
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 97.6%
*-commutative97.6%
distribute-lft-out--97.6%
*-rgt-identity97.6%
cancel-sign-sub-inv97.6%
+-commutative97.6%
associate-+r+97.6%
+-commutative97.6%
*-commutative97.6%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= x -9.8e+179)
(* x y)
(if (<= x -1.85e+43)
t_0
(if (<= x -1.12e-65)
(* x y)
(if (<= x 4.5e-79) z (if (<= x 4.8e+256) (* x y) t_0)))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -9.8e+179) {
tmp = x * y;
} else if (x <= -1.85e+43) {
tmp = t_0;
} else if (x <= -1.12e-65) {
tmp = x * y;
} else if (x <= 4.5e-79) {
tmp = z;
} else if (x <= 4.8e+256) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (x <= (-9.8d+179)) then
tmp = x * y
else if (x <= (-1.85d+43)) then
tmp = t_0
else if (x <= (-1.12d-65)) then
tmp = x * y
else if (x <= 4.5d-79) then
tmp = z
else if (x <= 4.8d+256) then
tmp = x * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -9.8e+179) {
tmp = x * y;
} else if (x <= -1.85e+43) {
tmp = t_0;
} else if (x <= -1.12e-65) {
tmp = x * y;
} else if (x <= 4.5e-79) {
tmp = z;
} else if (x <= 4.8e+256) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if x <= -9.8e+179: tmp = x * y elif x <= -1.85e+43: tmp = t_0 elif x <= -1.12e-65: tmp = x * y elif x <= 4.5e-79: tmp = z elif x <= 4.8e+256: tmp = x * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (x <= -9.8e+179) tmp = Float64(x * y); elseif (x <= -1.85e+43) tmp = t_0; elseif (x <= -1.12e-65) tmp = Float64(x * y); elseif (x <= 4.5e-79) tmp = z; elseif (x <= 4.8e+256) tmp = Float64(x * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (x <= -9.8e+179) tmp = x * y; elseif (x <= -1.85e+43) tmp = t_0; elseif (x <= -1.12e-65) tmp = x * y; elseif (x <= 4.5e-79) tmp = z; elseif (x <= 4.8e+256) tmp = x * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[x, -9.8e+179], N[(x * y), $MachinePrecision], If[LessEqual[x, -1.85e+43], t$95$0, If[LessEqual[x, -1.12e-65], N[(x * y), $MachinePrecision], If[LessEqual[x, 4.5e-79], z, If[LessEqual[x, 4.8e+256], N[(x * y), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;x \leq -9.8 \cdot 10^{+179}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -1.85 \cdot 10^{+43}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -1.12 \cdot 10^{-65}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{-79}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 4.8 \cdot 10^{+256}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -9.7999999999999997e179 or -1.85e43 < x < -1.12e-65 or 4.5000000000000003e-79 < x < 4.80000000000000028e256Initial program 97.6%
Taylor expanded in y around inf 67.1%
if -9.7999999999999997e179 < x < -1.85e43 or 4.80000000000000028e256 < x Initial program 90.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 72.1%
associate-*r*72.1%
neg-mul-172.1%
*-commutative72.1%
Simplified72.1%
if -1.12e-65 < x < 4.5000000000000003e-79Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 70.6%
Taylor expanded in x around 0 79.8%
Final simplification72.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.0155))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 0.0155)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.0155d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 0.0155)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 0.0155): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.0155)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.0155))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.0155]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.0155\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 0.0155 < x Initial program 95.2%
Taylor expanded in x around inf 99.5%
neg-mul-199.5%
sub-neg99.5%
Simplified99.5%
if -1 < x < 0.0155Initial program 100.0%
Taylor expanded in x around 0 99.4%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.9e-65) (not (<= x 4.8e-79))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.9e-65) || !(x <= 4.8e-79)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.9d-65)) .or. (.not. (x <= 4.8d-79))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.9e-65) || !(x <= 4.8e-79)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.9e-65) or not (x <= 4.8e-79): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.9e-65) || !(x <= 4.8e-79)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.9e-65) || ~((x <= 4.8e-79))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.9e-65], N[Not[LessEqual[x, 4.8e-79]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.9 \cdot 10^{-65} \lor \neg \left(x \leq 4.8 \cdot 10^{-79}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -4.89999999999999964e-65 or 4.80000000000000011e-79 < x Initial program 96.2%
Taylor expanded in x around inf 91.8%
neg-mul-191.8%
sub-neg91.8%
Simplified91.8%
if -4.89999999999999964e-65 < x < 4.80000000000000011e-79Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 70.6%
Taylor expanded in x around 0 79.8%
Final simplification87.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.75e-63) (not (<= x 2.55e-79))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.75e-63) || !(x <= 2.55e-79)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.75d-63)) .or. (.not. (x <= 2.55d-79))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.75e-63) || !(x <= 2.55e-79)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.75e-63) or not (x <= 2.55e-79): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.75e-63) || !(x <= 2.55e-79)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.75e-63) || ~((x <= 2.55e-79))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.75e-63], N[Not[LessEqual[x, 2.55e-79]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.75 \cdot 10^{-63} \lor \neg \left(x \leq 2.55 \cdot 10^{-79}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -2.75000000000000022e-63 or 2.55e-79 < x Initial program 96.2%
Taylor expanded in y around inf 59.7%
if -2.75000000000000022e-63 < x < 2.55e-79Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 70.6%
Taylor expanded in x around 0 79.8%
Final simplification67.5%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 97.6%
+-commutative97.6%
remove-double-neg97.6%
distribute-rgt-neg-out97.6%
neg-sub097.6%
neg-sub097.6%
*-commutative97.6%
distribute-lft-neg-in97.6%
remove-double-neg97.6%
distribute-rgt-out--97.6%
*-lft-identity97.6%
associate-+l-97.6%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 97.6%
+-commutative97.6%
remove-double-neg97.6%
distribute-rgt-neg-out97.6%
neg-sub097.6%
neg-sub097.6%
*-commutative97.6%
distribute-lft-neg-in97.6%
remove-double-neg97.6%
distribute-rgt-out--97.6%
*-lft-identity97.6%
associate-+l-97.6%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 88.3%
Taylor expanded in x around 0 37.0%
herbie shell --seed 2024135
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))