
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= y -2e+42)
(+ (/ 1.0 (* y (exp z))) x)
(if (<= y 2.5e-12)
(+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))
(+ x (/ (exp (- z)) y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e+42) {
tmp = (1.0 / (y * exp(z))) + x;
} else if (y <= 2.5e-12) {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
} else {
tmp = x + (exp(-z) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d+42)) then
tmp = (1.0d0 / (y * exp(z))) + x
else if (y <= 2.5d-12) then
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
else
tmp = x + (exp(-z) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e+42) {
tmp = (1.0 / (y * Math.exp(z))) + x;
} else if (y <= 2.5e-12) {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
} else {
tmp = x + (Math.exp(-z) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e+42: tmp = (1.0 / (y * math.exp(z))) + x elif y <= 2.5e-12: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) else: tmp = x + (math.exp(-z) / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e+42) tmp = Float64(Float64(1.0 / Float64(y * exp(z))) + x); elseif (y <= 2.5e-12) tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); else tmp = Float64(x + Float64(exp(Float64(-z)) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e+42) tmp = (1.0 / (y * exp(z))) + x; elseif (y <= 2.5e-12) tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); else tmp = x + (exp(-z) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e+42], N[(N[(1.0 / N[(y * N[Exp[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 2.5e-12], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+42}:\\
\;\;\;\;\frac{1}{y \cdot e^{z}} + x\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{-12}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\end{array}
\end{array}
if y < -2.00000000000000009e42Initial program 80.3%
*-commutative80.3%
exp-to-pow80.3%
+-commutative80.3%
Simplified80.3%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
Simplified100.0%
if -2.00000000000000009e42 < y < 2.49999999999999985e-12Initial program 82.0%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
if 2.49999999999999985e-12 < y Initial program 80.4%
*-commutative80.4%
exp-to-pow80.4%
+-commutative80.4%
Simplified80.4%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 2.5e-12))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 2.5e-12)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 2.5d-12))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 2.5e-12)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 2.5e-12): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 2.5e-12)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 2.5e-12))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 2.5e-12]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 2.5 \cdot 10^{-12}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1 or 2.49999999999999985e-12 < y Initial program 81.4%
*-commutative81.4%
exp-to-pow81.4%
+-commutative81.4%
Simplified81.4%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1 < y < 2.49999999999999985e-12Initial program 80.7%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 99.8%
+-commutative99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= y -1.18) (+ (/ 1.0 (* y (exp z))) x) (if (<= y 2e-12) (+ x (/ 1.0 y)) (+ x (/ (exp (- z)) y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.18) {
tmp = (1.0 / (y * exp(z))) + x;
} else if (y <= 2e-12) {
tmp = x + (1.0 / y);
} else {
tmp = x + (exp(-z) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.18d0)) then
tmp = (1.0d0 / (y * exp(z))) + x
else if (y <= 2d-12) then
tmp = x + (1.0d0 / y)
else
tmp = x + (exp(-z) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.18) {
tmp = (1.0 / (y * Math.exp(z))) + x;
} else if (y <= 2e-12) {
tmp = x + (1.0 / y);
} else {
tmp = x + (Math.exp(-z) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.18: tmp = (1.0 / (y * math.exp(z))) + x elif y <= 2e-12: tmp = x + (1.0 / y) else: tmp = x + (math.exp(-z) / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.18) tmp = Float64(Float64(1.0 / Float64(y * exp(z))) + x); elseif (y <= 2e-12) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(x + Float64(exp(Float64(-z)) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.18) tmp = (1.0 / (y * exp(z))) + x; elseif (y <= 2e-12) tmp = x + (1.0 / y); else tmp = x + (exp(-z) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.18], N[(N[(1.0 / N[(y * N[Exp[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 2e-12], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.18:\\
\;\;\;\;\frac{1}{y \cdot e^{z}} + x\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-12}:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\end{array}
\end{array}
if y < -1.17999999999999994Initial program 82.5%
*-commutative82.5%
exp-to-pow82.5%
+-commutative82.5%
Simplified82.5%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
Simplified100.0%
if -1.17999999999999994 < y < 1.99999999999999996e-12Initial program 80.7%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 99.8%
+-commutative99.8%
Simplified99.8%
if 1.99999999999999996e-12 < y Initial program 80.4%
*-commutative80.4%
exp-to-pow80.4%
+-commutative80.4%
Simplified80.4%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= z -1300.0) (/ (exp (- z)) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1300.0) {
tmp = exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1300.0d0)) then
tmp = exp(-z) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1300.0) {
tmp = Math.exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1300.0: tmp = math.exp(-z) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1300.0) tmp = Float64(exp(Float64(-z)) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1300.0) tmp = exp(-z) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1300.0], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1300:\\
\;\;\;\;\frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -1300Initial program 36.5%
exp-prod51.8%
+-commutative51.8%
Simplified51.8%
Taylor expanded in x around 0 32.6%
Taylor expanded in y around inf 74.8%
mul-1-neg74.8%
Simplified74.8%
if -1300 < z Initial program 91.7%
exp-prod98.3%
+-commutative98.3%
Simplified98.3%
Taylor expanded in y around inf 97.7%
+-commutative97.7%
Simplified97.7%
Final simplification93.3%
(FPCore (x y z) :precision binary64 (if (<= z -5e+36) (+ x (/ (+ 1.0 (* z (+ -1.0 (* z (+ 0.5 (* z -0.16666666666666666)))))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -5e+36) {
tmp = x + ((1.0 + (z * (-1.0 + (z * (0.5 + (z * -0.16666666666666666)))))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-5d+36)) then
tmp = x + ((1.0d0 + (z * ((-1.0d0) + (z * (0.5d0 + (z * (-0.16666666666666666d0))))))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -5e+36) {
tmp = x + ((1.0 + (z * (-1.0 + (z * (0.5 + (z * -0.16666666666666666)))))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -5e+36: tmp = x + ((1.0 + (z * (-1.0 + (z * (0.5 + (z * -0.16666666666666666)))))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -5e+36) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(-1.0 + Float64(z * Float64(0.5 + Float64(z * -0.16666666666666666)))))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -5e+36) tmp = x + ((1.0 + (z * (-1.0 + (z * (0.5 + (z * -0.16666666666666666)))))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -5e+36], N[(x + N[(N[(1.0 + N[(z * N[(-1.0 + N[(z * N[(0.5 + N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{+36}:\\
\;\;\;\;x + \frac{1 + z \cdot \left(-1 + z \cdot \left(0.5 + z \cdot -0.16666666666666666\right)\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -4.99999999999999977e36Initial program 38.4%
*-commutative38.4%
exp-to-pow38.4%
+-commutative38.4%
Simplified38.4%
Taylor expanded in y around inf 74.5%
mul-1-neg74.5%
Simplified74.5%
Taylor expanded in z around 0 51.0%
if -4.99999999999999977e36 < z Initial program 89.2%
exp-prod95.6%
+-commutative95.6%
Simplified95.6%
Taylor expanded in y around inf 95.1%
+-commutative95.1%
Simplified95.1%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (<= z -3.4e+36) (/ (/ (- y (* y z)) y) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.4e+36) {
tmp = ((y - (y * z)) / y) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.4d+36)) then
tmp = ((y - (y * z)) / y) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.4e+36) {
tmp = ((y - (y * z)) / y) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.4e+36: tmp = ((y - (y * z)) / y) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.4e+36) tmp = Float64(Float64(Float64(y - Float64(y * z)) / y) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.4e+36) tmp = ((y - (y * z)) / y) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.4e+36], N[(N[(N[(y - N[(y * z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.4 \cdot 10^{+36}:\\
\;\;\;\;\frac{\frac{y - y \cdot z}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -3.3999999999999998e36Initial program 38.4%
exp-prod56.8%
+-commutative56.8%
Simplified56.8%
Taylor expanded in y around inf 3.3%
+-commutative3.3%
mul-1-neg3.3%
unsub-neg3.3%
Simplified3.3%
Taylor expanded in x around 0 3.6%
frac-sub4.6%
associate-/r*50.9%
*-un-lft-identity50.9%
*-commutative50.9%
Applied egg-rr50.9%
if -3.3999999999999998e36 < z Initial program 89.2%
exp-prod95.6%
+-commutative95.6%
Simplified95.6%
Taylor expanded in y around inf 95.1%
+-commutative95.1%
Simplified95.1%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (<= y -370000000000.0) x (if (<= y 0.0018) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -370000000000.0) {
tmp = x;
} else if (y <= 0.0018) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-370000000000.0d0)) then
tmp = x
else if (y <= 0.0018d0) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -370000000000.0) {
tmp = x;
} else if (y <= 0.0018) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -370000000000.0: tmp = x elif y <= 0.0018: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -370000000000.0) tmp = x; elseif (y <= 0.0018) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -370000000000.0) tmp = x; elseif (y <= 0.0018) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -370000000000.0], x, If[LessEqual[y, 0.0018], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -370000000000:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.0018:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.7e11 or 0.0018 < y Initial program 81.2%
exp-prod81.2%
+-commutative81.2%
Simplified81.2%
Taylor expanded in x around inf 62.4%
if -3.7e11 < y < 0.0018Initial program 81.0%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 81.3%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 81.1%
exp-prod89.4%
+-commutative89.4%
Simplified89.4%
Taylor expanded in y around inf 84.4%
+-commutative84.4%
Simplified84.4%
Final simplification84.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 81.1%
exp-prod89.4%
+-commutative89.4%
Simplified89.4%
Taylor expanded in x around inf 43.0%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024135
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))