
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= z -0.95) (not (<= z 1.0))) (* (* z x) (+ y -1.0)) (* x (+ 1.0 (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.95) || !(z <= 1.0)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 + (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.95d0)) .or. (.not. (z <= 1.0d0))) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x * (1.0d0 + (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.95) || !(z <= 1.0)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 + (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.95) or not (z <= 1.0): tmp = (z * x) * (y + -1.0) else: tmp = x * (1.0 + (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.95) || !(z <= 1.0)) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x * Float64(1.0 + Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.95) || ~((z <= 1.0))) tmp = (z * x) * (y + -1.0); else tmp = x * (1.0 + (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.95], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.95 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + y \cdot z\right)\\
\end{array}
\end{array}
if z < -0.94999999999999996 or 1 < z Initial program 90.0%
Taylor expanded in z around inf 89.3%
associate-*r*99.2%
*-commutative99.2%
sub-neg99.2%
metadata-eval99.2%
Simplified99.2%
if -0.94999999999999996 < z < 1Initial program 99.9%
Taylor expanded in y around inf 99.0%
neg-mul-199.0%
Simplified99.0%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (<= (* (- 1.0 y) z) -1e+208) (* (* z x) (+ y -1.0)) (+ x (* x (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= -1e+208) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x + (x * (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((1.0d0 - y) * z) <= (-1d+208)) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x + (x * (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= -1e+208) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x + (x * (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((1.0 - y) * z) <= -1e+208: tmp = (z * x) * (y + -1.0) else: tmp = x + (x * (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(1.0 - y) * z) <= -1e+208) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x + Float64(x * Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((1.0 - y) * z) <= -1e+208) tmp = (z * x) * (y + -1.0); else tmp = x + (x * (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], -1e+208], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq -1 \cdot 10^{+208}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -9.9999999999999998e207Initial program 80.0%
Taylor expanded in z around inf 80.0%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
if -9.9999999999999998e207 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 98.1%
Taylor expanded in z around 0 98.1%
Final simplification98.5%
(FPCore (x y z) :precision binary64 (if (<= (* (- 1.0 y) z) -1e+208) (* (* z x) (+ y -1.0)) (* x (+ 1.0 (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= -1e+208) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((1.0d0 - y) * z) <= (-1d+208)) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= -1e+208) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((1.0 - y) * z) <= -1e+208: tmp = (z * x) * (y + -1.0) else: tmp = x * (1.0 + (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(1.0 - y) * z) <= -1e+208) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((1.0 - y) * z) <= -1e+208) tmp = (z * x) * (y + -1.0); else tmp = x * (1.0 + (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], -1e+208], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq -1 \cdot 10^{+208}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -9.9999999999999998e207Initial program 80.0%
Taylor expanded in z around inf 80.0%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
if -9.9999999999999998e207 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 98.1%
Final simplification98.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.1) (not (<= z 1.0))) (* (* z x) (+ y -1.0)) (+ x (* z (* y x)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.1) || !(z <= 1.0)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x + (z * (y * x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.1d0)) .or. (.not. (z <= 1.0d0))) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x + (z * (y * x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.1) || !(z <= 1.0)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x + (z * (y * x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.1) or not (z <= 1.0): tmp = (z * x) * (y + -1.0) else: tmp = x + (z * (y * x)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.1) || !(z <= 1.0)) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x + Float64(z * Float64(y * x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.1) || ~((z <= 1.0))) tmp = (z * x) * (y + -1.0); else tmp = x + (z * (y * x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.1], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if z < -1.1000000000000001 or 1 < z Initial program 90.0%
Taylor expanded in z around inf 89.3%
associate-*r*99.2%
*-commutative99.2%
sub-neg99.2%
metadata-eval99.2%
Simplified99.2%
if -1.1000000000000001 < z < 1Initial program 99.9%
Taylor expanded in z around 0 99.9%
Taylor expanded in y around inf 99.1%
associate-*r*92.1%
*-commutative92.1%
Simplified92.1%
Final simplification95.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -4e-11) (not (<= z 1.85e-22))) (* (* z x) (+ y -1.0)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4e-11) || !(z <= 1.85e-22)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4d-11)) .or. (.not. (z <= 1.85d-22))) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4e-11) || !(z <= 1.85e-22)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4e-11) or not (z <= 1.85e-22): tmp = (z * x) * (y + -1.0) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4e-11) || !(z <= 1.85e-22)) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4e-11) || ~((z <= 1.85e-22))) tmp = (z * x) * (y + -1.0); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4e-11], N[Not[LessEqual[z, 1.85e-22]], $MachinePrecision]], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{-11} \lor \neg \left(z \leq 1.85 \cdot 10^{-22}\right):\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if z < -3.99999999999999976e-11 or 1.85e-22 < z Initial program 90.5%
Taylor expanded in z around inf 88.5%
associate-*r*97.9%
*-commutative97.9%
sub-neg97.9%
metadata-eval97.9%
Simplified97.9%
if -3.99999999999999976e-11 < z < 1.85e-22Initial program 99.9%
Taylor expanded in y around 0 82.0%
Final simplification90.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.05e+21) (not (<= y 1.4e+21))) (* y (* z x)) (- x (* z x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+21) || !(y <= 1.4e+21)) {
tmp = y * (z * x);
} else {
tmp = x - (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.05d+21)) .or. (.not. (y <= 1.4d+21))) then
tmp = y * (z * x)
else
tmp = x - (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+21) || !(y <= 1.4e+21)) {
tmp = y * (z * x);
} else {
tmp = x - (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.05e+21) or not (y <= 1.4e+21): tmp = y * (z * x) else: tmp = x - (z * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.05e+21) || !(y <= 1.4e+21)) tmp = Float64(y * Float64(z * x)); else tmp = Float64(x - Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.05e+21) || ~((y <= 1.4e+21))) tmp = y * (z * x); else tmp = x - (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.05e+21], N[Not[LessEqual[y, 1.4e+21]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{+21} \lor \neg \left(y \leq 1.4 \cdot 10^{+21}\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x - z \cdot x\\
\end{array}
\end{array}
if y < -1.05e21 or 1.4e21 < y Initial program 87.5%
Taylor expanded in z around inf 67.6%
associate-*r*79.0%
*-commutative79.0%
sub-neg79.0%
metadata-eval79.0%
Simplified79.0%
Taylor expanded in y around inf 79.0%
if -1.05e21 < y < 1.4e21Initial program 100.0%
Taylor expanded in y around 0 96.9%
sub-neg96.9%
distribute-rgt-in96.9%
*-un-lft-identity96.9%
distribute-lft-neg-in96.9%
unsub-neg96.9%
Applied egg-rr96.9%
Final simplification89.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.8e+21) (not (<= y 3.65e+22))) (* y (* z x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.8e+21) || !(y <= 3.65e+22)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.8d+21)) .or. (.not. (y <= 3.65d+22))) then
tmp = y * (z * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.8e+21) || !(y <= 3.65e+22)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.8e+21) or not (y <= 3.65e+22): tmp = y * (z * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.8e+21) || !(y <= 3.65e+22)) tmp = Float64(y * Float64(z * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.8e+21) || ~((y <= 3.65e+22))) tmp = y * (z * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.8e+21], N[Not[LessEqual[y, 3.65e+22]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{+21} \lor \neg \left(y \leq 3.65 \cdot 10^{+22}\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -2.8e21 or 3.6499999999999999e22 < y Initial program 87.5%
Taylor expanded in z around inf 67.6%
associate-*r*79.0%
*-commutative79.0%
sub-neg79.0%
metadata-eval79.0%
Simplified79.0%
Taylor expanded in y around inf 79.0%
if -2.8e21 < y < 3.6499999999999999e22Initial program 100.0%
Taylor expanded in y around 0 96.9%
Final simplification89.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -8e+21) (not (<= y 1.12e+21))) (* z (* y x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8e+21) || !(y <= 1.12e+21)) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8d+21)) .or. (.not. (y <= 1.12d+21))) then
tmp = z * (y * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8e+21) || !(y <= 1.12e+21)) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8e+21) or not (y <= 1.12e+21): tmp = z * (y * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8e+21) || !(y <= 1.12e+21)) tmp = Float64(z * Float64(y * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8e+21) || ~((y <= 1.12e+21))) tmp = z * (y * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8e+21], N[Not[LessEqual[y, 1.12e+21]], $MachinePrecision]], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+21} \lor \neg \left(y \leq 1.12 \cdot 10^{+21}\right):\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -8e21 or 1.12e21 < y Initial program 87.5%
Taylor expanded in y around inf 67.6%
*-commutative67.6%
*-commutative67.6%
associate-*l*76.4%
Simplified76.4%
if -8e21 < y < 1.12e21Initial program 100.0%
Taylor expanded in y around 0 96.9%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 4.5e+14))) (* x (- z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 4.5e+14)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 4.5d+14))) then
tmp = x * -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 4.5e+14)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 4.5e+14): tmp = x * -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 4.5e+14)) tmp = Float64(x * Float64(-z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 4.5e+14))) tmp = x * -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 4.5e+14]], $MachinePrecision]], N[(x * (-z)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 4.5 \cdot 10^{+14}\right):\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 4.5e14 < z Initial program 89.8%
Taylor expanded in z around inf 89.0%
Taylor expanded in y around 0 59.5%
mul-1-neg59.5%
*-commutative59.5%
distribute-rgt-neg-in59.5%
Simplified59.5%
if -1 < z < 4.5e14Initial program 99.9%
Taylor expanded in z around 0 76.5%
Final simplification67.9%
(FPCore (x y z) :precision binary64 (if (<= y 4.3e+194) (* x (- 1.0 z)) (* z x)))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.3e+194) {
tmp = x * (1.0 - z);
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.3d+194) then
tmp = x * (1.0d0 - z)
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.3e+194) {
tmp = x * (1.0 - z);
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.3e+194: tmp = x * (1.0 - z) else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.3e+194) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.3e+194) tmp = x * (1.0 - z); else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.3e+194], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(z * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.3 \cdot 10^{+194}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if y < 4.29999999999999994e194Initial program 96.7%
Taylor expanded in y around 0 75.6%
if 4.29999999999999994e194 < y Initial program 76.5%
Taylor expanded in z around inf 76.5%
Taylor expanded in y around 0 0.8%
mul-1-neg0.8%
*-commutative0.8%
distribute-rgt-neg-in0.8%
Simplified0.8%
add-sqr-sqrt0.6%
sqrt-unprod26.6%
sqr-neg26.6%
sqrt-unprod18.2%
add-sqr-sqrt28.3%
pow128.3%
Applied egg-rr28.3%
unpow128.3%
*-commutative28.3%
Simplified28.3%
Final simplification71.2%
(FPCore (x y z) :precision binary64 (if (<= z 5.5e-16) x (* z x)))
double code(double x, double y, double z) {
double tmp;
if (z <= 5.5e-16) {
tmp = x;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 5.5d-16) then
tmp = x
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 5.5e-16) {
tmp = x;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 5.5e-16: tmp = x else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (z <= 5.5e-16) tmp = x; else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 5.5e-16) tmp = x; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 5.5e-16], x, N[(z * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 5.5 \cdot 10^{-16}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if z < 5.49999999999999964e-16Initial program 96.6%
Taylor expanded in z around 0 51.2%
if 5.49999999999999964e-16 < z Initial program 89.0%
Taylor expanded in z around inf 88.9%
Taylor expanded in y around 0 49.8%
mul-1-neg49.8%
*-commutative49.8%
distribute-rgt-neg-in49.8%
Simplified49.8%
add-sqr-sqrt23.7%
sqrt-unprod25.2%
sqr-neg25.2%
sqrt-unprod4.4%
add-sqr-sqrt13.7%
pow113.7%
Applied egg-rr13.7%
unpow113.7%
*-commutative13.7%
Simplified13.7%
Final simplification42.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 94.8%
Taylor expanded in z around 0 39.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024133
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))