Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J

Percentage Accurate: 95.8% → 98.7%
Time: 7.4s
Alternatives: 12
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 95.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Alternative 1: 98.7% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -0.95 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + y \cdot z\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -0.95) (not (<= z 1.0)))
   (* (* z x) (+ y -1.0))
   (* x (+ 1.0 (* y z)))))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -0.95) || !(z <= 1.0)) {
		tmp = (z * x) * (y + -1.0);
	} else {
		tmp = x * (1.0 + (y * z));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-0.95d0)) .or. (.not. (z <= 1.0d0))) then
        tmp = (z * x) * (y + (-1.0d0))
    else
        tmp = x * (1.0d0 + (y * z))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -0.95) || !(z <= 1.0)) {
		tmp = (z * x) * (y + -1.0);
	} else {
		tmp = x * (1.0 + (y * z));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -0.95) or not (z <= 1.0):
		tmp = (z * x) * (y + -1.0)
	else:
		tmp = x * (1.0 + (y * z))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -0.95) || !(z <= 1.0))
		tmp = Float64(Float64(z * x) * Float64(y + -1.0));
	else
		tmp = Float64(x * Float64(1.0 + Float64(y * z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -0.95) || ~((z <= 1.0)))
		tmp = (z * x) * (y + -1.0);
	else
		tmp = x * (1.0 + (y * z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.95], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.95 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\

\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + y \cdot z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -0.94999999999999996 or 1 < z

    1. Initial program 90.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 89.3%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*99.2%

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot \left(y - 1\right)} \]
      2. *-commutative99.2%

        \[\leadsto \color{blue}{\left(z \cdot x\right)} \cdot \left(y - 1\right) \]
      3. sub-neg99.2%

        \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
      4. metadata-eval99.2%

        \[\leadsto \left(z \cdot x\right) \cdot \left(y + \color{blue}{-1}\right) \]
    5. Simplified99.2%

      \[\leadsto \color{blue}{\left(z \cdot x\right) \cdot \left(y + -1\right)} \]

    if -0.94999999999999996 < z < 1

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 99.0%

      \[\leadsto x \cdot \left(1 - \color{blue}{\left(-1 \cdot y\right)} \cdot z\right) \]
    4. Step-by-step derivation
      1. neg-mul-199.0%

        \[\leadsto x \cdot \left(1 - \color{blue}{\left(-y\right)} \cdot z\right) \]
    5. Simplified99.0%

      \[\leadsto x \cdot \left(1 - \color{blue}{\left(-y\right)} \cdot z\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -0.95 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + y \cdot z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 97.9% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - y\right) \cdot z \leq -1 \cdot 10^{+208}:\\ \;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\ \mathbf{else}:\\ \;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (* (- 1.0 y) z) -1e+208)
   (* (* z x) (+ y -1.0))
   (+ x (* x (* z (+ y -1.0))))))
double code(double x, double y, double z) {
	double tmp;
	if (((1.0 - y) * z) <= -1e+208) {
		tmp = (z * x) * (y + -1.0);
	} else {
		tmp = x + (x * (z * (y + -1.0)));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (((1.0d0 - y) * z) <= (-1d+208)) then
        tmp = (z * x) * (y + (-1.0d0))
    else
        tmp = x + (x * (z * (y + (-1.0d0))))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (((1.0 - y) * z) <= -1e+208) {
		tmp = (z * x) * (y + -1.0);
	} else {
		tmp = x + (x * (z * (y + -1.0)));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if ((1.0 - y) * z) <= -1e+208:
		tmp = (z * x) * (y + -1.0)
	else:
		tmp = x + (x * (z * (y + -1.0)))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (Float64(Float64(1.0 - y) * z) <= -1e+208)
		tmp = Float64(Float64(z * x) * Float64(y + -1.0));
	else
		tmp = Float64(x + Float64(x * Float64(z * Float64(y + -1.0))));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (((1.0 - y) * z) <= -1e+208)
		tmp = (z * x) * (y + -1.0);
	else
		tmp = x + (x * (z * (y + -1.0)));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], -1e+208], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq -1 \cdot 10^{+208}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\

\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -9.9999999999999998e207

    1. Initial program 80.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 80.0%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*99.9%

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot \left(y - 1\right)} \]
      2. *-commutative99.9%

        \[\leadsto \color{blue}{\left(z \cdot x\right)} \cdot \left(y - 1\right) \]
      3. sub-neg99.9%

        \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
      4. metadata-eval99.9%

        \[\leadsto \left(z \cdot x\right) \cdot \left(y + \color{blue}{-1}\right) \]
    5. Simplified99.9%

      \[\leadsto \color{blue}{\left(z \cdot x\right) \cdot \left(y + -1\right)} \]

    if -9.9999999999999998e207 < (*.f64 (-.f64 #s(literal 1 binary64) y) z)

    1. Initial program 98.1%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 98.1%

      \[\leadsto \color{blue}{x + x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(1 - y\right) \cdot z \leq -1 \cdot 10^{+208}:\\ \;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\ \mathbf{else}:\\ \;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 97.9% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - y\right) \cdot z \leq -1 \cdot 10^{+208}:\\ \;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (* (- 1.0 y) z) -1e+208)
   (* (* z x) (+ y -1.0))
   (* x (+ 1.0 (* z (+ y -1.0))))))
double code(double x, double y, double z) {
	double tmp;
	if (((1.0 - y) * z) <= -1e+208) {
		tmp = (z * x) * (y + -1.0);
	} else {
		tmp = x * (1.0 + (z * (y + -1.0)));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (((1.0d0 - y) * z) <= (-1d+208)) then
        tmp = (z * x) * (y + (-1.0d0))
    else
        tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (((1.0 - y) * z) <= -1e+208) {
		tmp = (z * x) * (y + -1.0);
	} else {
		tmp = x * (1.0 + (z * (y + -1.0)));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if ((1.0 - y) * z) <= -1e+208:
		tmp = (z * x) * (y + -1.0)
	else:
		tmp = x * (1.0 + (z * (y + -1.0)))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (Float64(Float64(1.0 - y) * z) <= -1e+208)
		tmp = Float64(Float64(z * x) * Float64(y + -1.0));
	else
		tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0))));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (((1.0 - y) * z) <= -1e+208)
		tmp = (z * x) * (y + -1.0);
	else
		tmp = x * (1.0 + (z * (y + -1.0)));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], -1e+208], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq -1 \cdot 10^{+208}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\

\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -9.9999999999999998e207

    1. Initial program 80.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 80.0%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*99.9%

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot \left(y - 1\right)} \]
      2. *-commutative99.9%

        \[\leadsto \color{blue}{\left(z \cdot x\right)} \cdot \left(y - 1\right) \]
      3. sub-neg99.9%

        \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
      4. metadata-eval99.9%

        \[\leadsto \left(z \cdot x\right) \cdot \left(y + \color{blue}{-1}\right) \]
    5. Simplified99.9%

      \[\leadsto \color{blue}{\left(z \cdot x\right) \cdot \left(y + -1\right)} \]

    if -9.9999999999999998e207 < (*.f64 (-.f64 #s(literal 1 binary64) y) z)

    1. Initial program 98.1%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification98.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(1 - y\right) \cdot z \leq -1 \cdot 10^{+208}:\\ \;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 94.7% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.1 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\ \mathbf{else}:\\ \;\;\;\;x + z \cdot \left(y \cdot x\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -1.1) (not (<= z 1.0)))
   (* (* z x) (+ y -1.0))
   (+ x (* z (* y x)))))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -1.1) || !(z <= 1.0)) {
		tmp = (z * x) * (y + -1.0);
	} else {
		tmp = x + (z * (y * x));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-1.1d0)) .or. (.not. (z <= 1.0d0))) then
        tmp = (z * x) * (y + (-1.0d0))
    else
        tmp = x + (z * (y * x))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -1.1) || !(z <= 1.0)) {
		tmp = (z * x) * (y + -1.0);
	} else {
		tmp = x + (z * (y * x));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -1.1) or not (z <= 1.0):
		tmp = (z * x) * (y + -1.0)
	else:
		tmp = x + (z * (y * x))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -1.1) || !(z <= 1.0))
		tmp = Float64(Float64(z * x) * Float64(y + -1.0));
	else
		tmp = Float64(x + Float64(z * Float64(y * x)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -1.1) || ~((z <= 1.0)))
		tmp = (z * x) * (y + -1.0);
	else
		tmp = x + (z * (y * x));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.1], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\

\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(y \cdot x\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.1000000000000001 or 1 < z

    1. Initial program 90.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 89.3%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*99.2%

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot \left(y - 1\right)} \]
      2. *-commutative99.2%

        \[\leadsto \color{blue}{\left(z \cdot x\right)} \cdot \left(y - 1\right) \]
      3. sub-neg99.2%

        \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
      4. metadata-eval99.2%

        \[\leadsto \left(z \cdot x\right) \cdot \left(y + \color{blue}{-1}\right) \]
    5. Simplified99.2%

      \[\leadsto \color{blue}{\left(z \cdot x\right) \cdot \left(y + -1\right)} \]

    if -1.1000000000000001 < z < 1

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 99.9%

      \[\leadsto \color{blue}{x + x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Taylor expanded in y around inf 99.1%

      \[\leadsto x + \color{blue}{x \cdot \left(y \cdot z\right)} \]
    5. Step-by-step derivation
      1. associate-*r*92.1%

        \[\leadsto x + \color{blue}{\left(x \cdot y\right) \cdot z} \]
      2. *-commutative92.1%

        \[\leadsto x + \color{blue}{z \cdot \left(x \cdot y\right)} \]
    6. Simplified92.1%

      \[\leadsto x + \color{blue}{z \cdot \left(x \cdot y\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification95.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.1 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\ \mathbf{else}:\\ \;\;\;\;x + z \cdot \left(y \cdot x\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 86.5% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -4 \cdot 10^{-11} \lor \neg \left(z \leq 1.85 \cdot 10^{-22}\right):\\ \;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -4e-11) (not (<= z 1.85e-22)))
   (* (* z x) (+ y -1.0))
   (* x (- 1.0 z))))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -4e-11) || !(z <= 1.85e-22)) {
		tmp = (z * x) * (y + -1.0);
	} else {
		tmp = x * (1.0 - z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-4d-11)) .or. (.not. (z <= 1.85d-22))) then
        tmp = (z * x) * (y + (-1.0d0))
    else
        tmp = x * (1.0d0 - z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -4e-11) || !(z <= 1.85e-22)) {
		tmp = (z * x) * (y + -1.0);
	} else {
		tmp = x * (1.0 - z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -4e-11) or not (z <= 1.85e-22):
		tmp = (z * x) * (y + -1.0)
	else:
		tmp = x * (1.0 - z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -4e-11) || !(z <= 1.85e-22))
		tmp = Float64(Float64(z * x) * Float64(y + -1.0));
	else
		tmp = Float64(x * Float64(1.0 - z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -4e-11) || ~((z <= 1.85e-22)))
		tmp = (z * x) * (y + -1.0);
	else
		tmp = x * (1.0 - z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -4e-11], N[Not[LessEqual[z, 1.85e-22]], $MachinePrecision]], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{-11} \lor \neg \left(z \leq 1.85 \cdot 10^{-22}\right):\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\

\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -3.99999999999999976e-11 or 1.85e-22 < z

    1. Initial program 90.5%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 88.5%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*97.9%

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot \left(y - 1\right)} \]
      2. *-commutative97.9%

        \[\leadsto \color{blue}{\left(z \cdot x\right)} \cdot \left(y - 1\right) \]
      3. sub-neg97.9%

        \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
      4. metadata-eval97.9%

        \[\leadsto \left(z \cdot x\right) \cdot \left(y + \color{blue}{-1}\right) \]
    5. Simplified97.9%

      \[\leadsto \color{blue}{\left(z \cdot x\right) \cdot \left(y + -1\right)} \]

    if -3.99999999999999976e-11 < z < 1.85e-22

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 82.0%

      \[\leadsto x \cdot \left(1 - \color{blue}{z}\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification90.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -4 \cdot 10^{-11} \lor \neg \left(z \leq 1.85 \cdot 10^{-22}\right):\\ \;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 85.7% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.05 \cdot 10^{+21} \lor \neg \left(y \leq 1.4 \cdot 10^{+21}\right):\\ \;\;\;\;y \cdot \left(z \cdot x\right)\\ \mathbf{else}:\\ \;\;\;\;x - z \cdot x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -1.05e+21) (not (<= y 1.4e+21))) (* y (* z x)) (- x (* z x))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.05e+21) || !(y <= 1.4e+21)) {
		tmp = y * (z * x);
	} else {
		tmp = x - (z * x);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-1.05d+21)) .or. (.not. (y <= 1.4d+21))) then
        tmp = y * (z * x)
    else
        tmp = x - (z * x)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.05e+21) || !(y <= 1.4e+21)) {
		tmp = y * (z * x);
	} else {
		tmp = x - (z * x);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -1.05e+21) or not (y <= 1.4e+21):
		tmp = y * (z * x)
	else:
		tmp = x - (z * x)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -1.05e+21) || !(y <= 1.4e+21))
		tmp = Float64(y * Float64(z * x));
	else
		tmp = Float64(x - Float64(z * x));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -1.05e+21) || ~((y <= 1.4e+21)))
		tmp = y * (z * x);
	else
		tmp = x - (z * x);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.05e+21], N[Not[LessEqual[y, 1.4e+21]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{+21} \lor \neg \left(y \leq 1.4 \cdot 10^{+21}\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\

\mathbf{else}:\\
\;\;\;\;x - z \cdot x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.05e21 or 1.4e21 < y

    1. Initial program 87.5%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 67.6%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*79.0%

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot \left(y - 1\right)} \]
      2. *-commutative79.0%

        \[\leadsto \color{blue}{\left(z \cdot x\right)} \cdot \left(y - 1\right) \]
      3. sub-neg79.0%

        \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
      4. metadata-eval79.0%

        \[\leadsto \left(z \cdot x\right) \cdot \left(y + \color{blue}{-1}\right) \]
    5. Simplified79.0%

      \[\leadsto \color{blue}{\left(z \cdot x\right) \cdot \left(y + -1\right)} \]
    6. Taylor expanded in y around inf 79.0%

      \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{y} \]

    if -1.05e21 < y < 1.4e21

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 96.9%

      \[\leadsto x \cdot \left(1 - \color{blue}{z}\right) \]
    4. Step-by-step derivation
      1. sub-neg96.9%

        \[\leadsto x \cdot \color{blue}{\left(1 + \left(-z\right)\right)} \]
      2. distribute-rgt-in96.9%

        \[\leadsto \color{blue}{1 \cdot x + \left(-z\right) \cdot x} \]
      3. *-un-lft-identity96.9%

        \[\leadsto \color{blue}{x} + \left(-z\right) \cdot x \]
      4. distribute-lft-neg-in96.9%

        \[\leadsto x + \color{blue}{\left(-z \cdot x\right)} \]
      5. unsub-neg96.9%

        \[\leadsto \color{blue}{x - z \cdot x} \]
    5. Applied egg-rr96.9%

      \[\leadsto \color{blue}{x - z \cdot x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification89.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.05 \cdot 10^{+21} \lor \neg \left(y \leq 1.4 \cdot 10^{+21}\right):\\ \;\;\;\;y \cdot \left(z \cdot x\right)\\ \mathbf{else}:\\ \;\;\;\;x - z \cdot x\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 85.6% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -2.8 \cdot 10^{+21} \lor \neg \left(y \leq 3.65 \cdot 10^{+22}\right):\\ \;\;\;\;y \cdot \left(z \cdot x\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -2.8e+21) (not (<= y 3.65e+22))) (* y (* z x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -2.8e+21) || !(y <= 3.65e+22)) {
		tmp = y * (z * x);
	} else {
		tmp = x * (1.0 - z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-2.8d+21)) .or. (.not. (y <= 3.65d+22))) then
        tmp = y * (z * x)
    else
        tmp = x * (1.0d0 - z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -2.8e+21) || !(y <= 3.65e+22)) {
		tmp = y * (z * x);
	} else {
		tmp = x * (1.0 - z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -2.8e+21) or not (y <= 3.65e+22):
		tmp = y * (z * x)
	else:
		tmp = x * (1.0 - z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -2.8e+21) || !(y <= 3.65e+22))
		tmp = Float64(y * Float64(z * x));
	else
		tmp = Float64(x * Float64(1.0 - z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -2.8e+21) || ~((y <= 3.65e+22)))
		tmp = y * (z * x);
	else
		tmp = x * (1.0 - z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.8e+21], N[Not[LessEqual[y, 3.65e+22]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{+21} \lor \neg \left(y \leq 3.65 \cdot 10^{+22}\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\

\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -2.8e21 or 3.6499999999999999e22 < y

    1. Initial program 87.5%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 67.6%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*79.0%

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot \left(y - 1\right)} \]
      2. *-commutative79.0%

        \[\leadsto \color{blue}{\left(z \cdot x\right)} \cdot \left(y - 1\right) \]
      3. sub-neg79.0%

        \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
      4. metadata-eval79.0%

        \[\leadsto \left(z \cdot x\right) \cdot \left(y + \color{blue}{-1}\right) \]
    5. Simplified79.0%

      \[\leadsto \color{blue}{\left(z \cdot x\right) \cdot \left(y + -1\right)} \]
    6. Taylor expanded in y around inf 79.0%

      \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{y} \]

    if -2.8e21 < y < 3.6499999999999999e22

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 96.9%

      \[\leadsto x \cdot \left(1 - \color{blue}{z}\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification89.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.8 \cdot 10^{+21} \lor \neg \left(y \leq 3.65 \cdot 10^{+22}\right):\\ \;\;\;\;y \cdot \left(z \cdot x\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 85.4% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -8 \cdot 10^{+21} \lor \neg \left(y \leq 1.12 \cdot 10^{+21}\right):\\ \;\;\;\;z \cdot \left(y \cdot x\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -8e+21) (not (<= y 1.12e+21))) (* z (* y x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -8e+21) || !(y <= 1.12e+21)) {
		tmp = z * (y * x);
	} else {
		tmp = x * (1.0 - z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-8d+21)) .or. (.not. (y <= 1.12d+21))) then
        tmp = z * (y * x)
    else
        tmp = x * (1.0d0 - z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -8e+21) || !(y <= 1.12e+21)) {
		tmp = z * (y * x);
	} else {
		tmp = x * (1.0 - z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -8e+21) or not (y <= 1.12e+21):
		tmp = z * (y * x)
	else:
		tmp = x * (1.0 - z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -8e+21) || !(y <= 1.12e+21))
		tmp = Float64(z * Float64(y * x));
	else
		tmp = Float64(x * Float64(1.0 - z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -8e+21) || ~((y <= 1.12e+21)))
		tmp = z * (y * x);
	else
		tmp = x * (1.0 - z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -8e+21], N[Not[LessEqual[y, 1.12e+21]], $MachinePrecision]], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+21} \lor \neg \left(y \leq 1.12 \cdot 10^{+21}\right):\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\

\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -8e21 or 1.12e21 < y

    1. Initial program 87.5%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 67.6%

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    4. Step-by-step derivation
      1. *-commutative67.6%

        \[\leadsto \color{blue}{\left(y \cdot z\right) \cdot x} \]
      2. *-commutative67.6%

        \[\leadsto \color{blue}{\left(z \cdot y\right)} \cdot x \]
      3. associate-*l*76.4%

        \[\leadsto \color{blue}{z \cdot \left(y \cdot x\right)} \]
    5. Simplified76.4%

      \[\leadsto \color{blue}{z \cdot \left(y \cdot x\right)} \]

    if -8e21 < y < 1.12e21

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 96.9%

      \[\leadsto x \cdot \left(1 - \color{blue}{z}\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification88.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -8 \cdot 10^{+21} \lor \neg \left(y \leq 1.12 \cdot 10^{+21}\right):\\ \;\;\;\;z \cdot \left(y \cdot x\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 64.0% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 4.5 \cdot 10^{+14}\right):\\ \;\;\;\;x \cdot \left(-z\right)\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -1.0) (not (<= z 4.5e+14))) (* x (- z)) x))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 4.5e+14)) {
		tmp = x * -z;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-1.0d0)) .or. (.not. (z <= 4.5d+14))) then
        tmp = x * -z
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 4.5e+14)) {
		tmp = x * -z;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -1.0) or not (z <= 4.5e+14):
		tmp = x * -z
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -1.0) || !(z <= 4.5e+14))
		tmp = Float64(x * Float64(-z));
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -1.0) || ~((z <= 4.5e+14)))
		tmp = x * -z;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 4.5e+14]], $MachinePrecision]], N[(x * (-z)), $MachinePrecision], x]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 4.5 \cdot 10^{+14}\right):\\
\;\;\;\;x \cdot \left(-z\right)\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1 or 4.5e14 < z

    1. Initial program 89.8%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 89.0%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Taylor expanded in y around 0 59.5%

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot z\right)} \]
    5. Step-by-step derivation
      1. mul-1-neg59.5%

        \[\leadsto \color{blue}{-x \cdot z} \]
      2. *-commutative59.5%

        \[\leadsto -\color{blue}{z \cdot x} \]
      3. distribute-rgt-neg-in59.5%

        \[\leadsto \color{blue}{z \cdot \left(-x\right)} \]
    6. Simplified59.5%

      \[\leadsto \color{blue}{z \cdot \left(-x\right)} \]

    if -1 < z < 4.5e14

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 76.5%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification67.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 4.5 \cdot 10^{+14}\right):\\ \;\;\;\;x \cdot \left(-z\right)\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 10: 66.0% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 4.3 \cdot 10^{+194}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y 4.3e+194) (* x (- 1.0 z)) (* z x)))
double code(double x, double y, double z) {
	double tmp;
	if (y <= 4.3e+194) {
		tmp = x * (1.0 - z);
	} else {
		tmp = z * x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= 4.3d+194) then
        tmp = x * (1.0d0 - z)
    else
        tmp = z * x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= 4.3e+194) {
		tmp = x * (1.0 - z);
	} else {
		tmp = z * x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= 4.3e+194:
		tmp = x * (1.0 - z)
	else:
		tmp = z * x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= 4.3e+194)
		tmp = Float64(x * Float64(1.0 - z));
	else
		tmp = Float64(z * x);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= 4.3e+194)
		tmp = x * (1.0 - z);
	else
		tmp = z * x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, 4.3e+194], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(z * x), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.3 \cdot 10^{+194}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\

\mathbf{else}:\\
\;\;\;\;z \cdot x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 4.29999999999999994e194

    1. Initial program 96.7%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 75.6%

      \[\leadsto x \cdot \left(1 - \color{blue}{z}\right) \]

    if 4.29999999999999994e194 < y

    1. Initial program 76.5%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 76.5%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Taylor expanded in y around 0 0.8%

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot z\right)} \]
    5. Step-by-step derivation
      1. mul-1-neg0.8%

        \[\leadsto \color{blue}{-x \cdot z} \]
      2. *-commutative0.8%

        \[\leadsto -\color{blue}{z \cdot x} \]
      3. distribute-rgt-neg-in0.8%

        \[\leadsto \color{blue}{z \cdot \left(-x\right)} \]
    6. Simplified0.8%

      \[\leadsto \color{blue}{z \cdot \left(-x\right)} \]
    7. Step-by-step derivation
      1. add-sqr-sqrt0.6%

        \[\leadsto z \cdot \color{blue}{\left(\sqrt{-x} \cdot \sqrt{-x}\right)} \]
      2. sqrt-unprod26.6%

        \[\leadsto z \cdot \color{blue}{\sqrt{\left(-x\right) \cdot \left(-x\right)}} \]
      3. sqr-neg26.6%

        \[\leadsto z \cdot \sqrt{\color{blue}{x \cdot x}} \]
      4. sqrt-unprod18.2%

        \[\leadsto z \cdot \color{blue}{\left(\sqrt{x} \cdot \sqrt{x}\right)} \]
      5. add-sqr-sqrt28.3%

        \[\leadsto z \cdot \color{blue}{x} \]
      6. pow128.3%

        \[\leadsto \color{blue}{{\left(z \cdot x\right)}^{1}} \]
    8. Applied egg-rr28.3%

      \[\leadsto \color{blue}{{\left(z \cdot x\right)}^{1}} \]
    9. Step-by-step derivation
      1. unpow128.3%

        \[\leadsto \color{blue}{z \cdot x} \]
      2. *-commutative28.3%

        \[\leadsto \color{blue}{x \cdot z} \]
    10. Simplified28.3%

      \[\leadsto \color{blue}{x \cdot z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification71.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 4.3 \cdot 10^{+194}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \]
  5. Add Preprocessing

Alternative 11: 39.4% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq 5.5 \cdot 10^{-16}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \end{array} \]
(FPCore (x y z) :precision binary64 (if (<= z 5.5e-16) x (* z x)))
double code(double x, double y, double z) {
	double tmp;
	if (z <= 5.5e-16) {
		tmp = x;
	} else {
		tmp = z * x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= 5.5d-16) then
        tmp = x
    else
        tmp = z * x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= 5.5e-16) {
		tmp = x;
	} else {
		tmp = z * x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= 5.5e-16:
		tmp = x
	else:
		tmp = z * x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= 5.5e-16)
		tmp = x;
	else
		tmp = Float64(z * x);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= 5.5e-16)
		tmp = x;
	else
		tmp = z * x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, 5.5e-16], x, N[(z * x), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq 5.5 \cdot 10^{-16}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;z \cdot x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 5.49999999999999964e-16

    1. Initial program 96.6%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 51.2%

      \[\leadsto \color{blue}{x} \]

    if 5.49999999999999964e-16 < z

    1. Initial program 89.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 88.9%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Taylor expanded in y around 0 49.8%

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot z\right)} \]
    5. Step-by-step derivation
      1. mul-1-neg49.8%

        \[\leadsto \color{blue}{-x \cdot z} \]
      2. *-commutative49.8%

        \[\leadsto -\color{blue}{z \cdot x} \]
      3. distribute-rgt-neg-in49.8%

        \[\leadsto \color{blue}{z \cdot \left(-x\right)} \]
    6. Simplified49.8%

      \[\leadsto \color{blue}{z \cdot \left(-x\right)} \]
    7. Step-by-step derivation
      1. add-sqr-sqrt23.7%

        \[\leadsto z \cdot \color{blue}{\left(\sqrt{-x} \cdot \sqrt{-x}\right)} \]
      2. sqrt-unprod25.2%

        \[\leadsto z \cdot \color{blue}{\sqrt{\left(-x\right) \cdot \left(-x\right)}} \]
      3. sqr-neg25.2%

        \[\leadsto z \cdot \sqrt{\color{blue}{x \cdot x}} \]
      4. sqrt-unprod4.4%

        \[\leadsto z \cdot \color{blue}{\left(\sqrt{x} \cdot \sqrt{x}\right)} \]
      5. add-sqr-sqrt13.7%

        \[\leadsto z \cdot \color{blue}{x} \]
      6. pow113.7%

        \[\leadsto \color{blue}{{\left(z \cdot x\right)}^{1}} \]
    8. Applied egg-rr13.7%

      \[\leadsto \color{blue}{{\left(z \cdot x\right)}^{1}} \]
    9. Step-by-step derivation
      1. unpow113.7%

        \[\leadsto \color{blue}{z \cdot x} \]
      2. *-commutative13.7%

        \[\leadsto \color{blue}{x \cdot z} \]
    10. Simplified13.7%

      \[\leadsto \color{blue}{x \cdot z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification42.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 5.5 \cdot 10^{-16}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \]
  5. Add Preprocessing

Alternative 12: 38.2% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 94.8%

    \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0 39.8%

    \[\leadsto \color{blue}{x} \]
  4. Add Preprocessing

Developer Target 1: 99.7% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\ t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\ \mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\ \;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
        (t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
   (if (< t_0 -1.618195973607049e+50)
     t_1
     (if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
	double t_0 = x * (1.0 - ((1.0 - y) * z));
	double t_1 = x + ((1.0 - y) * (-z * x));
	double tmp;
	if (t_0 < -1.618195973607049e+50) {
		tmp = t_1;
	} else if (t_0 < 3.892237649663903e+134) {
		tmp = ((x * y) * z) - ((x * z) - x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
    t_1 = x + ((1.0d0 - y) * (-z * x))
    if (t_0 < (-1.618195973607049d+50)) then
        tmp = t_1
    else if (t_0 < 3.892237649663903d+134) then
        tmp = ((x * y) * z) - ((x * z) - x)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = x * (1.0 - ((1.0 - y) * z));
	double t_1 = x + ((1.0 - y) * (-z * x));
	double tmp;
	if (t_0 < -1.618195973607049e+50) {
		tmp = t_1;
	} else if (t_0 < 3.892237649663903e+134) {
		tmp = ((x * y) * z) - ((x * z) - x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = x * (1.0 - ((1.0 - y) * z))
	t_1 = x + ((1.0 - y) * (-z * x))
	tmp = 0
	if t_0 < -1.618195973607049e+50:
		tmp = t_1
	elif t_0 < 3.892237649663903e+134:
		tmp = ((x * y) * z) - ((x * z) - x)
	else:
		tmp = t_1
	return tmp
function code(x, y, z)
	t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
	t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x)))
	tmp = 0.0
	if (t_0 < -1.618195973607049e+50)
		tmp = t_1;
	elseif (t_0 < 3.892237649663903e+134)
		tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = x * (1.0 - ((1.0 - y) * z));
	t_1 = x + ((1.0 - y) * (-z * x));
	tmp = 0.0;
	if (t_0 < -1.618195973607049e+50)
		tmp = t_1;
	elseif (t_0 < 3.892237649663903e+134)
		tmp = ((x * y) * z) - ((x * z) - x);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024133 
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))

  (* x (- 1.0 (* (- 1.0 y) z))))