
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (<= t_0 -2e-250)
(/ (+ x y) (/ (- z y) z))
(if (<= t_0 0.0) (* z (- -1.0 (/ x y))) t_0))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-250) {
tmp = (x + y) / ((z - y) / z);
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if (t_0 <= (-2d-250)) then
tmp = (x + y) / ((z - y) / z)
else if (t_0 <= 0.0d0) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-250) {
tmp = (x + y) / ((z - y) / z);
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if t_0 <= -2e-250: tmp = (x + y) / ((z - y) / z) elif t_0 <= 0.0: tmp = z * (-1.0 - (x / y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -2e-250) tmp = Float64(Float64(x + y) / Float64(Float64(z - y) / z)); elseif (t_0 <= 0.0) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -2e-250) tmp = (x + y) / ((z - y) / z); elseif (t_0 <= 0.0) tmp = z * (-1.0 - (x / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-250], N[(N[(x + y), $MachinePrecision] / N[(N[(z - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-250}:\\
\;\;\;\;\frac{x + y}{\frac{z - y}{z}}\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -2.0000000000000001e-250Initial program 99.9%
Taylor expanded in z around 0 99.9%
if -2.0000000000000001e-250 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 15.8%
Taylor expanded in y around inf 15.8%
neg-mul-115.8%
distribute-neg-frac215.8%
Simplified15.8%
distribute-frac-neg215.8%
distribute-frac-neg15.8%
associate-/r/99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
sub-neg99.9%
*-commutative99.9%
metadata-eval99.9%
distribute-lft1-in99.9%
*-rgt-identity99.9%
associate-*r/99.9%
rgt-mult-inverse99.9%
distribute-lft-in99.8%
+-commutative99.8%
*-commutative99.8%
mul-1-neg99.8%
neg-sub099.8%
distribute-rgt-in99.9%
lft-mult-inverse99.9%
associate--r+99.9%
metadata-eval99.9%
associate-*l/99.9%
*-lft-identity99.9%
Simplified99.9%
if 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-250) (not (<= t_0 0.0))) t_0 (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-250) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-250)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-250) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-250) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-250) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-250) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-250], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-250} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -2.0000000000000001e-250 or 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -2.0000000000000001e-250 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 15.8%
Taylor expanded in y around inf 15.8%
neg-mul-115.8%
distribute-neg-frac215.8%
Simplified15.8%
distribute-frac-neg215.8%
distribute-frac-neg15.8%
associate-/r/99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
sub-neg99.9%
*-commutative99.9%
metadata-eval99.9%
distribute-lft1-in99.9%
*-rgt-identity99.9%
associate-*r/99.9%
rgt-mult-inverse99.9%
distribute-lft-in99.8%
+-commutative99.8%
*-commutative99.8%
mul-1-neg99.8%
neg-sub099.8%
distribute-rgt-in99.9%
lft-mult-inverse99.9%
associate--r+99.9%
metadata-eval99.9%
associate-*l/99.9%
*-lft-identity99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -5.4e-28) (not (<= y 1.3e+22))) (* z (/ y (- z y))) (* x (/ z (- z y)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.4e-28) || !(y <= 1.3e+22)) {
tmp = z * (y / (z - y));
} else {
tmp = x * (z / (z - y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.4d-28)) .or. (.not. (y <= 1.3d+22))) then
tmp = z * (y / (z - y))
else
tmp = x * (z / (z - y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.4e-28) || !(y <= 1.3e+22)) {
tmp = z * (y / (z - y));
} else {
tmp = x * (z / (z - y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.4e-28) or not (y <= 1.3e+22): tmp = z * (y / (z - y)) else: tmp = x * (z / (z - y)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.4e-28) || !(y <= 1.3e+22)) tmp = Float64(z * Float64(y / Float64(z - y))); else tmp = Float64(x * Float64(z / Float64(z - y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.4e-28) || ~((y <= 1.3e+22))) tmp = z * (y / (z - y)); else tmp = x * (z / (z - y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.4e-28], N[Not[LessEqual[y, 1.3e+22]], $MachinePrecision]], N[(z * N[(y / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.4 \cdot 10^{-28} \lor \neg \left(y \leq 1.3 \cdot 10^{+22}\right):\\
\;\;\;\;z \cdot \frac{y}{z - y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{z}{z - y}\\
\end{array}
\end{array}
if y < -5.3999999999999998e-28 or 1.3e22 < y Initial program 79.1%
Taylor expanded in z around 0 79.1%
*-un-lft-identity79.1%
div-inv79.0%
times-frac72.4%
Applied egg-rr72.4%
Taylor expanded in x around 0 55.1%
*-commutative55.1%
associate-/l*76.6%
Simplified76.6%
if -5.3999999999999998e-28 < y < 1.3e22Initial program 99.9%
Taylor expanded in z around 0 99.9%
Taylor expanded in x around inf 60.9%
associate-/l*81.9%
Simplified81.9%
Final simplification79.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.4e-28) (not (<= y 6.5e+53))) (- z) (* x (/ z (- z y)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.4e-28) || !(y <= 6.5e+53)) {
tmp = -z;
} else {
tmp = x * (z / (z - y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.4d-28)) .or. (.not. (y <= 6.5d+53))) then
tmp = -z
else
tmp = x * (z / (z - y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.4e-28) || !(y <= 6.5e+53)) {
tmp = -z;
} else {
tmp = x * (z / (z - y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.4e-28) or not (y <= 6.5e+53): tmp = -z else: tmp = x * (z / (z - y)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.4e-28) || !(y <= 6.5e+53)) tmp = Float64(-z); else tmp = Float64(x * Float64(z / Float64(z - y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.4e-28) || ~((y <= 6.5e+53))) tmp = -z; else tmp = x * (z / (z - y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.4e-28], N[Not[LessEqual[y, 6.5e+53]], $MachinePrecision]], (-z), N[(x * N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.4 \cdot 10^{-28} \lor \neg \left(y \leq 6.5 \cdot 10^{+53}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{z}{z - y}\\
\end{array}
\end{array}
if y < -6.39999999999999964e-28 or 6.50000000000000017e53 < y Initial program 78.1%
Taylor expanded in y around inf 61.4%
neg-mul-161.4%
Simplified61.4%
if -6.39999999999999964e-28 < y < 6.50000000000000017e53Initial program 99.9%
Taylor expanded in z around 0 99.9%
Taylor expanded in x around inf 60.5%
associate-/l*80.6%
Simplified80.6%
Final simplification72.2%
(FPCore (x y z) :precision binary64 (if (<= y -2.2e-28) (* z (/ y (- z y))) (if (<= y 1.76e+34) (/ x (/ (- z y) z)) (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.2e-28) {
tmp = z * (y / (z - y));
} else if (y <= 1.76e+34) {
tmp = x / ((z - y) / z);
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.2d-28)) then
tmp = z * (y / (z - y))
else if (y <= 1.76d+34) then
tmp = x / ((z - y) / z)
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.2e-28) {
tmp = z * (y / (z - y));
} else if (y <= 1.76e+34) {
tmp = x / ((z - y) / z);
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.2e-28: tmp = z * (y / (z - y)) elif y <= 1.76e+34: tmp = x / ((z - y) / z) else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.2e-28) tmp = Float64(z * Float64(y / Float64(z - y))); elseif (y <= 1.76e+34) tmp = Float64(x / Float64(Float64(z - y) / z)); else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.2e-28) tmp = z * (y / (z - y)); elseif (y <= 1.76e+34) tmp = x / ((z - y) / z); else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.2e-28], N[(z * N[(y / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.76e+34], N[(x / N[(N[(z - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{-28}:\\
\;\;\;\;z \cdot \frac{y}{z - y}\\
\mathbf{elif}\;y \leq 1.76 \cdot 10^{+34}:\\
\;\;\;\;\frac{x}{\frac{z - y}{z}}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -2.19999999999999996e-28Initial program 81.4%
Taylor expanded in z around 0 81.4%
*-un-lft-identity81.4%
div-inv81.1%
times-frac75.4%
Applied egg-rr75.4%
Taylor expanded in x around 0 59.2%
*-commutative59.2%
associate-/l*76.4%
Simplified76.4%
if -2.19999999999999996e-28 < y < 1.75999999999999995e34Initial program 99.9%
Taylor expanded in x around inf 80.5%
Taylor expanded in z around 0 80.5%
if 1.75999999999999995e34 < y Initial program 73.8%
Taylor expanded in y around inf 57.2%
neg-mul-157.2%
distribute-neg-frac257.2%
Simplified57.2%
distribute-frac-neg257.2%
distribute-frac-neg57.2%
associate-/r/83.3%
Applied egg-rr83.3%
Taylor expanded in x around 0 83.3%
sub-neg83.3%
*-commutative83.3%
metadata-eval83.3%
distribute-lft1-in83.3%
*-rgt-identity83.3%
associate-*r/83.3%
rgt-mult-inverse83.2%
distribute-lft-in83.2%
+-commutative83.2%
*-commutative83.2%
mul-1-neg83.2%
neg-sub083.2%
distribute-rgt-in83.2%
lft-mult-inverse83.3%
associate--r+83.3%
metadata-eval83.3%
associate-*l/83.3%
*-lft-identity83.3%
Simplified83.3%
Final simplification80.0%
(FPCore (x y z) :precision binary64 (if (<= y -8.5e-29) (* z (/ y (- z y))) (if (<= y 1e+32) (* x (/ z (- z y))) (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e-29) {
tmp = z * (y / (z - y));
} else if (y <= 1e+32) {
tmp = x * (z / (z - y));
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.5d-29)) then
tmp = z * (y / (z - y))
else if (y <= 1d+32) then
tmp = x * (z / (z - y))
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e-29) {
tmp = z * (y / (z - y));
} else if (y <= 1e+32) {
tmp = x * (z / (z - y));
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.5e-29: tmp = z * (y / (z - y)) elif y <= 1e+32: tmp = x * (z / (z - y)) else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.5e-29) tmp = Float64(z * Float64(y / Float64(z - y))); elseif (y <= 1e+32) tmp = Float64(x * Float64(z / Float64(z - y))); else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.5e-29) tmp = z * (y / (z - y)); elseif (y <= 1e+32) tmp = x * (z / (z - y)); else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.5e-29], N[(z * N[(y / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1e+32], N[(x * N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{-29}:\\
\;\;\;\;z \cdot \frac{y}{z - y}\\
\mathbf{elif}\;y \leq 10^{+32}:\\
\;\;\;\;x \cdot \frac{z}{z - y}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -8.5000000000000001e-29Initial program 81.4%
Taylor expanded in z around 0 81.4%
*-un-lft-identity81.4%
div-inv81.1%
times-frac75.4%
Applied egg-rr75.4%
Taylor expanded in x around 0 59.2%
*-commutative59.2%
associate-/l*76.4%
Simplified76.4%
if -8.5000000000000001e-29 < y < 1.00000000000000005e32Initial program 99.9%
Taylor expanded in z around 0 99.9%
Taylor expanded in x around inf 60.2%
associate-/l*80.5%
Simplified80.5%
if 1.00000000000000005e32 < y Initial program 73.8%
Taylor expanded in y around inf 57.2%
neg-mul-157.2%
distribute-neg-frac257.2%
Simplified57.2%
distribute-frac-neg257.2%
distribute-frac-neg57.2%
associate-/r/83.3%
Applied egg-rr83.3%
Taylor expanded in x around 0 83.3%
sub-neg83.3%
*-commutative83.3%
metadata-eval83.3%
distribute-lft1-in83.3%
*-rgt-identity83.3%
associate-*r/83.3%
rgt-mult-inverse83.2%
distribute-lft-in83.2%
+-commutative83.2%
*-commutative83.2%
mul-1-neg83.2%
neg-sub083.2%
distribute-rgt-in83.2%
lft-mult-inverse83.3%
associate--r+83.3%
metadata-eval83.3%
associate-*l/83.3%
*-lft-identity83.3%
Simplified83.3%
Final simplification80.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.5e-28) (not (<= y 4.7e+67))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e-28) || !(y <= 4.7e+67)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.5d-28)) .or. (.not. (y <= 4.7d+67))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e-28) || !(y <= 4.7e+67)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.5e-28) or not (y <= 4.7e+67): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.5e-28) || !(y <= 4.7e+67)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.5e-28) || ~((y <= 4.7e+67))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.5e-28], N[Not[LessEqual[y, 4.7e+67]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{-28} \lor \neg \left(y \leq 4.7 \cdot 10^{+67}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -2.5000000000000001e-28 or 4.70000000000000017e67 < y Initial program 78.1%
Taylor expanded in y around inf 61.4%
neg-mul-161.4%
Simplified61.4%
if -2.5000000000000001e-28 < y < 4.70000000000000017e67Initial program 99.9%
Taylor expanded in z around inf 76.9%
+-commutative76.9%
Simplified76.9%
Final simplification70.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -5e-30) (not (<= y 8e+41))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-30) || !(y <= 8e+41)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d-30)) .or. (.not. (y <= 8d+41))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-30) || !(y <= 8e+41)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e-30) or not (y <= 8e+41): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e-30) || !(y <= 8e+41)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e-30) || ~((y <= 8e+41))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e-30], N[Not[LessEqual[y, 8e+41]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-30} \lor \neg \left(y \leq 8 \cdot 10^{+41}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -4.99999999999999972e-30 or 8.00000000000000005e41 < y Initial program 78.1%
Taylor expanded in y around inf 61.4%
neg-mul-161.4%
Simplified61.4%
if -4.99999999999999972e-30 < y < 8.00000000000000005e41Initial program 99.9%
Taylor expanded in y around 0 66.1%
Final simplification64.1%
(FPCore (x y z) :precision binary64 (if (<= y -1.3e-24) y (if (<= y 1.9e+89) x y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.3e-24) {
tmp = y;
} else if (y <= 1.9e+89) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.3d-24)) then
tmp = y
else if (y <= 1.9d+89) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.3e-24) {
tmp = y;
} else if (y <= 1.9e+89) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.3e-24: tmp = y elif y <= 1.9e+89: tmp = x else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.3e-24) tmp = y; elseif (y <= 1.9e+89) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.3e-24) tmp = y; elseif (y <= 1.9e+89) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.3e-24], y, If[LessEqual[y, 1.9e+89], x, y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{-24}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+89}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -1.3e-24 or 1.90000000000000012e89 < y Initial program 77.0%
Taylor expanded in z around inf 24.5%
+-commutative24.5%
Simplified24.5%
Taylor expanded in y around inf 19.3%
if -1.3e-24 < y < 1.90000000000000012e89Initial program 99.9%
Taylor expanded in y around 0 64.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 90.3%
Taylor expanded in y around 0 41.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024135
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))