
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(let* ((t_0 (* PI (/ angle_m 180.0))))
(*
angle_s
(if (<=
(* (* (* 2.0 (- (pow b 2.0) (pow a_m 2.0))) (sin t_0)) (cos t_0))
2e-293)
(*
(+ b a_m)
(*
(* a_m (+ (/ b a_m) -1.0))
(sin (* angle_m (* PI 0.011111111111111112)))))
(*
b
(*
(* (+ b a_m) (- 1.0 (/ a_m b)))
(sin (* 0.011111111111111112 (* PI angle_m)))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m / 180.0);
double tmp;
if ((((2.0 * (pow(b, 2.0) - pow(a_m, 2.0))) * sin(t_0)) * cos(t_0)) <= 2e-293) {
tmp = (b + a_m) * ((a_m * ((b / a_m) + -1.0)) * sin((angle_m * (((double) M_PI) * 0.011111111111111112))));
} else {
tmp = b * (((b + a_m) * (1.0 - (a_m / b))) * sin((0.011111111111111112 * (((double) M_PI) * angle_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double t_0 = Math.PI * (angle_m / 180.0);
double tmp;
if ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a_m, 2.0))) * Math.sin(t_0)) * Math.cos(t_0)) <= 2e-293) {
tmp = (b + a_m) * ((a_m * ((b / a_m) + -1.0)) * Math.sin((angle_m * (Math.PI * 0.011111111111111112))));
} else {
tmp = b * (((b + a_m) * (1.0 - (a_m / b))) * Math.sin((0.011111111111111112 * (Math.PI * angle_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): t_0 = math.pi * (angle_m / 180.0) tmp = 0 if (((2.0 * (math.pow(b, 2.0) - math.pow(a_m, 2.0))) * math.sin(t_0)) * math.cos(t_0)) <= 2e-293: tmp = (b + a_m) * ((a_m * ((b / a_m) + -1.0)) * math.sin((angle_m * (math.pi * 0.011111111111111112)))) else: tmp = b * (((b + a_m) * (1.0 - (a_m / b))) * math.sin((0.011111111111111112 * (math.pi * angle_m)))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) t_0 = Float64(pi * Float64(angle_m / 180.0)) tmp = 0.0 if (Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a_m ^ 2.0))) * sin(t_0)) * cos(t_0)) <= 2e-293) tmp = Float64(Float64(b + a_m) * Float64(Float64(a_m * Float64(Float64(b / a_m) + -1.0)) * sin(Float64(angle_m * Float64(pi * 0.011111111111111112))))); else tmp = Float64(b * Float64(Float64(Float64(b + a_m) * Float64(1.0 - Float64(a_m / b))) * sin(Float64(0.011111111111111112 * Float64(pi * angle_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) t_0 = pi * (angle_m / 180.0); tmp = 0.0; if ((((2.0 * ((b ^ 2.0) - (a_m ^ 2.0))) * sin(t_0)) * cos(t_0)) <= 2e-293) tmp = (b + a_m) * ((a_m * ((b / a_m) + -1.0)) * sin((angle_m * (pi * 0.011111111111111112)))); else tmp = b * (((b + a_m) * (1.0 - (a_m / b))) * sin((0.011111111111111112 * (pi * angle_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2e-293], N[(N[(b + a$95$m), $MachinePrecision] * N[(N[(a$95$m * N[(N[(b / a$95$m), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(N[(N[(b + a$95$m), $MachinePrecision] * N[(1.0 - N[(a$95$m / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle\_m}{180}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\left(2 \cdot \left({b}^{2} - {a\_m}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0 \leq 2 \cdot 10^{-293}:\\
\;\;\;\;\left(b + a\_m\right) \cdot \left(\left(a\_m \cdot \left(\frac{b}{a\_m} + -1\right)\right) \cdot \sin \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\left(\left(b + a\_m\right) \cdot \left(1 - \frac{a\_m}{b}\right)\right) \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < 2.0000000000000001e-293Initial program 61.0%
associate-*l*61.0%
*-commutative61.0%
associate-*l*61.0%
Simplified61.0%
unpow261.0%
unpow261.0%
difference-of-squares61.0%
Applied egg-rr61.0%
Taylor expanded in b around inf 59.6%
mul-1-neg59.6%
unsub-neg59.6%
Simplified59.6%
pow159.6%
Applied egg-rr73.4%
Taylor expanded in a around inf 72.6%
if 2.0000000000000001e-293 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 46.2%
associate-*l*46.2%
*-commutative46.2%
associate-*l*46.2%
Simplified46.2%
unpow246.2%
unpow246.2%
difference-of-squares54.4%
Applied egg-rr54.4%
Taylor expanded in b around inf 50.5%
mul-1-neg50.5%
unsub-neg50.5%
Simplified50.5%
pow150.5%
Applied egg-rr56.5%
Taylor expanded in angle around inf 58.1%
+-commutative58.1%
*-commutative58.1%
+-commutative58.1%
Simplified58.1%
Final simplification65.5%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= (- (pow b 2.0) (pow a_m 2.0)) -5e+25)
(* 0.011111111111111112 (* (* PI (* a_m angle_m)) (- b a_m)))
(*
b
(*
(* (+ b a_m) (- 1.0 (/ a_m b)))
(sin (* 0.011111111111111112 (* PI angle_m))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if ((pow(b, 2.0) - pow(a_m, 2.0)) <= -5e+25) {
tmp = 0.011111111111111112 * ((((double) M_PI) * (a_m * angle_m)) * (b - a_m));
} else {
tmp = b * (((b + a_m) * (1.0 - (a_m / b))) * sin((0.011111111111111112 * (((double) M_PI) * angle_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if ((Math.pow(b, 2.0) - Math.pow(a_m, 2.0)) <= -5e+25) {
tmp = 0.011111111111111112 * ((Math.PI * (a_m * angle_m)) * (b - a_m));
} else {
tmp = b * (((b + a_m) * (1.0 - (a_m / b))) * Math.sin((0.011111111111111112 * (Math.PI * angle_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if (math.pow(b, 2.0) - math.pow(a_m, 2.0)) <= -5e+25: tmp = 0.011111111111111112 * ((math.pi * (a_m * angle_m)) * (b - a_m)) else: tmp = b * (((b + a_m) * (1.0 - (a_m / b))) * math.sin((0.011111111111111112 * (math.pi * angle_m)))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if (Float64((b ^ 2.0) - (a_m ^ 2.0)) <= -5e+25) tmp = Float64(0.011111111111111112 * Float64(Float64(pi * Float64(a_m * angle_m)) * Float64(b - a_m))); else tmp = Float64(b * Float64(Float64(Float64(b + a_m) * Float64(1.0 - Float64(a_m / b))) * sin(Float64(0.011111111111111112 * Float64(pi * angle_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if (((b ^ 2.0) - (a_m ^ 2.0)) <= -5e+25) tmp = 0.011111111111111112 * ((pi * (a_m * angle_m)) * (b - a_m)); else tmp = b * (((b + a_m) * (1.0 - (a_m / b))) * sin((0.011111111111111112 * (pi * angle_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision], -5e+25], N[(0.011111111111111112 * N[(N[(Pi * N[(a$95$m * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(N[(N[(b + a$95$m), $MachinePrecision] * N[(1.0 - N[(a$95$m / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} - {a\_m}^{2} \leq -5 \cdot 10^{+25}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(\pi \cdot \left(a\_m \cdot angle\_m\right)\right) \cdot \left(b - a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\left(\left(b + a\_m\right) \cdot \left(1 - \frac{a\_m}{b}\right)\right) \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -5.00000000000000024e25Initial program 62.2%
associate-*l*62.2%
*-commutative62.2%
associate-*l*62.2%
Simplified62.2%
unpow262.2%
unpow262.2%
difference-of-squares62.2%
Applied egg-rr62.2%
Taylor expanded in angle around 0 53.2%
+-commutative53.2%
*-commutative53.2%
+-commutative53.2%
Simplified53.2%
Taylor expanded in a around inf 53.2%
pow153.2%
associate-*r*53.1%
*-commutative53.1%
Applied egg-rr53.1%
unpow153.1%
associate-*r*67.6%
*-commutative67.6%
associate-*r*67.6%
Simplified67.6%
if -5.00000000000000024e25 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 50.3%
associate-*l*50.3%
*-commutative50.3%
associate-*l*50.3%
Simplified50.3%
unpow250.3%
unpow250.3%
difference-of-squares56.0%
Applied egg-rr56.0%
Taylor expanded in b around inf 56.0%
mul-1-neg56.0%
unsub-neg56.0%
Simplified56.0%
pow156.0%
Applied egg-rr68.9%
Taylor expanded in angle around inf 70.6%
+-commutative70.6%
*-commutative70.6%
+-commutative70.6%
Simplified70.6%
Final simplification69.7%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow b 2.0) 2e-61)
(* (* (+ b a_m) (- b a_m)) (* 2.0 (sin (* PI (/ angle_m 180.0)))))
(*
(+ b a_m)
(*
(sin (* angle_m (* PI 0.011111111111111112)))
(* b (- 1.0 (/ a_m b))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (pow(b, 2.0) <= 2e-61) {
tmp = ((b + a_m) * (b - a_m)) * (2.0 * sin((((double) M_PI) * (angle_m / 180.0))));
} else {
tmp = (b + a_m) * (sin((angle_m * (((double) M_PI) * 0.011111111111111112))) * (b * (1.0 - (a_m / b))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (Math.pow(b, 2.0) <= 2e-61) {
tmp = ((b + a_m) * (b - a_m)) * (2.0 * Math.sin((Math.PI * (angle_m / 180.0))));
} else {
tmp = (b + a_m) * (Math.sin((angle_m * (Math.PI * 0.011111111111111112))) * (b * (1.0 - (a_m / b))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if math.pow(b, 2.0) <= 2e-61: tmp = ((b + a_m) * (b - a_m)) * (2.0 * math.sin((math.pi * (angle_m / 180.0)))) else: tmp = (b + a_m) * (math.sin((angle_m * (math.pi * 0.011111111111111112))) * (b * (1.0 - (a_m / b)))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if ((b ^ 2.0) <= 2e-61) tmp = Float64(Float64(Float64(b + a_m) * Float64(b - a_m)) * Float64(2.0 * sin(Float64(pi * Float64(angle_m / 180.0))))); else tmp = Float64(Float64(b + a_m) * Float64(sin(Float64(angle_m * Float64(pi * 0.011111111111111112))) * Float64(b * Float64(1.0 - Float64(a_m / b))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if ((b ^ 2.0) <= 2e-61) tmp = ((b + a_m) * (b - a_m)) * (2.0 * sin((pi * (angle_m / 180.0)))); else tmp = (b + a_m) * (sin((angle_m * (pi * 0.011111111111111112))) * (b * (1.0 - (a_m / b)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[b, 2.0], $MachinePrecision], 2e-61], N[(N[(N[(b + a$95$m), $MachinePrecision] * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a$95$m), $MachinePrecision] * N[(N[Sin[N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(b * N[(1.0 - N[(a$95$m / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} \leq 2 \cdot 10^{-61}:\\
\;\;\;\;\left(\left(b + a\_m\right) \cdot \left(b - a\_m\right)\right) \cdot \left(2 \cdot \sin \left(\pi \cdot \frac{angle\_m}{180}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\_m\right) \cdot \left(\sin \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right) \cdot \left(b \cdot \left(1 - \frac{a\_m}{b}\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 b #s(literal 2 binary64)) < 2.0000000000000001e-61Initial program 62.0%
associate-*l*62.0%
*-commutative62.0%
associate-*l*62.0%
Simplified62.0%
unpow262.0%
unpow262.0%
difference-of-squares62.0%
Applied egg-rr62.0%
Taylor expanded in angle around 0 63.7%
if 2.0000000000000001e-61 < (pow.f64 b #s(literal 2 binary64)) Initial program 48.0%
associate-*l*48.0%
*-commutative48.0%
associate-*l*48.0%
Simplified48.0%
unpow248.0%
unpow248.0%
difference-of-squares54.9%
Applied egg-rr54.9%
Taylor expanded in b around inf 54.8%
mul-1-neg54.8%
unsub-neg54.8%
Simplified54.8%
pow154.8%
Applied egg-rr73.3%
pow173.3%
*-commutative73.3%
Applied egg-rr73.3%
Final simplification69.3%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= b 2.8e+178)
(* (* (+ b a_m) (- b a_m)) (sin (* 0.011111111111111112 (* PI angle_m))))
(*
0.011111111111111112
(* (* b angle_m) (* (- 1.0 (/ a_m b)) (* PI (+ b a_m))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (b <= 2.8e+178) {
tmp = ((b + a_m) * (b - a_m)) * sin((0.011111111111111112 * (((double) M_PI) * angle_m)));
} else {
tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (((double) M_PI) * (b + a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (b <= 2.8e+178) {
tmp = ((b + a_m) * (b - a_m)) * Math.sin((0.011111111111111112 * (Math.PI * angle_m)));
} else {
tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (Math.PI * (b + a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if b <= 2.8e+178: tmp = ((b + a_m) * (b - a_m)) * math.sin((0.011111111111111112 * (math.pi * angle_m))) else: tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (math.pi * (b + a_m)))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if (b <= 2.8e+178) tmp = Float64(Float64(Float64(b + a_m) * Float64(b - a_m)) * sin(Float64(0.011111111111111112 * Float64(pi * angle_m)))); else tmp = Float64(0.011111111111111112 * Float64(Float64(b * angle_m) * Float64(Float64(1.0 - Float64(a_m / b)) * Float64(pi * Float64(b + a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if (b <= 2.8e+178) tmp = ((b + a_m) * (b - a_m)) * sin((0.011111111111111112 * (pi * angle_m))); else tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (pi * (b + a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 2.8e+178], N[(N[(N[(b + a$95$m), $MachinePrecision] * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(b * angle$95$m), $MachinePrecision] * N[(N[(1.0 - N[(a$95$m / b), $MachinePrecision]), $MachinePrecision] * N[(Pi * N[(b + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 2.8 \cdot 10^{+178}:\\
\;\;\;\;\left(\left(b + a\_m\right) \cdot \left(b - a\_m\right)\right) \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(b \cdot angle\_m\right) \cdot \left(\left(1 - \frac{a\_m}{b}\right) \cdot \left(\pi \cdot \left(b + a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if b < 2.79999999999999993e178Initial program 57.5%
associate-*l*57.5%
*-commutative57.5%
associate-*l*57.5%
Simplified57.5%
unpow257.5%
unpow257.5%
difference-of-squares58.4%
Applied egg-rr58.4%
pow158.4%
2-sin58.4%
div-inv58.0%
metadata-eval58.0%
Applied egg-rr58.0%
unpow158.0%
count-258.0%
*-commutative58.0%
*-commutative58.0%
associate-*r*58.3%
*-commutative58.3%
*-commutative58.3%
associate-*r*59.2%
distribute-rgt-out59.2%
metadata-eval59.2%
Simplified59.2%
if 2.79999999999999993e178 < b Initial program 33.1%
associate-*l*33.1%
*-commutative33.1%
associate-*l*33.1%
Simplified33.1%
unpow233.1%
unpow233.1%
difference-of-squares54.5%
Applied egg-rr54.5%
Taylor expanded in b around inf 54.5%
mul-1-neg54.5%
unsub-neg54.5%
Simplified54.5%
Taylor expanded in angle around 0 57.1%
associate-*r*84.0%
associate-*r*84.0%
Simplified84.0%
Final simplification62.9%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= b 7.8e-230)
(* (* PI angle_m) (* (pow a_m 2.0) -0.011111111111111112))
(if (<= b 4.5e-64)
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b a_m)))))
(*
0.011111111111111112
(* (* b angle_m) (* (- 1.0 (/ a_m b)) (* PI (+ b a_m)))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (b <= 7.8e-230) {
tmp = (((double) M_PI) * angle_m) * (pow(a_m, 2.0) * -0.011111111111111112);
} else if (b <= 4.5e-64) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b - a_m))));
} else {
tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (((double) M_PI) * (b + a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (b <= 7.8e-230) {
tmp = (Math.PI * angle_m) * (Math.pow(a_m, 2.0) * -0.011111111111111112);
} else if (b <= 4.5e-64) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b - a_m))));
} else {
tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (Math.PI * (b + a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if b <= 7.8e-230: tmp = (math.pi * angle_m) * (math.pow(a_m, 2.0) * -0.011111111111111112) elif b <= 4.5e-64: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b - a_m)))) else: tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (math.pi * (b + a_m)))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if (b <= 7.8e-230) tmp = Float64(Float64(pi * angle_m) * Float64((a_m ^ 2.0) * -0.011111111111111112)); elseif (b <= 4.5e-64) tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(b * angle_m) * Float64(Float64(1.0 - Float64(a_m / b)) * Float64(pi * Float64(b + a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if (b <= 7.8e-230) tmp = (pi * angle_m) * ((a_m ^ 2.0) * -0.011111111111111112); elseif (b <= 4.5e-64) tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b - a_m)))); else tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (pi * (b + a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 7.8e-230], N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[Power[a$95$m, 2.0], $MachinePrecision] * -0.011111111111111112), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 4.5e-64], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(b * angle$95$m), $MachinePrecision] * N[(N[(1.0 - N[(a$95$m / b), $MachinePrecision]), $MachinePrecision] * N[(Pi * N[(b + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 7.8 \cdot 10^{-230}:\\
\;\;\;\;\left(\pi \cdot angle\_m\right) \cdot \left({a\_m}^{2} \cdot -0.011111111111111112\right)\\
\mathbf{elif}\;b \leq 4.5 \cdot 10^{-64}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(b \cdot angle\_m\right) \cdot \left(\left(1 - \frac{a\_m}{b}\right) \cdot \left(\pi \cdot \left(b + a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if b < 7.8000000000000004e-230Initial program 58.2%
associate-*l*58.2%
*-commutative58.2%
associate-*l*58.2%
Simplified58.2%
unpow258.2%
unpow258.2%
difference-of-squares59.8%
Applied egg-rr59.8%
Taylor expanded in angle around 0 56.2%
+-commutative56.2%
*-commutative56.2%
+-commutative56.2%
Simplified56.2%
Taylor expanded in a around inf 40.8%
Taylor expanded in b around 0 37.6%
associate-*r*37.7%
Simplified37.7%
if 7.8000000000000004e-230 < b < 4.5000000000000001e-64Initial program 62.7%
associate-*l*62.7%
*-commutative62.7%
associate-*l*62.7%
Simplified62.7%
unpow262.7%
unpow262.7%
difference-of-squares62.7%
Applied egg-rr62.7%
Taylor expanded in angle around 0 56.1%
+-commutative56.1%
*-commutative56.1%
+-commutative56.1%
Simplified56.1%
Taylor expanded in a around inf 56.1%
Taylor expanded in angle around 0 64.2%
if 4.5000000000000001e-64 < b Initial program 44.3%
associate-*l*44.3%
*-commutative44.3%
associate-*l*44.3%
Simplified44.3%
unpow244.3%
unpow244.3%
difference-of-squares53.3%
Applied egg-rr53.3%
Taylor expanded in b around inf 53.2%
mul-1-neg53.2%
unsub-neg53.2%
Simplified53.2%
Taylor expanded in angle around 0 50.2%
associate-*r*62.4%
associate-*r*62.4%
Simplified62.4%
Final simplification50.0%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= b 4e-224)
(* 0.011111111111111112 (* angle_m (* PI (* a_m (- b a_m)))))
(if (<= b 9e-64)
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b a_m)))))
(*
0.011111111111111112
(* (* b angle_m) (* (- 1.0 (/ a_m b)) (* PI (+ b a_m)))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (b <= 4e-224) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a_m * (b - a_m))));
} else if (b <= 9e-64) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b - a_m))));
} else {
tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (((double) M_PI) * (b + a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (b <= 4e-224) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a_m * (b - a_m))));
} else if (b <= 9e-64) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b - a_m))));
} else {
tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (Math.PI * (b + a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if b <= 4e-224: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a_m * (b - a_m)))) elif b <= 9e-64: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b - a_m)))) else: tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (math.pi * (b + a_m)))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if (b <= 4e-224) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a_m * Float64(b - a_m))))); elseif (b <= 9e-64) tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(b * angle_m) * Float64(Float64(1.0 - Float64(a_m / b)) * Float64(pi * Float64(b + a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if (b <= 4e-224) tmp = 0.011111111111111112 * (angle_m * (pi * (a_m * (b - a_m)))); elseif (b <= 9e-64) tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b - a_m)))); else tmp = 0.011111111111111112 * ((b * angle_m) * ((1.0 - (a_m / b)) * (pi * (b + a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 4e-224], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a$95$m * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 9e-64], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(b * angle$95$m), $MachinePrecision] * N[(N[(1.0 - N[(a$95$m / b), $MachinePrecision]), $MachinePrecision] * N[(Pi * N[(b + a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 4 \cdot 10^{-224}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a\_m \cdot \left(b - a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;b \leq 9 \cdot 10^{-64}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(b \cdot angle\_m\right) \cdot \left(\left(1 - \frac{a\_m}{b}\right) \cdot \left(\pi \cdot \left(b + a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if b < 4.0000000000000001e-224Initial program 58.2%
associate-*l*58.2%
*-commutative58.2%
associate-*l*58.2%
Simplified58.2%
unpow258.2%
unpow258.2%
difference-of-squares59.8%
Applied egg-rr59.8%
Taylor expanded in angle around 0 56.2%
+-commutative56.2%
*-commutative56.2%
+-commutative56.2%
Simplified56.2%
Taylor expanded in a around inf 40.8%
if 4.0000000000000001e-224 < b < 9.00000000000000019e-64Initial program 62.7%
associate-*l*62.7%
*-commutative62.7%
associate-*l*62.7%
Simplified62.7%
unpow262.7%
unpow262.7%
difference-of-squares62.7%
Applied egg-rr62.7%
Taylor expanded in angle around 0 56.1%
+-commutative56.1%
*-commutative56.1%
+-commutative56.1%
Simplified56.1%
Taylor expanded in a around inf 56.1%
Taylor expanded in angle around 0 64.2%
if 9.00000000000000019e-64 < b Initial program 44.3%
associate-*l*44.3%
*-commutative44.3%
associate-*l*44.3%
Simplified44.3%
unpow244.3%
unpow244.3%
difference-of-squares53.3%
Applied egg-rr53.3%
Taylor expanded in b around inf 53.2%
mul-1-neg53.2%
unsub-neg53.2%
Simplified53.2%
Taylor expanded in angle around 0 50.2%
associate-*r*62.4%
associate-*r*62.4%
Simplified62.4%
Final simplification51.6%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 4e+150)
(* angle_m (* 0.011111111111111112 (* PI (* (+ b a_m) (- b a_m)))))
(* 0.011111111111111112 (* (* PI (* a_m angle_m)) (- b a_m))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (a_m <= 4e+150) {
tmp = angle_m * (0.011111111111111112 * (((double) M_PI) * ((b + a_m) * (b - a_m))));
} else {
tmp = 0.011111111111111112 * ((((double) M_PI) * (a_m * angle_m)) * (b - a_m));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (a_m <= 4e+150) {
tmp = angle_m * (0.011111111111111112 * (Math.PI * ((b + a_m) * (b - a_m))));
} else {
tmp = 0.011111111111111112 * ((Math.PI * (a_m * angle_m)) * (b - a_m));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if a_m <= 4e+150: tmp = angle_m * (0.011111111111111112 * (math.pi * ((b + a_m) * (b - a_m)))) else: tmp = 0.011111111111111112 * ((math.pi * (a_m * angle_m)) * (b - a_m)) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if (a_m <= 4e+150) tmp = Float64(angle_m * Float64(0.011111111111111112 * Float64(pi * Float64(Float64(b + a_m) * Float64(b - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(pi * Float64(a_m * angle_m)) * Float64(b - a_m))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if (a_m <= 4e+150) tmp = angle_m * (0.011111111111111112 * (pi * ((b + a_m) * (b - a_m)))); else tmp = 0.011111111111111112 * ((pi * (a_m * angle_m)) * (b - a_m)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 4e+150], N[(angle$95$m * N[(0.011111111111111112 * N[(Pi * N[(N[(b + a$95$m), $MachinePrecision] * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(Pi * N[(a$95$m * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 4 \cdot 10^{+150}:\\
\;\;\;\;angle\_m \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot \left(\left(b + a\_m\right) \cdot \left(b - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(\pi \cdot \left(a\_m \cdot angle\_m\right)\right) \cdot \left(b - a\_m\right)\right)\\
\end{array}
\end{array}
if a < 3.99999999999999992e150Initial program 56.0%
associate-*l*56.0%
*-commutative56.0%
associate-*l*56.0%
Simplified56.0%
unpow256.0%
unpow256.0%
difference-of-squares58.3%
Applied egg-rr58.3%
Taylor expanded in angle around 0 55.2%
+-commutative55.2%
*-commutative55.2%
+-commutative55.2%
Simplified55.2%
Taylor expanded in angle around 0 55.2%
*-commutative55.2%
+-commutative55.2%
*-commutative55.2%
associate-*l*55.2%
associate-*l*55.3%
associate-*l*55.3%
+-commutative55.3%
Simplified55.3%
if 3.99999999999999992e150 < a Initial program 39.8%
associate-*l*39.8%
*-commutative39.8%
associate-*l*39.8%
Simplified39.8%
unpow239.8%
unpow239.8%
difference-of-squares55.0%
Applied egg-rr55.0%
Taylor expanded in angle around 0 46.2%
+-commutative46.2%
*-commutative46.2%
+-commutative46.2%
Simplified46.2%
Taylor expanded in a around inf 43.1%
pow143.1%
associate-*r*43.1%
*-commutative43.1%
Applied egg-rr43.1%
unpow143.1%
associate-*r*64.5%
*-commutative64.5%
associate-*r*64.7%
Simplified64.7%
Final simplification56.5%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 6.1e+121)
(* 0.011111111111111112 (* angle_m (* PI (* (+ b a_m) (- b a_m)))))
(* 0.011111111111111112 (* (* PI (* a_m angle_m)) (- b a_m))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (a_m <= 6.1e+121) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b + a_m) * (b - a_m))));
} else {
tmp = 0.011111111111111112 * ((((double) M_PI) * (a_m * angle_m)) * (b - a_m));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (a_m <= 6.1e+121) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b + a_m) * (b - a_m))));
} else {
tmp = 0.011111111111111112 * ((Math.PI * (a_m * angle_m)) * (b - a_m));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if a_m <= 6.1e+121: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b + a_m) * (b - a_m)))) else: tmp = 0.011111111111111112 * ((math.pi * (a_m * angle_m)) * (b - a_m)) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if (a_m <= 6.1e+121) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b + a_m) * Float64(b - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(pi * Float64(a_m * angle_m)) * Float64(b - a_m))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if (a_m <= 6.1e+121) tmp = 0.011111111111111112 * (angle_m * (pi * ((b + a_m) * (b - a_m)))); else tmp = 0.011111111111111112 * ((pi * (a_m * angle_m)) * (b - a_m)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 6.1e+121], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b + a$95$m), $MachinePrecision] * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(Pi * N[(a$95$m * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 6.1 \cdot 10^{+121}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b + a\_m\right) \cdot \left(b - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(\pi \cdot \left(a\_m \cdot angle\_m\right)\right) \cdot \left(b - a\_m\right)\right)\\
\end{array}
\end{array}
if a < 6.0999999999999998e121Initial program 55.6%
associate-*l*55.6%
*-commutative55.6%
associate-*l*55.6%
Simplified55.6%
unpow255.6%
unpow255.6%
difference-of-squares57.9%
Applied egg-rr57.9%
Taylor expanded in angle around 0 55.3%
+-commutative55.3%
*-commutative55.3%
+-commutative55.3%
Simplified55.3%
if 6.0999999999999998e121 < a Initial program 43.1%
associate-*l*43.1%
*-commutative43.1%
associate-*l*43.1%
Simplified43.1%
unpow243.1%
unpow243.1%
difference-of-squares57.5%
Applied egg-rr57.5%
Taylor expanded in angle around 0 46.4%
+-commutative46.4%
*-commutative46.4%
+-commutative46.4%
Simplified46.4%
Taylor expanded in a around inf 46.3%
pow146.3%
associate-*r*46.3%
*-commutative46.3%
Applied egg-rr46.3%
unpow146.3%
associate-*r*66.5%
*-commutative66.5%
associate-*r*66.6%
Simplified66.6%
Final simplification56.9%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 7e+153)
(* 0.011111111111111112 (* angle_m (* PI (* a_m (- b a_m)))))
(* 0.011111111111111112 (* (* PI (* a_m angle_m)) (- b a_m))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (a_m <= 7e+153) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a_m * (b - a_m))));
} else {
tmp = 0.011111111111111112 * ((((double) M_PI) * (a_m * angle_m)) * (b - a_m));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (a_m <= 7e+153) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a_m * (b - a_m))));
} else {
tmp = 0.011111111111111112 * ((Math.PI * (a_m * angle_m)) * (b - a_m));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if a_m <= 7e+153: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a_m * (b - a_m)))) else: tmp = 0.011111111111111112 * ((math.pi * (a_m * angle_m)) * (b - a_m)) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if (a_m <= 7e+153) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a_m * Float64(b - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(pi * Float64(a_m * angle_m)) * Float64(b - a_m))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if (a_m <= 7e+153) tmp = 0.011111111111111112 * (angle_m * (pi * (a_m * (b - a_m)))); else tmp = 0.011111111111111112 * ((pi * (a_m * angle_m)) * (b - a_m)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 7e+153], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a$95$m * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(Pi * N[(a$95$m * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 7 \cdot 10^{+153}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a\_m \cdot \left(b - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(\pi \cdot \left(a\_m \cdot angle\_m\right)\right) \cdot \left(b - a\_m\right)\right)\\
\end{array}
\end{array}
if a < 6.9999999999999998e153Initial program 56.0%
associate-*l*56.0%
*-commutative56.0%
associate-*l*56.0%
Simplified56.0%
unpow256.0%
unpow256.0%
difference-of-squares58.3%
Applied egg-rr58.3%
Taylor expanded in angle around 0 55.2%
+-commutative55.2%
*-commutative55.2%
+-commutative55.2%
Simplified55.2%
Taylor expanded in a around inf 35.6%
if 6.9999999999999998e153 < a Initial program 39.8%
associate-*l*39.8%
*-commutative39.8%
associate-*l*39.8%
Simplified39.8%
unpow239.8%
unpow239.8%
difference-of-squares55.0%
Applied egg-rr55.0%
Taylor expanded in angle around 0 46.2%
+-commutative46.2%
*-commutative46.2%
+-commutative46.2%
Simplified46.2%
Taylor expanded in a around inf 43.1%
pow143.1%
associate-*r*43.1%
*-commutative43.1%
Applied egg-rr43.1%
unpow143.1%
associate-*r*64.5%
*-commutative64.5%
associate-*r*64.7%
Simplified64.7%
Final simplification39.5%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 1.06e+153)
(* 0.011111111111111112 (* angle_m (* PI (* a_m (- b a_m)))))
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b a_m))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (a_m <= 1.06e+153) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a_m * (b - a_m))));
} else {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b - a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (a_m <= 1.06e+153) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a_m * (b - a_m))));
} else {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b - a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if a_m <= 1.06e+153: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a_m * (b - a_m)))) else: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b - a_m)))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if (a_m <= 1.06e+153) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a_m * Float64(b - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b - a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if (a_m <= 1.06e+153) tmp = 0.011111111111111112 * (angle_m * (pi * (a_m * (b - a_m)))); else tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b - a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 1.06e+153], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a$95$m * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 1.06 \cdot 10^{+153}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a\_m \cdot \left(b - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b - a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.05999999999999995e153Initial program 56.0%
associate-*l*56.0%
*-commutative56.0%
associate-*l*56.0%
Simplified56.0%
unpow256.0%
unpow256.0%
difference-of-squares58.3%
Applied egg-rr58.3%
Taylor expanded in angle around 0 55.2%
+-commutative55.2%
*-commutative55.2%
+-commutative55.2%
Simplified55.2%
Taylor expanded in a around inf 35.6%
if 1.05999999999999995e153 < a Initial program 39.8%
associate-*l*39.8%
*-commutative39.8%
associate-*l*39.8%
Simplified39.8%
unpow239.8%
unpow239.8%
difference-of-squares55.0%
Applied egg-rr55.0%
Taylor expanded in angle around 0 46.2%
+-commutative46.2%
*-commutative46.2%
+-commutative46.2%
Simplified46.2%
Taylor expanded in a around inf 43.1%
Taylor expanded in angle around 0 64.6%
Final simplification39.5%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 1.4e+173)
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b a_m)))))
(* 0.011111111111111112 (* angle_m (* a_m (* b PI)))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (angle_m <= 1.4e+173) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b - a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * (a_m * (b * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (angle_m <= 1.4e+173) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b - a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * (a_m * (b * Math.PI)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if angle_m <= 1.4e+173: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b - a_m)))) else: tmp = 0.011111111111111112 * (angle_m * (a_m * (b * math.pi))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if (angle_m <= 1.4e+173) tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(a_m * Float64(b * pi)))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if (angle_m <= 1.4e+173) tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b - a_m)))); else tmp = 0.011111111111111112 * (angle_m * (a_m * (b * pi))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 1.4e+173], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(a$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 1.4 \cdot 10^{+173}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(a\_m \cdot \left(b \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if angle < 1.39999999999999991e173Initial program 56.0%
associate-*l*56.0%
*-commutative56.0%
associate-*l*56.0%
Simplified56.0%
unpow256.0%
unpow256.0%
difference-of-squares60.3%
Applied egg-rr60.3%
Taylor expanded in angle around 0 57.1%
+-commutative57.1%
*-commutative57.1%
+-commutative57.1%
Simplified57.1%
Taylor expanded in a around inf 38.5%
Taylor expanded in angle around 0 42.4%
if 1.39999999999999991e173 < angle Initial program 30.0%
associate-*l*30.0%
*-commutative30.0%
associate-*l*30.0%
Simplified30.0%
unpow230.0%
unpow230.0%
difference-of-squares30.0%
Applied egg-rr30.0%
Taylor expanded in angle around 0 20.1%
+-commutative20.1%
*-commutative20.1%
+-commutative20.1%
Simplified20.1%
Taylor expanded in a around inf 16.2%
Taylor expanded in b around inf 12.3%
a_m = (fabs.f64 a) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* PI (* b a_m))))))
a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (((double) M_PI) * (b * a_m))));
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (Math.PI * (b * a_m))));
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (math.pi * (b * a_m))))
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b * a_m))))) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (pi * (b * a_m)))); end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b \cdot a\_m\right)\right)\right)\right)
\end{array}
Initial program 53.9%
associate-*l*53.9%
*-commutative53.9%
associate-*l*53.9%
Simplified53.9%
unpow253.9%
unpow253.9%
difference-of-squares57.8%
Applied egg-rr57.8%
Taylor expanded in angle around 0 54.0%
+-commutative54.0%
*-commutative54.0%
+-commutative54.0%
Simplified54.0%
Taylor expanded in a around inf 36.6%
Taylor expanded in b around inf 21.4%
associate-*r*21.4%
Simplified21.4%
Final simplification21.4%
a_m = (fabs.f64 a) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* a_m (* b PI))))))
a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a_m * (b * ((double) M_PI)))));
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a_m * (b * Math.PI))));
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (a_m * (b * math.pi))))
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(a_m * Float64(b * pi))))) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (a_m * (b * pi)))); end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(a$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(a\_m \cdot \left(b \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 53.9%
associate-*l*53.9%
*-commutative53.9%
associate-*l*53.9%
Simplified53.9%
unpow253.9%
unpow253.9%
difference-of-squares57.8%
Applied egg-rr57.8%
Taylor expanded in angle around 0 54.0%
+-commutative54.0%
*-commutative54.0%
+-commutative54.0%
Simplified54.0%
Taylor expanded in a around inf 36.6%
Taylor expanded in b around inf 21.4%
a_m = (fabs.f64 a) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a_m (* angle_m (* b PI))))))
a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (b * ((double) M_PI)))));
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (b * Math.PI))));
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): return angle_s * (0.011111111111111112 * (a_m * (angle_m * (b * math.pi))))
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(b * pi))))) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b, angle_m) tmp = angle_s * (0.011111111111111112 * (a_m * (angle_m * (b * pi)))); end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(b \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 53.9%
associate-*l*53.9%
*-commutative53.9%
associate-*l*53.9%
Simplified53.9%
unpow253.9%
unpow253.9%
difference-of-squares57.8%
Applied egg-rr57.8%
Taylor expanded in angle around 0 54.0%
+-commutative54.0%
*-commutative54.0%
+-commutative54.0%
Simplified54.0%
Taylor expanded in a around inf 36.6%
Taylor expanded in b around inf 18.8%
*-commutative18.8%
Simplified18.8%
Final simplification18.8%
herbie shell --seed 2024135
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))