
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (* 6.0 z) x))
double code(double x, double y, double z) {
return fma((y - x), (6.0 * z), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(6.0 * z), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, 6 \cdot z, x\right)
\end{array}
Initial program 99.8%
+-commutative99.8%
associate-*l*99.8%
fma-define99.9%
Simplified99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.05e-89) (not (<= y 6.1e-62))) (+ x (* y (* 6.0 z))) (+ x (* x (* z -6.0)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.05e-89) || !(y <= 6.1e-62)) {
tmp = x + (y * (6.0 * z));
} else {
tmp = x + (x * (z * -6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.05d-89)) .or. (.not. (y <= 6.1d-62))) then
tmp = x + (y * (6.0d0 * z))
else
tmp = x + (x * (z * (-6.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.05e-89) || !(y <= 6.1e-62)) {
tmp = x + (y * (6.0 * z));
} else {
tmp = x + (x * (z * -6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.05e-89) or not (y <= 6.1e-62): tmp = x + (y * (6.0 * z)) else: tmp = x + (x * (z * -6.0)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.05e-89) || !(y <= 6.1e-62)) tmp = Float64(x + Float64(y * Float64(6.0 * z))); else tmp = Float64(x + Float64(x * Float64(z * -6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.05e-89) || ~((y <= 6.1e-62))) tmp = x + (y * (6.0 * z)); else tmp = x + (x * (z * -6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.05e-89], N[Not[LessEqual[y, 6.1e-62]], $MachinePrecision]], N[(x + N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.05 \cdot 10^{-89} \lor \neg \left(y \leq 6.1 \cdot 10^{-62}\right):\\
\;\;\;\;x + y \cdot \left(6 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot -6\right)\\
\end{array}
\end{array}
if y < -3.0500000000000001e-89 or 6.1e-62 < y Initial program 99.8%
Taylor expanded in y around inf 88.2%
*-commutative88.2%
associate-*r*88.3%
Simplified88.3%
if -3.0500000000000001e-89 < y < 6.1e-62Initial program 99.9%
Taylor expanded in y around 0 94.1%
*-commutative94.1%
associate-*r*94.1%
*-commutative94.1%
Simplified94.1%
Final simplification90.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.4e-92) (not (<= y 4.5e-54))) (+ x (* 6.0 (* y z))) (+ x (* x (* z -6.0)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.4e-92) || !(y <= 4.5e-54)) {
tmp = x + (6.0 * (y * z));
} else {
tmp = x + (x * (z * -6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.4d-92)) .or. (.not. (y <= 4.5d-54))) then
tmp = x + (6.0d0 * (y * z))
else
tmp = x + (x * (z * (-6.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.4e-92) || !(y <= 4.5e-54)) {
tmp = x + (6.0 * (y * z));
} else {
tmp = x + (x * (z * -6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.4e-92) or not (y <= 4.5e-54): tmp = x + (6.0 * (y * z)) else: tmp = x + (x * (z * -6.0)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.4e-92) || !(y <= 4.5e-54)) tmp = Float64(x + Float64(6.0 * Float64(y * z))); else tmp = Float64(x + Float64(x * Float64(z * -6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.4e-92) || ~((y <= 4.5e-54))) tmp = x + (6.0 * (y * z)); else tmp = x + (x * (z * -6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.4e-92], N[Not[LessEqual[y, 4.5e-54]], $MachinePrecision]], N[(x + N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{-92} \lor \neg \left(y \leq 4.5 \cdot 10^{-54}\right):\\
\;\;\;\;x + 6 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot -6\right)\\
\end{array}
\end{array}
if y < -2.4000000000000001e-92 or 4.4999999999999998e-54 < y Initial program 99.8%
Taylor expanded in y around inf 88.2%
*-commutative88.2%
Simplified88.2%
if -2.4000000000000001e-92 < y < 4.4999999999999998e-54Initial program 99.9%
Taylor expanded in y around 0 94.1%
*-commutative94.1%
associate-*r*94.1%
*-commutative94.1%
Simplified94.1%
Final simplification90.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.2e-88) (not (<= y 8.4e-54))) (+ x (* 6.0 (* y z))) (* x (+ (* z -6.0) 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.2e-88) || !(y <= 8.4e-54)) {
tmp = x + (6.0 * (y * z));
} else {
tmp = x * ((z * -6.0) + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.2d-88)) .or. (.not. (y <= 8.4d-54))) then
tmp = x + (6.0d0 * (y * z))
else
tmp = x * ((z * (-6.0d0)) + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.2e-88) || !(y <= 8.4e-54)) {
tmp = x + (6.0 * (y * z));
} else {
tmp = x * ((z * -6.0) + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.2e-88) or not (y <= 8.4e-54): tmp = x + (6.0 * (y * z)) else: tmp = x * ((z * -6.0) + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.2e-88) || !(y <= 8.4e-54)) tmp = Float64(x + Float64(6.0 * Float64(y * z))); else tmp = Float64(x * Float64(Float64(z * -6.0) + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.2e-88) || ~((y <= 8.4e-54))) tmp = x + (6.0 * (y * z)); else tmp = x * ((z * -6.0) + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.2e-88], N[Not[LessEqual[y, 8.4e-54]], $MachinePrecision]], N[(x + N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(z * -6.0), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{-88} \lor \neg \left(y \leq 8.4 \cdot 10^{-54}\right):\\
\;\;\;\;x + 6 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(z \cdot -6 + 1\right)\\
\end{array}
\end{array}
if y < -4.1999999999999999e-88 or 8.4e-54 < y Initial program 99.8%
Taylor expanded in y around inf 88.2%
*-commutative88.2%
Simplified88.2%
if -4.1999999999999999e-88 < y < 8.4e-54Initial program 99.9%
Taylor expanded in x around inf 94.1%
+-commutative94.1%
Simplified94.1%
Final simplification90.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.0032) (not (<= z 0.165))) (* x (* z -6.0)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0032) || !(z <= 0.165)) {
tmp = x * (z * -6.0);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.0032d0)) .or. (.not. (z <= 0.165d0))) then
tmp = x * (z * (-6.0d0))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0032) || !(z <= 0.165)) {
tmp = x * (z * -6.0);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.0032) or not (z <= 0.165): tmp = x * (z * -6.0) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.0032) || !(z <= 0.165)) tmp = Float64(x * Float64(z * -6.0)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.0032) || ~((z <= 0.165))) tmp = x * (z * -6.0); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.0032], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.0032 \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;x \cdot \left(z \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -0.00320000000000000015 or 0.165000000000000008 < z Initial program 99.7%
Taylor expanded in x around inf 49.2%
+-commutative49.2%
Simplified49.2%
Taylor expanded in z around inf 48.3%
associate-*r*48.4%
*-commutative48.4%
associate-*r*48.3%
Simplified48.3%
if -0.00320000000000000015 < z < 0.165000000000000008Initial program 99.9%
Taylor expanded in z around 0 73.5%
Final simplification61.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.0032) (not (<= z 0.165))) (* -6.0 (* x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0032) || !(z <= 0.165)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.0032d0)) .or. (.not. (z <= 0.165d0))) then
tmp = (-6.0d0) * (x * z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0032) || !(z <= 0.165)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.0032) or not (z <= 0.165): tmp = -6.0 * (x * z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.0032) || !(z <= 0.165)) tmp = Float64(-6.0 * Float64(x * z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.0032) || ~((z <= 0.165))) tmp = -6.0 * (x * z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.0032], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.0032 \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -0.00320000000000000015 or 0.165000000000000008 < z Initial program 99.7%
Taylor expanded in x around inf 49.2%
+-commutative49.2%
Simplified49.2%
Taylor expanded in z around inf 48.3%
if -0.00320000000000000015 < z < 0.165000000000000008Initial program 99.9%
Taylor expanded in z around 0 73.5%
Final simplification61.2%
(FPCore (x y z) :precision binary64 (+ x (* (- y x) (* 6.0 z))))
double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * (6.0d0 * z))
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
def code(x, y, z): return x + ((y - x) * (6.0 * z))
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * Float64(6.0 * z))) end
function tmp = code(x, y, z) tmp = x + ((y - x) * (6.0 * z)); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \left(6 \cdot z\right)
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
(FPCore (x y z) :precision binary64 (+ x (* z (* (- y x) 6.0))))
double code(double x, double y, double z) {
return x + (z * ((y - x) * 6.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * ((y - x) * 6.0d0))
end function
public static double code(double x, double y, double z) {
return x + (z * ((y - x) * 6.0));
}
def code(x, y, z): return x + (z * ((y - x) * 6.0))
function code(x, y, z) return Float64(x + Float64(z * Float64(Float64(y - x) * 6.0))) end
function tmp = code(x, y, z) tmp = x + (z * ((y - x) * 6.0)); end
code[x_, y_, z_] := N[(x + N[(z * N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(\left(y - x\right) \cdot 6\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (+ x (* 6.0 (* (- y x) z))))
double code(double x, double y, double z) {
return x + (6.0 * ((y - x) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (6.0d0 * ((y - x) * z))
end function
public static double code(double x, double y, double z) {
return x + (6.0 * ((y - x) * z));
}
def code(x, y, z): return x + (6.0 * ((y - x) * z))
function code(x, y, z) return Float64(x + Float64(6.0 * Float64(Float64(y - x) * z))) end
function tmp = code(x, y, z) tmp = x + (6.0 * ((y - x) * z)); end
code[x_, y_, z_] := N[(x + N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + 6 \cdot \left(\left(y - x\right) \cdot z\right)
\end{array}
Initial program 99.8%
Taylor expanded in z around 0 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (* x (+ (* z -6.0) 1.0)))
double code(double x, double y, double z) {
return x * ((z * -6.0) + 1.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * ((z * (-6.0d0)) + 1.0d0)
end function
public static double code(double x, double y, double z) {
return x * ((z * -6.0) + 1.0);
}
def code(x, y, z): return x * ((z * -6.0) + 1.0)
function code(x, y, z) return Float64(x * Float64(Float64(z * -6.0) + 1.0)) end
function tmp = code(x, y, z) tmp = x * ((z * -6.0) + 1.0); end
code[x_, y_, z_] := N[(x * N[(N[(z * -6.0), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(z \cdot -6 + 1\right)
\end{array}
Initial program 99.8%
Taylor expanded in x around inf 62.3%
+-commutative62.3%
Simplified62.3%
Final simplification62.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in z around 0 39.0%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024135
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))