Linear.Projection:infinitePerspective from linear-1.19.1.3, A

Percentage Accurate: 89.9% → 96.4%
Time: 9.9s
Alternatives: 10
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Alternative 1: 96.4% accurate, 0.1× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \cdot 2 \leq 2 \cdot 10^{-10}:\\ \;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;{\left(z \cdot \frac{y - t}{x\_m \cdot 2}\right)}^{-1}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= (* x_m 2.0) 2e-10)
    (* (/ x_m z) (/ 2.0 (- y t)))
    (pow (* z (/ (- y t) (* x_m 2.0))) -1.0))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 2e-10) {
		tmp = (x_m / z) * (2.0 / (y - t));
	} else {
		tmp = pow((z * ((y - t) / (x_m * 2.0))), -1.0);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((x_m * 2.0d0) <= 2d-10) then
        tmp = (x_m / z) * (2.0d0 / (y - t))
    else
        tmp = (z * ((y - t) / (x_m * 2.0d0))) ** (-1.0d0)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 2e-10) {
		tmp = (x_m / z) * (2.0 / (y - t));
	} else {
		tmp = Math.pow((z * ((y - t) / (x_m * 2.0))), -1.0);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if (x_m * 2.0) <= 2e-10:
		tmp = (x_m / z) * (2.0 / (y - t))
	else:
		tmp = math.pow((z * ((y - t) / (x_m * 2.0))), -1.0)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (Float64(x_m * 2.0) <= 2e-10)
		tmp = Float64(Float64(x_m / z) * Float64(2.0 / Float64(y - t)));
	else
		tmp = Float64(z * Float64(Float64(y - t) / Float64(x_m * 2.0))) ^ -1.0;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if ((x_m * 2.0) <= 2e-10)
		tmp = (x_m / z) * (2.0 / (y - t));
	else
		tmp = (z * ((y - t) / (x_m * 2.0))) ^ -1.0;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 2e-10], N[(N[(x$95$m / z), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(z * N[(N[(y - t), $MachinePrecision] / N[(x$95$m * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 2 \cdot 10^{-10}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\

\mathbf{else}:\\
\;\;\;\;{\left(z \cdot \frac{y - t}{x\_m \cdot 2}\right)}^{-1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x #s(literal 2 binary64)) < 2.00000000000000007e-10

    1. Initial program 91.4%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--93.0%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified93.0%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. times-frac95.4%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    6. Applied egg-rr95.4%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]

    if 2.00000000000000007e-10 < (*.f64 x #s(literal 2 binary64))

    1. Initial program 80.1%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--81.8%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified81.8%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num81.7%

        \[\leadsto \color{blue}{\frac{1}{\frac{z \cdot \left(y - t\right)}{x \cdot 2}}} \]
      2. inv-pow81.7%

        \[\leadsto \color{blue}{{\left(\frac{z \cdot \left(y - t\right)}{x \cdot 2}\right)}^{-1}} \]
      3. associate-/l*99.2%

        \[\leadsto {\color{blue}{\left(z \cdot \frac{y - t}{x \cdot 2}\right)}}^{-1} \]
    6. Applied egg-rr99.2%

      \[\leadsto \color{blue}{{\left(z \cdot \frac{y - t}{x \cdot 2}\right)}^{-1}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 74.1% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t \leq -1.1 \cdot 10^{-14}:\\ \;\;\;\;\frac{-2}{z \cdot \frac{t}{x\_m}}\\ \mathbf{elif}\;t \leq 1.1 \cdot 10^{-7}:\\ \;\;\;\;2 \cdot \frac{\frac{x\_m}{z}}{y}\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \frac{\frac{x\_m}{z}}{t}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= t -1.1e-14)
    (/ -2.0 (* z (/ t x_m)))
    (if (<= t 1.1e-7) (* 2.0 (/ (/ x_m z) y)) (* -2.0 (/ (/ x_m z) t))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (t <= -1.1e-14) {
		tmp = -2.0 / (z * (t / x_m));
	} else if (t <= 1.1e-7) {
		tmp = 2.0 * ((x_m / z) / y);
	} else {
		tmp = -2.0 * ((x_m / z) / t);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (t <= (-1.1d-14)) then
        tmp = (-2.0d0) / (z * (t / x_m))
    else if (t <= 1.1d-7) then
        tmp = 2.0d0 * ((x_m / z) / y)
    else
        tmp = (-2.0d0) * ((x_m / z) / t)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (t <= -1.1e-14) {
		tmp = -2.0 / (z * (t / x_m));
	} else if (t <= 1.1e-7) {
		tmp = 2.0 * ((x_m / z) / y);
	} else {
		tmp = -2.0 * ((x_m / z) / t);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if t <= -1.1e-14:
		tmp = -2.0 / (z * (t / x_m))
	elif t <= 1.1e-7:
		tmp = 2.0 * ((x_m / z) / y)
	else:
		tmp = -2.0 * ((x_m / z) / t)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (t <= -1.1e-14)
		tmp = Float64(-2.0 / Float64(z * Float64(t / x_m)));
	elseif (t <= 1.1e-7)
		tmp = Float64(2.0 * Float64(Float64(x_m / z) / y));
	else
		tmp = Float64(-2.0 * Float64(Float64(x_m / z) / t));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (t <= -1.1e-14)
		tmp = -2.0 / (z * (t / x_m));
	elseif (t <= 1.1e-7)
		tmp = 2.0 * ((x_m / z) / y);
	else
		tmp = -2.0 * ((x_m / z) / t);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[t, -1.1e-14], N[(-2.0 / N[(z * N[(t / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.1e-7], N[(2.0 * N[(N[(x$95$m / z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x$95$m / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.1 \cdot 10^{-14}:\\
\;\;\;\;\frac{-2}{z \cdot \frac{t}{x\_m}}\\

\mathbf{elif}\;t \leq 1.1 \cdot 10^{-7}:\\
\;\;\;\;2 \cdot \frac{\frac{x\_m}{z}}{y}\\

\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{z}}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if t < -1.1e-14

    1. Initial program 94.9%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--94.9%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified94.9%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 69.8%

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    6. Step-by-step derivation
      1. clear-num70.0%

        \[\leadsto -2 \cdot \color{blue}{\frac{1}{\frac{t \cdot z}{x}}} \]
      2. un-div-inv70.0%

        \[\leadsto \color{blue}{\frac{-2}{\frac{t \cdot z}{x}}} \]
      3. *-commutative70.0%

        \[\leadsto \frac{-2}{\frac{\color{blue}{z \cdot t}}{x}} \]
      4. associate-/l*73.4%

        \[\leadsto \frac{-2}{\color{blue}{z \cdot \frac{t}{x}}} \]
    7. Applied egg-rr73.4%

      \[\leadsto \color{blue}{\frac{-2}{z \cdot \frac{t}{x}}} \]

    if -1.1e-14 < t < 1.1000000000000001e-7

    1. Initial program 89.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--90.5%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified90.5%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 75.8%

      \[\leadsto \color{blue}{2 \cdot \frac{x}{y \cdot z}} \]
    6. Step-by-step derivation
      1. *-commutative75.8%

        \[\leadsto 2 \cdot \frac{x}{\color{blue}{z \cdot y}} \]
      2. associate-/r*81.6%

        \[\leadsto 2 \cdot \color{blue}{\frac{\frac{x}{z}}{y}} \]
    7. Simplified81.6%

      \[\leadsto \color{blue}{2 \cdot \frac{\frac{x}{z}}{y}} \]

    if 1.1000000000000001e-7 < t

    1. Initial program 83.0%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--87.2%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified87.2%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 75.5%

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    6. Step-by-step derivation
      1. *-commutative75.5%

        \[\leadsto -2 \cdot \frac{x}{\color{blue}{z \cdot t}} \]
      2. associate-/r*78.0%

        \[\leadsto -2 \cdot \color{blue}{\frac{\frac{x}{z}}{t}} \]
    7. Simplified78.0%

      \[\leadsto \color{blue}{-2 \cdot \frac{\frac{x}{z}}{t}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 3: 74.1% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t \leq -1.7 \cdot 10^{-10}:\\ \;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\ \mathbf{elif}\;t \leq 3.9 \cdot 10^{-5}:\\ \;\;\;\;2 \cdot \frac{\frac{x\_m}{z}}{y}\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \frac{\frac{x\_m}{z}}{t}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= t -1.7e-10)
    (* -2.0 (/ (/ x_m t) z))
    (if (<= t 3.9e-5) (* 2.0 (/ (/ x_m z) y)) (* -2.0 (/ (/ x_m z) t))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (t <= -1.7e-10) {
		tmp = -2.0 * ((x_m / t) / z);
	} else if (t <= 3.9e-5) {
		tmp = 2.0 * ((x_m / z) / y);
	} else {
		tmp = -2.0 * ((x_m / z) / t);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (t <= (-1.7d-10)) then
        tmp = (-2.0d0) * ((x_m / t) / z)
    else if (t <= 3.9d-5) then
        tmp = 2.0d0 * ((x_m / z) / y)
    else
        tmp = (-2.0d0) * ((x_m / z) / t)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (t <= -1.7e-10) {
		tmp = -2.0 * ((x_m / t) / z);
	} else if (t <= 3.9e-5) {
		tmp = 2.0 * ((x_m / z) / y);
	} else {
		tmp = -2.0 * ((x_m / z) / t);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if t <= -1.7e-10:
		tmp = -2.0 * ((x_m / t) / z)
	elif t <= 3.9e-5:
		tmp = 2.0 * ((x_m / z) / y)
	else:
		tmp = -2.0 * ((x_m / z) / t)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (t <= -1.7e-10)
		tmp = Float64(-2.0 * Float64(Float64(x_m / t) / z));
	elseif (t <= 3.9e-5)
		tmp = Float64(2.0 * Float64(Float64(x_m / z) / y));
	else
		tmp = Float64(-2.0 * Float64(Float64(x_m / z) / t));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (t <= -1.7e-10)
		tmp = -2.0 * ((x_m / t) / z);
	elseif (t <= 3.9e-5)
		tmp = 2.0 * ((x_m / z) / y);
	else
		tmp = -2.0 * ((x_m / z) / t);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[t, -1.7e-10], N[(-2.0 * N[(N[(x$95$m / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3.9e-5], N[(2.0 * N[(N[(x$95$m / z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x$95$m / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.7 \cdot 10^{-10}:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\

\mathbf{elif}\;t \leq 3.9 \cdot 10^{-5}:\\
\;\;\;\;2 \cdot \frac{\frac{x\_m}{z}}{y}\\

\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{z}}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if t < -1.70000000000000007e-10

    1. Initial program 94.9%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--94.9%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified94.9%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 69.8%

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    6. Step-by-step derivation
      1. associate-/r*73.4%

        \[\leadsto -2 \cdot \color{blue}{\frac{\frac{x}{t}}{z}} \]
    7. Simplified73.4%

      \[\leadsto \color{blue}{-2 \cdot \frac{\frac{x}{t}}{z}} \]

    if -1.70000000000000007e-10 < t < 3.8999999999999999e-5

    1. Initial program 89.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--90.5%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified90.5%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 75.8%

      \[\leadsto \color{blue}{2 \cdot \frac{x}{y \cdot z}} \]
    6. Step-by-step derivation
      1. *-commutative75.8%

        \[\leadsto 2 \cdot \frac{x}{\color{blue}{z \cdot y}} \]
      2. associate-/r*81.6%

        \[\leadsto 2 \cdot \color{blue}{\frac{\frac{x}{z}}{y}} \]
    7. Simplified81.6%

      \[\leadsto \color{blue}{2 \cdot \frac{\frac{x}{z}}{y}} \]

    if 3.8999999999999999e-5 < t

    1. Initial program 83.0%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--87.2%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified87.2%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 75.5%

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    6. Step-by-step derivation
      1. *-commutative75.5%

        \[\leadsto -2 \cdot \frac{x}{\color{blue}{z \cdot t}} \]
      2. associate-/r*78.0%

        \[\leadsto -2 \cdot \color{blue}{\frac{\frac{x}{z}}{t}} \]
    7. Simplified78.0%

      \[\leadsto \color{blue}{-2 \cdot \frac{\frac{x}{z}}{t}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 4: 96.5% accurate, 0.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \cdot 2 \leq 5 \cdot 10^{-19}:\\ \;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x\_m \cdot 2}{y - t}}{z}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= (* x_m 2.0) 5e-19)
    (* (/ x_m z) (/ 2.0 (- y t)))
    (/ (/ (* x_m 2.0) (- y t)) z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 5e-19) {
		tmp = (x_m / z) * (2.0 / (y - t));
	} else {
		tmp = ((x_m * 2.0) / (y - t)) / z;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((x_m * 2.0d0) <= 5d-19) then
        tmp = (x_m / z) * (2.0d0 / (y - t))
    else
        tmp = ((x_m * 2.0d0) / (y - t)) / z
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 5e-19) {
		tmp = (x_m / z) * (2.0 / (y - t));
	} else {
		tmp = ((x_m * 2.0) / (y - t)) / z;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if (x_m * 2.0) <= 5e-19:
		tmp = (x_m / z) * (2.0 / (y - t))
	else:
		tmp = ((x_m * 2.0) / (y - t)) / z
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (Float64(x_m * 2.0) <= 5e-19)
		tmp = Float64(Float64(x_m / z) * Float64(2.0 / Float64(y - t)));
	else
		tmp = Float64(Float64(Float64(x_m * 2.0) / Float64(y - t)) / z);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if ((x_m * 2.0) <= 5e-19)
		tmp = (x_m / z) * (2.0 / (y - t));
	else
		tmp = ((x_m * 2.0) / (y - t)) / z;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 5e-19], N[(N[(x$95$m / z), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 5 \cdot 10^{-19}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m \cdot 2}{y - t}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x #s(literal 2 binary64)) < 5.0000000000000004e-19

    1. Initial program 91.9%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--93.0%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified93.0%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. times-frac95.4%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    6. Applied egg-rr95.4%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]

    if 5.0000000000000004e-19 < (*.f64 x #s(literal 2 binary64))

    1. Initial program 78.7%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--82.2%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified82.2%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. times-frac89.9%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    6. Applied egg-rr89.9%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    7. Step-by-step derivation
      1. associate-*l/98.0%

        \[\leadsto \color{blue}{\frac{x \cdot \frac{2}{y - t}}{z}} \]
      2. associate-*r/98.1%

        \[\leadsto \frac{\color{blue}{\frac{x \cdot 2}{y - t}}}{z} \]
    8. Applied egg-rr98.1%

      \[\leadsto \color{blue}{\frac{\frac{x \cdot 2}{y - t}}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 5: 95.5% accurate, 0.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \cdot 2 \leq 2 \cdot 10^{+117}:\\ \;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{y - t} \cdot \frac{2}{z}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= (* x_m 2.0) 2e+117)
    (* (/ x_m z) (/ 2.0 (- y t)))
    (* (/ x_m (- y t)) (/ 2.0 z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 2e+117) {
		tmp = (x_m / z) * (2.0 / (y - t));
	} else {
		tmp = (x_m / (y - t)) * (2.0 / z);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((x_m * 2.0d0) <= 2d+117) then
        tmp = (x_m / z) * (2.0d0 / (y - t))
    else
        tmp = (x_m / (y - t)) * (2.0d0 / z)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 2e+117) {
		tmp = (x_m / z) * (2.0 / (y - t));
	} else {
		tmp = (x_m / (y - t)) * (2.0 / z);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if (x_m * 2.0) <= 2e+117:
		tmp = (x_m / z) * (2.0 / (y - t))
	else:
		tmp = (x_m / (y - t)) * (2.0 / z)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (Float64(x_m * 2.0) <= 2e+117)
		tmp = Float64(Float64(x_m / z) * Float64(2.0 / Float64(y - t)));
	else
		tmp = Float64(Float64(x_m / Float64(y - t)) * Float64(2.0 / z));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if ((x_m * 2.0) <= 2e+117)
		tmp = (x_m / z) * (2.0 / (y - t));
	else
		tmp = (x_m / (y - t)) * (2.0 / z);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 2e+117], N[(N[(x$95$m / z), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 2 \cdot 10^{+117}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{y - t} \cdot \frac{2}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x #s(literal 2 binary64)) < 2.0000000000000001e117

    1. Initial program 91.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--93.0%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified93.0%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. times-frac95.1%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    6. Applied egg-rr95.1%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]

    if 2.0000000000000001e117 < (*.f64 x #s(literal 2 binary64))

    1. Initial program 70.0%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--73.2%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified73.2%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. *-commutative73.2%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      2. times-frac99.4%

        \[\leadsto \color{blue}{\frac{x}{y - t} \cdot \frac{2}{z}} \]
    6. Applied egg-rr99.4%

      \[\leadsto \color{blue}{\frac{x}{y - t} \cdot \frac{2}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 6: 94.3% accurate, 0.8× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 1.45 \cdot 10^{+33}:\\ \;\;\;\;x\_m \cdot \frac{2}{z \cdot \left(y - t\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= z 1.45e+33)
    (* x_m (/ 2.0 (* z (- y t))))
    (* (/ x_m z) (/ 2.0 (- y t))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (z <= 1.45e+33) {
		tmp = x_m * (2.0 / (z * (y - t)));
	} else {
		tmp = (x_m / z) * (2.0 / (y - t));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (z <= 1.45d+33) then
        tmp = x_m * (2.0d0 / (z * (y - t)))
    else
        tmp = (x_m / z) * (2.0d0 / (y - t))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (z <= 1.45e+33) {
		tmp = x_m * (2.0 / (z * (y - t)));
	} else {
		tmp = (x_m / z) * (2.0 / (y - t));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if z <= 1.45e+33:
		tmp = x_m * (2.0 / (z * (y - t)))
	else:
		tmp = (x_m / z) * (2.0 / (y - t))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (z <= 1.45e+33)
		tmp = Float64(x_m * Float64(2.0 / Float64(z * Float64(y - t))));
	else
		tmp = Float64(Float64(x_m / z) * Float64(2.0 / Float64(y - t)));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (z <= 1.45e+33)
		tmp = x_m * (2.0 / (z * (y - t)));
	else
		tmp = (x_m / z) * (2.0 / (y - t));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[z, 1.45e+33], N[(x$95$m * N[(2.0 / N[(z * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 1.45 \cdot 10^{+33}:\\
\;\;\;\;x\_m \cdot \frac{2}{z \cdot \left(y - t\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 1.45000000000000012e33

    1. Initial program 91.6%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--92.7%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified92.7%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-/l*92.3%

        \[\leadsto \color{blue}{x \cdot \frac{2}{z \cdot \left(y - t\right)}} \]
      2. *-commutative92.3%

        \[\leadsto \color{blue}{\frac{2}{z \cdot \left(y - t\right)} \cdot x} \]
    6. Applied egg-rr92.3%

      \[\leadsto \color{blue}{\frac{2}{z \cdot \left(y - t\right)} \cdot x} \]

    if 1.45000000000000012e33 < z

    1. Initial program 80.6%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--83.8%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified83.8%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. times-frac99.7%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    6. Applied egg-rr99.7%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification94.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 1.45 \cdot 10^{+33}:\\ \;\;\;\;x \cdot \frac{2}{z \cdot \left(y - t\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} \cdot \frac{2}{y - t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 91.5% accurate, 0.8× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -4.8 \cdot 10^{+161}:\\ \;\;\;\;\frac{2}{z} \cdot \frac{x\_m}{y}\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \frac{2}{z \cdot \left(y - t\right)}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= y -4.8e+161) (* (/ 2.0 z) (/ x_m y)) (* x_m (/ 2.0 (* z (- y t)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (y <= -4.8e+161) {
		tmp = (2.0 / z) * (x_m / y);
	} else {
		tmp = x_m * (2.0 / (z * (y - t)));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (y <= (-4.8d+161)) then
        tmp = (2.0d0 / z) * (x_m / y)
    else
        tmp = x_m * (2.0d0 / (z * (y - t)))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (y <= -4.8e+161) {
		tmp = (2.0 / z) * (x_m / y);
	} else {
		tmp = x_m * (2.0 / (z * (y - t)));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if y <= -4.8e+161:
		tmp = (2.0 / z) * (x_m / y)
	else:
		tmp = x_m * (2.0 / (z * (y - t)))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (y <= -4.8e+161)
		tmp = Float64(Float64(2.0 / z) * Float64(x_m / y));
	else
		tmp = Float64(x_m * Float64(2.0 / Float64(z * Float64(y - t))));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (y <= -4.8e+161)
		tmp = (2.0 / z) * (x_m / y);
	else
		tmp = x_m * (2.0 / (z * (y - t)));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[y, -4.8e+161], N[(N[(2.0 / z), $MachinePrecision] * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(2.0 / N[(z * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+161}:\\
\;\;\;\;\frac{2}{z} \cdot \frac{x\_m}{y}\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{2}{z \cdot \left(y - t\right)}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -4.7999999999999998e161

    1. Initial program 75.0%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--75.0%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified75.0%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 68.2%

      \[\leadsto \color{blue}{2 \cdot \frac{x}{y \cdot z}} \]
    6. Step-by-step derivation
      1. associate-*r/68.2%

        \[\leadsto \color{blue}{\frac{2 \cdot x}{y \cdot z}} \]
      2. *-commutative68.2%

        \[\leadsto \frac{\color{blue}{x \cdot 2}}{y \cdot z} \]
      3. *-commutative68.2%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
      4. associate-/r*83.2%

        \[\leadsto \color{blue}{\frac{\frac{x \cdot 2}{z}}{y}} \]
      5. associate-*r/83.2%

        \[\leadsto \frac{\color{blue}{x \cdot \frac{2}{z}}}{y} \]
    7. Simplified83.2%

      \[\leadsto \color{blue}{\frac{x \cdot \frac{2}{z}}{y}} \]
    8. Step-by-step derivation
      1. *-commutative83.2%

        \[\leadsto \frac{\color{blue}{\frac{2}{z} \cdot x}}{y} \]
      2. associate-/l*90.4%

        \[\leadsto \color{blue}{\frac{2}{z} \cdot \frac{x}{y}} \]
    9. Applied egg-rr90.4%

      \[\leadsto \color{blue}{\frac{2}{z} \cdot \frac{x}{y}} \]

    if -4.7999999999999998e161 < y

    1. Initial program 90.7%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--92.5%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified92.5%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-/l*92.2%

        \[\leadsto \color{blue}{x \cdot \frac{2}{z \cdot \left(y - t\right)}} \]
      2. *-commutative92.2%

        \[\leadsto \color{blue}{\frac{2}{z \cdot \left(y - t\right)} \cdot x} \]
    6. Applied egg-rr92.2%

      \[\leadsto \color{blue}{\frac{2}{z \cdot \left(y - t\right)} \cdot x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification92.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.8 \cdot 10^{+161}:\\ \;\;\;\;\frac{2}{z} \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{2}{z \cdot \left(y - t\right)}\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 54.3% accurate, 0.9× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 9 \cdot 10^{+56}:\\ \;\;\;\;-2 \cdot \frac{x\_m}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (* x_s (if (<= z 9e+56) (* -2.0 (/ x_m (* z t))) (* -2.0 (/ (/ x_m t) z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (z <= 9e+56) {
		tmp = -2.0 * (x_m / (z * t));
	} else {
		tmp = -2.0 * ((x_m / t) / z);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (z <= 9d+56) then
        tmp = (-2.0d0) * (x_m / (z * t))
    else
        tmp = (-2.0d0) * ((x_m / t) / z)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (z <= 9e+56) {
		tmp = -2.0 * (x_m / (z * t));
	} else {
		tmp = -2.0 * ((x_m / t) / z);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if z <= 9e+56:
		tmp = -2.0 * (x_m / (z * t))
	else:
		tmp = -2.0 * ((x_m / t) / z)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (z <= 9e+56)
		tmp = Float64(-2.0 * Float64(x_m / Float64(z * t)));
	else
		tmp = Float64(-2.0 * Float64(Float64(x_m / t) / z));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (z <= 9e+56)
		tmp = -2.0 * (x_m / (z * t));
	else
		tmp = -2.0 * ((x_m / t) / z);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[z, 9e+56], N[(-2.0 * N[(x$95$m / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x$95$m / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 9 \cdot 10^{+56}:\\
\;\;\;\;-2 \cdot \frac{x\_m}{z \cdot t}\\

\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 9.0000000000000006e56

    1. Initial program 91.4%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--92.5%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified92.5%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 50.9%

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]

    if 9.0000000000000006e56 < z

    1. Initial program 79.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--83.3%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified83.3%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 45.8%

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    6. Step-by-step derivation
      1. associate-/r*48.9%

        \[\leadsto -2 \cdot \color{blue}{\frac{\frac{x}{t}}{z}} \]
    7. Simplified48.9%

      \[\leadsto \color{blue}{-2 \cdot \frac{\frac{x}{t}}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification50.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 9 \cdot 10^{+56}:\\ \;\;\;\;-2 \cdot \frac{x}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 55.5% accurate, 1.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(-2 \cdot \frac{\frac{x\_m}{z}}{t}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t) :precision binary64 (* x_s (* -2.0 (/ (/ x_m z) t))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (-2.0 * ((x_m / z) / t));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x_s * ((-2.0d0) * ((x_m / z) / t))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (-2.0 * ((x_m / z) / t));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	return x_s * (-2.0 * ((x_m / z) / t))
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	return Float64(x_s * Float64(-2.0 * Float64(Float64(x_m / z) / t)))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z, t)
	tmp = x_s * (-2.0 * ((x_m / z) / t));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(-2.0 * N[(N[(x$95$m / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \left(-2 \cdot \frac{\frac{x\_m}{z}}{t}\right)
\end{array}
Derivation
  1. Initial program 88.8%

    \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
  2. Step-by-step derivation
    1. distribute-rgt-out--90.5%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
  3. Simplified90.5%

    \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
  4. Add Preprocessing
  5. Taylor expanded in y around 0 49.7%

    \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
  6. Step-by-step derivation
    1. *-commutative49.7%

      \[\leadsto -2 \cdot \frac{x}{\color{blue}{z \cdot t}} \]
    2. associate-/r*54.4%

      \[\leadsto -2 \cdot \color{blue}{\frac{\frac{x}{z}}{t}} \]
  7. Simplified54.4%

    \[\leadsto \color{blue}{-2 \cdot \frac{\frac{x}{z}}{t}} \]
  8. Add Preprocessing

Alternative 10: 53.7% accurate, 1.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(-2 \cdot \frac{x\_m}{z \cdot t}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t) :precision binary64 (* x_s (* -2.0 (/ x_m (* z t)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (-2.0 * (x_m / (z * t)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x_s * ((-2.0d0) * (x_m / (z * t)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (-2.0 * (x_m / (z * t)));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	return x_s * (-2.0 * (x_m / (z * t)))
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	return Float64(x_s * Float64(-2.0 * Float64(x_m / Float64(z * t))))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z, t)
	tmp = x_s * (-2.0 * (x_m / (z * t)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(-2.0 * N[(x$95$m / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \left(-2 \cdot \frac{x\_m}{z \cdot t}\right)
\end{array}
Derivation
  1. Initial program 88.8%

    \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
  2. Step-by-step derivation
    1. distribute-rgt-out--90.5%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
  3. Simplified90.5%

    \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
  4. Add Preprocessing
  5. Taylor expanded in y around 0 49.7%

    \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
  6. Final simplification49.7%

    \[\leadsto -2 \cdot \frac{x}{z \cdot t} \]
  7. Add Preprocessing

Developer Target 1: 97.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\ t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\ \mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
        (t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
   (if (< t_2 -2.559141628295061e-13)
     t_1
     (if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (x / ((y - t) * z)) * 2.0;
	double t_2 = (x * 2.0) / ((y * z) - (t * z));
	double tmp;
	if (t_2 < -2.559141628295061e-13) {
		tmp = t_1;
	} else if (t_2 < 1.045027827330126e-269) {
		tmp = ((x / z) * 2.0) / (y - t);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (x / ((y - t) * z)) * 2.0d0
    t_2 = (x * 2.0d0) / ((y * z) - (t * z))
    if (t_2 < (-2.559141628295061d-13)) then
        tmp = t_1
    else if (t_2 < 1.045027827330126d-269) then
        tmp = ((x / z) * 2.0d0) / (y - t)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (x / ((y - t) * z)) * 2.0;
	double t_2 = (x * 2.0) / ((y * z) - (t * z));
	double tmp;
	if (t_2 < -2.559141628295061e-13) {
		tmp = t_1;
	} else if (t_2 < 1.045027827330126e-269) {
		tmp = ((x / z) * 2.0) / (y - t);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (x / ((y - t) * z)) * 2.0
	t_2 = (x * 2.0) / ((y * z) - (t * z))
	tmp = 0
	if t_2 < -2.559141628295061e-13:
		tmp = t_1
	elif t_2 < 1.045027827330126e-269:
		tmp = ((x / z) * 2.0) / (y - t)
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0)
	t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
	tmp = 0.0
	if (t_2 < -2.559141628295061e-13)
		tmp = t_1;
	elseif (t_2 < 1.045027827330126e-269)
		tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (x / ((y - t) * z)) * 2.0;
	t_2 = (x * 2.0) / ((y * z) - (t * z));
	tmp = 0.0;
	if (t_2 < -2.559141628295061e-13)
		tmp = t_1;
	elseif (t_2 < 1.045027827330126e-269)
		tmp = ((x / z) * 2.0) / (y - t);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024135 
(FPCore (x y z t)
  :name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))

  (/ (* x 2.0) (- (* y z) (* t z))))