
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (/ -1.0 (* z (/ t x))) (if (<= (* z t) 4e+237) (/ x (- y (* z t))) (/ (/ x z) (- t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = -1.0 / (z * (t / x));
} else if ((z * t) <= 4e+237) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) / -t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = -1.0 / (z * (t / x));
} else if ((z * t) <= 4e+237) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) / -t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = -1.0 / (z * (t / x)) elif (z * t) <= 4e+237: tmp = x / (y - (z * t)) else: tmp = (x / z) / -t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(-1.0 / Float64(z * Float64(t / x))); elseif (Float64(z * t) <= 4e+237) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -Inf) tmp = -1.0 / (z * (t / x)); elseif ((z * t) <= 4e+237) tmp = x / (y - (z * t)); else tmp = (x / z) / -t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(-1.0 / N[(z * N[(t / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 4e+237], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{-1}{z \cdot \frac{t}{x}}\\
\mathbf{elif}\;z \cdot t \leq 4 \cdot 10^{+237}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 67.0%
clear-num67.0%
associate-/r/67.0%
Applied egg-rr67.0%
Taylor expanded in t around inf 93.8%
distribute-lft-out93.8%
associate-*r/93.8%
mul-1-neg93.8%
associate-/r*93.8%
Simplified93.8%
Taylor expanded in z around inf 99.6%
associate-/r*67.0%
clear-num67.0%
distribute-neg-frac67.0%
metadata-eval67.0%
associate-/l*99.9%
Applied egg-rr99.9%
if -inf.0 < (*.f64 z t) < 3.99999999999999976e237Initial program 99.9%
if 3.99999999999999976e237 < (*.f64 z t) Initial program 75.7%
clear-num75.7%
associate-/r/75.7%
Applied egg-rr75.7%
Taylor expanded in t around inf 80.9%
distribute-lft-out80.9%
associate-*r/80.9%
mul-1-neg80.9%
associate-/r*80.9%
Simplified80.9%
Taylor expanded in z around inf 99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+42) (not (<= (* z t) 1e+56))) (/ (/ x z) (- t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+42) || !((z * t) <= 1e+56)) {
tmp = (x / z) / -t;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+42)) .or. (.not. ((z * t) <= 1d+56))) then
tmp = (x / z) / -t
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+42) || !((z * t) <= 1e+56)) {
tmp = (x / z) / -t;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+42) or not ((z * t) <= 1e+56): tmp = (x / z) / -t else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+42) || !(Float64(z * t) <= 1e+56)) tmp = Float64(Float64(x / z) / Float64(-t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -5e+42) || ~(((z * t) <= 1e+56))) tmp = (x / z) / -t; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+42], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+56]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+42} \lor \neg \left(z \cdot t \leq 10^{+56}\right):\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000007e42 or 1.00000000000000009e56 < (*.f64 z t) Initial program 90.0%
clear-num89.6%
associate-/r/89.8%
Applied egg-rr89.8%
Taylor expanded in t around inf 77.1%
distribute-lft-out77.1%
associate-*r/77.1%
mul-1-neg77.1%
associate-/r*77.0%
Simplified77.0%
Taylor expanded in z around inf 88.2%
if -5.00000000000000007e42 < (*.f64 z t) < 1.00000000000000009e56Initial program 99.9%
Taylor expanded in y around inf 75.2%
Final simplification80.7%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+204) (not (<= (* z t) 5e+142))) (/ x (* z t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+204) || !((z * t) <= 5e+142)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+204)) .or. (.not. ((z * t) <= 5d+142))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+204) || !((z * t) <= 5e+142)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+204) or not ((z * t) <= 5e+142): tmp = x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+204) || !(Float64(z * t) <= 5e+142)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -5e+204) || ~(((z * t) <= 5e+142))) tmp = x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+204], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e+142]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+204} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{+142}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000008e204 or 5.0000000000000001e142 < (*.f64 z t) Initial program 84.8%
clear-num84.8%
associate-/r/84.7%
Applied egg-rr84.7%
Taylor expanded in y around 0 81.9%
associate-*l/81.9%
neg-mul-181.9%
add-sqr-sqrt54.2%
sqrt-unprod58.7%
sqr-neg58.7%
sqrt-unprod16.6%
add-sqr-sqrt52.3%
*-commutative52.3%
Applied egg-rr52.3%
if -5.00000000000000008e204 < (*.f64 z t) < 5.0000000000000001e142Initial program 99.9%
Taylor expanded in y around inf 67.0%
Final simplification62.9%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 95.8%
Taylor expanded in y around inf 53.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024135
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -161819597360704900000000000000000000000000000000000) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 213783064348764440000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t))))))
(/ x (- y (* z t))))