
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -1e+294)
(* z (* -4.5 (/ t a)))
(if (<= t_1 3e+192)
(/ (fma x y (* z (* t -9.0))) (* a 2.0))
(* z (/ (+ (* t -4.5) (* 0.5 (/ (* x y) z))) a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+294) {
tmp = z * (-4.5 * (t / a));
} else if (t_1 <= 3e+192) {
tmp = fma(x, y, (z * (t * -9.0))) / (a * 2.0);
} else {
tmp = z * (((t * -4.5) + (0.5 * ((x * y) / z))) / a);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -1e+294) tmp = Float64(z * Float64(-4.5 * Float64(t / a))); elseif (t_1 <= 3e+192) tmp = Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(a * 2.0)); else tmp = Float64(z * Float64(Float64(Float64(t * -4.5) + Float64(0.5 * Float64(Float64(x * y) / z))) / a)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+294], N[(z * N[(-4.5 * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 3e+192], N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(N[(t * -4.5), $MachinePrecision] + N[(0.5 * N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+294}:\\
\;\;\;\;z \cdot \left(-4.5 \cdot \frac{t}{a}\right)\\
\mathbf{elif}\;t\_1 \leq 3 \cdot 10^{+192}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{t \cdot -4.5 + 0.5 \cdot \frac{x \cdot y}{z}}{a}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -1.00000000000000007e294Initial program 59.2%
div-sub59.2%
*-commutative59.2%
div-sub59.2%
cancel-sign-sub-inv59.2%
*-commutative59.2%
fma-define59.2%
distribute-rgt-neg-in59.2%
associate-*r*59.2%
distribute-lft-neg-in59.2%
*-commutative59.2%
distribute-rgt-neg-in59.2%
metadata-eval59.2%
Simplified59.2%
Taylor expanded in z around inf 99.8%
Taylor expanded in t around inf 99.8%
if -1.00000000000000007e294 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 3e192Initial program 95.1%
div-sub92.7%
*-commutative92.7%
div-sub95.1%
cancel-sign-sub-inv95.1%
*-commutative95.1%
fma-define95.1%
distribute-rgt-neg-in95.1%
associate-*r*95.1%
distribute-lft-neg-in95.1%
*-commutative95.1%
distribute-rgt-neg-in95.1%
metadata-eval95.1%
Simplified95.1%
if 3e192 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 80.5%
div-sub74.6%
*-commutative74.6%
div-sub80.5%
cancel-sign-sub-inv80.5%
*-commutative80.5%
fma-define80.5%
distribute-rgt-neg-in80.5%
associate-*r*80.5%
distribute-lft-neg-in80.5%
*-commutative80.5%
distribute-rgt-neg-in80.5%
metadata-eval80.5%
Simplified80.5%
Taylor expanded in z around inf 90.7%
Taylor expanded in a around 0 99.8%
Final simplification96.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (or (<= t_1 -2e+148) (not (<= t_1 5e+171)))
(* z (/ (+ (* t -4.5) (* 0.5 (/ (* x y) z))) a))
(/ (- (* x y) t_1) (* a 2.0)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if ((t_1 <= -2e+148) || !(t_1 <= 5e+171)) {
tmp = z * (((t * -4.5) + (0.5 * ((x * y) / z))) / a);
} else {
tmp = ((x * y) - t_1) / (a * 2.0);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if ((t_1 <= (-2d+148)) .or. (.not. (t_1 <= 5d+171))) then
tmp = z * (((t * (-4.5d0)) + (0.5d0 * ((x * y) / z))) / a)
else
tmp = ((x * y) - t_1) / (a * 2.0d0)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if ((t_1 <= -2e+148) || !(t_1 <= 5e+171)) {
tmp = z * (((t * -4.5) + (0.5 * ((x * y) / z))) / a);
} else {
tmp = ((x * y) - t_1) / (a * 2.0);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if (t_1 <= -2e+148) or not (t_1 <= 5e+171): tmp = z * (((t * -4.5) + (0.5 * ((x * y) / z))) / a) else: tmp = ((x * y) - t_1) / (a * 2.0) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if ((t_1 <= -2e+148) || !(t_1 <= 5e+171)) tmp = Float64(z * Float64(Float64(Float64(t * -4.5) + Float64(0.5 * Float64(Float64(x * y) / z))) / a)); else tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(a * 2.0)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if ((t_1 <= -2e+148) || ~((t_1 <= 5e+171)))
tmp = z * (((t * -4.5) + (0.5 * ((x * y) / z))) / a);
else
tmp = ((x * y) - t_1) / (a * 2.0);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+148], N[Not[LessEqual[t$95$1, 5e+171]], $MachinePrecision]], N[(z * N[(N[(N[(t * -4.5), $MachinePrecision] + N[(0.5 * N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+148} \lor \neg \left(t\_1 \leq 5 \cdot 10^{+171}\right):\\
\;\;\;\;z \cdot \frac{t \cdot -4.5 + 0.5 \cdot \frac{x \cdot y}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -2.0000000000000001e148 or 5.0000000000000004e171 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 80.0%
div-sub72.9%
*-commutative72.9%
div-sub80.0%
cancel-sign-sub-inv80.0%
*-commutative80.0%
fma-define80.0%
distribute-rgt-neg-in80.0%
associate-*r*80.0%
distribute-lft-neg-in80.0%
*-commutative80.0%
distribute-rgt-neg-in80.0%
metadata-eval80.0%
Simplified80.0%
Taylor expanded in z around inf 91.3%
Taylor expanded in a around 0 97.1%
if -2.0000000000000001e148 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 5.0000000000000004e171Initial program 95.1%
Final simplification95.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -2e+174)
(* z (+ (* -4.5 (/ t a)) (* 0.5 (/ (* x y) (* z a)))))
(if (<= t_1 5e+171)
(/ (- (* x y) t_1) (* a 2.0))
(* z (/ (+ (* t -4.5) (* 0.5 (/ (* x y) z))) a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -2e+174) {
tmp = z * ((-4.5 * (t / a)) + (0.5 * ((x * y) / (z * a))));
} else if (t_1 <= 5e+171) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = z * (((t * -4.5) + (0.5 * ((x * y) / z))) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-2d+174)) then
tmp = z * (((-4.5d0) * (t / a)) + (0.5d0 * ((x * y) / (z * a))))
else if (t_1 <= 5d+171) then
tmp = ((x * y) - t_1) / (a * 2.0d0)
else
tmp = z * (((t * (-4.5d0)) + (0.5d0 * ((x * y) / z))) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -2e+174) {
tmp = z * ((-4.5 * (t / a)) + (0.5 * ((x * y) / (z * a))));
} else if (t_1 <= 5e+171) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = z * (((t * -4.5) + (0.5 * ((x * y) / z))) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -2e+174: tmp = z * ((-4.5 * (t / a)) + (0.5 * ((x * y) / (z * a)))) elif t_1 <= 5e+171: tmp = ((x * y) - t_1) / (a * 2.0) else: tmp = z * (((t * -4.5) + (0.5 * ((x * y) / z))) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -2e+174) tmp = Float64(z * Float64(Float64(-4.5 * Float64(t / a)) + Float64(0.5 * Float64(Float64(x * y) / Float64(z * a))))); elseif (t_1 <= 5e+171) tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(a * 2.0)); else tmp = Float64(z * Float64(Float64(Float64(t * -4.5) + Float64(0.5 * Float64(Float64(x * y) / z))) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -2e+174)
tmp = z * ((-4.5 * (t / a)) + (0.5 * ((x * y) / (z * a))));
elseif (t_1 <= 5e+171)
tmp = ((x * y) - t_1) / (a * 2.0);
else
tmp = z * (((t * -4.5) + (0.5 * ((x * y) / z))) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+174], N[(z * N[(N[(-4.5 * N[(t / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(N[(x * y), $MachinePrecision] / N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+171], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(N[(t * -4.5), $MachinePrecision] + N[(0.5 * N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+174}:\\
\;\;\;\;z \cdot \left(-4.5 \cdot \frac{t}{a} + 0.5 \cdot \frac{x \cdot y}{z \cdot a}\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+171}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{t \cdot -4.5 + 0.5 \cdot \frac{x \cdot y}{z}}{a}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -2.00000000000000014e174Initial program 78.1%
div-sub71.5%
*-commutative71.5%
div-sub78.1%
cancel-sign-sub-inv78.1%
*-commutative78.1%
fma-define78.1%
distribute-rgt-neg-in78.1%
associate-*r*78.1%
distribute-lft-neg-in78.1%
*-commutative78.1%
distribute-rgt-neg-in78.1%
metadata-eval78.1%
Simplified78.1%
Taylor expanded in z around inf 96.4%
if -2.00000000000000014e174 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 5.0000000000000004e171Initial program 94.7%
if 5.0000000000000004e171 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 81.9%
div-sub76.5%
*-commutative76.5%
div-sub81.9%
cancel-sign-sub-inv81.9%
*-commutative81.9%
fma-define81.9%
distribute-rgt-neg-in81.9%
associate-*r*82.0%
distribute-lft-neg-in82.0%
*-commutative82.0%
distribute-rgt-neg-in82.0%
metadata-eval82.0%
Simplified82.0%
Taylor expanded in z around inf 91.4%
Taylor expanded in a around 0 99.7%
Final simplification95.6%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -1e+294)
(* z (* -4.5 (/ t a)))
(if (<= t_1 1e+304)
(/ (- (* x y) t_1) (* a 2.0))
(/ (* z -4.5) (/ a t))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+294) {
tmp = z * (-4.5 * (t / a));
} else if (t_1 <= 1e+304) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = (z * -4.5) / (a / t);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-1d+294)) then
tmp = z * ((-4.5d0) * (t / a))
else if (t_1 <= 1d+304) then
tmp = ((x * y) - t_1) / (a * 2.0d0)
else
tmp = (z * (-4.5d0)) / (a / t)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+294) {
tmp = z * (-4.5 * (t / a));
} else if (t_1 <= 1e+304) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = (z * -4.5) / (a / t);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -1e+294: tmp = z * (-4.5 * (t / a)) elif t_1 <= 1e+304: tmp = ((x * y) - t_1) / (a * 2.0) else: tmp = (z * -4.5) / (a / t) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -1e+294) tmp = Float64(z * Float64(-4.5 * Float64(t / a))); elseif (t_1 <= 1e+304) tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(a * 2.0)); else tmp = Float64(Float64(z * -4.5) / Float64(a / t)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -1e+294)
tmp = z * (-4.5 * (t / a));
elseif (t_1 <= 1e+304)
tmp = ((x * y) - t_1) / (a * 2.0);
else
tmp = (z * -4.5) / (a / t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+294], N[(z * N[(-4.5 * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+304], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(z * -4.5), $MachinePrecision] / N[(a / t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+294}:\\
\;\;\;\;z \cdot \left(-4.5 \cdot \frac{t}{a}\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+304}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot -4.5}{\frac{a}{t}}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -1.00000000000000007e294Initial program 59.2%
div-sub59.2%
*-commutative59.2%
div-sub59.2%
cancel-sign-sub-inv59.2%
*-commutative59.2%
fma-define59.2%
distribute-rgt-neg-in59.2%
associate-*r*59.2%
distribute-lft-neg-in59.2%
*-commutative59.2%
distribute-rgt-neg-in59.2%
metadata-eval59.2%
Simplified59.2%
Taylor expanded in z around inf 99.8%
Taylor expanded in t around inf 99.8%
if -1.00000000000000007e294 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 9.9999999999999994e303Initial program 95.4%
if 9.9999999999999994e303 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 65.4%
div-sub60.1%
*-commutative60.1%
div-sub65.4%
cancel-sign-sub-inv65.4%
*-commutative65.4%
fma-define65.4%
distribute-rgt-neg-in65.4%
associate-*r*65.4%
distribute-lft-neg-in65.4%
*-commutative65.4%
distribute-rgt-neg-in65.4%
metadata-eval65.4%
Simplified65.4%
Taylor expanded in x around 0 65.4%
associate-/l*94.5%
Simplified94.5%
associate-*r/65.4%
*-commutative65.4%
Applied egg-rr65.4%
associate-/l*94.7%
associate-*r*94.5%
*-commutative94.5%
clear-num94.6%
un-div-inv94.6%
Applied egg-rr94.6%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (* x (/ y a)))))
(if (<= (* x y) -5e-5)
t_1
(if (<= (* x y) 5e-22)
(* -4.5 (/ (* z t) a))
(if (<= (* x y) 4e+260) (* (* x y) (/ 0.5 a)) t_1)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (x * (y / a));
double tmp;
if ((x * y) <= -5e-5) {
tmp = t_1;
} else if ((x * y) <= 5e-22) {
tmp = -4.5 * ((z * t) / a);
} else if ((x * y) <= 4e+260) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (x * (y / a))
if ((x * y) <= (-5d-5)) then
tmp = t_1
else if ((x * y) <= 5d-22) then
tmp = (-4.5d0) * ((z * t) / a)
else if ((x * y) <= 4d+260) then
tmp = (x * y) * (0.5d0 / a)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (x * (y / a));
double tmp;
if ((x * y) <= -5e-5) {
tmp = t_1;
} else if ((x * y) <= 5e-22) {
tmp = -4.5 * ((z * t) / a);
} else if ((x * y) <= 4e+260) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (x * (y / a)) tmp = 0 if (x * y) <= -5e-5: tmp = t_1 elif (x * y) <= 5e-22: tmp = -4.5 * ((z * t) / a) elif (x * y) <= 4e+260: tmp = (x * y) * (0.5 / a) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(x * Float64(y / a))) tmp = 0.0 if (Float64(x * y) <= -5e-5) tmp = t_1; elseif (Float64(x * y) <= 5e-22) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif (Float64(x * y) <= 4e+260) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (x * (y / a));
tmp = 0.0;
if ((x * y) <= -5e-5)
tmp = t_1;
elseif ((x * y) <= 5e-22)
tmp = -4.5 * ((z * t) / a);
elseif ((x * y) <= 4e+260)
tmp = (x * y) * (0.5 / a);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -5e-5], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 5e-22], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 4e+260], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{-5}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-22}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{+260}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -5.00000000000000024e-5 or 4.00000000000000026e260 < (*.f64 x y) Initial program 81.6%
div-sub76.8%
*-commutative76.8%
div-sub81.6%
cancel-sign-sub-inv81.6%
*-commutative81.6%
fma-define81.6%
distribute-rgt-neg-in81.6%
associate-*r*81.6%
distribute-lft-neg-in81.6%
*-commutative81.6%
distribute-rgt-neg-in81.6%
metadata-eval81.6%
Simplified81.6%
Taylor expanded in x around inf 70.9%
associate-/l*77.0%
Simplified77.0%
if -5.00000000000000024e-5 < (*.f64 x y) < 4.99999999999999954e-22Initial program 95.9%
div-sub95.8%
*-commutative95.8%
div-sub95.9%
cancel-sign-sub-inv95.9%
*-commutative95.9%
fma-define95.9%
distribute-rgt-neg-in95.9%
associate-*r*95.9%
distribute-lft-neg-in95.9%
*-commutative95.9%
distribute-rgt-neg-in95.9%
metadata-eval95.9%
Simplified95.9%
Taylor expanded in x around 0 80.9%
if 4.99999999999999954e-22 < (*.f64 x y) < 4.00000000000000026e260Initial program 94.3%
div-sub88.5%
*-commutative88.5%
div-sub94.3%
cancel-sign-sub-inv94.3%
*-commutative94.3%
fma-define94.3%
distribute-rgt-neg-in94.3%
associate-*r*94.2%
distribute-lft-neg-in94.2%
*-commutative94.2%
distribute-rgt-neg-in94.2%
metadata-eval94.2%
Simplified94.2%
Taylor expanded in a around 0 92.7%
associate-*r/94.3%
+-commutative94.3%
metadata-eval94.3%
cancel-sign-sub-inv94.3%
cancel-sign-sub-inv94.3%
metadata-eval94.3%
*-commutative94.3%
*-commutative94.3%
associate-*r*94.2%
fma-define94.2%
associate-*l/94.1%
*-commutative94.1%
fma-define94.1%
+-commutative94.1%
fma-define94.1%
Simplified94.1%
Taylor expanded in z around 0 67.7%
Final simplification76.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -5e-5) (/ (* x 0.5) (/ a y)) (if (<= (* x y) 5e-22) (/ (* z (* t -4.5)) a) (* y (* x (/ 0.5 a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e-5) {
tmp = (x * 0.5) / (a / y);
} else if ((x * y) <= 5e-22) {
tmp = (z * (t * -4.5)) / a;
} else {
tmp = y * (x * (0.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d-5)) then
tmp = (x * 0.5d0) / (a / y)
else if ((x * y) <= 5d-22) then
tmp = (z * (t * (-4.5d0))) / a
else
tmp = y * (x * (0.5d0 / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e-5) {
tmp = (x * 0.5) / (a / y);
} else if ((x * y) <= 5e-22) {
tmp = (z * (t * -4.5)) / a;
} else {
tmp = y * (x * (0.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e-5: tmp = (x * 0.5) / (a / y) elif (x * y) <= 5e-22: tmp = (z * (t * -4.5)) / a else: tmp = y * (x * (0.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e-5) tmp = Float64(Float64(x * 0.5) / Float64(a / y)); elseif (Float64(x * y) <= 5e-22) tmp = Float64(Float64(z * Float64(t * -4.5)) / a); else tmp = Float64(y * Float64(x * Float64(0.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e-5)
tmp = (x * 0.5) / (a / y);
elseif ((x * y) <= 5e-22)
tmp = (z * (t * -4.5)) / a;
else
tmp = y * (x * (0.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e-5], N[(N[(x * 0.5), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-22], N[(N[(z * N[(t * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(y * N[(x * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{-5}:\\
\;\;\;\;\frac{x \cdot 0.5}{\frac{a}{y}}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-22}:\\
\;\;\;\;\frac{z \cdot \left(t \cdot -4.5\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x \cdot \frac{0.5}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -5.00000000000000024e-5Initial program 86.6%
div-sub80.3%
*-commutative80.3%
div-sub86.6%
cancel-sign-sub-inv86.6%
*-commutative86.6%
fma-define86.6%
distribute-rgt-neg-in86.6%
associate-*r*86.5%
distribute-lft-neg-in86.5%
*-commutative86.5%
distribute-rgt-neg-in86.5%
metadata-eval86.5%
Simplified86.5%
Taylor expanded in x around inf 71.1%
associate-/l*70.2%
Simplified70.2%
associate-*r*70.2%
clear-num70.2%
un-div-inv71.3%
Applied egg-rr71.3%
if -5.00000000000000024e-5 < (*.f64 x y) < 4.99999999999999954e-22Initial program 95.9%
div-sub95.8%
*-commutative95.8%
div-sub95.9%
cancel-sign-sub-inv95.9%
*-commutative95.9%
fma-define95.9%
distribute-rgt-neg-in95.9%
associate-*r*95.9%
distribute-lft-neg-in95.9%
*-commutative95.9%
distribute-rgt-neg-in95.9%
metadata-eval95.9%
Simplified95.9%
Taylor expanded in x around 0 80.9%
associate-/l*78.8%
Simplified78.8%
associate-*r/80.9%
*-commutative80.9%
Applied egg-rr80.9%
associate-*r/80.8%
*-commutative80.8%
associate-*r*80.9%
*-commutative80.9%
Applied egg-rr80.9%
if 4.99999999999999954e-22 < (*.f64 x y) Initial program 86.4%
div-sub82.2%
*-commutative82.2%
div-sub86.4%
cancel-sign-sub-inv86.4%
*-commutative86.4%
fma-define86.4%
distribute-rgt-neg-in86.4%
associate-*r*86.4%
distribute-lft-neg-in86.4%
*-commutative86.4%
distribute-rgt-neg-in86.4%
metadata-eval86.4%
Simplified86.4%
Taylor expanded in x around inf 68.4%
div-inv68.4%
*-commutative68.4%
associate-/r*68.4%
metadata-eval68.4%
*-commutative68.4%
associate-*r*72.5%
Applied egg-rr72.5%
Final simplification76.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -5e-5) (/ (* x 0.5) (/ a y)) (if (<= (* x y) 5e-22) (* -4.5 (/ (* z t) a)) (* y (* x (/ 0.5 a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e-5) {
tmp = (x * 0.5) / (a / y);
} else if ((x * y) <= 5e-22) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = y * (x * (0.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d-5)) then
tmp = (x * 0.5d0) / (a / y)
else if ((x * y) <= 5d-22) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = y * (x * (0.5d0 / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e-5) {
tmp = (x * 0.5) / (a / y);
} else if ((x * y) <= 5e-22) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = y * (x * (0.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e-5: tmp = (x * 0.5) / (a / y) elif (x * y) <= 5e-22: tmp = -4.5 * ((z * t) / a) else: tmp = y * (x * (0.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e-5) tmp = Float64(Float64(x * 0.5) / Float64(a / y)); elseif (Float64(x * y) <= 5e-22) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(y * Float64(x * Float64(0.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e-5)
tmp = (x * 0.5) / (a / y);
elseif ((x * y) <= 5e-22)
tmp = -4.5 * ((z * t) / a);
else
tmp = y * (x * (0.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e-5], N[(N[(x * 0.5), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-22], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(y * N[(x * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{-5}:\\
\;\;\;\;\frac{x \cdot 0.5}{\frac{a}{y}}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-22}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x \cdot \frac{0.5}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -5.00000000000000024e-5Initial program 86.6%
div-sub80.3%
*-commutative80.3%
div-sub86.6%
cancel-sign-sub-inv86.6%
*-commutative86.6%
fma-define86.6%
distribute-rgt-neg-in86.6%
associate-*r*86.5%
distribute-lft-neg-in86.5%
*-commutative86.5%
distribute-rgt-neg-in86.5%
metadata-eval86.5%
Simplified86.5%
Taylor expanded in x around inf 71.1%
associate-/l*70.2%
Simplified70.2%
associate-*r*70.2%
clear-num70.2%
un-div-inv71.3%
Applied egg-rr71.3%
if -5.00000000000000024e-5 < (*.f64 x y) < 4.99999999999999954e-22Initial program 95.9%
div-sub95.8%
*-commutative95.8%
div-sub95.9%
cancel-sign-sub-inv95.9%
*-commutative95.9%
fma-define95.9%
distribute-rgt-neg-in95.9%
associate-*r*95.9%
distribute-lft-neg-in95.9%
*-commutative95.9%
distribute-rgt-neg-in95.9%
metadata-eval95.9%
Simplified95.9%
Taylor expanded in x around 0 80.9%
if 4.99999999999999954e-22 < (*.f64 x y) Initial program 86.4%
div-sub82.2%
*-commutative82.2%
div-sub86.4%
cancel-sign-sub-inv86.4%
*-commutative86.4%
fma-define86.4%
distribute-rgt-neg-in86.4%
associate-*r*86.4%
distribute-lft-neg-in86.4%
*-commutative86.4%
distribute-rgt-neg-in86.4%
metadata-eval86.4%
Simplified86.4%
Taylor expanded in x around inf 68.4%
div-inv68.4%
*-commutative68.4%
associate-/r*68.4%
metadata-eval68.4%
*-commutative68.4%
associate-*r*72.5%
Applied egg-rr72.5%
Final simplification76.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -5e-5) (* 0.5 (* x (/ y a))) (if (<= (* x y) 5e-22) (* -4.5 (/ (* z t) a)) (* y (* x (/ 0.5 a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e-5) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 5e-22) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = y * (x * (0.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d-5)) then
tmp = 0.5d0 * (x * (y / a))
else if ((x * y) <= 5d-22) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = y * (x * (0.5d0 / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e-5) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 5e-22) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = y * (x * (0.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e-5: tmp = 0.5 * (x * (y / a)) elif (x * y) <= 5e-22: tmp = -4.5 * ((z * t) / a) else: tmp = y * (x * (0.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e-5) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif (Float64(x * y) <= 5e-22) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(y * Float64(x * Float64(0.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e-5)
tmp = 0.5 * (x * (y / a));
elseif ((x * y) <= 5e-22)
tmp = -4.5 * ((z * t) / a);
else
tmp = y * (x * (0.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e-5], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-22], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(y * N[(x * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{-5}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-22}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x \cdot \frac{0.5}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -5.00000000000000024e-5Initial program 86.6%
div-sub80.3%
*-commutative80.3%
div-sub86.6%
cancel-sign-sub-inv86.6%
*-commutative86.6%
fma-define86.6%
distribute-rgt-neg-in86.6%
associate-*r*86.5%
distribute-lft-neg-in86.5%
*-commutative86.5%
distribute-rgt-neg-in86.5%
metadata-eval86.5%
Simplified86.5%
Taylor expanded in x around inf 71.1%
associate-/l*70.2%
Simplified70.2%
if -5.00000000000000024e-5 < (*.f64 x y) < 4.99999999999999954e-22Initial program 95.9%
div-sub95.8%
*-commutative95.8%
div-sub95.9%
cancel-sign-sub-inv95.9%
*-commutative95.9%
fma-define95.9%
distribute-rgt-neg-in95.9%
associate-*r*95.9%
distribute-lft-neg-in95.9%
*-commutative95.9%
distribute-rgt-neg-in95.9%
metadata-eval95.9%
Simplified95.9%
Taylor expanded in x around 0 80.9%
if 4.99999999999999954e-22 < (*.f64 x y) Initial program 86.4%
div-sub82.2%
*-commutative82.2%
div-sub86.4%
cancel-sign-sub-inv86.4%
*-commutative86.4%
fma-define86.4%
distribute-rgt-neg-in86.4%
associate-*r*86.4%
distribute-lft-neg-in86.4%
*-commutative86.4%
distribute-rgt-neg-in86.4%
metadata-eval86.4%
Simplified86.4%
Taylor expanded in x around inf 68.4%
div-inv68.4%
*-commutative68.4%
associate-/r*68.4%
metadata-eval68.4%
*-commutative68.4%
associate-*r*72.5%
Applied egg-rr72.5%
Final simplification75.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) 4e+260) (/ (- (* x y) (* 9.0 (* z t))) (* a 2.0)) (/ (* x 0.5) (/ a y))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 4e+260) {
tmp = ((x * y) - (9.0 * (z * t))) / (a * 2.0);
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= 4d+260) then
tmp = ((x * y) - (9.0d0 * (z * t))) / (a * 2.0d0)
else
tmp = (x * 0.5d0) / (a / y)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 4e+260) {
tmp = ((x * y) - (9.0 * (z * t))) / (a * 2.0);
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= 4e+260: tmp = ((x * y) - (9.0 * (z * t))) / (a * 2.0) else: tmp = (x * 0.5) / (a / y) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 4e+260) tmp = Float64(Float64(Float64(x * y) - Float64(9.0 * Float64(z * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(x * 0.5) / Float64(a / y)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= 4e+260)
tmp = ((x * y) - (9.0 * (z * t))) / (a * 2.0);
else
tmp = (x * 0.5) / (a / y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 4e+260], N[(N[(N[(x * y), $MachinePrecision] - N[(9.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 4 \cdot 10^{+260}:\\
\;\;\;\;\frac{x \cdot y - 9 \cdot \left(z \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 0.5}{\frac{a}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < 4.00000000000000026e260Initial program 93.0%
Taylor expanded in z around 0 93.0%
if 4.00000000000000026e260 < (*.f64 x y) Initial program 64.8%
div-sub64.8%
*-commutative64.8%
div-sub64.8%
cancel-sign-sub-inv64.8%
*-commutative64.8%
fma-define64.8%
distribute-rgt-neg-in64.8%
associate-*r*64.8%
distribute-lft-neg-in64.8%
*-commutative64.8%
distribute-rgt-neg-in64.8%
metadata-eval64.8%
Simplified64.8%
Taylor expanded in x around inf 70.0%
associate-/l*99.8%
Simplified99.8%
associate-*r*99.8%
clear-num99.9%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification93.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= z -3.4e+79) (not (<= z 4.6e-81))) (* -4.5 (* t (/ z a))) (* 0.5 (* x (/ y a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.4e+79) || !(z <= 4.6e-81)) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-3.4d+79)) .or. (.not. (z <= 4.6d-81))) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = 0.5d0 * (x * (y / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.4e+79) || !(z <= 4.6e-81)) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (z <= -3.4e+79) or not (z <= 4.6e-81): tmp = -4.5 * (t * (z / a)) else: tmp = 0.5 * (x * (y / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((z <= -3.4e+79) || !(z <= 4.6e-81)) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = Float64(0.5 * Float64(x * Float64(y / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((z <= -3.4e+79) || ~((z <= 4.6e-81)))
tmp = -4.5 * (t * (z / a));
else
tmp = 0.5 * (x * (y / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -3.4e+79], N[Not[LessEqual[z, 4.6e-81]], $MachinePrecision]], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.4 \cdot 10^{+79} \lor \neg \left(z \leq 4.6 \cdot 10^{-81}\right):\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\end{array}
\end{array}
if z < -3.40000000000000032e79 or 4.59999999999999982e-81 < z Initial program 88.6%
div-sub85.1%
*-commutative85.1%
div-sub88.6%
cancel-sign-sub-inv88.6%
*-commutative88.6%
fma-define88.6%
distribute-rgt-neg-in88.6%
associate-*r*88.6%
distribute-lft-neg-in88.6%
*-commutative88.6%
distribute-rgt-neg-in88.6%
metadata-eval88.6%
Simplified88.6%
Taylor expanded in x around 0 60.7%
associate-/l*66.6%
Simplified66.6%
if -3.40000000000000032e79 < z < 4.59999999999999982e-81Initial program 93.9%
div-sub92.1%
*-commutative92.1%
div-sub93.9%
cancel-sign-sub-inv93.9%
*-commutative93.9%
fma-define93.9%
distribute-rgt-neg-in93.9%
associate-*r*93.8%
distribute-lft-neg-in93.8%
*-commutative93.8%
distribute-rgt-neg-in93.8%
metadata-eval93.8%
Simplified93.8%
Taylor expanded in x around inf 69.0%
associate-/l*67.4%
Simplified67.4%
Final simplification66.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 90.9%
div-sub88.2%
*-commutative88.2%
div-sub90.9%
cancel-sign-sub-inv90.9%
*-commutative90.9%
fma-define90.9%
distribute-rgt-neg-in90.9%
associate-*r*90.9%
distribute-lft-neg-in90.9%
*-commutative90.9%
distribute-rgt-neg-in90.9%
metadata-eval90.9%
Simplified90.9%
Taylor expanded in x around 0 51.6%
associate-/l*53.1%
Simplified53.1%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024135
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))