
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))
(t_1 (/ (- (- b) t_0) (* a 2.0))))
(if (<= b -4e+152)
(if (>= b 0.0)
t_1
(/ (* c (- 2.0)) (* b (+ 2.0 (* -2.0 (* a (/ c (pow b 2.0))))))))
(if (<= b 1.55e+100)
(if (>= b 0.0) t_1 (/ (* c 2.0) (- t_0 b)))
(/ b (- a))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = (-b - t_0) / (a * 2.0);
double tmp_1;
if (b <= -4e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = (c * -2.0) / (b * (2.0 + (-2.0 * (a * (c / pow(b, 2.0))))));
}
tmp_1 = tmp_2;
} else if (b <= 1.55e+100) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else {
tmp_1 = b / -a;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
t_1 = (-b - t_0) / (a * 2.0d0)
if (b <= (-4d+152)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = (c * -2.0d0) / (b * (2.0d0 + ((-2.0d0) * (a * (c / (b ** 2.0d0))))))
end if
tmp_1 = tmp_2
else if (b <= 1.55d+100) then
if (b >= 0.0d0) then
tmp_3 = t_1
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else
tmp_1 = b / -a
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = (-b - t_0) / (a * 2.0);
double tmp_1;
if (b <= -4e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = (c * -2.0) / (b * (2.0 + (-2.0 * (a * (c / Math.pow(b, 2.0))))));
}
tmp_1 = tmp_2;
} else if (b <= 1.55e+100) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else {
tmp_1 = b / -a;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) t_1 = (-b - t_0) / (a * 2.0) tmp_1 = 0 if b <= -4e+152: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = (c * -2.0) / (b * (2.0 + (-2.0 * (a * (c / math.pow(b, 2.0)))))) tmp_1 = tmp_2 elif b <= 1.55e+100: tmp_3 = 0 if b >= 0.0: tmp_3 = t_1 else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 else: tmp_1 = b / -a return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) t_1 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)) tmp_1 = 0.0 if (b <= -4e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(c * Float64(-2.0)) / Float64(b * Float64(2.0 + Float64(-2.0 * Float64(a * Float64(c / (b ^ 2.0))))))); end tmp_1 = tmp_2; elseif (b <= 1.55e+100) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; else tmp_1 = Float64(b / Float64(-a)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); t_1 = (-b - t_0) / (a * 2.0); tmp_2 = 0.0; if (b <= -4e+152) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = (c * -2.0) / (b * (2.0 + (-2.0 * (a * (c / (b ^ 2.0)))))); end tmp_2 = tmp_3; elseif (b <= 1.55e+100) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_1; else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; else tmp_2 = b / -a; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4e+152], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(c * (-2.0)), $MachinePrecision] / N[(b * N[(2.0 + N[(-2.0 * N[(a * N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.55e+100], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], N[(b / (-a)), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
t_1 := \frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{if}\;b \leq -4 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot \left(-2\right)}{b \cdot \left(2 + -2 \cdot \left(a \cdot \frac{c}{{b}^{2}}\right)\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.55 \cdot 10^{+100}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}
\end{array}
if b < -4.0000000000000002e152Initial program 43.0%
add-sqr-sqrt43.0%
pow243.0%
pow1/243.0%
sqrt-pow143.0%
fma-neg43.2%
*-commutative43.2%
*-commutative43.2%
associate-*l*43.2%
distribute-lft-neg-in43.2%
metadata-eval43.2%
metadata-eval43.2%
Applied egg-rr43.2%
Taylor expanded in b around -inf 89.0%
associate-*r*89.0%
neg-mul-189.0%
associate-/l*95.8%
Simplified95.8%
if -4.0000000000000002e152 < b < 1.55000000000000003e100Initial program 87.4%
if 1.55000000000000003e100 < b Initial program 47.2%
Taylor expanded in b around inf 100.0%
associate-*r/100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in c around 0 100.0%
neg-mul-1100.0%
distribute-neg-frac2100.0%
Simplified100.0%
distribute-frac-neg100.0%
distribute-frac-neg2100.0%
if-same100.0%
distribute-frac-neg2100.0%
distribute-frac-neg100.0%
Applied egg-rr100.0%
Final simplification91.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c)))) (t_1 (/ b (- a))))
(if (<= b -4.8e+151)
(if (>= b 0.0) t_1 (/ c (- b)))
(if (<= b -2e-310)
(if (>= b 0.0) t_1 (/ (* c 2.0) (- t_0 b)))
(if (<= b 8e+99)
(if (>= b 0.0)
(/ (- (- b) t_0) (* a 2.0))
(* b (- (/ 1.0 a) (/ c (pow b 2.0)))))
t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = b / -a;
double tmp_1;
if (b <= -4.8e+151) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= -2e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b <= 8e+99) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - t_0) / (a * 2.0);
} else {
tmp_4 = b * ((1.0 / a) - (c / pow(b, 2.0)));
}
tmp_1 = tmp_4;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
t_1 = b / -a
if (b <= (-4.8d+151)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b <= (-2d-310)) then
if (b >= 0.0d0) then
tmp_3 = t_1
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b <= 8d+99) then
if (b >= 0.0d0) then
tmp_4 = (-b - t_0) / (a * 2.0d0)
else
tmp_4 = b * ((1.0d0 / a) - (c / (b ** 2.0d0)))
end if
tmp_1 = tmp_4
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = b / -a;
double tmp_1;
if (b <= -4.8e+151) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= -2e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b <= 8e+99) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - t_0) / (a * 2.0);
} else {
tmp_4 = b * ((1.0 / a) - (c / Math.pow(b, 2.0)));
}
tmp_1 = tmp_4;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) t_1 = b / -a tmp_1 = 0 if b <= -4.8e+151: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = c / -b tmp_1 = tmp_2 elif b <= -2e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = t_1 else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b <= 8e+99: tmp_4 = 0 if b >= 0.0: tmp_4 = (-b - t_0) / (a * 2.0) else: tmp_4 = b * ((1.0 / a) - (c / math.pow(b, 2.0))) tmp_1 = tmp_4 else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) t_1 = Float64(b / Float64(-a)) tmp_1 = 0.0 if (b <= -4.8e+151) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b <= -2e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b <= 8e+99) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_4 = Float64(b * Float64(Float64(1.0 / a) - Float64(c / (b ^ 2.0)))); end tmp_1 = tmp_4; else tmp_1 = t_1; end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); t_1 = b / -a; tmp_2 = 0.0; if (b <= -4.8e+151) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b <= -2e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_1; else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b <= 8e+99) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = (-b - t_0) / (a * 2.0); else tmp_5 = b * ((1.0 / a) - (c / (b ^ 2.0))); end tmp_2 = tmp_5; else tmp_2 = t_1; end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(b / (-a)), $MachinePrecision]}, If[LessEqual[b, -4.8e+151], If[GreaterEqual[b, 0.0], t$95$1, N[(c / (-b)), $MachinePrecision]], If[LessEqual[b, -2e-310], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 8e+99], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(b * N[(N[(1.0 / a), $MachinePrecision] - N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
t_1 := \frac{b}{-a}\\
\mathbf{if}\;b \leq -4.8 \cdot 10^{+151}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 8 \cdot 10^{+99}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\frac{1}{a} - \frac{c}{{b}^{2}}\right)\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -4.8000000000000002e151Initial program 43.0%
Taylor expanded in b around inf 43.0%
associate-*r/43.0%
mul-1-neg43.0%
Simplified43.0%
Taylor expanded in b around -inf 95.8%
associate-*r/95.8%
neg-mul-195.8%
Simplified95.8%
if -4.8000000000000002e151 < b < -1.999999999999994e-310Initial program 83.9%
Taylor expanded in b around inf 83.9%
associate-*r/83.9%
mul-1-neg83.9%
Simplified83.9%
if -1.999999999999994e-310 < b < 7.9999999999999997e99Initial program 91.2%
flip-+91.2%
clear-num91.2%
Applied egg-rr91.2%
Taylor expanded in b around -inf 91.2%
associate-*r*91.2%
neg-mul-191.2%
Simplified91.2%
if 7.9999999999999997e99 < b Initial program 47.2%
Taylor expanded in b around inf 100.0%
associate-*r/100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in c around 0 100.0%
neg-mul-1100.0%
distribute-neg-frac2100.0%
Simplified100.0%
distribute-frac-neg100.0%
distribute-frac-neg2100.0%
if-same100.0%
distribute-frac-neg2100.0%
distribute-frac-neg100.0%
Applied egg-rr100.0%
Final simplification91.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c)))) (t_1 (/ b (- a))))
(if (<= b -1e+152)
(if (>= b 0.0) t_1 (/ c (- b)))
(if (<= b 1.8e+93)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
t_1))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = b / -a;
double tmp_1;
if (b <= -1e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= 1.8e+93) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
t_1 = b / -a
if (b <= (-1d+152)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b <= 1.8d+93) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = b / -a;
double tmp_1;
if (b <= -1e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= 1.8e+93) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) t_1 = b / -a tmp_1 = 0 if b <= -1e+152: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = c / -b tmp_1 = tmp_2 elif b <= 1.8e+93: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) t_1 = Float64(b / Float64(-a)) tmp_1 = 0.0 if (b <= -1e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b <= 1.8e+93) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; else tmp_1 = t_1; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); t_1 = b / -a; tmp_2 = 0.0; if (b <= -1e+152) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b <= 1.8e+93) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; else tmp_2 = t_1; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(b / (-a)), $MachinePrecision]}, If[LessEqual[b, -1e+152], If[GreaterEqual[b, 0.0], t$95$1, N[(c / (-b)), $MachinePrecision]], If[LessEqual[b, 1.8e+93], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
t_1 := \frac{b}{-a}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.8 \cdot 10^{+93}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -1e152Initial program 43.0%
Taylor expanded in b around inf 43.0%
associate-*r/43.0%
mul-1-neg43.0%
Simplified43.0%
Taylor expanded in b around -inf 95.8%
associate-*r/95.8%
neg-mul-195.8%
Simplified95.8%
if -1e152 < b < 1.8e93Initial program 87.4%
if 1.8e93 < b Initial program 47.2%
Taylor expanded in b around inf 100.0%
associate-*r/100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in c around 0 100.0%
neg-mul-1100.0%
distribute-neg-frac2100.0%
Simplified100.0%
distribute-frac-neg100.0%
distribute-frac-neg2100.0%
if-same100.0%
distribute-frac-neg2100.0%
distribute-frac-neg100.0%
Applied egg-rr100.0%
Final simplification91.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ b (- a))))
(if (<= b -9.5e+150)
(if (>= b 0.0) t_0 (/ c (- b)))
(if (>= b 0.0)
t_0
(/ (* c 2.0) (- (sqrt (- (* b b) (* (* 4.0 a) c))) b))))))
double code(double a, double b, double c) {
double t_0 = b / -a;
double tmp_1;
if (b <= -9.5e+150) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - ((4.0 * a) * c))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = b / -a
if (b <= (-9.5d+150)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - ((4.0d0 * a) * c))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = b / -a;
double tmp_1;
if (b <= -9.5e+150) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - ((4.0 * a) * c))) - b);
}
return tmp_1;
}
def code(a, b, c): t_0 = b / -a tmp_1 = 0 if b <= -9.5e+150: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - ((4.0 * a) * c))) - b) return tmp_1
function code(a, b, c) t_0 = Float64(b / Float64(-a)) tmp_1 = 0.0 if (b <= -9.5e+150) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = b / -a; tmp_2 = 0.0; if (b <= -9.5e+150) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (c * 2.0) / (sqrt(((b * b) - ((4.0 * a) * c))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(b / (-a)), $MachinePrecision]}, If[LessEqual[b, -9.5e+150], If[GreaterEqual[b, 0.0], t$95$0, N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{-a}\\
\mathbf{if}\;b \leq -9.5 \cdot 10^{+150}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}\\
\end{array}
\end{array}
if b < -9.5000000000000001e150Initial program 43.0%
Taylor expanded in b around inf 43.0%
associate-*r/43.0%
mul-1-neg43.0%
Simplified43.0%
Taylor expanded in b around -inf 95.8%
associate-*r/95.8%
neg-mul-195.8%
Simplified95.8%
if -9.5000000000000001e150 < b Initial program 78.1%
Taylor expanded in b around inf 72.8%
associate-*r/72.8%
mul-1-neg72.8%
Simplified72.8%
Final simplification76.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ b (- a))))
(if (<= b -1.4e-72)
(if (>= b 0.0) t_0 (/ c (- b)))
(if (>= b 0.0) t_0 (/ (* c 2.0) (- (sqrt (* -4.0 (* a c))) b))))))
double code(double a, double b, double c) {
double t_0 = b / -a;
double tmp_1;
if (b <= -1.4e-72) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (c * 2.0) / (sqrt((-4.0 * (a * c))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = b / -a
if (b <= (-1.4d-72)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (c * 2.0d0) / (sqrt(((-4.0d0) * (a * c))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = b / -a;
double tmp_1;
if (b <= -1.4e-72) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (c * 2.0) / (Math.sqrt((-4.0 * (a * c))) - b);
}
return tmp_1;
}
def code(a, b, c): t_0 = b / -a tmp_1 = 0 if b <= -1.4e-72: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (c * 2.0) / (math.sqrt((-4.0 * (a * c))) - b) return tmp_1
function code(a, b, c) t_0 = Float64(b / Float64(-a)) tmp_1 = 0.0 if (b <= -1.4e-72) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(-4.0 * Float64(a * c))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = b / -a; tmp_2 = 0.0; if (b <= -1.4e-72) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (c * 2.0) / (sqrt((-4.0 * (a * c))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(b / (-a)), $MachinePrecision]}, If[LessEqual[b, -1.4e-72], If[GreaterEqual[b, 0.0], t$95$0, N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(-4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{-a}\\
\mathbf{if}\;b \leq -1.4 \cdot 10^{-72}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{-4 \cdot \left(a \cdot c\right)} - b}\\
\end{array}
\end{array}
if b < -1.3999999999999999e-72Initial program 70.2%
Taylor expanded in b around inf 70.2%
associate-*r/70.2%
mul-1-neg70.2%
Simplified70.2%
Taylor expanded in b around -inf 85.6%
associate-*r/85.6%
neg-mul-185.6%
Simplified85.6%
if -1.3999999999999999e-72 < b Initial program 73.0%
Taylor expanded in b around inf 65.9%
associate-*r/65.9%
mul-1-neg65.9%
Simplified65.9%
Taylor expanded in b around 0 64.8%
Final simplification72.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 71.9%
Taylor expanded in b around inf 67.6%
associate-*r/67.6%
mul-1-neg67.6%
Simplified67.6%
Taylor expanded in b around -inf 66.5%
associate-*r/66.5%
neg-mul-166.5%
Simplified66.5%
Final simplification66.5%
(FPCore (a b c) :precision binary64 (/ b (- a)))
double code(double a, double b, double c) {
return b / -a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / -a
end function
public static double code(double a, double b, double c) {
return b / -a;
}
def code(a, b, c): return b / -a
function code(a, b, c) return Float64(b / Float64(-a)) end
function tmp = code(a, b, c) tmp = b / -a; end
code[a_, b_, c_] := N[(b / (-a)), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{-a}
\end{array}
Initial program 71.9%
Taylor expanded in b around inf 67.6%
associate-*r/67.6%
mul-1-neg67.6%
Simplified67.6%
Taylor expanded in c around 0 33.5%
neg-mul-133.5%
distribute-neg-frac233.5%
Simplified33.5%
distribute-frac-neg33.5%
distribute-frac-neg233.5%
if-same33.5%
distribute-frac-neg233.5%
distribute-frac-neg33.5%
Applied egg-rr33.5%
Final simplification33.5%
herbie shell --seed 2024135
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))