
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -5e-12) 1.0 (if (<= y 1.1e-59) x (if (<= y 9.6) (- y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -5e-12) {
tmp = 1.0;
} else if (y <= 1.1e-59) {
tmp = x;
} else if (y <= 9.6) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5d-12)) then
tmp = 1.0d0
else if (y <= 1.1d-59) then
tmp = x
else if (y <= 9.6d0) then
tmp = -y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5e-12) {
tmp = 1.0;
} else if (y <= 1.1e-59) {
tmp = x;
} else if (y <= 9.6) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5e-12: tmp = 1.0 elif y <= 1.1e-59: tmp = x elif y <= 9.6: tmp = -y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -5e-12) tmp = 1.0; elseif (y <= 1.1e-59) tmp = x; elseif (y <= 9.6) tmp = Float64(-y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5e-12) tmp = 1.0; elseif (y <= 1.1e-59) tmp = x; elseif (y <= 9.6) tmp = -y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5e-12], 1.0, If[LessEqual[y, 1.1e-59], x, If[LessEqual[y, 9.6], (-y), 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-12}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{-59}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 9.6:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.9999999999999997e-12 or 9.59999999999999964 < y Initial program 100.0%
Taylor expanded in y around inf 76.7%
if -4.9999999999999997e-12 < y < 1.0999999999999999e-59Initial program 100.0%
Taylor expanded in y around 0 75.2%
if 1.0999999999999999e-59 < y < 9.59999999999999964Initial program 100.0%
Taylor expanded in x around 0 62.5%
neg-mul-162.5%
distribute-neg-frac262.5%
neg-sub062.5%
associate--r-62.5%
metadata-eval62.5%
Simplified62.5%
Taylor expanded in y around 0 62.7%
sub-neg62.7%
neg-mul-162.7%
metadata-eval62.7%
+-commutative62.7%
sub-neg62.7%
Simplified62.7%
Taylor expanded in y around 0 62.3%
Taylor expanded in y around 0 62.3%
neg-mul-162.3%
Simplified62.3%
(FPCore (x y) :precision binary64 (if (<= y -0.82) (- 1.0 (/ x y)) (if (<= y 1.0) (+ x (* y (+ x -1.0))) (+ 1.0 (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -0.82) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x + (y * (x + -1.0));
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.82d0)) then
tmp = 1.0d0 - (x / y)
else if (y <= 1.0d0) then
tmp = x + (y * (x + (-1.0d0)))
else
tmp = 1.0d0 + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.82) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x + (y * (x + -1.0));
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.82: tmp = 1.0 - (x / y) elif y <= 1.0: tmp = x + (y * (x + -1.0)) else: tmp = 1.0 + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -0.82) tmp = Float64(1.0 - Float64(x / y)); elseif (y <= 1.0) tmp = Float64(x + Float64(y * Float64(x + -1.0))); else tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.82) tmp = 1.0 - (x / y); elseif (y <= 1.0) tmp = x + (y * (x + -1.0)); else tmp = 1.0 + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.82], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.82:\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -0.819999999999999951Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 99.4%
neg-mul-199.4%
Simplified99.4%
Taylor expanded in x around 0 99.4%
neg-mul-199.4%
unsub-neg99.4%
Simplified99.4%
if -0.819999999999999951 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.5%
mul-1-neg99.5%
unsub-neg99.5%
mul-1-neg99.5%
sub-neg99.5%
Simplified99.5%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf 97.9%
+-commutative97.9%
mul-1-neg97.9%
sub-neg97.9%
div-sub97.9%
Simplified97.9%
Final simplification99.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- 1.0 (/ x y)) (if (<= y 1.0) (- x y) (+ 1.0 (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 - (x / y)
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0 + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 - (x / y) elif y <= 1.0: tmp = x - y else: tmp = 1.0 + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 - Float64(x / y)); elseif (y <= 1.0) tmp = Float64(x - y); else tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 - (x / y); elseif (y <= 1.0) tmp = x - y; else tmp = 1.0 + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 99.4%
neg-mul-199.4%
Simplified99.4%
Taylor expanded in x around 0 99.4%
neg-mul-199.4%
unsub-neg99.4%
Simplified99.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.5%
mul-1-neg99.5%
unsub-neg99.5%
mul-1-neg99.5%
sub-neg99.5%
Simplified99.5%
Taylor expanded in x around 0 99.2%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf 97.9%
+-commutative97.9%
mul-1-neg97.9%
sub-neg97.9%
div-sub97.9%
Simplified97.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- 1.0 (/ x y)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 - (x / y) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 - (x / y); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 98.3%
neg-mul-198.3%
Simplified98.3%
Taylor expanded in x around 0 98.4%
neg-mul-198.4%
unsub-neg98.4%
Simplified98.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.5%
mul-1-neg99.5%
unsub-neg99.5%
mul-1-neg99.5%
sub-neg99.5%
Simplified99.5%
Taylor expanded in x around 0 99.2%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= y -880000000.0) 1.0 (if (<= y 1.0) (- x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -880000000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-880000000.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -880000000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -880000000.0: tmp = 1.0 elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -880000000.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -880000000.0) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -880000000.0], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -880000000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -8.8e8 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 77.7%
if -8.8e8 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.7%
mul-1-neg98.7%
unsub-neg98.7%
mul-1-neg98.7%
sub-neg98.7%
Simplified98.7%
Taylor expanded in x around 0 98.5%
(FPCore (x y) :precision binary64 (if (<= y -5e-12) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -5e-12) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5d-12)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5e-12) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5e-12: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -5e-12) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5e-12) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5e-12], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-12}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.9999999999999997e-12 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 76.2%
if -4.9999999999999997e-12 < y < 1Initial program 100.0%
Taylor expanded in y around 0 70.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 43.8%
herbie shell --seed 2024133
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))