
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 21 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))))
(if (<= im 0.045)
(*
(* 0.5 (cos re))
(+
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))
(+ 1.0 t_0)))
(if (<= im 2.4e+90)
(* 0.5 (+ (exp (- im)) (exp im)))
(* 0.5 (* (cos re) (- (+ 2.0 t_0) im)))))))
double code(double re, double im) {
double t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))));
double tmp;
if (im <= 0.045) {
tmp = (0.5 * cos(re)) * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + t_0));
} else if (im <= 2.4e+90) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = 0.5 * (cos(re) * ((2.0 + t_0) - im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))
if (im <= 0.045d0) then
tmp = (0.5d0 * cos(re)) * ((1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))) + (1.0d0 + t_0))
else if (im <= 2.4d+90) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = 0.5d0 * (cos(re) * ((2.0d0 + t_0) - im))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))));
double tmp;
if (im <= 0.045) {
tmp = (0.5 * Math.cos(re)) * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + t_0));
} else if (im <= 2.4e+90) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = 0.5 * (Math.cos(re) * ((2.0 + t_0) - im));
}
return tmp;
}
def code(re, im): t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))) tmp = 0 if im <= 0.045: tmp = (0.5 * math.cos(re)) * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + t_0)) elif im <= 2.4e+90: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = 0.5 * (math.cos(re) * ((2.0 + t_0) - im)) return tmp
function code(re, im) t_0 = Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))) tmp = 0.0 if (im <= 0.045) tmp = Float64(Float64(0.5 * cos(re)) * Float64(Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))) + Float64(1.0 + t_0))); elseif (im <= 2.4e+90) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(2.0 + t_0) - im))); end return tmp end
function tmp_2 = code(re, im) t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))); tmp = 0.0; if (im <= 0.045) tmp = (0.5 * cos(re)) * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + t_0)); elseif (im <= 2.4e+90) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = 0.5 * (cos(re) * ((2.0 + t_0) - im)); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 0.045], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.4e+90], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(2.0 + t$95$0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\\
\mathbf{if}\;im \leq 0.045:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(\left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right) + \left(1 + t\_0\right)\right)\\
\mathbf{elif}\;im \leq 2.4 \cdot 10^{+90}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(\left(2 + t\_0\right) - im\right)\right)\\
\end{array}
\end{array}
if im < 0.044999999999999998Initial program 100.0%
Taylor expanded in im around 0 85.1%
Taylor expanded in im around 0 65.3%
*-commutative65.3%
Simplified65.3%
if 0.044999999999999998 < im < 2.4000000000000001e90Initial program 100.0%
Taylor expanded in re around 0 78.6%
if 2.4000000000000001e90 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 96.4%
*-commutative0.1%
Simplified96.4%
Taylor expanded in re around inf 96.4%
Final simplification72.2%
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp im) (- 1.0 im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(im) + (1.0 - im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(im) + (1.0d0 - im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(im) + (1.0 - im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(im) + (1.0 - im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(im) + Float64(1.0 - im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(im) + (1.0 - im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + N[(1.0 - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{im} + \left(1 - im\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 74.4%
neg-mul-174.4%
unsub-neg74.4%
Simplified74.4%
Final simplification74.4%
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp im) 1.0)))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(im) + 1.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(im) + 1.0d0)
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(im) + 1.0);
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(im) + 1.0)
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(im) + 1.0)) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(im) + 1.0); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{im} + 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 74.4%
neg-mul-174.4%
unsub-neg74.4%
Simplified74.4%
Taylor expanded in im around 0 73.6%
Final simplification73.6%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))
(t_1
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))
(if (<= im 0.205)
(* (* 0.5 (cos re)) (+ t_1 (+ 1.0 t_0)))
(if (<= im 2.4e+90)
(* 0.5 (+ (exp im) t_1))
(* 0.5 (* (cos re) (- (+ 2.0 t_0) im)))))))
double code(double re, double im) {
double t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))));
double t_1 = 1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0));
double tmp;
if (im <= 0.205) {
tmp = (0.5 * cos(re)) * (t_1 + (1.0 + t_0));
} else if (im <= 2.4e+90) {
tmp = 0.5 * (exp(im) + t_1);
} else {
tmp = 0.5 * (cos(re) * ((2.0 + t_0) - im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))
t_1 = 1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))
if (im <= 0.205d0) then
tmp = (0.5d0 * cos(re)) * (t_1 + (1.0d0 + t_0))
else if (im <= 2.4d+90) then
tmp = 0.5d0 * (exp(im) + t_1)
else
tmp = 0.5d0 * (cos(re) * ((2.0d0 + t_0) - im))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))));
double t_1 = 1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0));
double tmp;
if (im <= 0.205) {
tmp = (0.5 * Math.cos(re)) * (t_1 + (1.0 + t_0));
} else if (im <= 2.4e+90) {
tmp = 0.5 * (Math.exp(im) + t_1);
} else {
tmp = 0.5 * (Math.cos(re) * ((2.0 + t_0) - im));
}
return tmp;
}
def code(re, im): t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))) t_1 = 1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)) tmp = 0 if im <= 0.205: tmp = (0.5 * math.cos(re)) * (t_1 + (1.0 + t_0)) elif im <= 2.4e+90: tmp = 0.5 * (math.exp(im) + t_1) else: tmp = 0.5 * (math.cos(re) * ((2.0 + t_0) - im)) return tmp
function code(re, im) t_0 = Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))) t_1 = Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))) tmp = 0.0 if (im <= 0.205) tmp = Float64(Float64(0.5 * cos(re)) * Float64(t_1 + Float64(1.0 + t_0))); elseif (im <= 2.4e+90) tmp = Float64(0.5 * Float64(exp(im) + t_1)); else tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(2.0 + t_0) - im))); end return tmp end
function tmp_2 = code(re, im) t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))); t_1 = 1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)); tmp = 0.0; if (im <= 0.205) tmp = (0.5 * cos(re)) * (t_1 + (1.0 + t_0)); elseif (im <= 2.4e+90) tmp = 0.5 * (exp(im) + t_1); else tmp = 0.5 * (cos(re) * ((2.0 + t_0) - im)); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 0.205], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.4e+90], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(2.0 + t$95$0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\\
t_1 := 1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{if}\;im \leq 0.205:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(t\_1 + \left(1 + t\_0\right)\right)\\
\mathbf{elif}\;im \leq 2.4 \cdot 10^{+90}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(\left(2 + t\_0\right) - im\right)\right)\\
\end{array}
\end{array}
if im < 0.204999999999999988Initial program 100.0%
Taylor expanded in im around 0 85.1%
Taylor expanded in im around 0 65.3%
*-commutative65.3%
Simplified65.3%
if 0.204999999999999988 < im < 2.4000000000000001e90Initial program 100.0%
Taylor expanded in re around 0 78.6%
Taylor expanded in im around 0 73.2%
if 2.4000000000000001e90 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 96.4%
*-commutative0.1%
Simplified96.4%
Taylor expanded in re around inf 96.4%
Final simplification71.9%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))))
(if (<= im 0.205)
(* (* 0.5 (cos re)) (+ (+ 1.0 t_0) (+ 1.0 (* im (+ (* 0.5 im) -1.0)))))
(if (<= im 2.4e+90)
(*
0.5
(+
(exp im)
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))
(* 0.5 (* (cos re) (- (+ 2.0 t_0) im)))))))
double code(double re, double im) {
double t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))));
double tmp;
if (im <= 0.205) {
tmp = (0.5 * cos(re)) * ((1.0 + t_0) + (1.0 + (im * ((0.5 * im) + -1.0))));
} else if (im <= 2.4e+90) {
tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = 0.5 * (cos(re) * ((2.0 + t_0) - im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))
if (im <= 0.205d0) then
tmp = (0.5d0 * cos(re)) * ((1.0d0 + t_0) + (1.0d0 + (im * ((0.5d0 * im) + (-1.0d0)))))
else if (im <= 2.4d+90) then
tmp = 0.5d0 * (exp(im) + (1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = 0.5d0 * (cos(re) * ((2.0d0 + t_0) - im))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))));
double tmp;
if (im <= 0.205) {
tmp = (0.5 * Math.cos(re)) * ((1.0 + t_0) + (1.0 + (im * ((0.5 * im) + -1.0))));
} else if (im <= 2.4e+90) {
tmp = 0.5 * (Math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = 0.5 * (Math.cos(re) * ((2.0 + t_0) - im));
}
return tmp;
}
def code(re, im): t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))) tmp = 0 if im <= 0.205: tmp = (0.5 * math.cos(re)) * ((1.0 + t_0) + (1.0 + (im * ((0.5 * im) + -1.0)))) elif im <= 2.4e+90: tmp = 0.5 * (math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))) else: tmp = 0.5 * (math.cos(re) * ((2.0 + t_0) - im)) return tmp
function code(re, im) t_0 = Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))) tmp = 0.0 if (im <= 0.205) tmp = Float64(Float64(0.5 * cos(re)) * Float64(Float64(1.0 + t_0) + Float64(1.0 + Float64(im * Float64(Float64(0.5 * im) + -1.0))))); elseif (im <= 2.4e+90) tmp = Float64(0.5 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(2.0 + t_0) - im))); end return tmp end
function tmp_2 = code(re, im) t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))); tmp = 0.0; if (im <= 0.205) tmp = (0.5 * cos(re)) * ((1.0 + t_0) + (1.0 + (im * ((0.5 * im) + -1.0)))); elseif (im <= 2.4e+90) tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))); else tmp = 0.5 * (cos(re) * ((2.0 + t_0) - im)); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 0.205], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 + t$95$0), $MachinePrecision] + N[(1.0 + N[(im * N[(N[(0.5 * im), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.4e+90], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(2.0 + t$95$0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\\
\mathbf{if}\;im \leq 0.205:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(\left(1 + t\_0\right) + \left(1 + im \cdot \left(0.5 \cdot im + -1\right)\right)\right)\\
\mathbf{elif}\;im \leq 2.4 \cdot 10^{+90}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + \left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(\left(2 + t\_0\right) - im\right)\right)\\
\end{array}
\end{array}
if im < 0.204999999999999988Initial program 100.0%
Taylor expanded in im around 0 80.2%
*-commutative65.3%
Simplified80.2%
Taylor expanded in im around 0 64.9%
if 0.204999999999999988 < im < 2.4000000000000001e90Initial program 100.0%
Taylor expanded in re around 0 78.6%
Taylor expanded in im around 0 73.2%
if 2.4000000000000001e90 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 96.4%
*-commutative0.1%
Simplified96.4%
Taylor expanded in re around inf 96.4%
Final simplification71.6%
(FPCore (re im)
:precision binary64
(if (or (<= im 0.2) (not (<= im 2.4e+90)))
(*
0.5
(*
(cos re)
(- (+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))) im)))
(*
0.5
(+
(exp im)
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))))
double code(double re, double im) {
double tmp;
if ((im <= 0.2) || !(im <= 2.4e+90)) {
tmp = 0.5 * (cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im));
} else {
tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= 0.2d0) .or. (.not. (im <= 2.4d+90))) then
tmp = 0.5d0 * (cos(re) * ((2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))) - im))
else
tmp = 0.5d0 * (exp(im) + (1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= 0.2) || !(im <= 2.4e+90)) {
tmp = 0.5 * (Math.cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im));
} else {
tmp = 0.5 * (Math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= 0.2) or not (im <= 2.4e+90): tmp = 0.5 * (math.cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im)) else: tmp = 0.5 * (math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))) return tmp
function code(re, im) tmp = 0.0 if ((im <= 0.2) || !(im <= 2.4e+90)) tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))) - im))); else tmp = Float64(0.5 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= 0.2) || ~((im <= 2.4e+90))) tmp = 0.5 * (cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im)); else tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, 0.2], N[Not[LessEqual[im, 2.4e+90]], $MachinePrecision]], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.2 \lor \neg \left(im \leq 2.4 \cdot 10^{+90}\right):\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(\left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right) - im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + \left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right)\right)\\
\end{array}
\end{array}
if im < 0.20000000000000001 or 2.4000000000000001e90 < im Initial program 100.0%
Taylor expanded in im around 0 73.3%
neg-mul-173.3%
unsub-neg73.3%
Simplified73.3%
Taylor expanded in im around 0 71.2%
*-commutative51.6%
Simplified71.2%
Taylor expanded in re around inf 71.2%
if 0.20000000000000001 < im < 2.4000000000000001e90Initial program 100.0%
Taylor expanded in re around 0 78.6%
Taylor expanded in im around 0 73.2%
Final simplification71.3%
(FPCore (re im)
:precision binary64
(if (<= im 0.0116)
(* 0.5 (* (cos re) (- (+ 2.0 (* im (+ 1.0 (* 0.5 im)))) im)))
(if (<= im 2.4e+90)
(*
0.5
(+
(exp im)
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))
(*
(* 0.5 (cos re))
(+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))
double code(double re, double im) {
double tmp;
if (im <= 0.0116) {
tmp = 0.5 * (cos(re) * ((2.0 + (im * (1.0 + (0.5 * im)))) - im));
} else if (im <= 2.4e+90) {
tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = (0.5 * cos(re)) * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.0116d0) then
tmp = 0.5d0 * (cos(re) * ((2.0d0 + (im * (1.0d0 + (0.5d0 * im)))) - im))
else if (im <= 2.4d+90) then
tmp = 0.5d0 * (exp(im) + (1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = (0.5d0 * cos(re)) * (2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.0116) {
tmp = 0.5 * (Math.cos(re) * ((2.0 + (im * (1.0 + (0.5 * im)))) - im));
} else if (im <= 2.4e+90) {
tmp = 0.5 * (Math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = (0.5 * Math.cos(re)) * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.0116: tmp = 0.5 * (math.cos(re) * ((2.0 + (im * (1.0 + (0.5 * im)))) - im)) elif im <= 2.4e+90: tmp = 0.5 * (math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))) else: tmp = (0.5 * math.cos(re)) * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.0116) tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))) - im))); elseif (im <= 2.4e+90) tmp = Float64(0.5 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.0116) tmp = 0.5 * (cos(re) * ((2.0 + (im * (1.0 + (0.5 * im)))) - im)); elseif (im <= 2.4e+90) tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))); else tmp = (0.5 * cos(re)) * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.0116], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(2.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.4e+90], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.0116:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(\left(2 + im \cdot \left(1 + 0.5 \cdot im\right)\right) - im\right)\right)\\
\mathbf{elif}\;im \leq 2.4 \cdot 10^{+90}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + \left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 0.0116Initial program 100.0%
Taylor expanded in im around 0 66.1%
neg-mul-166.1%
unsub-neg66.1%
Simplified66.1%
Taylor expanded in im around 0 79.1%
Taylor expanded in re around inf 79.1%
if 0.0116 < im < 2.4000000000000001e90Initial program 100.0%
Taylor expanded in re around 0 78.6%
Taylor expanded in im around 0 73.2%
if 2.4000000000000001e90 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around 0 96.4%
Final simplification82.2%
(FPCore (re im)
:precision binary64
(let* ((t_0 (+ 2.0 (* im (+ 1.0 (* 0.5 im))))))
(if (<= im 0.205)
(* 0.5 (* (cos re) (- t_0 im)))
(if (<= im 1.9e+154)
(* 0.5 (+ (exp im) (+ 1.0 (* im (+ (* 0.5 im) -1.0)))))
(* (* 0.5 (cos re)) t_0)))))
double code(double re, double im) {
double t_0 = 2.0 + (im * (1.0 + (0.5 * im)));
double tmp;
if (im <= 0.205) {
tmp = 0.5 * (cos(re) * (t_0 - im));
} else if (im <= 1.9e+154) {
tmp = 0.5 * (exp(im) + (1.0 + (im * ((0.5 * im) + -1.0))));
} else {
tmp = (0.5 * cos(re)) * t_0;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 + (im * (1.0d0 + (0.5d0 * im)))
if (im <= 0.205d0) then
tmp = 0.5d0 * (cos(re) * (t_0 - im))
else if (im <= 1.9d+154) then
tmp = 0.5d0 * (exp(im) + (1.0d0 + (im * ((0.5d0 * im) + (-1.0d0)))))
else
tmp = (0.5d0 * cos(re)) * t_0
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 2.0 + (im * (1.0 + (0.5 * im)));
double tmp;
if (im <= 0.205) {
tmp = 0.5 * (Math.cos(re) * (t_0 - im));
} else if (im <= 1.9e+154) {
tmp = 0.5 * (Math.exp(im) + (1.0 + (im * ((0.5 * im) + -1.0))));
} else {
tmp = (0.5 * Math.cos(re)) * t_0;
}
return tmp;
}
def code(re, im): t_0 = 2.0 + (im * (1.0 + (0.5 * im))) tmp = 0 if im <= 0.205: tmp = 0.5 * (math.cos(re) * (t_0 - im)) elif im <= 1.9e+154: tmp = 0.5 * (math.exp(im) + (1.0 + (im * ((0.5 * im) + -1.0)))) else: tmp = (0.5 * math.cos(re)) * t_0 return tmp
function code(re, im) t_0 = Float64(2.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))) tmp = 0.0 if (im <= 0.205) tmp = Float64(0.5 * Float64(cos(re) * Float64(t_0 - im))); elseif (im <= 1.9e+154) tmp = Float64(0.5 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(0.5 * im) + -1.0))))); else tmp = Float64(Float64(0.5 * cos(re)) * t_0); end return tmp end
function tmp_2 = code(re, im) t_0 = 2.0 + (im * (1.0 + (0.5 * im))); tmp = 0.0; if (im <= 0.205) tmp = 0.5 * (cos(re) * (t_0 - im)); elseif (im <= 1.9e+154) tmp = 0.5 * (exp(im) + (1.0 + (im * ((0.5 * im) + -1.0)))); else tmp = (0.5 * cos(re)) * t_0; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(2.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 0.205], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(t$95$0 - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.9e+154], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(0.5 * im), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 + im \cdot \left(1 + 0.5 \cdot im\right)\\
\mathbf{if}\;im \leq 0.205:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(t\_0 - im\right)\right)\\
\mathbf{elif}\;im \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + \left(1 + im \cdot \left(0.5 \cdot im + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot t\_0\\
\end{array}
\end{array}
if im < 0.204999999999999988Initial program 100.0%
Taylor expanded in im around 0 66.1%
neg-mul-166.1%
unsub-neg66.1%
Simplified66.1%
Taylor expanded in im around 0 79.1%
Taylor expanded in re around inf 79.1%
if 0.204999999999999988 < im < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in re around 0 65.4%
Taylor expanded in im around 0 62.4%
if 1.8999999999999999e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around 0 100.0%
Final simplification80.6%
(FPCore (re im)
:precision binary64
(if (<= im 0.205)
(cos re)
(if (<= im 1.9e+154)
(* 0.5 (+ (exp im) (+ 1.0 (* im (+ (* 0.5 im) -1.0)))))
(* (* 0.5 (cos re)) (+ 2.0 (* im (+ 1.0 (* 0.5 im))))))))
double code(double re, double im) {
double tmp;
if (im <= 0.205) {
tmp = cos(re);
} else if (im <= 1.9e+154) {
tmp = 0.5 * (exp(im) + (1.0 + (im * ((0.5 * im) + -1.0))));
} else {
tmp = (0.5 * cos(re)) * (2.0 + (im * (1.0 + (0.5 * im))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.205d0) then
tmp = cos(re)
else if (im <= 1.9d+154) then
tmp = 0.5d0 * (exp(im) + (1.0d0 + (im * ((0.5d0 * im) + (-1.0d0)))))
else
tmp = (0.5d0 * cos(re)) * (2.0d0 + (im * (1.0d0 + (0.5d0 * im))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.205) {
tmp = Math.cos(re);
} else if (im <= 1.9e+154) {
tmp = 0.5 * (Math.exp(im) + (1.0 + (im * ((0.5 * im) + -1.0))));
} else {
tmp = (0.5 * Math.cos(re)) * (2.0 + (im * (1.0 + (0.5 * im))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.205: tmp = math.cos(re) elif im <= 1.9e+154: tmp = 0.5 * (math.exp(im) + (1.0 + (im * ((0.5 * im) + -1.0)))) else: tmp = (0.5 * math.cos(re)) * (2.0 + (im * (1.0 + (0.5 * im)))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.205) tmp = cos(re); elseif (im <= 1.9e+154) tmp = Float64(0.5 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(0.5 * im) + -1.0))))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(2.0 + Float64(im * Float64(1.0 + Float64(0.5 * im))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.205) tmp = cos(re); elseif (im <= 1.9e+154) tmp = 0.5 * (exp(im) + (1.0 + (im * ((0.5 * im) + -1.0)))); else tmp = (0.5 * cos(re)) * (2.0 + (im * (1.0 + (0.5 * im)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.205], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.9e+154], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(0.5 * im), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(2.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.205:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + \left(1 + im \cdot \left(0.5 \cdot im + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(2 + im \cdot \left(1 + 0.5 \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 0.204999999999999988Initial program 100.0%
Taylor expanded in im around 0 65.5%
if 0.204999999999999988 < im < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in re around 0 65.4%
Taylor expanded in im around 0 62.4%
if 1.8999999999999999e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around 0 100.0%
Final simplification70.4%
(FPCore (re im) :precision binary64 (if (<= im 0.205) (cos re) (* 0.5 (+ (exp im) (+ 1.0 (* im (+ (* 0.5 im) -1.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 0.205) {
tmp = cos(re);
} else {
tmp = 0.5 * (exp(im) + (1.0 + (im * ((0.5 * im) + -1.0))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.205d0) then
tmp = cos(re)
else
tmp = 0.5d0 * (exp(im) + (1.0d0 + (im * ((0.5d0 * im) + (-1.0d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.205) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * (Math.exp(im) + (1.0 + (im * ((0.5 * im) + -1.0))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.205: tmp = math.cos(re) else: tmp = 0.5 * (math.exp(im) + (1.0 + (im * ((0.5 * im) + -1.0)))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.205) tmp = cos(re); else tmp = Float64(0.5 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(0.5 * im) + -1.0))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.205) tmp = cos(re); else tmp = 0.5 * (exp(im) + (1.0 + (im * ((0.5 * im) + -1.0)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.205], N[Cos[re], $MachinePrecision], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(0.5 * im), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.205:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + \left(1 + im \cdot \left(0.5 \cdot im + -1\right)\right)\right)\\
\end{array}
\end{array}
if im < 0.204999999999999988Initial program 100.0%
Taylor expanded in im around 0 65.5%
if 0.204999999999999988 < im Initial program 100.0%
Taylor expanded in re around 0 70.8%
Taylor expanded in im around 0 69.6%
Final simplification66.5%
(FPCore (re im)
:precision binary64
(if (<= im 2.1)
(cos re)
(if (<= im 3.4e+104)
(- 2.0 (pow re 2.0))
(*
0.5
(-
(+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))
im)))))
double code(double re, double im) {
double tmp;
if (im <= 2.1) {
tmp = cos(re);
} else if (im <= 3.4e+104) {
tmp = 2.0 - pow(re, 2.0);
} else {
tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.1d0) then
tmp = cos(re)
else if (im <= 3.4d+104) then
tmp = 2.0d0 - (re ** 2.0d0)
else
tmp = 0.5d0 * ((2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.1) {
tmp = Math.cos(re);
} else if (im <= 3.4e+104) {
tmp = 2.0 - Math.pow(re, 2.0);
} else {
tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.1: tmp = math.cos(re) elif im <= 3.4e+104: tmp = 2.0 - math.pow(re, 2.0) else: tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.1) tmp = cos(re); elseif (im <= 3.4e+104) tmp = Float64(2.0 - (re ^ 2.0)); else tmp = Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.1) tmp = cos(re); elseif (im <= 3.4e+104) tmp = 2.0 - (re ^ 2.0); else tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.1], N[Cos[re], $MachinePrecision], If[LessEqual[im, 3.4e+104], N[(2.0 - N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.1:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 3.4 \cdot 10^{+104}:\\
\;\;\;\;2 - {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right) - im\right)\\
\end{array}
\end{array}
if im < 2.10000000000000009Initial program 100.0%
Taylor expanded in im around 0 65.5%
if 2.10000000000000009 < im < 3.3999999999999997e104Initial program 100.0%
Applied egg-rr4.0%
count-24.0%
Simplified4.0%
Taylor expanded in re around 0 15.2%
mul-1-neg15.2%
unsub-neg15.2%
Simplified15.2%
if 3.3999999999999997e104 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative0.0%
Simplified100.0%
Taylor expanded in re around 0 72.9%
Final simplification63.5%
(FPCore (re im) :precision binary64 (if (<= im 0.205) (cos re) (+ 0.5 (* 0.5 (- (exp im) im)))))
double code(double re, double im) {
double tmp;
if (im <= 0.205) {
tmp = cos(re);
} else {
tmp = 0.5 + (0.5 * (exp(im) - im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.205d0) then
tmp = cos(re)
else
tmp = 0.5d0 + (0.5d0 * (exp(im) - im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.205) {
tmp = Math.cos(re);
} else {
tmp = 0.5 + (0.5 * (Math.exp(im) - im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.205: tmp = math.cos(re) else: tmp = 0.5 + (0.5 * (math.exp(im) - im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.205) tmp = cos(re); else tmp = Float64(0.5 + Float64(0.5 * Float64(exp(im) - im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.205) tmp = cos(re); else tmp = 0.5 + (0.5 * (exp(im) - im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.205], N[Cos[re], $MachinePrecision], N[(0.5 + N[(0.5 * N[(N[Exp[im], $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.205:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 + 0.5 \cdot \left(e^{im} - im\right)\\
\end{array}
\end{array}
if im < 0.204999999999999988Initial program 100.0%
Taylor expanded in im around 0 65.5%
if 0.204999999999999988 < im Initial program 100.0%
Taylor expanded in im around 0 98.8%
neg-mul-198.8%
unsub-neg98.8%
Simplified98.8%
Taylor expanded in re around 0 69.6%
associate--l+69.6%
distribute-lft-in69.6%
metadata-eval69.6%
Simplified69.6%
(FPCore (re im) :precision binary64 (if (<= im 1.95) (cos re) (+ 0.5 (* 0.5 (exp im)))))
double code(double re, double im) {
double tmp;
if (im <= 1.95) {
tmp = cos(re);
} else {
tmp = 0.5 + (0.5 * exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.95d0) then
tmp = cos(re)
else
tmp = 0.5d0 + (0.5d0 * exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.95) {
tmp = Math.cos(re);
} else {
tmp = 0.5 + (0.5 * Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.95: tmp = math.cos(re) else: tmp = 0.5 + (0.5 * math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.95) tmp = cos(re); else tmp = Float64(0.5 + Float64(0.5 * exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.95) tmp = cos(re); else tmp = 0.5 + (0.5 * exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.95], N[Cos[re], $MachinePrecision], N[(0.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.95:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 + 0.5 \cdot e^{im}\\
\end{array}
\end{array}
if im < 1.94999999999999996Initial program 100.0%
Taylor expanded in im around 0 65.5%
if 1.94999999999999996 < im Initial program 100.0%
Taylor expanded in im around 0 98.8%
neg-mul-198.8%
unsub-neg98.8%
Simplified98.8%
Taylor expanded in im around 0 98.8%
Taylor expanded in re around 0 69.6%
distribute-lft-in69.6%
metadata-eval69.6%
Simplified69.6%
(FPCore (re im)
:precision binary64
(if (<= im 1.65e+24)
(cos re)
(*
0.5
(- (+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))) im))))
double code(double re, double im) {
double tmp;
if (im <= 1.65e+24) {
tmp = cos(re);
} else {
tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.65d+24) then
tmp = cos(re)
else
tmp = 0.5d0 * ((2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.65e+24) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.65e+24: tmp = math.cos(re) else: tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.65e+24) tmp = cos(re); else tmp = Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.65e+24) tmp = cos(re); else tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.65e+24], N[Cos[re], $MachinePrecision], N[(0.5 * N[(N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.65 \cdot 10^{+24}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right) - im\right)\\
\end{array}
\end{array}
if im < 1.6499999999999999e24Initial program 100.0%
Taylor expanded in im around 0 63.3%
if 1.6499999999999999e24 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 85.4%
*-commutative0.2%
Simplified85.4%
Taylor expanded in re around 0 60.8%
Final simplification62.8%
(FPCore (re im) :precision binary64 (* 0.5 (- (+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))) im)))
double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * ((2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))) - im)
end function
public static double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
def code(re, im): return 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im)
function code(re, im) return Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))) - im)) end
function tmp = code(re, im) tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im); end
code[re_, im_] := N[(0.5 * N[(N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right) - im\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 74.4%
neg-mul-174.4%
unsub-neg74.4%
Simplified74.4%
Taylor expanded in im around 0 67.6%
*-commutative48.9%
Simplified67.6%
Taylor expanded in re around 0 41.6%
Final simplification41.6%
(FPCore (re im) :precision binary64 (* 0.5 (- (+ 2.0 (* im (+ 1.0 (* 0.5 im)))) im)))
double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * ((2.0d0 + (im * (1.0d0 + (0.5d0 * im)))) - im)
end function
public static double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im);
}
def code(re, im): return 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im)
function code(re, im) return Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))) - im)) end
function tmp = code(re, im) tmp = 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im); end
code[re_, im_] := N[(0.5 * N[(N[(2.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\left(2 + im \cdot \left(1 + 0.5 \cdot im\right)\right) - im\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 74.4%
neg-mul-174.4%
unsub-neg74.4%
Simplified74.4%
Taylor expanded in im around 0 74.9%
Taylor expanded in re around 0 43.6%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 60.5%
Taylor expanded in im around 0 24.8%
Final simplification24.8%
(FPCore (re im) :precision binary64 0.75)
double code(double re, double im) {
return 0.75;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.75d0
end function
public static double code(double re, double im) {
return 0.75;
}
def code(re, im): return 0.75
function code(re, im) return 0.75 end
function tmp = code(re, im) tmp = 0.75; end
code[re_, im_] := 0.75
\begin{array}{l}
\\
0.75
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 60.5%
Applied egg-rr8.3%
Final simplification8.3%
(FPCore (re im) :precision binary64 0.125)
double code(double re, double im) {
return 0.125;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.125d0
end function
public static double code(double re, double im) {
return 0.125;
}
def code(re, im): return 0.125
function code(re, im) return 0.125 end
function tmp = code(re, im) tmp = 0.125; end
code[re_, im_] := 0.125
\begin{array}{l}
\\
0.125
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 60.5%
Applied egg-rr7.0%
Final simplification7.0%
(FPCore (re im) :precision binary64 -1.0)
double code(double re, double im) {
return -1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -1.0d0
end function
public static double code(double re, double im) {
return -1.0;
}
def code(re, im): return -1.0
function code(re, im) return -1.0 end
function tmp = code(re, im) tmp = -1.0; end
code[re_, im_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 60.5%
Applied egg-rr4.6%
metadata-eval4.6%
Applied egg-rr4.6%
herbie shell --seed 2024135
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))