
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* 2.0 z))))
(if (<= (/ (* (* y 2.0) z) (- t_1 (* y t))) 2e+101)
(+ x (* (* y 2.0) (/ z (- (* y t) t_1))))
(- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = z * (2.0 * z);
double tmp;
if ((((y * 2.0) * z) / (t_1 - (y * t))) <= 2e+101) {
tmp = x + ((y * 2.0) * (z / ((y * t) - t_1)));
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * (2.0d0 * z)
if ((((y * 2.0d0) * z) / (t_1 - (y * t))) <= 2d+101) then
tmp = x + ((y * 2.0d0) * (z / ((y * t) - t_1)))
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * (2.0 * z);
double tmp;
if ((((y * 2.0) * z) / (t_1 - (y * t))) <= 2e+101) {
tmp = x + ((y * 2.0) * (z / ((y * t) - t_1)));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (2.0 * z) tmp = 0 if (((y * 2.0) * z) / (t_1 - (y * t))) <= 2e+101: tmp = x + ((y * 2.0) * (z / ((y * t) - t_1))) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(2.0 * z)) tmp = 0.0 if (Float64(Float64(Float64(y * 2.0) * z) / Float64(t_1 - Float64(y * t))) <= 2e+101) tmp = Float64(x + Float64(Float64(y * 2.0) * Float64(z / Float64(Float64(y * t) - t_1)))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (2.0 * z); tmp = 0.0; if ((((y * 2.0) * z) / (t_1 - (y * t))) <= 2e+101) tmp = x + ((y * 2.0) * (z / ((y * t) - t_1))); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(t$95$1 - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+101], N[(x + N[(N[(y * 2.0), $MachinePrecision] * N[(z / N[(N[(y * t), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(2 \cdot z\right)\\
\mathbf{if}\;\frac{\left(y \cdot 2\right) \cdot z}{t\_1 - y \cdot t} \leq 2 \cdot 10^{+101}:\\
\;\;\;\;x + \left(y \cdot 2\right) \cdot \frac{z}{y \cdot t - t\_1}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < 2e101Initial program 95.0%
Simplified96.4%
if 2e101 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 0.2%
Simplified40.9%
Taylor expanded in y around 0 79.5%
mul-1-neg79.5%
sub-neg79.5%
Simplified79.5%
Final simplification93.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -8e+36) (not (<= z 3.7e+33))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8e+36) || !(z <= 3.7e+33)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-8d+36)) .or. (.not. (z <= 3.7d+33))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8e+36) || !(z <= 3.7e+33)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -8e+36) or not (z <= 3.7e+33): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -8e+36) || !(z <= 3.7e+33)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -8e+36) || ~((z <= 3.7e+33))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -8e+36], N[Not[LessEqual[z, 3.7e+33]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8 \cdot 10^{+36} \lor \neg \left(z \leq 3.7 \cdot 10^{+33}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -8.00000000000000034e36 or 3.6999999999999999e33 < z Initial program 63.5%
Simplified81.6%
Taylor expanded in y around 0 93.7%
mul-1-neg93.7%
sub-neg93.7%
Simplified93.7%
if -8.00000000000000034e36 < z < 3.6999999999999999e33Initial program 89.8%
Simplified90.0%
Taylor expanded in y around inf 87.6%
metadata-eval87.6%
cancel-sign-sub-inv87.6%
associate-*r/87.6%
*-commutative87.6%
Simplified87.6%
Final simplification90.2%
(FPCore (x y z t) :precision binary64 (if (or (<= z -4.1e+37) (not (<= z 1.48e+79))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.1e+37) || !(z <= 1.48e+79)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-4.1d+37)) .or. (.not. (z <= 1.48d+79))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.1e+37) || !(z <= 1.48e+79)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -4.1e+37) or not (z <= 1.48e+79): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -4.1e+37) || !(z <= 1.48e+79)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -4.1e+37) || ~((z <= 1.48e+79))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -4.1e+37], N[Not[LessEqual[z, 1.48e+79]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.1 \cdot 10^{+37} \lor \neg \left(z \leq 1.48 \cdot 10^{+79}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -4.0999999999999998e37 or 1.47999999999999994e79 < z Initial program 62.8%
Simplified80.7%
Taylor expanded in y around 0 96.1%
mul-1-neg96.1%
sub-neg96.1%
Simplified96.1%
if -4.0999999999999998e37 < z < 1.47999999999999994e79Initial program 88.6%
Simplified90.0%
Taylor expanded in y around 0 75.4%
Final simplification83.3%
(FPCore (x y z t) :precision binary64 (if (<= x -2.3e-111) x (if (<= x 9.5e-222) (/ y (- z)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.3e-111) {
tmp = x;
} else if (x <= 9.5e-222) {
tmp = y / -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-2.3d-111)) then
tmp = x
else if (x <= 9.5d-222) then
tmp = y / -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.3e-111) {
tmp = x;
} else if (x <= 9.5e-222) {
tmp = y / -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -2.3e-111: tmp = x elif x <= 9.5e-222: tmp = y / -z else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -2.3e-111) tmp = x; elseif (x <= 9.5e-222) tmp = Float64(y / Float64(-z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -2.3e-111) tmp = x; elseif (x <= 9.5e-222) tmp = y / -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -2.3e-111], x, If[LessEqual[x, 9.5e-222], N[(y / (-z)), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{-111}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 9.5 \cdot 10^{-222}:\\
\;\;\;\;\frac{y}{-z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.3e-111 or 9.5000000000000002e-222 < x Initial program 84.1%
Simplified93.3%
Taylor expanded in y around 0 87.8%
if -2.3e-111 < x < 9.5000000000000002e-222Initial program 61.7%
Simplified65.1%
Taylor expanded in y around 0 60.9%
mul-1-neg60.9%
sub-neg60.9%
Simplified60.9%
Taylor expanded in x around 0 49.0%
mul-1-neg49.0%
distribute-frac-neg49.0%
Simplified49.0%
Final simplification78.4%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 78.7%
Simplified86.4%
Taylor expanded in y around 0 73.4%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024133
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))