
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -47.0) (* x (- y)) (+ (log 2.0) (* x (- (+ 0.5 (* x 0.125)) y)))))
double code(double x, double y) {
double tmp;
if (x <= -47.0) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-47.0d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * ((0.5d0 + (x * 0.125d0)) - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -47.0) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -47.0: tmp = x * -y else: tmp = math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -47.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(Float64(0.5 + Float64(x * 0.125)) - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -47.0) tmp = x * -y; else tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -47.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(N[(0.5 + N[(x * 0.125), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -47:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(\left(0.5 + x \cdot 0.125\right) - y\right)\\
\end{array}
\end{array}
if x < -47Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
distribute-rgt-neg-in100.0%
Simplified100.0%
if -47 < x Initial program 97.6%
log1p-define97.7%
Simplified97.7%
Taylor expanded in x around 0 99.4%
Final simplification99.6%
(FPCore (x y) :precision binary64 (fma x (- y) (log1p (exp x))))
double code(double x, double y) {
return fma(x, -y, log1p(exp(x)));
}
function code(x, y) return fma(x, Float64(-y), log1p(exp(x))) end
code[x_, y_] := N[(x * (-y) + N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, -y, \mathsf{log1p}\left(e^{x}\right)\right)
\end{array}
Initial program 98.4%
cancel-sign-sub-inv98.4%
+-commutative98.4%
distribute-lft-neg-out98.4%
distribute-rgt-neg-out98.4%
fma-define98.5%
log1p-define98.5%
Simplified98.5%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 98.4%
log1p-define98.5%
Simplified98.5%
(FPCore (x y) :precision binary64 (if (<= x -4.1e-5) (* x (- y)) (if (<= x 9.4e-54) (+ (log 2.0) (* x 0.5)) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -4.1e-5) {
tmp = x * -y;
} else if (x <= 9.4e-54) {
tmp = log(2.0) + (x * 0.5);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.1d-5)) then
tmp = x * -y
else if (x <= 9.4d-54) then
tmp = log(2.0d0) + (x * 0.5d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.1e-5) {
tmp = x * -y;
} else if (x <= 9.4e-54) {
tmp = Math.log(2.0) + (x * 0.5);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.1e-5: tmp = x * -y elif x <= 9.4e-54: tmp = math.log(2.0) + (x * 0.5) else: tmp = x * (0.5 - y) return tmp
function code(x, y) tmp = 0.0 if (x <= -4.1e-5) tmp = Float64(x * Float64(-y)); elseif (x <= 9.4e-54) tmp = Float64(log(2.0) + Float64(x * 0.5)); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.1e-5) tmp = x * -y; elseif (x <= 9.4e-54) tmp = log(2.0) + (x * 0.5); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.1e-5], N[(x * (-y)), $MachinePrecision], If[LessEqual[x, 9.4e-54], N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.1 \cdot 10^{-5}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;x \leq 9.4 \cdot 10^{-54}:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -4.10000000000000005e-5Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 98.9%
neg-mul-198.9%
distribute-rgt-neg-in98.9%
Simplified98.9%
if -4.10000000000000005e-5 < x < 9.4e-54Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 99.8%
Taylor expanded in y around 0 83.0%
*-commutative83.0%
Simplified83.0%
if 9.4e-54 < x Initial program 78.1%
log1p-define78.2%
Simplified78.2%
Taylor expanded in x around 0 95.5%
Taylor expanded in x around inf 95.4%
Taylor expanded in x around inf 70.2%
(FPCore (x y) :precision binary64 (if (<= x -9e-6) (* x (- y)) (if (<= x 1.36e-53) (log1p (+ x 1.0)) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -9e-6) {
tmp = x * -y;
} else if (x <= 1.36e-53) {
tmp = log1p((x + 1.0));
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -9e-6) {
tmp = x * -y;
} else if (x <= 1.36e-53) {
tmp = Math.log1p((x + 1.0));
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9e-6: tmp = x * -y elif x <= 1.36e-53: tmp = math.log1p((x + 1.0)) else: tmp = x * (0.5 - y) return tmp
function code(x, y) tmp = 0.0 if (x <= -9e-6) tmp = Float64(x * Float64(-y)); elseif (x <= 1.36e-53) tmp = log1p(Float64(x + 1.0)); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -9e-6], N[(x * (-y)), $MachinePrecision], If[LessEqual[x, 1.36e-53], N[Log[1 + N[(x + 1.0), $MachinePrecision]], $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-6}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;x \leq 1.36 \cdot 10^{-53}:\\
\;\;\;\;\mathsf{log1p}\left(x + 1\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -9.00000000000000023e-6Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 98.9%
neg-mul-198.9%
distribute-rgt-neg-in98.9%
Simplified98.9%
if -9.00000000000000023e-6 < x < 1.35999999999999995e-53Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in y around 0 83.2%
log1p-define83.2%
Simplified83.2%
Taylor expanded in x around 0 83.0%
+-commutative83.0%
Simplified83.0%
if 1.35999999999999995e-53 < x Initial program 78.1%
log1p-define78.2%
Simplified78.2%
Taylor expanded in x around 0 95.5%
Taylor expanded in x around inf 95.4%
Taylor expanded in x around inf 70.2%
(FPCore (x y) :precision binary64 (if (<= x -1.35) (* x (- y)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.35d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.35: tmp = x * -y else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.35) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.35) tmp = x * -y; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.35], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.3500000000000001Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
distribute-rgt-neg-in100.0%
Simplified100.0%
if -1.3500000000000001 < x Initial program 97.6%
log1p-define97.7%
Simplified97.7%
Taylor expanded in x around 0 99.1%
(FPCore (x y) :precision binary64 (if (<= x -3e-11) (* x (- y)) (if (<= x 1.35e-53) (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -3e-11) {
tmp = x * -y;
} else if (x <= 1.35e-53) {
tmp = log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3d-11)) then
tmp = x * -y
else if (x <= 1.35d-53) then
tmp = log(2.0d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3e-11) {
tmp = x * -y;
} else if (x <= 1.35e-53) {
tmp = Math.log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3e-11: tmp = x * -y elif x <= 1.35e-53: tmp = math.log(2.0) else: tmp = x * (0.5 - y) return tmp
function code(x, y) tmp = 0.0 if (x <= -3e-11) tmp = Float64(x * Float64(-y)); elseif (x <= 1.35e-53) tmp = log(2.0); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3e-11) tmp = x * -y; elseif (x <= 1.35e-53) tmp = log(2.0); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3e-11], N[(x * (-y)), $MachinePrecision], If[LessEqual[x, 1.35e-53], N[Log[2.0], $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{-11}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-53}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -3e-11Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 96.9%
neg-mul-196.9%
distribute-rgt-neg-in96.9%
Simplified96.9%
if -3e-11 < x < 1.35e-53Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 83.3%
if 1.35e-53 < x Initial program 78.1%
log1p-define78.2%
Simplified78.2%
Taylor expanded in x around 0 95.5%
Taylor expanded in x around inf 95.4%
Taylor expanded in x around inf 70.2%
(FPCore (x y) :precision binary64 (if (<= x -126.0) (* x (- y)) (- (log1p 1.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -126.0) {
tmp = x * -y;
} else {
tmp = log1p(1.0) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -126.0) {
tmp = x * -y;
} else {
tmp = Math.log1p(1.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -126.0: tmp = x * -y else: tmp = math.log1p(1.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -126.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log1p(1.0) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -126.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[1 + 1.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -126:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1\right) - x \cdot y\\
\end{array}
\end{array}
if x < -126Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
distribute-rgt-neg-in100.0%
Simplified100.0%
if -126 < x Initial program 97.6%
log1p-define97.7%
Simplified97.7%
Taylor expanded in x around 0 98.2%
(FPCore (x y) :precision binary64 (* x (- y)))
double code(double x, double y) {
return x * -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * -y
end function
public static double code(double x, double y) {
return x * -y;
}
def code(x, y): return x * -y
function code(x, y) return Float64(x * Float64(-y)) end
function tmp = code(x, y) tmp = x * -y; end
code[x_, y_] := N[(x * (-y)), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(-y\right)
\end{array}
Initial program 98.4%
log1p-define98.5%
Simplified98.5%
Taylor expanded in x around inf 50.3%
neg-mul-150.3%
distribute-rgt-neg-in50.3%
Simplified50.3%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 98.4%
log1p-define98.5%
Simplified98.5%
Taylor expanded in x around 0 78.4%
Taylor expanded in x around inf 78.3%
Taylor expanded in x around inf 29.4%
Taylor expanded in y around 0 3.3%
*-commutative51.5%
Simplified3.3%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024133
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))