual[b, 3e-210], If[GreaterEqual[b, 0.0], N[(b * N[(N[(1.0 + N[(N[Power[b, 2.0], $MachinePrecision] / N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * N[(N[(a * -2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \leq 3 \cdot 10^{-210}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;b \cdot \frac{1 + \frac{{b}^{2}}{a \cdot c}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot \frac{a \cdot -2}{b}}{a \cdot 2}\\
\end{array}
\end{array}
if b < -1.00000000000000004e154Initial program 49.5%
Taylor expanded in b around -inf 94.7%
*-commutative94.7%
Simplified94.7%
Taylor expanded in a around 0 94.7%
distribute-lft-out--94.7%
associate-/l*94.7%
Simplified94.7%
Taylor expanded in c around inf 94.7%
Taylor expanded in b around 0 94.7%
associate-*r/94.7%
neg-mul-194.7%
Simplified94.7%
if -1.00000000000000004e154 < b < 3.0000000000000001e-210Initial program 89.1%
Taylor expanded in a around 0 83.0%
distribute-lft-out--83.0%
associate-/l*82.9%
fma-neg82.9%
Simplified82.9%
Taylor expanded in b around 0 83.0%
Taylor expanded in a around inf 83.0%
*-commutative83.0%
Simplified83.0%
if 3.0000000000000001e-210 < b Initial program 65.2%
Taylor expanded in a around 0 70.1%
distribute-lft-out--70.1%
associate-/l*74.9%
fma-neg74.9%
Simplified74.9%
Taylor expanded in b around inf 74.9%
associate-*r/74.9%
associate-*r*74.9%
*-rgt-identity74.9%
times-frac74.9%
/-rgt-identity74.9%
Simplified74.9%
Final simplification82.0%
(FPCore (a b c)
:precision binary64
(if (<= b -1e+155)
(if (>= b 0.0) (/ b a) (/ b (- a)))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+155) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1e+155) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / a); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1e+155], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+155}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -1.00000000000000001e155Initial program 49.5%
Taylor expanded in b around -inf 94.7%
*-commutative94.7%
Simplified94.7%
Taylor expanded in a around 0 94.7%
distribute-lft-out--94.7%
associate-/l*94.7%
Simplified94.7%
Taylor expanded in c around inf 94.7%
Taylor expanded in b around 0 94.7%
associate-*r/94.7%
neg-mul-194.7%
Simplified94.7%
if -1.00000000000000001e155 < b Initial program 76.2%
Taylor expanded in a around 0 76.0%
distribute-lft-out--76.0%
associate-/l*78.6%
fma-neg78.6%
Simplified78.6%
Final simplification82.0%
(FPCore (a b c)
:precision binary64
(if (<= b -1e+154)
(if (>= b 0.0) (/ b a) (/ b (- a)))
(if (>= b 0.0)
(/ 1.0 (* b (/ -2.0 (* 2.0 c))))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 1.0 / (b * (-2.0 / (2.0 * c)));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-1d+154)) then
if (b >= 0.0d0) then
tmp_2 = b / a
else
tmp_2 = b / -a
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = 1.0d0 / (b * ((-2.0d0) / (2.0d0 * c)))
else
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 1.0 / (b * (-2.0 / (2.0 * c)));
} else {
tmp_1 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -1e+154: tmp_2 = 0 if b >= 0.0: tmp_2 = b / a else: tmp_2 = b / -a tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = 1.0 / (b * (-2.0 / (2.0 * c))) else: tmp_1 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -1e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / a); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(1.0 / Float64(b * Float64(-2.0 / Float64(2.0 * c)))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -1e+154) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / a; else tmp_3 = b / -a; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = 1.0 / (b * (-2.0 / (2.0 * c))); else tmp_2 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -1e+154], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(1.0 / N[(b * N[(-2.0 / N[(2.0 * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{1}{b \cdot \frac{-2}{2 \cdot c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -1.00000000000000004e154Initial program 49.5%
Taylor expanded in b around -inf 94.7%
*-commutative94.7%
Simplified94.7%
Taylor expanded in a around 0 94.7%
distribute-lft-out--94.7%
associate-/l*94.7%
Simplified94.7%
Taylor expanded in c around inf 94.7%
Taylor expanded in b around 0 94.7%
associate-*r/94.7%
neg-mul-194.7%
Simplified94.7%
if -1.00000000000000004e154 < b Initial program 76.2%
Taylor expanded in a around 0 76.0%
distribute-lft-out--76.0%
associate-/l*78.6%
fma-neg78.6%
Simplified78.6%
Taylor expanded in a around 0 78.2%
*-commutative78.2%
Simplified78.2%
clear-num77.7%
inv-pow77.7%
Applied egg-rr77.7%
unpow-177.7%
associate-/l*77.6%
*-commutative77.6%
Simplified77.6%
Final simplification81.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c (- (* a (/ c b)) b)) (/ (* b -2.0) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / ((a * (c / b)) - b);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / ((a * (c / b)) - b)
else
tmp = (b * (-2.0d0)) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / ((a * (c / b)) - b);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / ((a * (c / b)) - b) else: tmp = (b * -2.0) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / Float64(Float64(a * Float64(c / b)) - b)); else tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / ((a * (c / b)) - b); else tmp = (b * -2.0) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{a \cdot \frac{c}{b} - b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
Initial program 70.4%
Taylor expanded in b around -inf 66.7%
*-commutative66.7%
Simplified66.7%
Taylor expanded in a around 0 66.5%
distribute-lft-out--66.5%
associate-/l*68.6%
Simplified68.6%
times-frac68.6%
metadata-eval68.6%
Applied egg-rr68.6%
Final simplification68.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (/ (* b -2.0) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (b * (-2.0d0))
else
tmp = (b * (-2.0d0)) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (b * -2.0) else: tmp = (b * -2.0) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (b * -2.0); else tmp = (b * -2.0) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
Initial program 70.4%
Taylor expanded in a around 0 70.3%
distribute-lft-out--70.3%
associate-/l*72.3%
fma-neg72.3%
Simplified72.3%
Taylor expanded in a around 0 72.1%
*-commutative72.1%
Simplified72.1%
Taylor expanded in b around -inf 68.3%
*-commutative66.7%
Simplified68.3%
Final simplification68.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b a) (/ b (- a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = b / -a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / a
else
tmp = b / -a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = b / -a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / a else: tmp = b / -a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / a); else tmp = Float64(b / Float64(-a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / a; else tmp = b / -a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(b / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}
\end{array}
Initial program 70.4%
Taylor expanded in b around -inf 66.7%
*-commutative66.7%
Simplified66.7%
Taylor expanded in a around 0 66.5%
distribute-lft-out--66.5%
associate-/l*68.6%
Simplified68.6%
Taylor expanded in c around inf 38.3%
Taylor expanded in b around 0 38.3%
associate-*r/38.3%
neg-mul-138.3%
Simplified38.3%
Final simplification38.3%
herbie shell --seed 2024136
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))