
(FPCore (x y) :precision binary64 (* (cosh x) (/ (sin y) y)))
double code(double x, double y) {
return cosh(x) * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cosh(x) * (sin(y) / y)
end function
public static double code(double x, double y) {
return Math.cosh(x) * (Math.sin(y) / y);
}
def code(x, y): return math.cosh(x) * (math.sin(y) / y)
function code(x, y) return Float64(cosh(x) * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = cosh(x) * (sin(y) / y); end
code[x_, y_] := N[(N[Cosh[x], $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cosh x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (cosh x) (/ (sin y) y)))
double code(double x, double y) {
return cosh(x) * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cosh(x) * (sin(y) / y)
end function
public static double code(double x, double y) {
return Math.cosh(x) * (Math.sin(y) / y);
}
def code(x, y): return math.cosh(x) * (math.sin(y) / y)
function code(x, y) return Float64(cosh(x) * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = cosh(x) * (sin(y) / y); end
code[x_, y_] := N[(N[Cosh[x], $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cosh x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* (cosh x) (/ (sin y) y)))
double code(double x, double y) {
return cosh(x) * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cosh(x) * (sin(y) / y)
end function
public static double code(double x, double y) {
return Math.cosh(x) * (Math.sin(y) / y);
}
def code(x, y): return math.cosh(x) * (math.sin(y) / y)
function code(x, y) return Float64(cosh(x) * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = cosh(x) * (sin(y) / y); end
code[x_, y_] := N[(N[Cosh[x], $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cosh x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (if (<= (cosh x) 195000.0) (/ (sin y) y) (cosh x)))
double code(double x, double y) {
double tmp;
if (cosh(x) <= 195000.0) {
tmp = sin(y) / y;
} else {
tmp = cosh(x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (cosh(x) <= 195000.0d0) then
tmp = sin(y) / y
else
tmp = cosh(x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (Math.cosh(x) <= 195000.0) {
tmp = Math.sin(y) / y;
} else {
tmp = Math.cosh(x);
}
return tmp;
}
def code(x, y): tmp = 0 if math.cosh(x) <= 195000.0: tmp = math.sin(y) / y else: tmp = math.cosh(x) return tmp
function code(x, y) tmp = 0.0 if (cosh(x) <= 195000.0) tmp = Float64(sin(y) / y); else tmp = cosh(x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (cosh(x) <= 195000.0) tmp = sin(y) / y; else tmp = cosh(x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[Cosh[x], $MachinePrecision], 195000.0], N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], N[Cosh[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cosh x \leq 195000:\\
\;\;\;\;\frac{\sin y}{y}\\
\mathbf{else}:\\
\;\;\;\;\cosh x\\
\end{array}
\end{array}
if (cosh.f64 x) < 195000Initial program 99.9%
Taylor expanded in x around 0 97.9%
if 195000 < (cosh.f64 x) Initial program 100.0%
expm1-log1p-u100.0%
expm1-undefine61.8%
Applied egg-rr61.8%
expm1-define100.0%
Simplified100.0%
Taylor expanded in y around 0 73.2%
*-rgt-identity73.2%
cosh-def73.2%
clear-num73.2%
cosh-undef73.2%
Applied egg-rr73.2%
associate-/r*73.2%
metadata-eval73.2%
remove-double-div73.2%
Simplified73.2%
(FPCore (x y) :precision binary64 (cosh x))
double code(double x, double y) {
return cosh(x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cosh(x)
end function
public static double code(double x, double y) {
return Math.cosh(x);
}
def code(x, y): return math.cosh(x)
function code(x, y) return cosh(x) end
function tmp = code(x, y) tmp = cosh(x); end
code[x_, y_] := N[Cosh[x], $MachinePrecision]
\begin{array}{l}
\\
\cosh x
\end{array}
Initial program 99.9%
expm1-log1p-u99.9%
expm1-undefine54.1%
Applied egg-rr54.1%
expm1-define99.9%
Simplified99.9%
Taylor expanded in y around 0 64.6%
*-rgt-identity64.6%
cosh-def64.6%
clear-num64.6%
cosh-undef64.6%
Applied egg-rr64.6%
associate-/r*64.6%
metadata-eval64.6%
remove-double-div64.6%
Simplified64.6%
(FPCore (x y) :precision binary64 (if (<= y 1.2e+113) 1.0 (* y (* y -0.16666666666666666))))
double code(double x, double y) {
double tmp;
if (y <= 1.2e+113) {
tmp = 1.0;
} else {
tmp = y * (y * -0.16666666666666666);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.2d+113) then
tmp = 1.0d0
else
tmp = y * (y * (-0.16666666666666666d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.2e+113) {
tmp = 1.0;
} else {
tmp = y * (y * -0.16666666666666666);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.2e+113: tmp = 1.0 else: tmp = y * (y * -0.16666666666666666) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.2e+113) tmp = 1.0; else tmp = Float64(y * Float64(y * -0.16666666666666666)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.2e+113) tmp = 1.0; else tmp = y * (y * -0.16666666666666666); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.2e+113], 1.0, N[(y * N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.2 \cdot 10^{+113}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot -0.16666666666666666\right)\\
\end{array}
\end{array}
if y < 1.19999999999999992e113Initial program 99.9%
Taylor expanded in x around 0 53.6%
Taylor expanded in y around 0 34.0%
Taylor expanded in y around 0 34.0%
if 1.19999999999999992e113 < y Initial program 99.8%
Taylor expanded in x around 0 41.0%
Taylor expanded in y around 0 37.3%
distribute-rgt-in37.3%
*-lft-identity37.3%
associate-*l*37.3%
unpow237.3%
unpow337.3%
Simplified37.3%
Taylor expanded in y around inf 37.3%
associate-/l*37.3%
pow137.3%
pow-div28.0%
metadata-eval28.0%
pow228.0%
associate-*r*28.0%
*-commutative28.0%
Applied egg-rr28.0%
Final simplification33.3%
(FPCore (x y) :precision binary64 (+ 1.0 (* (* y y) -0.16666666666666666)))
double code(double x, double y) {
return 1.0 + ((y * y) * -0.16666666666666666);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((y * y) * (-0.16666666666666666d0))
end function
public static double code(double x, double y) {
return 1.0 + ((y * y) * -0.16666666666666666);
}
def code(x, y): return 1.0 + ((y * y) * -0.16666666666666666)
function code(x, y) return Float64(1.0 + Float64(Float64(y * y) * -0.16666666666666666)) end
function tmp = code(x, y) tmp = 1.0 + ((y * y) * -0.16666666666666666); end
code[x_, y_] := N[(1.0 + N[(N[(y * y), $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(y \cdot y\right) \cdot -0.16666666666666666
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 52.1%
Taylor expanded in y around 0 34.9%
*-commutative34.9%
Simplified34.9%
unpow234.9%
Applied egg-rr34.9%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 52.1%
Taylor expanded in y around 0 30.3%
Taylor expanded in y around 0 30.3%
(FPCore (x y) :precision binary64 (/ (* (cosh x) (sin y)) y))
double code(double x, double y) {
return (cosh(x) * sin(y)) / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (cosh(x) * sin(y)) / y
end function
public static double code(double x, double y) {
return (Math.cosh(x) * Math.sin(y)) / y;
}
def code(x, y): return (math.cosh(x) * math.sin(y)) / y
function code(x, y) return Float64(Float64(cosh(x) * sin(y)) / y) end
function tmp = code(x, y) tmp = (cosh(x) * sin(y)) / y; end
code[x_, y_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cosh x \cdot \sin y}{y}
\end{array}
herbie shell --seed 2024133
(FPCore (x y)
:name "Linear.Quaternion:$csinh from linear-1.19.1.3"
:precision binary64
:alt
(! :herbie-platform default (/ (* (cosh x) (sin y)) y))
(* (cosh x) (/ (sin y) y)))