
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (log y)))) (if (<= t_0 50.0) (* (pow y y) (exp (- x z))) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (t_0 <= 50.0) {
tmp = pow(y, y) * exp((x - z));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (t_0 <= 50.0d0) then
tmp = (y ** y) * exp((x - z))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (t_0 <= 50.0) {
tmp = Math.pow(y, y) * Math.exp((x - z));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if t_0 <= 50.0: tmp = math.pow(y, y) * math.exp((x - z)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (t_0 <= 50.0) tmp = Float64((y ^ y) * exp(Float64(x - z))); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (t_0 <= 50.0) tmp = (y ^ y) * exp((x - z)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 50.0], N[(N[Power[y, y], $MachinePrecision] * N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;t\_0 \leq 50:\\
\;\;\;\;{y}^{y} \cdot e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t\_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < 50Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum100.0%
*-commutative100.0%
exp-to-pow100.0%
Simplified100.0%
if 50 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 95.8%
(FPCore (x y z) :precision binary64 (if (<= z -0.0032) (exp (- z)) (if (<= z 7.5e-7) (* (pow y y) (exp x)) (exp (- (* y (log y)) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.0032) {
tmp = exp(-z);
} else if (z <= 7.5e-7) {
tmp = pow(y, y) * exp(x);
} else {
tmp = exp(((y * log(y)) - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.0032d0)) then
tmp = exp(-z)
else if (z <= 7.5d-7) then
tmp = (y ** y) * exp(x)
else
tmp = exp(((y * log(y)) - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.0032) {
tmp = Math.exp(-z);
} else if (z <= 7.5e-7) {
tmp = Math.pow(y, y) * Math.exp(x);
} else {
tmp = Math.exp(((y * Math.log(y)) - z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.0032: tmp = math.exp(-z) elif z <= 7.5e-7: tmp = math.pow(y, y) * math.exp(x) else: tmp = math.exp(((y * math.log(y)) - z)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.0032) tmp = exp(Float64(-z)); elseif (z <= 7.5e-7) tmp = Float64((y ^ y) * exp(x)); else tmp = exp(Float64(Float64(y * log(y)) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.0032) tmp = exp(-z); elseif (z <= 7.5e-7) tmp = (y ^ y) * exp(x); else tmp = exp(((y * log(y)) - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.0032], N[Exp[(-z)], $MachinePrecision], If[LessEqual[z, 7.5e-7], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision], N[Exp[N[(N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.0032:\\
\;\;\;\;e^{-z}\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{-7}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\mathbf{else}:\\
\;\;\;\;e^{y \cdot \log y - z}\\
\end{array}
\end{array}
if z < -0.00320000000000000015Initial program 100.0%
Taylor expanded in z around inf 92.1%
neg-mul-192.1%
Simplified92.1%
if -0.00320000000000000015 < z < 7.5000000000000002e-7Initial program 100.0%
Taylor expanded in z around 0 100.0%
+-commutative100.0%
exp-sum93.0%
*-commutative93.0%
exp-to-pow93.0%
Simplified93.0%
if 7.5000000000000002e-7 < z Initial program 100.0%
Taylor expanded in x around 0 90.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.0032) (not (<= z 3.15e+43))) (exp (- z)) (* (pow y y) (exp x))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0032) || !(z <= 3.15e+43)) {
tmp = exp(-z);
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.0032d0)) .or. (.not. (z <= 3.15d+43))) then
tmp = exp(-z)
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0032) || !(z <= 3.15e+43)) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.0032) or not (z <= 3.15e+43): tmp = math.exp(-z) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.0032) || !(z <= 3.15e+43)) tmp = exp(Float64(-z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.0032) || ~((z <= 3.15e+43))) tmp = exp(-z); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.0032], N[Not[LessEqual[z, 3.15e+43]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.0032 \lor \neg \left(z \leq 3.15 \cdot 10^{+43}\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if z < -0.00320000000000000015 or 3.1499999999999999e43 < z Initial program 100.0%
Taylor expanded in z around inf 84.5%
neg-mul-184.5%
Simplified84.5%
if -0.00320000000000000015 < z < 3.1499999999999999e43Initial program 100.0%
Taylor expanded in z around 0 97.6%
+-commutative97.6%
exp-sum91.3%
*-commutative91.3%
exp-to-pow91.3%
Simplified91.3%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.0032) (not (<= z 1e+23))) (exp (- z)) (exp x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0032) || !(z <= 1e+23)) {
tmp = exp(-z);
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.0032d0)) .or. (.not. (z <= 1d+23))) then
tmp = exp(-z)
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0032) || !(z <= 1e+23)) {
tmp = Math.exp(-z);
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.0032) or not (z <= 1e+23): tmp = math.exp(-z) else: tmp = math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.0032) || !(z <= 1e+23)) tmp = exp(Float64(-z)); else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.0032) || ~((z <= 1e+23))) tmp = exp(-z); else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.0032], N[Not[LessEqual[z, 1e+23]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[Exp[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.0032 \lor \neg \left(z \leq 10^{+23}\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if z < -0.00320000000000000015 or 9.9999999999999992e22 < z Initial program 100.0%
Taylor expanded in z around inf 82.6%
neg-mul-182.6%
Simplified82.6%
if -0.00320000000000000015 < z < 9.9999999999999992e22Initial program 100.0%
Taylor expanded in x around inf 63.8%
Final simplification72.6%
(FPCore (x y z) :precision binary64 (if (<= y 0.44) (exp x) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.44) {
tmp = exp(x);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.44d0) then
tmp = exp(x)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.44) {
tmp = Math.exp(x);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.44: tmp = math.exp(x) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.44) tmp = exp(x); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.44) tmp = exp(x); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.44], N[Exp[x], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.44:\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 0.440000000000000002Initial program 100.0%
Taylor expanded in x around inf 70.8%
if 0.440000000000000002 < y Initial program 100.0%
Taylor expanded in x around 0 95.7%
Taylor expanded in z around 0 85.2%
(FPCore (x y z) :precision binary64 (if (<= z -3.7e+102) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (exp x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.7e+102) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.7d+102)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.7e+102) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.7e+102: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.7e+102) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.7e+102) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.7e+102], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Exp[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.7 \cdot 10^{+102}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if z < -3.70000000000000023e102Initial program 100.0%
Taylor expanded in z around inf 90.6%
neg-mul-190.6%
Simplified90.6%
Taylor expanded in z around 0 88.6%
Taylor expanded in z around inf 88.6%
*-commutative88.6%
Simplified88.6%
if -3.70000000000000023e102 < z Initial program 100.0%
Taylor expanded in x around inf 53.8%
Final simplification59.5%
(FPCore (x y z) :precision binary64 (if (<= x 1.95e+39) (+ 1.0 (* z (+ (* z (+ 0.5 (* z -0.16666666666666666))) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 1.95e+39) {
tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 1.95d+39) then
tmp = 1.0d0 + (z * ((z * (0.5d0 + (z * (-0.16666666666666666d0)))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 1.95e+39) {
tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 1.95e+39: tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 1.95e+39) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(0.5 + Float64(z * -0.16666666666666666))) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 1.95e+39) tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 1.95e+39], N[(1.0 + N[(z * N[(N[(z * N[(0.5 + N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.95 \cdot 10^{+39}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(0.5 + z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < 1.95e39Initial program 100.0%
Taylor expanded in z around inf 56.4%
neg-mul-156.4%
Simplified56.4%
Taylor expanded in z around 0 31.7%
if 1.95e39 < x Initial program 100.0%
Taylor expanded in x around inf 92.1%
Taylor expanded in x around 0 78.4%
Taylor expanded in x around inf 78.4%
*-commutative78.4%
Simplified78.4%
Final simplification43.0%
(FPCore (x y z) :precision binary64 (if (<= z -2.4e+99) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (+ 0.5 (* x 0.16666666666666666))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.4e+99) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.4d+99)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (0.5d0 + (x * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.4e+99) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.4e+99: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.4e+99) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.4e+99) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.4e+99], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(0.5 + N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{+99}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(0.5 + x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if z < -2.4000000000000001e99Initial program 100.0%
Taylor expanded in z around inf 91.1%
neg-mul-191.1%
Simplified91.1%
Taylor expanded in z around 0 85.2%
Taylor expanded in z around inf 85.2%
*-commutative85.2%
Simplified85.2%
if -2.4000000000000001e99 < z Initial program 100.0%
Taylor expanded in x around inf 53.8%
Taylor expanded in x around 0 34.1%
Final simplification42.8%
(FPCore (x y z) :precision binary64 (if (<= x 1.95e+39) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 1.95e+39) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 1.95d+39) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 1.95e+39) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 1.95e+39: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 1.95e+39) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 1.95e+39) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 1.95e+39], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.95 \cdot 10^{+39}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < 1.95e39Initial program 100.0%
Taylor expanded in z around inf 56.4%
neg-mul-156.4%
Simplified56.4%
Taylor expanded in z around 0 31.7%
Taylor expanded in z around inf 31.4%
*-commutative31.4%
Simplified31.4%
if 1.95e39 < x Initial program 100.0%
Taylor expanded in x around inf 92.1%
Taylor expanded in x around 0 78.4%
Taylor expanded in x around inf 78.4%
*-commutative78.4%
Simplified78.4%
Final simplification42.8%
(FPCore (x y z) :precision binary64 (if (<= x 40000000000000.0) (+ 1.0 (* z (+ (* z 0.5) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 40000000000000.0) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 40000000000000.0d0) then
tmp = 1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 40000000000000.0) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 40000000000000.0: tmp = 1.0 + (z * ((z * 0.5) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 40000000000000.0) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 40000000000000.0) tmp = 1.0 + (z * ((z * 0.5) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 40000000000000.0], N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 40000000000000:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5 + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < 4e13Initial program 100.0%
Taylor expanded in z around inf 56.0%
neg-mul-156.0%
Simplified56.0%
Taylor expanded in z around 0 30.3%
if 4e13 < x Initial program 100.0%
Taylor expanded in x around inf 89.9%
Taylor expanded in x around 0 71.8%
Taylor expanded in x around inf 71.8%
*-commutative71.8%
Simplified71.8%
Final simplification41.3%
(FPCore (x y z) :precision binary64 (if (<= z -2.8e+153) (+ 1.0 (* z (* z 0.5))) (+ 1.0 (* x (+ 1.0 (* x 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.8e+153) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.8d+153)) then
tmp = 1.0d0 + (z * (z * 0.5d0))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.8e+153) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.8e+153: tmp = 1.0 + (z * (z * 0.5)) else: tmp = 1.0 + (x * (1.0 + (x * 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.8e+153) tmp = Float64(1.0 + Float64(z * Float64(z * 0.5))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.8e+153) tmp = 1.0 + (z * (z * 0.5)); else tmp = 1.0 + (x * (1.0 + (x * 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.8e+153], N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.8 \cdot 10^{+153}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < -2.79999999999999985e153Initial program 100.0%
Taylor expanded in z around inf 88.1%
neg-mul-188.1%
Simplified88.1%
Taylor expanded in z around 0 88.1%
Taylor expanded in z around inf 88.1%
*-commutative88.1%
Simplified88.1%
if -2.79999999999999985e153 < z Initial program 100.0%
Taylor expanded in x around inf 53.1%
Taylor expanded in x around 0 32.0%
Final simplification39.3%
(FPCore (x y z) :precision binary64 (+ 1.0 (* z (* z 0.5))))
double code(double x, double y, double z) {
return 1.0 + (z * (z * 0.5));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + (z * (z * 0.5d0))
end function
public static double code(double x, double y, double z) {
return 1.0 + (z * (z * 0.5));
}
def code(x, y, z): return 1.0 + (z * (z * 0.5))
function code(x, y, z) return Float64(1.0 + Float64(z * Float64(z * 0.5))) end
function tmp = code(x, y, z) tmp = 1.0 + (z * (z * 0.5)); end
code[x_, y_, z_] := N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + z \cdot \left(z \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 51.0%
neg-mul-151.0%
Simplified51.0%
Taylor expanded in z around 0 26.2%
Taylor expanded in z around inf 25.9%
*-commutative25.9%
Simplified25.9%
(FPCore (x y z) :precision binary64 (+ x 1.0))
double code(double x, double y, double z) {
return x + 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + 1.0d0
end function
public static double code(double x, double y, double z) {
return x + 1.0;
}
def code(x, y, z): return x + 1.0
function code(x, y, z) return Float64(x + 1.0) end
function tmp = code(x, y, z) tmp = x + 1.0; end
code[x_, y_, z_] := N[(x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
x + 1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 50.4%
Taylor expanded in x around 0 14.1%
Final simplification14.1%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 50.4%
Taylor expanded in x around 0 13.6%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024135
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (exp (+ (- x z) (* (log y) y))))
(exp (- (+ x (* y (log y))) z)))