
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= z 3.7e+15) (* x (- (+ 1.0 (* z y)) z)) (* z (* x (+ y -1.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= 3.7e+15) {
tmp = x * ((1.0 + (z * y)) - z);
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 3.7d+15) then
tmp = x * ((1.0d0 + (z * y)) - z)
else
tmp = z * (x * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 3.7e+15) {
tmp = x * ((1.0 + (z * y)) - z);
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 3.7e+15: tmp = x * ((1.0 + (z * y)) - z) else: tmp = z * (x * (y + -1.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 3.7e+15) tmp = Float64(x * Float64(Float64(1.0 + Float64(z * y)) - z)); else tmp = Float64(z * Float64(x * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 3.7e+15) tmp = x * ((1.0 + (z * y)) - z); else tmp = z * (x * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 3.7e+15], N[(x * N[(N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3.7 \cdot 10^{+15}:\\
\;\;\;\;x \cdot \left(\left(1 + z \cdot y\right) - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < 3.7e15Initial program 98.9%
Taylor expanded in y around 0 98.9%
if 3.7e15 < z Initial program 91.9%
Taylor expanded in z around inf 91.9%
associate-*r*99.9%
sub-neg99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
+-commutative99.9%
sub-neg99.9%
*-commutative99.9%
associate-*r*99.9%
*-commutative99.9%
*-commutative99.9%
neg-sub099.9%
associate--r-99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.3e+25) (not (<= z 4800000000.0))) (* z (* x (+ y -1.0))) (* x (+ 1.0 (* z y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.3e+25) || !(z <= 4800000000.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 + (z * y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.3d+25)) .or. (.not. (z <= 4800000000.0d0))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x * (1.0d0 + (z * y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.3e+25) || !(z <= 4800000000.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 + (z * y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.3e+25) or not (z <= 4800000000.0): tmp = z * (x * (y + -1.0)) else: tmp = x * (1.0 + (z * y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.3e+25) || !(z <= 4800000000.0)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x * Float64(1.0 + Float64(z * y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.3e+25) || ~((z <= 4800000000.0))) tmp = z * (x * (y + -1.0)); else tmp = x * (1.0 + (z * y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.3e+25], N[Not[LessEqual[z, 4800000000.0]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.3 \cdot 10^{+25} \lor \neg \left(z \leq 4800000000\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot y\right)\\
\end{array}
\end{array}
if z < -4.29999999999999998e25 or 4.8e9 < z Initial program 94.4%
Taylor expanded in z around inf 94.3%
associate-*r*99.8%
sub-neg99.8%
remove-double-neg99.8%
distribute-neg-in99.8%
+-commutative99.8%
sub-neg99.8%
*-commutative99.8%
associate-*r*99.7%
*-commutative99.7%
*-commutative99.7%
neg-sub099.7%
associate--r-99.7%
metadata-eval99.7%
Simplified99.7%
if -4.29999999999999998e25 < z < 4.8e9Initial program 99.9%
Taylor expanded in y around inf 98.5%
neg-mul-198.5%
Simplified98.5%
cancel-sign-sub98.5%
+-commutative98.5%
Applied egg-rr98.5%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.4e+26) (not (<= y 1.0))) (* x (+ 1.0 (* z y))) (- x (* z x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.4e+26) || !(y <= 1.0)) {
tmp = x * (1.0 + (z * y));
} else {
tmp = x - (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.4d+26)) .or. (.not. (y <= 1.0d0))) then
tmp = x * (1.0d0 + (z * y))
else
tmp = x - (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.4e+26) || !(y <= 1.0)) {
tmp = x * (1.0 + (z * y));
} else {
tmp = x - (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.4e+26) or not (y <= 1.0): tmp = x * (1.0 + (z * y)) else: tmp = x - (z * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.4e+26) || !(y <= 1.0)) tmp = Float64(x * Float64(1.0 + Float64(z * y))); else tmp = Float64(x - Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.4e+26) || ~((y <= 1.0))) tmp = x * (1.0 + (z * y)); else tmp = x - (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.4e+26], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x * N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.4 \cdot 10^{+26} \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x \cdot \left(1 + z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x - z \cdot x\\
\end{array}
\end{array}
if y < -4.40000000000000014e26 or 1 < y Initial program 94.7%
Taylor expanded in y around inf 94.7%
neg-mul-194.7%
Simplified94.7%
cancel-sign-sub94.7%
+-commutative94.7%
Applied egg-rr94.7%
if -4.40000000000000014e26 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.4%
sub-neg99.4%
distribute-rgt-in99.4%
*-un-lft-identity99.4%
distribute-lft-neg-out99.4%
unsub-neg99.4%
Applied egg-rr99.4%
Final simplification97.1%
(FPCore (x y z) :precision binary64 (if (<= z -4.3e+25) (* (* z x) (+ y -1.0)) (if (<= z 4800000000.0) (* x (+ 1.0 (* z y))) (* z (* x (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -4.3e+25) {
tmp = (z * x) * (y + -1.0);
} else if (z <= 4800000000.0) {
tmp = x * (1.0 + (z * y));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-4.3d+25)) then
tmp = (z * x) * (y + (-1.0d0))
else if (z <= 4800000000.0d0) then
tmp = x * (1.0d0 + (z * y))
else
tmp = z * (x * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -4.3e+25) {
tmp = (z * x) * (y + -1.0);
} else if (z <= 4800000000.0) {
tmp = x * (1.0 + (z * y));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -4.3e+25: tmp = (z * x) * (y + -1.0) elif z <= 4800000000.0: tmp = x * (1.0 + (z * y)) else: tmp = z * (x * (y + -1.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -4.3e+25) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); elseif (z <= 4800000000.0) tmp = Float64(x * Float64(1.0 + Float64(z * y))); else tmp = Float64(z * Float64(x * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -4.3e+25) tmp = (z * x) * (y + -1.0); elseif (z <= 4800000000.0) tmp = x * (1.0 + (z * y)); else tmp = z * (x * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -4.3e+25], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4800000000.0], N[(x * N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.3 \cdot 10^{+25}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{elif}\;z \leq 4800000000:\\
\;\;\;\;x \cdot \left(1 + z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < -4.29999999999999998e25Initial program 96.7%
Taylor expanded in z around inf 96.7%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
if -4.29999999999999998e25 < z < 4.8e9Initial program 99.9%
Taylor expanded in y around inf 98.5%
neg-mul-198.5%
Simplified98.5%
cancel-sign-sub98.5%
+-commutative98.5%
Applied egg-rr98.5%
if 4.8e9 < z Initial program 92.1%
Taylor expanded in z around inf 91.9%
associate-*r*99.7%
sub-neg99.7%
remove-double-neg99.7%
distribute-neg-in99.7%
+-commutative99.7%
sub-neg99.7%
*-commutative99.7%
associate-*r*99.7%
*-commutative99.7%
*-commutative99.7%
neg-sub099.7%
associate--r-99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (<= z -4.3e+25) (* z (- (* x y) x)) (if (<= z 4800000000.0) (* x (+ 1.0 (* z y))) (* z (* x (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -4.3e+25) {
tmp = z * ((x * y) - x);
} else if (z <= 4800000000.0) {
tmp = x * (1.0 + (z * y));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-4.3d+25)) then
tmp = z * ((x * y) - x)
else if (z <= 4800000000.0d0) then
tmp = x * (1.0d0 + (z * y))
else
tmp = z * (x * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -4.3e+25) {
tmp = z * ((x * y) - x);
} else if (z <= 4800000000.0) {
tmp = x * (1.0 + (z * y));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -4.3e+25: tmp = z * ((x * y) - x) elif z <= 4800000000.0: tmp = x * (1.0 + (z * y)) else: tmp = z * (x * (y + -1.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -4.3e+25) tmp = Float64(z * Float64(Float64(x * y) - x)); elseif (z <= 4800000000.0) tmp = Float64(x * Float64(1.0 + Float64(z * y))); else tmp = Float64(z * Float64(x * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -4.3e+25) tmp = z * ((x * y) - x); elseif (z <= 4800000000.0) tmp = x * (1.0 + (z * y)); else tmp = z * (x * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -4.3e+25], N[(z * N[(N[(x * y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4800000000.0], N[(x * N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.3 \cdot 10^{+25}:\\
\;\;\;\;z \cdot \left(x \cdot y - x\right)\\
\mathbf{elif}\;z \leq 4800000000:\\
\;\;\;\;x \cdot \left(1 + z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < -4.29999999999999998e25Initial program 96.7%
Taylor expanded in z around inf 96.7%
associate-*r*99.9%
sub-neg99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
+-commutative99.9%
sub-neg99.9%
*-commutative99.9%
associate-*r*99.8%
*-commutative99.8%
*-commutative99.8%
neg-sub099.8%
associate--r-99.8%
metadata-eval99.8%
Simplified99.8%
distribute-rgt-in99.8%
+-commutative99.8%
mul-1-neg99.8%
Applied egg-rr99.8%
unsub-neg99.8%
Applied egg-rr99.8%
if -4.29999999999999998e25 < z < 4.8e9Initial program 99.9%
Taylor expanded in y around inf 98.5%
neg-mul-198.5%
Simplified98.5%
cancel-sign-sub98.5%
+-commutative98.5%
Applied egg-rr98.5%
if 4.8e9 < z Initial program 92.1%
Taylor expanded in z around inf 91.9%
associate-*r*99.7%
sub-neg99.7%
remove-double-neg99.7%
distribute-neg-in99.7%
+-commutative99.7%
sub-neg99.7%
*-commutative99.7%
associate-*r*99.7%
*-commutative99.7%
*-commutative99.7%
neg-sub099.7%
associate--r-99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -4e+67) (not (<= y 7.6e+60))) (* z (* x y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4e+67) || !(y <= 7.6e+60)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4d+67)) .or. (.not. (y <= 7.6d+60))) then
tmp = z * (x * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4e+67) || !(y <= 7.6e+60)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4e+67) or not (y <= 7.6e+60): tmp = z * (x * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4e+67) || !(y <= 7.6e+60)) tmp = Float64(z * Float64(x * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4e+67) || ~((y <= 7.6e+60))) tmp = z * (x * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4e+67], N[Not[LessEqual[y, 7.6e+60]], $MachinePrecision]], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{+67} \lor \neg \left(y \leq 7.6 \cdot 10^{+60}\right):\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -3.99999999999999993e67 or 7.60000000000000019e60 < y Initial program 93.9%
Taylor expanded in y around inf 72.1%
*-commutative72.1%
*-commutative72.1%
associate-*l*72.2%
Simplified72.2%
if -3.99999999999999993e67 < y < 7.60000000000000019e60Initial program 99.9%
Taylor expanded in y around 0 96.8%
Final simplification86.0%
(FPCore (x y z) :precision binary64 (if (<= y -8e+67) (* z (* x y)) (if (<= y 9e+60) (- x (* z x)) (* x (* z y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8e+67) {
tmp = z * (x * y);
} else if (y <= 9e+60) {
tmp = x - (z * x);
} else {
tmp = x * (z * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8d+67)) then
tmp = z * (x * y)
else if (y <= 9d+60) then
tmp = x - (z * x)
else
tmp = x * (z * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8e+67) {
tmp = z * (x * y);
} else if (y <= 9e+60) {
tmp = x - (z * x);
} else {
tmp = x * (z * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8e+67: tmp = z * (x * y) elif y <= 9e+60: tmp = x - (z * x) else: tmp = x * (z * y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8e+67) tmp = Float64(z * Float64(x * y)); elseif (y <= 9e+60) tmp = Float64(x - Float64(z * x)); else tmp = Float64(x * Float64(z * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8e+67) tmp = z * (x * y); elseif (y <= 9e+60) tmp = x - (z * x); else tmp = x * (z * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8e+67], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9e+60], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+67}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+60}:\\
\;\;\;\;x - z \cdot x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if y < -7.99999999999999986e67Initial program 95.4%
Taylor expanded in y around inf 75.6%
*-commutative75.6%
*-commutative75.6%
associate-*l*77.7%
Simplified77.7%
if -7.99999999999999986e67 < y < 9.00000000000000026e60Initial program 99.9%
Taylor expanded in y around 0 96.8%
sub-neg96.8%
distribute-rgt-in96.8%
*-un-lft-identity96.8%
distribute-lft-neg-out96.8%
unsub-neg96.8%
Applied egg-rr96.8%
if 9.00000000000000026e60 < y Initial program 93.1%
Taylor expanded in y around inf 70.0%
*-commutative70.0%
*-commutative70.0%
Simplified70.0%
Final simplification86.3%
(FPCore (x y z) :precision binary64 (if (<= y -1.25e+68) (* z (* x y)) (if (<= y 9e+60) (* x (- 1.0 z)) (* x (* z y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.25e+68) {
tmp = z * (x * y);
} else if (y <= 9e+60) {
tmp = x * (1.0 - z);
} else {
tmp = x * (z * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.25d+68)) then
tmp = z * (x * y)
else if (y <= 9d+60) then
tmp = x * (1.0d0 - z)
else
tmp = x * (z * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.25e+68) {
tmp = z * (x * y);
} else if (y <= 9e+60) {
tmp = x * (1.0 - z);
} else {
tmp = x * (z * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.25e+68: tmp = z * (x * y) elif y <= 9e+60: tmp = x * (1.0 - z) else: tmp = x * (z * y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.25e+68) tmp = Float64(z * Float64(x * y)); elseif (y <= 9e+60) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(x * Float64(z * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.25e+68) tmp = z * (x * y); elseif (y <= 9e+60) tmp = x * (1.0 - z); else tmp = x * (z * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.25e+68], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9e+60], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.25 \cdot 10^{+68}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+60}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if y < -1.2500000000000001e68Initial program 95.4%
Taylor expanded in y around inf 75.6%
*-commutative75.6%
*-commutative75.6%
associate-*l*77.7%
Simplified77.7%
if -1.2500000000000001e68 < y < 9.00000000000000026e60Initial program 99.9%
Taylor expanded in y around 0 96.8%
if 9.00000000000000026e60 < y Initial program 93.1%
Taylor expanded in y around inf 70.0%
*-commutative70.0%
*-commutative70.0%
Simplified70.0%
Final simplification86.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.3e+25) (not (<= z 1.0))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.3e+25) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.3d+25)) .or. (.not. (z <= 1.0d0))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.3e+25) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.3e+25) or not (z <= 1.0): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.3e+25) || !(z <= 1.0)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.3e+25) || ~((z <= 1.0))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.3e+25], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.3 \cdot 10^{+25} \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -4.29999999999999998e25 or 1 < z Initial program 94.5%
Taylor expanded in z around inf 94.4%
associate-*r*99.8%
sub-neg99.8%
remove-double-neg99.8%
distribute-neg-in99.8%
+-commutative99.8%
sub-neg99.8%
*-commutative99.8%
associate-*r*99.7%
*-commutative99.7%
*-commutative99.7%
neg-sub099.7%
associate--r-99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 57.4%
neg-mul-157.4%
Simplified57.4%
if -4.29999999999999998e25 < z < 1Initial program 99.9%
Taylor expanded in z around 0 73.5%
Final simplification65.8%
(FPCore (x y z) :precision binary64 (if (<= z 4e+15) (* x (+ 1.0 (* z (+ y -1.0)))) (* z (* x (+ y -1.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= 4e+15) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 4d+15) then
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
else
tmp = z * (x * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 4e+15) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 4e+15: tmp = x * (1.0 + (z * (y + -1.0))) else: tmp = z * (x * (y + -1.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 4e+15) tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(x * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 4e+15) tmp = x * (1.0 + (z * (y + -1.0))); else tmp = z * (x * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 4e+15], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 4 \cdot 10^{+15}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < 4e15Initial program 98.9%
if 4e15 < z Initial program 91.9%
Taylor expanded in z around inf 91.9%
associate-*r*99.9%
sub-neg99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
+-commutative99.9%
sub-neg99.9%
*-commutative99.9%
associate-*r*99.9%
*-commutative99.9%
*-commutative99.9%
neg-sub099.9%
associate--r-99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (* x (- 1.0 z)))
double code(double x, double y, double z) {
return x * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return x * (1.0 - z);
}
def code(x, y, z): return x * (1.0 - z)
function code(x, y, z) return Float64(x * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = x * (1.0 - z); end
code[x_, y_, z_] := N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - z\right)
\end{array}
Initial program 97.3%
Taylor expanded in y around 0 66.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.3%
Taylor expanded in z around 0 39.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024135
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))