
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (pow (/ d D) 2.0)) (* w h)))
(t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<=
(* (/ c0 (* 2.0 w)) (+ t_1 (sqrt (- (* t_1 t_1) (* M M)))))
INFINITY)
(* c0 (/ (+ t_0 (sqrt (- (pow t_0 2.0) (pow M 2.0)))) (* 2.0 w)))
(log 1.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * pow((d / D), 2.0)) / (w * h);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = c0 * ((t_0 + sqrt((pow(t_0, 2.0) - pow(M, 2.0)))) / (2.0 * w));
} else {
tmp = log(1.0);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * Math.pow((d / D), 2.0)) / (w * h);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = c0 * ((t_0 + Math.sqrt((Math.pow(t_0, 2.0) - Math.pow(M, 2.0)))) / (2.0 * w));
} else {
tmp = Math.log(1.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * math.pow((d / D), 2.0)) / (w * h) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if ((c0 / (2.0 * w)) * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = c0 * ((t_0 + math.sqrt((math.pow(t_0, 2.0) - math.pow(M, 2.0)))) / (2.0 * w)) else: tmp = math.log(1.0) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * (Float64(d / D) ^ 2.0)) / Float64(w * h)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(c0 * Float64(Float64(t_0 + sqrt(Float64((t_0 ^ 2.0) - (M ^ 2.0)))) / Float64(2.0 * w))); else tmp = log(1.0); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * ((d / D) ^ 2.0)) / (w * h); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if (((c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = c0 * ((t_0 + sqrt(((t_0 ^ 2.0) - (M ^ 2.0)))) / (2.0 * w)); else tmp = log(1.0); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(c0 * N[(N[(t$95$0 + N[Sqrt[N[(N[Power[t$95$0, 2.0], $MachinePrecision] - N[Power[M, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[1.0], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot {\left(\frac{d}{D}\right)}^{2}}{w \cdot h}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\frac{c0}{2 \cdot w} \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;c0 \cdot \frac{t\_0 + \sqrt{{t\_0}^{2} - {M}^{2}}}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;\log 1\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 68.2%
Simplified69.9%
fma-undefine72.0%
associate-*r/68.9%
*-commutative68.9%
associate-*r*68.9%
associate-*r*68.4%
associate-/l*68.4%
frac-times67.4%
associate-*l/68.5%
times-frac69.7%
pow269.7%
Applied egg-rr73.4%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified22.1%
Taylor expanded in c0 around 0 0.0%
add-log-exp0.0%
exp-prod21.8%
*-commutative21.8%
*-commutative21.8%
Applied egg-rr21.8%
Taylor expanded in c0 around 0 47.0%
Final simplification56.4%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* d (/ d (* D (* w (* h D))))))
(t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<=
(* (/ c0 (* 2.0 w)) (+ t_1 (sqrt (- (* t_1 t_1) (* M M)))))
INFINITY)
(*
c0
(/
(fma
c0
(* d (/ d (* D (* (* w h) D))))
(sqrt (* (fma c0 t_0 M) (- (* c0 t_0) M))))
(* 2.0 w)))
(log 1.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = d * (d / (D * (w * (h * D))));
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = c0 * (fma(c0, (d * (d / (D * ((w * h) * D)))), sqrt((fma(c0, t_0, M) * ((c0 * t_0) - M)))) / (2.0 * w));
} else {
tmp = log(1.0);
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(d * Float64(d / Float64(D * Float64(w * Float64(h * D))))) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(c0 * Float64(fma(c0, Float64(d * Float64(d / Float64(D * Float64(Float64(w * h) * D)))), sqrt(Float64(fma(c0, t_0, M) * Float64(Float64(c0 * t_0) - M)))) / Float64(2.0 * w))); else tmp = log(1.0); end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(d * N[(d / N[(D * N[(w * N[(h * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(c0 * N[(N[(c0 * N[(d * N[(d / N[(D * N[(N[(w * h), $MachinePrecision] * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(N[(c0 * t$95$0 + M), $MachinePrecision] * N[(N[(c0 * t$95$0), $MachinePrecision] - M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[1.0], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := d \cdot \frac{d}{D \cdot \left(w \cdot \left(h \cdot D\right)\right)}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\frac{c0}{2 \cdot w} \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, d \cdot \frac{d}{D \cdot \left(\left(w \cdot h\right) \cdot D\right)}, \sqrt{\mathsf{fma}\left(c0, t\_0, M\right) \cdot \left(c0 \cdot t\_0 - M\right)}\right)}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;\log 1\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 68.2%
Simplified69.9%
Taylor expanded in w around 0 69.9%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified22.1%
Taylor expanded in c0 around 0 0.0%
add-log-exp0.0%
exp-prod21.8%
*-commutative21.8%
*-commutative21.8%
Applied egg-rr21.8%
Taylor expanded in c0 around 0 47.0%
Final simplification55.1%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* d (/ d (* D (* (* w h) D)))))
(t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<=
(* (/ c0 (* 2.0 w)) (+ t_1 (sqrt (- (* t_1 t_1) (* M M)))))
INFINITY)
(*
c0
(/
(fma
c0
t_0
(sqrt (* (fma c0 (* d (/ d (* D (* w (* h D))))) M) (- (* c0 t_0) M))))
(* 2.0 w)))
(log 1.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = d * (d / (D * ((w * h) * D)));
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = c0 * (fma(c0, t_0, sqrt((fma(c0, (d * (d / (D * (w * (h * D))))), M) * ((c0 * t_0) - M)))) / (2.0 * w));
} else {
tmp = log(1.0);
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(d * Float64(d / Float64(D * Float64(Float64(w * h) * D)))) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(c0 * Float64(fma(c0, t_0, sqrt(Float64(fma(c0, Float64(d * Float64(d / Float64(D * Float64(w * Float64(h * D))))), M) * Float64(Float64(c0 * t_0) - M)))) / Float64(2.0 * w))); else tmp = log(1.0); end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(d * N[(d / N[(D * N[(N[(w * h), $MachinePrecision] * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(c0 * N[(N[(c0 * t$95$0 + N[Sqrt[N[(N[(c0 * N[(d * N[(d / N[(D * N[(w * N[(h * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + M), $MachinePrecision] * N[(N[(c0 * t$95$0), $MachinePrecision] - M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[1.0], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := d \cdot \frac{d}{D \cdot \left(\left(w \cdot h\right) \cdot D\right)}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\frac{c0}{2 \cdot w} \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, t\_0, \sqrt{\mathsf{fma}\left(c0, d \cdot \frac{d}{D \cdot \left(w \cdot \left(h \cdot D\right)\right)}, M\right) \cdot \left(c0 \cdot t\_0 - M\right)}\right)}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;\log 1\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 68.2%
Simplified69.9%
Taylor expanded in w around 0 69.9%
Taylor expanded in w around 0 69.9%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified22.1%
Taylor expanded in c0 around 0 0.0%
add-log-exp0.0%
exp-prod21.8%
*-commutative21.8%
*-commutative21.8%
Applied egg-rr21.8%
Taylor expanded in c0 around 0 47.0%
Final simplification55.1%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h)))
(t_1 (* t_0 (/ (* d d) (* D D))))
(t_2 (/ c0 (* 2.0 w)))
(t_3 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_2 (+ t_3 (sqrt (- (* t_3 t_3) (* M M))))) INFINITY)
(* t_2 (+ (* t_0 (* (/ d D) (/ d D))) (sqrt (- (* t_1 t_1) (* M M)))))
(log 1.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double t_2 = c0 / (2.0 * w);
double t_3 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_2 * (t_3 + sqrt(((t_3 * t_3) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_2 * ((t_0 * ((d / D) * (d / D))) + sqrt(((t_1 * t_1) - (M * M))));
} else {
tmp = log(1.0);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double t_2 = c0 / (2.0 * w);
double t_3 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_2 * (t_3 + Math.sqrt(((t_3 * t_3) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_2 * ((t_0 * ((d / D) * (d / D))) + Math.sqrt(((t_1 * t_1) - (M * M))));
} else {
tmp = Math.log(1.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d * d) / (D * D)) t_2 = c0 / (2.0 * w) t_3 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_2 * (t_3 + math.sqrt(((t_3 * t_3) - (M * M))))) <= math.inf: tmp = t_2 * ((t_0 * ((d / D) * (d / D))) + math.sqrt(((t_1 * t_1) - (M * M)))) else: tmp = math.log(1.0) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) t_2 = Float64(c0 / Float64(2.0 * w)) t_3 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_2 * Float64(t_3 + sqrt(Float64(Float64(t_3 * t_3) - Float64(M * M))))) <= Inf) tmp = Float64(t_2 * Float64(Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))) + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))); else tmp = log(1.0); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d * d) / (D * D)); t_2 = c0 / (2.0 * w); t_3 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_2 * (t_3 + sqrt(((t_3 * t_3) - (M * M))))) <= Inf) tmp = t_2 * ((t_0 * ((d / D) * (d / D))) + sqrt(((t_1 * t_1) - (M * M)))); else tmp = log(1.0); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$2 * N[(t$95$3 + N[Sqrt[N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$2 * N[(N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[1.0], $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t\_0 \cdot \frac{d \cdot d}{D \cdot D}\\
t_2 := \frac{c0}{2 \cdot w}\\
t_3 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t\_2 \cdot \left(t\_3 + \sqrt{t\_3 \cdot t\_3 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t\_2 \cdot \left(t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right) + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;\log 1\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 68.2%
Simplified68.2%
times-frac68.6%
Applied egg-rr68.6%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified22.1%
Taylor expanded in c0 around 0 0.0%
add-log-exp0.0%
exp-prod21.8%
*-commutative21.8%
*-commutative21.8%
Applied egg-rr21.8%
Taylor expanded in c0 around 0 47.0%
Final simplification54.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h)))
(t_1 (* t_0 (/ (* d d) (* D D))))
(t_2 (/ c0 (* 2.0 w)))
(t_3 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_2 (+ t_3 (sqrt (- (* t_3 t_3) (* M M))))) INFINITY)
(* t_2 (+ (* t_0 (* (/ d D) (/ d D))) (sqrt (- (* t_1 t_1) (* M M)))))
(* -0.5 (* (pow c0 2.0) (/ 0.0 w))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double t_2 = c0 / (2.0 * w);
double t_3 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_2 * (t_3 + sqrt(((t_3 * t_3) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_2 * ((t_0 * ((d / D) * (d / D))) + sqrt(((t_1 * t_1) - (M * M))));
} else {
tmp = -0.5 * (pow(c0, 2.0) * (0.0 / w));
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double t_2 = c0 / (2.0 * w);
double t_3 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_2 * (t_3 + Math.sqrt(((t_3 * t_3) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_2 * ((t_0 * ((d / D) * (d / D))) + Math.sqrt(((t_1 * t_1) - (M * M))));
} else {
tmp = -0.5 * (Math.pow(c0, 2.0) * (0.0 / w));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d * d) / (D * D)) t_2 = c0 / (2.0 * w) t_3 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_2 * (t_3 + math.sqrt(((t_3 * t_3) - (M * M))))) <= math.inf: tmp = t_2 * ((t_0 * ((d / D) * (d / D))) + math.sqrt(((t_1 * t_1) - (M * M)))) else: tmp = -0.5 * (math.pow(c0, 2.0) * (0.0 / w)) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) t_2 = Float64(c0 / Float64(2.0 * w)) t_3 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_2 * Float64(t_3 + sqrt(Float64(Float64(t_3 * t_3) - Float64(M * M))))) <= Inf) tmp = Float64(t_2 * Float64(Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))) + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))); else tmp = Float64(-0.5 * Float64((c0 ^ 2.0) * Float64(0.0 / w))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d * d) / (D * D)); t_2 = c0 / (2.0 * w); t_3 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_2 * (t_3 + sqrt(((t_3 * t_3) - (M * M))))) <= Inf) tmp = t_2 * ((t_0 * ((d / D) * (d / D))) + sqrt(((t_1 * t_1) - (M * M)))); else tmp = -0.5 * ((c0 ^ 2.0) * (0.0 / w)); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$2 * N[(t$95$3 + N[Sqrt[N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$2 * N[(N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[Power[c0, 2.0], $MachinePrecision] * N[(0.0 / w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t\_0 \cdot \frac{d \cdot d}{D \cdot D}\\
t_2 := \frac{c0}{2 \cdot w}\\
t_3 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t\_2 \cdot \left(t\_3 + \sqrt{t\_3 \cdot t\_3 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t\_2 \cdot \left(t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right) + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \left({c0}^{2} \cdot \frac{0}{w}\right)\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 68.2%
Simplified68.2%
times-frac68.6%
Applied egg-rr68.6%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified22.1%
add-cbrt-cube19.3%
pow1/311.7%
pow311.7%
*-commutative11.7%
Applied egg-rr11.7%
Taylor expanded in c0 around -inf 0.6%
associate-/l*0.6%
distribute-lft1-in0.6%
metadata-eval0.6%
mul0-lft36.2%
Simplified36.2%
(FPCore (c0 w h D d M) :precision binary64 (* -0.5 (* (pow c0 2.0) (/ 0.0 w))))
double code(double c0, double w, double h, double D, double d, double M) {
return -0.5 * (pow(c0, 2.0) * (0.0 / w));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = (-0.5d0) * ((c0 ** 2.0d0) * (0.0d0 / w))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return -0.5 * (Math.pow(c0, 2.0) * (0.0 / w));
}
def code(c0, w, h, D, d, M): return -0.5 * (math.pow(c0, 2.0) * (0.0 / w))
function code(c0, w, h, D, d, M) return Float64(-0.5 * Float64((c0 ^ 2.0) * Float64(0.0 / w))) end
function tmp = code(c0, w, h, D, d, M) tmp = -0.5 * ((c0 ^ 2.0) * (0.0 / w)); end
code[c0_, w_, h_, D_, d_, M_] := N[(-0.5 * N[(N[Power[c0, 2.0], $MachinePrecision] * N[(0.0 / w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \left({c0}^{2} \cdot \frac{0}{w}\right)
\end{array}
Initial program 24.2%
Simplified39.1%
add-cbrt-cube34.0%
pow1/319.0%
pow319.0%
*-commutative19.0%
Applied egg-rr19.0%
Taylor expanded in c0 around -inf 3.6%
associate-/l*3.6%
distribute-lft1-in3.6%
metadata-eval3.6%
mul0-lft27.5%
Simplified27.5%
herbie shell --seed 2024135
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))