
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 88.5%
+-commutative88.5%
associate--l+88.5%
fma-define88.5%
sub-neg88.5%
log1p-define99.8%
Simplified99.8%
(FPCore (x y z t) :precision binary64 (if (<= x -5400000.0) (- (* x (log y)) t) (if (<= x 1.6e-107) (- (* z (- y)) t) (- (* x (- (log (/ 1.0 y)))) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -5400000.0) {
tmp = (x * log(y)) - t;
} else if (x <= 1.6e-107) {
tmp = (z * -y) - t;
} else {
tmp = (x * -log((1.0 / y))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-5400000.0d0)) then
tmp = (x * log(y)) - t
else if (x <= 1.6d-107) then
tmp = (z * -y) - t
else
tmp = (x * -log((1.0d0 / y))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -5400000.0) {
tmp = (x * Math.log(y)) - t;
} else if (x <= 1.6e-107) {
tmp = (z * -y) - t;
} else {
tmp = (x * -Math.log((1.0 / y))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -5400000.0: tmp = (x * math.log(y)) - t elif x <= 1.6e-107: tmp = (z * -y) - t else: tmp = (x * -math.log((1.0 / y))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -5400000.0) tmp = Float64(Float64(x * log(y)) - t); elseif (x <= 1.6e-107) tmp = Float64(Float64(z * Float64(-y)) - t); else tmp = Float64(Float64(x * Float64(-log(Float64(1.0 / y)))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -5400000.0) tmp = (x * log(y)) - t; elseif (x <= 1.6e-107) tmp = (z * -y) - t; else tmp = (x * -log((1.0 / y))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -5400000.0], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], If[LessEqual[x, 1.6e-107], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision], N[(N[(x * (-N[Log[N[(1.0 / y), $MachinePrecision]], $MachinePrecision])), $MachinePrecision] - t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5400000:\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{-107}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-\log \left(\frac{1}{y}\right)\right) - t\\
\end{array}
\end{array}
if x < -5.4e6Initial program 97.3%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
mul-1-neg99.2%
unsub-neg99.2%
Simplified99.2%
Taylor expanded in x around inf 96.4%
if -5.4e6 < x < 1.60000000000000006e-107Initial program 77.9%
Taylor expanded in y around 0 100.0%
+-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 90.2%
neg-mul-190.2%
*-commutative90.2%
distribute-rgt-neg-in90.2%
Simplified90.2%
if 1.60000000000000006e-107 < x Initial program 96.3%
Taylor expanded in y around 0 99.7%
+-commutative99.7%
mul-1-neg99.7%
unsub-neg99.7%
Simplified99.7%
Taylor expanded in y around inf 99.7%
Taylor expanded in x around inf 96.3%
Final simplification93.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -4000000.0) (not (<= x 1.4e-109))) (- (* x (log y)) t) (- (* z (- y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4000000.0) || !(x <= 1.4e-109)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4000000.0d0)) .or. (.not. (x <= 1.4d-109))) then
tmp = (x * log(y)) - t
else
tmp = (z * -y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4000000.0) || !(x <= 1.4e-109)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4000000.0) or not (x <= 1.4e-109): tmp = (x * math.log(y)) - t else: tmp = (z * -y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4000000.0) || !(x <= 1.4e-109)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * Float64(-y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4000000.0) || ~((x <= 1.4e-109))) tmp = (x * log(y)) - t; else tmp = (z * -y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4000000.0], N[Not[LessEqual[x, 1.4e-109]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4000000 \lor \neg \left(x \leq 1.4 \cdot 10^{-109}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\end{array}
\end{array}
if x < -4e6 or 1.39999999999999989e-109 < x Initial program 96.7%
Taylor expanded in y around 0 99.5%
+-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
Simplified99.5%
Taylor expanded in x around inf 96.3%
if -4e6 < x < 1.39999999999999989e-109Initial program 77.9%
Taylor expanded in y around 0 100.0%
+-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 90.2%
neg-mul-190.2%
*-commutative90.2%
distribute-rgt-neg-in90.2%
Simplified90.2%
Final simplification93.7%
(FPCore (x y z t) :precision binary64 (- (- (* x (- (log (/ 1.0 y)))) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * -log((1.0 / y))) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * -log((1.0d0 / y))) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * -Math.log((1.0 / y))) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * -math.log((1.0 / y))) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * Float64(-log(Float64(1.0 / y)))) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * -log((1.0 / y))) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * (-N[Log[N[(1.0 / y), $MachinePrecision]], $MachinePrecision])), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \left(-\log \left(\frac{1}{y}\right)\right) - z \cdot y\right) - t
\end{array}
Initial program 88.5%
Taylor expanded in y around 0 99.7%
+-commutative99.7%
mul-1-neg99.7%
unsub-neg99.7%
Simplified99.7%
Taylor expanded in y around inf 99.7%
Final simplification99.7%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 88.5%
Taylor expanded in y around 0 99.7%
+-commutative99.7%
mul-1-neg99.7%
unsub-neg99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z t)
:precision binary64
(-
(*
y
(-
(* y (+ (* z -0.5) (* y (+ (* z -0.3333333333333333) (* (* z y) -0.25)))))
z))
t))
double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * ((z * (-0.5d0)) + (y * ((z * (-0.3333333333333333d0)) + ((z * y) * (-0.25d0)))))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(y * Float64(Float64(z * -0.3333333333333333) + Float64(Float64(z * y) * -0.25))))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(y * N[(N[(z * -0.3333333333333333), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot -0.5 + y \cdot \left(z \cdot -0.3333333333333333 + \left(z \cdot y\right) \cdot -0.25\right)\right) - z\right) - t
\end{array}
Initial program 88.5%
Taylor expanded in x around 0 47.4%
sub-neg47.4%
log1p-define58.4%
Simplified58.4%
Taylor expanded in y around 0 58.4%
Final simplification58.4%
(FPCore (x y z t) :precision binary64 (- (* y (- (* y (* z (- (* y -0.3333333333333333) 0.5))) z)) t))
double code(double x, double y, double z, double t) {
return (y * ((y * (z * ((y * -0.3333333333333333) - 0.5))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * (z * ((y * (-0.3333333333333333d0)) - 0.5d0))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * (z * ((y * -0.3333333333333333) - 0.5))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * (z * ((y * -0.3333333333333333) - 0.5))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(z * Float64(Float64(y * -0.3333333333333333) - 0.5))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * (z * ((y * -0.3333333333333333) - 0.5))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(z * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot \left(y \cdot -0.3333333333333333 - 0.5\right)\right) - z\right) - t
\end{array}
Initial program 88.5%
Taylor expanded in x around 0 47.4%
sub-neg47.4%
log1p-define58.4%
Simplified58.4%
Taylor expanded in y around 0 58.4%
Taylor expanded in z around 0 58.4%
mul-1-neg58.4%
Applied egg-rr58.4%
Final simplification58.4%
(FPCore (x y z t) :precision binary64 (- (* y (- (* (* z y) -0.5) z)) t))
double code(double x, double y, double z, double t) {
return (y * (((z * y) * -0.5) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (((z * y) * (-0.5d0)) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (((z * y) * -0.5) - z)) - t;
}
def code(x, y, z, t): return (y * (((z * y) * -0.5) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(Float64(z * y) * -0.5) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * (((z * y) * -0.5) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(N[(z * y), $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(\left(z \cdot y\right) \cdot -0.5 - z\right) - t
\end{array}
Initial program 88.5%
Taylor expanded in x around 0 47.4%
sub-neg47.4%
log1p-define58.4%
Simplified58.4%
Taylor expanded in y around 0 58.4%
Final simplification58.4%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y -0.5)))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * (-0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * -0.5)))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5)))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * -0.5)))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right) - t
\end{array}
Initial program 88.5%
Taylor expanded in x around 0 47.4%
sub-neg47.4%
log1p-define58.4%
Simplified58.4%
Taylor expanded in y around 0 58.4%
associate-*r*58.4%
distribute-rgt-out58.4%
Simplified58.4%
Final simplification58.4%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 88.5%
Taylor expanded in y around 0 99.7%
+-commutative99.7%
mul-1-neg99.7%
unsub-neg99.7%
Simplified99.7%
Taylor expanded in x around 0 58.3%
neg-mul-158.3%
*-commutative58.3%
distribute-rgt-neg-in58.3%
Simplified58.3%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 88.5%
Taylor expanded in x around 0 47.4%
sub-neg47.4%
log1p-define58.4%
Simplified58.4%
Taylor expanded in z around 0 47.1%
neg-mul-147.1%
Simplified47.1%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 88.5%
Taylor expanded in x around 0 47.4%
sub-neg47.4%
log1p-define58.4%
Simplified58.4%
Taylor expanded in z around 0 47.1%
neg-mul-147.1%
Simplified47.1%
add-sqr-sqrt21.7%
sqrt-unprod13.1%
sqr-neg13.1%
sqrt-unprod1.1%
add-sqr-sqrt2.1%
*-un-lft-identity2.1%
Applied egg-rr2.1%
*-lft-identity2.1%
Simplified2.1%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024135
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (- (* (- z) (+ (+ (* 1/2 (* y y)) y) (* (/ 1/3 (* 1 (* 1 1))) (* y (* y y))))) (- t (* x (log y)))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))